style: (#746)
- convert ValueStringBuilder.cs to file-scoped namespaces - add rule in .editorconfig
This commit is contained in:
parent
0cf449eaca
commit
4855a3668c
2 changed files with 234 additions and 234 deletions
|
|
@ -3,6 +3,7 @@ root = true
|
|||
|
||||
# C# files
|
||||
[*.cs]
|
||||
csharp_style_namespace_declarations=file_scoped:warning
|
||||
|
||||
# Compiler
|
||||
dotnet_diagnostic.CS1998.severity = suggestion # CS1998: Missing awaits
|
||||
|
|
|
|||
|
|
@ -8,310 +8,309 @@ using System.Runtime.InteropServices;
|
|||
|
||||
#nullable enable
|
||||
|
||||
namespace System.Text
|
||||
namespace System.Text;
|
||||
|
||||
internal ref partial struct ValueStringBuilder
|
||||
{
|
||||
internal ref partial struct ValueStringBuilder
|
||||
private char[]? _arrayToReturnToPool;
|
||||
private Span<char> _chars;
|
||||
private int _pos;
|
||||
|
||||
public ValueStringBuilder(Span<char> initialBuffer)
|
||||
{
|
||||
private char[]? _arrayToReturnToPool;
|
||||
private Span<char> _chars;
|
||||
private int _pos;
|
||||
_arrayToReturnToPool = null;
|
||||
_chars = initialBuffer;
|
||||
_pos = 0;
|
||||
}
|
||||
|
||||
public ValueStringBuilder(Span<char> initialBuffer)
|
||||
public ValueStringBuilder(int initialCapacity)
|
||||
{
|
||||
_arrayToReturnToPool = ArrayPool<char>.Shared.Rent(initialCapacity);
|
||||
_chars = _arrayToReturnToPool;
|
||||
_pos = 0;
|
||||
}
|
||||
|
||||
public int Length
|
||||
{
|
||||
get => _pos;
|
||||
set
|
||||
{
|
||||
_arrayToReturnToPool = null;
|
||||
_chars = initialBuffer;
|
||||
_pos = 0;
|
||||
Debug.Assert(value >= 0);
|
||||
Debug.Assert(value <= _chars.Length);
|
||||
_pos = value;
|
||||
}
|
||||
}
|
||||
|
||||
public ValueStringBuilder(int initialCapacity)
|
||||
public int Capacity => _chars.Length;
|
||||
|
||||
public void EnsureCapacity(int capacity)
|
||||
{
|
||||
// This is not expected to be called this with negative capacity
|
||||
Debug.Assert(capacity >= 0);
|
||||
|
||||
// If the caller has a bug and calls this with negative capacity, make sure to call Grow to throw an exception.
|
||||
if ((uint)capacity > (uint)_chars.Length)
|
||||
Grow(capacity - _pos);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a pinnable reference to the builder.
|
||||
/// Does not ensure there is a null char after <see cref="Length"/>
|
||||
/// This overload is pattern matched in the C# 7.3+ compiler so you can omit
|
||||
/// the explicit method call, and write eg "fixed (char* c = builder)"
|
||||
/// </summary>
|
||||
public ref char GetPinnableReference()
|
||||
{
|
||||
return ref MemoryMarshal.GetReference(_chars);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a pinnable reference to the builder.
