style: (#746)
- convert ValueStringBuilder.cs to file-scoped namespaces - add rule in .editorconfig
This commit is contained in:
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0cf449eaca
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2 changed files with 234 additions and 234 deletions
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@ -3,6 +3,7 @@ root = true
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# C# files
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# C# files
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[*.cs]
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[*.cs]
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csharp_style_namespace_declarations=file_scoped:warning
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# Compiler
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# Compiler
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dotnet_diagnostic.CS1998.severity = suggestion # CS1998: Missing awaits
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dotnet_diagnostic.CS1998.severity = suggestion # CS1998: Missing awaits
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@ -8,310 +8,309 @@ using System.Runtime.InteropServices;
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#nullable enable
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#nullable enable
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namespace System.Text
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namespace System.Text;
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internal ref partial struct ValueStringBuilder
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{
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{
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internal ref partial struct ValueStringBuilder
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private char[]? _arrayToReturnToPool;
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private Span<char> _chars;
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private int _pos;
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public ValueStringBuilder(Span<char> initialBuffer)
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{
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{
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private char[]? _arrayToReturnToPool;
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_arrayToReturnToPool = null;
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private Span<char> _chars;
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_chars = initialBuffer;
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private int _pos;
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_pos = 0;
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}
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public ValueStringBuilder(Span<char> initialBuffer)
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public ValueStringBuilder(int initialCapacity)
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{
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_arrayToReturnToPool = ArrayPool<char>.Shared.Rent(initialCapacity);
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_chars = _arrayToReturnToPool;
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_pos = 0;
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}
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public int Length
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{
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get => _pos;
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set
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{
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{
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_arrayToReturnToPool = null;
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Debug.Assert(value >= 0);
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_chars = initialBuffer;
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Debug.Assert(value <= _chars.Length);
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_pos = 0;
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_pos = value;
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}
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}
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}
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public ValueStringBuilder(int initialCapacity)
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public int Capacity => _chars.Length;
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public void EnsureCapacity(int capacity)
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{
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// This is not expected to be called this with negative capacity
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Debug.Assert(capacity >= 0);
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// If the caller has a bug and calls this with negative capacity, make sure to call Grow to throw an exception.
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if ((uint)capacity > (uint)_chars.Length)
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Grow(capacity - _pos);
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}
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/// <summary>
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/// Get a pinnable reference to the builder.
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/// Does not ensure there is a null char after <see cref="Length"/>
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/// This overload is pattern matched in the C# 7.3+ compiler so you can omit
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/// the explicit method call, and write eg "fixed (char* c = builder)"
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/// </summary>
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public ref char GetPinnableReference()
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{
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return ref MemoryMarshal.GetReference(_chars);
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}
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/// <summary>
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/// Get a pinnable reference to the builder.
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/// </summary>
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/// <param name="terminate">Ensures that the builder has a null char after <see cref="Length"/></param>
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public ref char GetPinnableReference(bool terminate)
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{
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if (terminate)
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{
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{
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_arrayToReturnToPool = ArrayPool<char>.Shared.Rent(initialCapacity);
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EnsureCapacity(Length + 1);
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_chars = _arrayToReturnToPool;
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_chars[Length] = '\0';
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_pos = 0;
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}
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}
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return ref MemoryMarshal.GetReference(_chars);
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}
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public int Length
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public ref char this[int index]
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{
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get
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{
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{
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get => _pos;
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Debug.Assert(index < _pos);
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set
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return ref _chars[index];
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{
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Debug.Assert(value >= 0);
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Debug.Assert(value <= _chars.Length);
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_pos = value;
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}
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}
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}
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}
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public int Capacity => _chars.Length;
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public override string ToString()
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{
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string s = _chars.Slice(0, _pos).ToString();
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Dispose();
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return s;
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}
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public void EnsureCapacity(int capacity)
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/// <summary>Returns the underlying storage of the builder.</summary>
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public Span<char> RawChars => _chars;
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/// <summary>
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/// Returns a span around the contents of the builder.
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/// </summary>
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/// <param name="terminate">Ensures that the builder has a null char after <see cref="Length"/></param>
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public ReadOnlySpan<char> AsSpan(bool terminate)
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{
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if (terminate)
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{
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{
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// This is not expected to be called this with negative capacity
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EnsureCapacity(Length + 1);
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Debug.Assert(capacity >= 0);
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_chars[Length] = '\0';
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// If the caller has a bug and calls this with negative capacity, make sure to call Grow to throw an exception.
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if ((uint)capacity > (uint)_chars.Length)
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Grow(capacity - _pos);
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}
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}
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return _chars.Slice(0, _pos);
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}
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/// <summary>
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public ReadOnlySpan<char> AsSpan() => _chars.Slice(0, _pos);
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/// Get a pinnable reference to the builder.
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public ReadOnlySpan<char> AsSpan(int start) => _chars.Slice(start, _pos - start);
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/// Does not ensure there is a null char after <see cref="Length"/>
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public ReadOnlySpan<char> AsSpan(int start, int length) => _chars.Slice(start, length);
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/// This overload is pattern matched in the C# 7.3+ compiler so you can omit
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/// the explicit method call, and write eg "fixed (char* c = builder)"
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/// </summary>
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public ref char GetPinnableReference()
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{
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return ref MemoryMarshal.GetReference(_chars);
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}
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/// <summary>
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public bool TryCopyTo(Span<char> destination, out int charsWritten)
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/// Get a pinnable reference to the builder.
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{
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/// </summary>
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if (_chars.Slice(0, _pos).TryCopyTo(destination))
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/// <param name="terminate">Ensures that the builder has a null char after <see cref="Length"/></param>
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public ref char GetPinnableReference(bool terminate)
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{
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{
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if (terminate)
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charsWritten = _pos;
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{
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EnsureCapacity(Length + 1);
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_chars[Length] = '\0';
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}
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return ref MemoryMarshal.GetReference(_chars);
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}
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public ref char this[int index]
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{
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get
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{
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Debug.Assert(index < _pos);
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return ref _chars[index];
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}
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}
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public override string ToString()
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{
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string s = _chars.Slice(0, _pos).ToString();
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Dispose();
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Dispose();
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return s;
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return true;
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}
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else
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{
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charsWritten = 0;
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Dispose();
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return false;
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}
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}
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public void Insert(int index, char value, int count)
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{
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if (_pos > _chars.Length - count)
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{
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Grow(count);
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}
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}
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/// <summary>Returns the underlying storage of the builder.</summary>
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int remaining = _pos - index;
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public Span<char> RawChars => _chars;
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_chars.Slice(index, remaining).CopyTo(_chars.Slice(index + count));
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_chars.Slice(index, count).Fill(value);
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_pos += count;
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}
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/// <summary>
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public void Insert(int index, string? s)
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/// Returns a span around the contents of the builder.
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{
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/// </summary>
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if (s == null)
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/// <param name="terminate">Ensures that the builder has a null char after <see cref="Length"/></param>
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public ReadOnlySpan<char> AsSpan(bool terminate)
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{
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{
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if (terminate)
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return;
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{
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EnsureCapacity(Length + 1);
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_chars[Length] = '\0';
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}
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return _chars.Slice(0, _pos);
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}
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}
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public ReadOnlySpan<char> AsSpan() => _chars.Slice(0, _pos);
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int count = s.Length;
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public ReadOnlySpan<char> AsSpan(int start) => _chars.Slice(start, _pos - start);
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public ReadOnlySpan<char> AsSpan(int start, int length) => _chars.Slice(start, length);
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public bool TryCopyTo(Span<char> destination, out int charsWritten)
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if (_pos > (_chars.Length - count))
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{
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{
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if (_chars.Slice(0, _pos).TryCopyTo(destination))
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Grow(count);
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{
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charsWritten = _pos;
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Dispose();
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return true;
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}
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else
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{
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charsWritten = 0;
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Dispose();
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return false;
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}
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}
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}
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public void Insert(int index, char value, int count)
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int remaining = _pos - index;
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{
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_chars.Slice(index, remaining).CopyTo(_chars.Slice(index + count));
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if (_pos > _chars.Length - count)
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s
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{
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Grow(count);
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}
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int remaining = _pos - index;
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_chars.Slice(index, remaining).CopyTo(_chars.Slice(index + count));
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_chars.Slice(index, count).Fill(value);
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_pos += count;
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}
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public void Insert(int index, string? s)
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{
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if (s == null)
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{
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return;
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}
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int count = s.Length;
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if (_pos > (_chars.Length - count))
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{
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Grow(count);
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}
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int remaining = _pos - index;
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_chars.Slice(index, remaining).CopyTo(_chars.Slice(index + count));
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s
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#if !NET
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#if !NET
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.AsSpan()
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.AsSpan()
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#endif
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#endif
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.CopyTo(_chars.Slice(index));
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.CopyTo(_chars.Slice(index));
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_pos += count;
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_pos += count;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Append(char c)
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{
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int pos = _pos;
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Span<char> chars = _chars;
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if ((uint)pos < (uint)chars.Length)
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{
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chars[pos] = c;
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_pos = pos + 1;
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}
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else
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{
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GrowAndAppend(c);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Append(string? s)
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{
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if (s == null)
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{
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return;
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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int pos = _pos;
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public void Append(char c)
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if (s.Length == 1 && (uint)pos < (uint)_chars.Length) // very common case, e.g. appending strings from NumberFormatInfo like separators, percent symbols, etc.