|
||||
/// </summary>
|
||||
/// <param name="terminate">Ensures that the builder has a null char after <see cref="Length"/></param>
|
||||
public ref char GetPinnableReference(bool terminate)
|
||||
{
|
||||
if (terminate)
|
||||
{
|
||||
_arrayToReturnToPool = ArrayPool<char>.Shared.Rent(initialCapacity);
|
||||
_chars = _arrayToReturnToPool;
|
||||
_pos = 0;
|
||||
EnsureCapacity(Length + 1);
|
||||
_chars[Length] = '\0';
|
||||
}
|
||||
return ref MemoryMarshal.GetReference(_chars);
|
||||
}
|
||||
|
||||
public int Length
|
||||
public ref char this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
get => _pos;
|
||||
set
|
||||
{
|
||||
Debug.Assert(value >= 0);
|
||||
Debug.Assert(value <= _chars.Length);
|
||||
_pos = value;
|
||||
}
|
||||
Debug.Assert(index < _pos);
|
||||
return ref _chars[index];
|
||||
}
|
||||
}
|
||||
|
||||
public int Capacity => _chars.Length;
|
||||
public override string ToString()
|
||||
{
|
||||
string s = _chars.Slice(0, _pos).ToString();
|
||||
Dispose();
|
||||
return s;
|
||||
}
|
||||
|
||||
public void EnsureCapacity(int capacity)
|
||||
/// <summary>Returns the underlying storage of the builder.</summary>
|
||||
public Span<char> RawChars => _chars;
|
||||
|
||||
/// <summary>
|
||||
/// Returns a span around the contents of the builder.
|
||||
/// </summary>
|
||||
/// <param name="terminate">Ensures that the builder has a null char after <see cref="Length"/></param>
|
||||
public ReadOnlySpan<char> AsSpan(bool terminate)
|
||||
{
|
||||
if (terminate)
|
||||
{
|
||||
// This is not expected to be called this with negative capacity
|
||||
Debug.Assert(capacity >= 0);
|
||||
|
||||
// If the caller has a bug and calls this with negative capacity, make sure to call Grow to throw an exception.
|
||||
if ((uint)capacity > (uint)_chars.Length)
|
||||
Grow(capacity - _pos);
|
||||
EnsureCapacity(Length + 1);
|
||||
_chars[Length] = '\0';
|
||||
}
|
||||
return _chars.Slice(0, _pos);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a pinnable reference to the builder.
|
||||
/// Does not ensure there is a null char after <see cref="Length"/>
|
||||
/// This overload is pattern matched in the C# 7.3+ compiler so you can omit
|
||||
/// the explicit method call, and write eg "fixed (char* c = builder)"
|
||||
/// </summary>
|
||||
public ref char GetPinnableReference()
|
||||
{
|
||||
return ref MemoryMarshal.GetReference(_chars);
|
||||
}
|
||||
public ReadOnlySpan<char> AsSpan() => _chars.Slice(0, _pos);
|
||||
public ReadOnlySpan<char> AsSpan(int start) => _chars.Slice(start, _pos - start);
|
||||
public ReadOnlySpan<char> AsSpan(int start, int length) => _chars.Slice(start, length);
|
||||
|
||||
/// <summary>
|
||||
/// Get a pinnable reference to the builder.
|
||||
/// </summary>
|
||||
/// <param name="terminate">Ensures that the builder has a null char after <see cref="Length"/></param>
|
||||
public ref char GetPinnableReference(bool terminate)
|
||||
public bool TryCopyTo(Span<char> destination, out int charsWritten)
|
||||
{
|
||||
if (_chars.Slice(0, _pos).TryCopyTo(destination))
|
||||
{
|
||||
if (terminate)
|
||||
{
|
||||
EnsureCapacity(Length + 1);
|
||||
_chars[Length] = '\0';
|
||||
}
|
||||
return ref MemoryMarshal.GetReference(_chars);
|
||||
}
|
||||
|
||||
public ref char this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
Debug.Assert(index < _pos);
|
||||
return ref _chars[index];
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
string s = _chars.Slice(0, _pos).ToString();
|
||||
charsWritten = _pos;
|
||||
Dispose();
|
||||
return s;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
charsWritten = 0;
|
||||
Dispose();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public void Insert(int index, char value, int count)
|
||||
{
|
||||
if (_pos > _chars.Length - count)
|
||||
{
|
||||
Grow(count);
|
||||
}
|
||||
|
||||
/// <summary>Returns the underlying storage of the builder.</summary>
|
||||
public Span<char> RawChars => _chars;
|
||||
int remaining = _pos - index;
|
||||
_chars.Slice(index, remaining).CopyTo(_chars.Slice(index + count));
|
||||
_chars.Slice(index, count).Fill(value);
|
||||
_pos += count;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a span around the contents of the builder.