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{
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{
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int pos = _pos;
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_chars[pos] = s[0];
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Span<char> chars = _chars;
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_pos = pos + 1;
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if ((uint)pos < (uint)chars.Length)
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}
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{
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else
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chars[pos] = c;
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{
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_pos = pos + 1;
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AppendSlow(s);
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}
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}
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else
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}
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{
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GrowAndAppend(c);
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private void AppendSlow(string s)
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}
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{
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int pos = _pos;
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if (pos > _chars.Length - s.Length)
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{
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Grow(s.Length);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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s
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public void Append(string? s)
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{
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if (s == null)
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{
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return;
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}
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int pos = _pos;
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if (s.Length == 1 && (uint)pos < (uint)_chars.Length) // very common case, e.g. appending strings from NumberFormatInfo like separators, percent symbols, etc.
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{
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_chars[pos] = s[0];
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_pos = pos + 1;
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}
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else
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{
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AppendSlow(s);
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}
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}
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private void AppendSlow(string s)
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{
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int pos = _pos;
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if (pos > _chars.Length - s.Length)
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{
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Grow(s.Length);
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}
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s
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#if !NET
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#if !NET
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.AsSpan()
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.AsSpan()
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#endif
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#endif
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.CopyTo(_chars.Slice(pos));
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.CopyTo(_chars.Slice(pos));
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_pos += s.Length;
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_pos += s.Length;
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}
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public void Append(char c, int count)
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{
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if (_pos > _chars.Length - count)
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{
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Grow(count);
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}
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}
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public void Append(char c, int count)
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Span<char> dst = _chars.Slice(_pos, count);
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for (int i = 0; i < dst.Length; i++)
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{
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{
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if (_pos > _chars.Length - count)
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dst[i] = c;
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{
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}
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Grow(count);
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_pos += count;
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}
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}
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Span<char> dst = _chars.Slice(_pos, count);
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public void Append(scoped ReadOnlySpan<char> value)
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for (int i = 0; i < dst.Length; i++)
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{
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{
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int pos = _pos;
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dst[i] = c;
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if (pos > _chars.Length - value.Length)
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}
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{
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_pos += count;
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Grow(value.Length);
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}
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}
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public void Append(scoped ReadOnlySpan<char> value)
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value.CopyTo(_chars.Slice(_pos));
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{
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_pos += value.Length;
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int pos = _pos;
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}
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if (pos > _chars.Length - value.Length)
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{
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Grow(value.Length);
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}
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value.CopyTo(_chars.Slice(_pos));
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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_pos += value.Length;
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public Span<char> AppendSpan(int length)
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{
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int origPos = _pos;
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if (origPos > _chars.Length - length)
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{
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Grow(length);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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_pos = origPos + length;
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public Span<char> AppendSpan(int length)
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return _chars.Slice(origPos, length);
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{
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}
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int origPos = _pos;
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if (origPos > _chars.Length - length)
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{
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Grow(length);
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}
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_pos = origPos + length;
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[MethodImpl(MethodImplOptions.NoInlining)]
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return _chars.Slice(origPos, length);
|
private void GrowAndAppend(char c)
|
||||||
|
{
|
||||||
|
Grow(1);
|
||||||
|
Append(c);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Resize the internal buffer either by doubling current buffer size or
|
||||||
|
/// by adding <paramref name="additionalCapacityBeyondPos"/> to
|
||||||
|
/// <see cref="_pos"/> whichever is greater.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="additionalCapacityBeyondPos">
|
||||||
|
/// Number of chars requested beyond current position.