|
||||
/// </summary>
|
||||
/// <param name="terminate">Ensures that the builder has a null char after <see cref="Length"/></param>
|
||||
public ReadOnlySpan<char> AsSpan(bool terminate)
|
||||
public void Insert(int index, string? s)
|
||||
{
|
||||
if (s == null)
|
||||
{
|
||||
if (terminate)
|
||||
{
|
||||
EnsureCapacity(Length + 1);
|
||||
_chars[Length] = '\0';
|
||||
}
|
||||
return _chars.Slice(0, _pos);
|
||||
return;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<char> AsSpan() => _chars.Slice(0, _pos);
|
||||
public ReadOnlySpan<char> AsSpan(int start) => _chars.Slice(start, _pos - start);
|
||||
public ReadOnlySpan<char> AsSpan(int start, int length) => _chars.Slice(start, length);
|
||||
int count = s.Length;
|
||||
|
||||
public bool TryCopyTo(Span<char> destination, out int charsWritten)
|
||||
if (_pos > (_chars.Length - count))
|
||||
{
|
||||
if (_chars.Slice(0, _pos).TryCopyTo(destination))
|
||||
{
|
||||
charsWritten = _pos;
|
||||
Dispose();
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
charsWritten = 0;
|
||||
Dispose();
|
||||
return false;
|
||||
}
|
||||
Grow(count);
|
||||
}
|
||||
|
||||
public void Insert(int index, char value, int count)
|
||||
{
|
||||
if (_pos > _chars.Length - count)
|
||||
{
|
||||
Grow(count);
|
||||
}
|
||||
|
||||
int remaining = _pos - index;
|
||||
_chars.Slice(index, remaining).CopyTo(_chars.Slice(index + count));
|
||||
_chars.Slice(index, count).Fill(value);
|
||||
_pos += count;
|
||||
}
|
||||
|
||||
public void Insert(int index, string? s)
|
||||
{
|
||||
if (s == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int count = s.Length;
|
||||
|
||||
if (_pos > (_chars.Length - count))
|
||||
{
|
||||
Grow(count);
|
||||
}
|
||||
|
||||
int remaining = _pos - index;
|
||||
_chars.Slice(index, remaining).CopyTo(_chars.Slice(index + count));
|
||||
s
|
||||
int remaining = _pos - index;
|
||||
_chars.Slice(index, remaining).CopyTo(_chars.Slice(index + count));
|
||||
s
|
||||
#if !NET
|
||||
.AsSpan()
|
||||
.AsSpan()
|
||||
#endif
|
||||
.CopyTo(_chars.Slice(index));
|
||||
_pos += count;
|
||||
.CopyTo(_chars.Slice(index));
|
||||
_pos += count;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Append(char c)
|
||||
{
|
||||
int pos = _pos;
|
||||
Span<char> chars = _chars;
|
||||
if ((uint)pos < (uint)chars.Length)
|
||||
{
|
||||
chars[pos] = c;
|
||||
_pos = pos + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
GrowAndAppend(c);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Append(string? s)
|
||||
{
|
||||
if (s == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Append(char c)
|
||||
int pos = _pos;
|
||||
if (s.Length == 1 && (uint)pos < (uint)_chars.Length) // very common case, e.g. appending strings from NumberFormatInfo like separators, percent symbols, etc.
|
||||
{
|
||||
int pos = _pos;
|
||||
Span<char> chars = _chars;
|
||||
if ((uint)pos < (uint)chars.Length)
|
||||
{
|
||||
chars[pos] = c;
|
||||
_pos = pos + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
GrowAndAppend(c);
|
||||
}
|
||||
_chars[pos] = s[0];
|
||||
_pos = pos + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
AppendSlow(s);
|
||||
}
|
||||
}
|
||||
|
||||
private void AppendSlow(string s)
|
||||
{
|
||||
int pos = _pos;
|
||||
if (pos > _chars.Length - s.Length)
|
||||
{
|
||||
Grow(s.Length);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Append(string? s)
|
||||
{
|
||||
if (s == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int pos = _pos;
|
||||
if (s.Length == 1 && (uint)pos < (uint)_chars.Length) // very common case, e.g. appending strings from NumberFormatInfo like separators, percent symbols, etc.
|
||||
{
|
||||
_chars[pos] = s[0];
|
||||
_pos = pos + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
AppendSlow(s);
|
||||
}
|
||||
}
|
||||
|
||||
private void AppendSlow(string s)
|
||||
{
|
||||
int pos = _pos;
|
||||
if (pos > _chars.Length - s.Length)
|
||||
{
|
||||
Grow(s.Length);
|
||||
}
|
||||
|
||||
s
|
||||
s
|
||||
#if !NET
|
||||
.AsSpan()
|
||||
.AsSpan()
|
||||
#endif
|
||||
.CopyTo(_chars.Slice(pos));
|
||||
_pos += s.Length;
|
||||
.CopyTo(_chars.Slice(pos));
|
||||
_pos += s.Length;
|
||||
}
|
||||
|
||||
public void Append(char c, int count)
|
||||
{
|
||||
if (_pos > _chars.Length - count)
|
||||
{
|
||||
Grow(count);
|
||||
}
|
||||
|
||||
public void Append(char c, int count)
|
||||
Span<char> dst = _chars.Slice(_pos, count);
|
||||
for (int i = 0; i < dst.Length; i++)
|
||||
{
|
||||
if (_pos > _chars.Length - count)
|
||||
{
|
||||
Grow(count);
|
||||
}
|
||||
dst[i] = c;
|
||||
}
|
||||
_pos += count;
|
||||
}
|
||||
|
||||
Span<char> dst = _chars.Slice(_pos, count);
|
||||
for (int i = 0; i < dst.Length; i++)
|
||||
{
|
||||
dst[i] = c;
|
||||
}
|
||||
_pos += count;
|
||||
public void Append(scoped ReadOnlySpan<char> value)
|
||||
{
|
||||
int pos = _pos;
|
||||
if (pos > _chars.Length - value.Length)
|
||||
{
|
||||
Grow(value.Length);
|
||||
}
|
||||
|
||||
public void Append(scoped ReadOnlySpan<char> value)
|
||||
{
|
||||
int pos = _pos;
|
||||
if (pos > _chars.Length - value.Length)
|
||||
{
|
||||
Grow(value.Length);
|
||||
}
|
||||
value.CopyTo(_chars.Slice(_pos));
|
||||
_pos += value.Length;
|
||||
}
|
||||
|
||||
value.CopyTo(_chars.Slice(_pos));
|
||||
_pos += value.Length;
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Span<char> AppendSpan(int length)
|
||||
{
|
||||
int origPos = _pos;
|
||||
if (origPos > _chars.Length - length)
|
||||
{
|
||||
Grow(length);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Span<char> AppendSpan(int length)
|
||||
{
|
||||
int origPos = _pos;
|
||||
if (origPos > _chars.Length - length)
|
||||
{
|
||||
Grow(length);
|
||||
}
|
||||
_pos = origPos + length;
|
||||
return _chars.Slice(origPos, length);
|
||||
}
|
||||
|
||||
_pos = origPos + length;
|
||||
return _chars.Slice(origPos, length);
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
private void GrowAndAppend(char c)
|
||||
{
|
||||
Grow(1);
|
||||
Append(c);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resize the internal buffer either by doubling current buffer size or
|
||||
/// by adding <paramref name="additionalCapacityBeyondPos"/> to
|
||||
/// <see cref="_pos"/> whichever is greater.
|
||||
/// </summary>
|
||||
/// <param name="additionalCapacityBeyondPos">
|
||||
/// Number of chars requested beyond current position.