|
||||||
|
/// </param>
|
||||||
|
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||||
|
private void Grow(int additionalCapacityBeyondPos)
|
||||||
|
{
|
||||||
|
Debug.Assert(additionalCapacityBeyondPos > 0);
|
||||||
|
Debug.Assert(_pos > _chars.Length - additionalCapacityBeyondPos, "Grow called incorrectly, no resize is needed.");
|
||||||
|
|
||||||
|
const uint ArrayMaxLength = 0x7FFFFFC7; // same as Array.MaxLength
|
||||||
|
|
||||||
|
// Increase to at least the required size (_pos + additionalCapacityBeyondPos), but try
|
||||||
|
// to double the size if possible, bounding the doubling to not go beyond the max array length.
|
||||||
|
int newCapacity = (int)Math.Max(
|
||||||
|
(uint)(_pos + additionalCapacityBeyondPos),
|
||||||
|
Math.Min((uint)_chars.Length * 2, ArrayMaxLength));
|
||||||
|
|
||||||
|
// Make sure to let Rent throw an exception if the caller has a bug and the desired capacity is negative.
|
||||||
|
// This could also go negative if the actual required length wraps around.
|
||||||
|
char[] poolArray = ArrayPool<char>.Shared.Rent(newCapacity);
|
||||||
|
|
||||||
|
_chars.Slice(0, _pos).CopyTo(poolArray);
|
||||||
|
|
||||||
|
char[]? toReturn = _arrayToReturnToPool;
|
||||||
|
_chars = _arrayToReturnToPool = poolArray;
|
||||||
|
if (toReturn != null)
|
||||||
|
{
|
||||||
|
ArrayPool<char>.Shared.Return(toReturn);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
private void GrowAndAppend(char c)
|
public void Dispose()
|
||||||
|
{
|
||||||
|
char[]? toReturn = _arrayToReturnToPool;
|
||||||
|
this = default; // for safety, to avoid using pooled array if this instance is erroneously appended to again
|
||||||
|
if (toReturn != null)
|
||||||
{
|
{
|
||||||
Grow(1);
|
ArrayPool<char>.Shared.Return(toReturn);
|
||||||
Append(c);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Resize the internal buffer either by doubling current buffer size or
|
|
||||||
/// by adding <paramref name="additionalCapacityBeyondPos"/> to
|
|
||||||
/// <see cref="_pos"/> whichever is greater.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="additionalCapacityBeyondPos">
|
|
||||||
/// Number of chars requested beyond current position.
|
|
||||||
/// </param>
|
|
||||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
|
||||||
private void Grow(int additionalCapacityBeyondPos)
|
|
||||||
{
|
|
||||||
Debug.Assert(additionalCapacityBeyondPos > 0);
|
|
||||||
Debug.Assert(_pos > _chars.Length - additionalCapacityBeyondPos, "Grow called incorrectly, no resize is needed.");
|
|
||||||
|
|
||||||
const uint ArrayMaxLength = 0x7FFFFFC7; // same as Array.MaxLength
|
|
||||||
|
|
||||||
// Increase to at least the required size (_pos + additionalCapacityBeyondPos), but try
|
|
||||||
// to double the size if possible, bounding the doubling to not go beyond the max array length.
|
|
||||||
int newCapacity = (int)Math.Max(
|
|
||||||
(uint)(_pos + additionalCapacityBeyondPos),
|
|
||||||
Math.Min((uint)_chars.Length * 2, ArrayMaxLength));
|
|
||||||
|
|
||||||
// Make sure to let Rent throw an exception if the caller has a bug and the desired capacity is negative.
|
|
||||||
// This could also go negative if the actual required length wraps around.
|
|
||||||
char[] poolArray = ArrayPool<char>.Shared.Rent(newCapacity);
|
|
||||||
|
|
||||||
_chars.Slice(0, _pos).CopyTo(poolArray);
|
|
||||||
|
|
||||||
char[]? toReturn = _arrayToReturnToPool;
|
|
||||||
_chars = _arrayToReturnToPool = poolArray;
|
|
||||||
if (toReturn != null)
|
|
||||||
{
|
|
||||||
ArrayPool<char>.Shared.Return(toReturn);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
char[]? toReturn = _arrayToReturnToPool;
|
|
||||||
this = default; // for safety, to avoid using pooled array if this instance is erroneously appended to again
|
|
||||||
if (toReturn != null)
|
|
||||||
{
|
|
||||||
ArrayPool<char>.Shared.Return(toReturn);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Loading…
Reference in a new issue