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
private void Grow(int additionalCapacityBeyondPos)
|
||||
{
|
||||
Debug.Assert(additionalCapacityBeyondPos > 0);
|
||||
Debug.Assert(_pos > _chars.Length - additionalCapacityBeyondPos, "Grow called incorrectly, no resize is needed.");
|
||||
|
||||
const uint ArrayMaxLength = 0x7FFFFFC7; // same as Array.MaxLength
|
||||
|
||||
// Increase to at least the required size (_pos + additionalCapacityBeyondPos), but try
|
||||
// to double the size if possible, bounding the doubling to not go beyond the max array length.
|
||||
int newCapacity = (int)Math.Max(
|
||||
(uint)(_pos + additionalCapacityBeyondPos),
|
||||
Math.Min((uint)_chars.Length * 2, ArrayMaxLength));
|
||||
|
||||
// Make sure to let Rent throw an exception if the caller has a bug and the desired capacity is negative.
|
||||
// This could also go negative if the actual required length wraps around.
|
||||
char[] poolArray = ArrayPool<char>.Shared.Rent(newCapacity);
|
||||
|
||||
_chars.Slice(0, _pos).CopyTo(poolArray);
|
||||
|
||||
char[]? toReturn = _arrayToReturnToPool;
|
||||
_chars = _arrayToReturnToPool = poolArray;
|
||||
if (toReturn != null)
|
||||
{
|
||||
ArrayPool<char>.Shared.Return(toReturn);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
private void GrowAndAppend(char c)
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Dispose()
|
||||
{
|
||||
char[]? toReturn = _arrayToReturnToPool;
|
||||
this = default; // for safety, to avoid using pooled array if this instance is erroneously appended to again
|
||||
if (toReturn != null)
|
||||
{
|
||||
Grow(1);
|
||||
Append(c);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resize the internal buffer either by doubling current buffer size or
|
||||
/// by adding <paramref name="additionalCapacityBeyondPos"/> to
|
||||
/// <see cref="_pos"/> whichever is greater.
|
||||
/// </summary>
|
||||
/// <param name="additionalCapacityBeyondPos">
|
||||
/// Number of chars requested beyond current position.
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
private void Grow(int additionalCapacityBeyondPos)
|
||||
{
|
||||
Debug.Assert(additionalCapacityBeyondPos > 0);
|
||||
Debug.Assert(_pos > _chars.Length - additionalCapacityBeyondPos, "Grow called incorrectly, no resize is needed.");
|
||||
|
||||
const uint ArrayMaxLength = 0x7FFFFFC7; // same as Array.MaxLength
|
||||
|
||||
// Increase to at least the required size (_pos + additionalCapacityBeyondPos), but try
|
||||
// to double the size if possible, bounding the doubling to not go beyond the max array length.
|
||||
int newCapacity = (int)Math.Max(
|
||||
(uint)(_pos + additionalCapacityBeyondPos),
|
||||
Math.Min((uint)_chars.Length * 2, ArrayMaxLength));
|
||||
|
||||
// Make sure to let Rent throw an exception if the caller has a bug and the desired capacity is negative.
|
||||
// This could also go negative if the actual required length wraps around.
|
||||
char[] poolArray = ArrayPool<char>.Shared.Rent(newCapacity);
|
||||
|
||||
_chars.Slice(0, _pos).CopyTo(poolArray);
|
||||
|
||||
char[]? toReturn = _arrayToReturnToPool;
|
||||
_chars = _arrayToReturnToPool = poolArray;
|
||||
if (toReturn != null)
|
||||
{
|
||||
ArrayPool<char>.Shared.Return(toReturn);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Dispose()
|
||||
{
|
||||
char[]? toReturn = _arrayToReturnToPool;
|
||||
this = default; // for safety, to avoid using pooled array if this instance is erroneously appended to again
|
||||
if (toReturn != null)
|
||||
{
|
||||
ArrayPool<char>.Shared.Return(toReturn);
|
||||
}
|
||||
ArrayPool<char>.Shared.Return(toReturn);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Reference in a new issue