Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Co-authored-by: Tarek Mahmoud Sayed <tarekms@ntdev.microsoft.com>
156 lines
7.9 KiB
C#
156 lines
7.9 KiB
C#
namespace ModelContextProtocol.Protocol;
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/// <summary>
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/// Provides constants with the names of common notification methods used in the MCP protocol.
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/// </summary>
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public static class NotificationMethods
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{
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/// <summary>
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/// The name of the notification sent by a server when the list of available tools changes.
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/// </summary>
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/// <remarks>
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/// This notification informs clients that the set of available tools has been modified.
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/// Changes may include tools being added, removed, or updated. Upon receiving this
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/// notification, clients may refresh their tool list by calling the appropriate
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/// method to get the updated list of tools.
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/// </remarks>
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public const string ToolListChangedNotification = "notifications/tools/list_changed";
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/// <summary>
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/// The name of the notification sent by the server when the list of available prompts changes.
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/// </summary>
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/// <remarks>
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/// This notification informs clients that the set of available prompts has been modified.
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/// Changes may include prompts being added, removed, or updated. Upon receiving this
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/// notification, clients may refresh their prompt list by calling the appropriate
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/// method to get the updated list of prompts.
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/// </remarks>
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public const string PromptListChangedNotification = "notifications/prompts/list_changed";
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/// <summary>
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/// The name of the notification sent by the server when the list of available resources changes.
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/// </summary>
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/// <remarks>
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/// This notification informs clients that the set of available resources has been modified.
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/// Changes may include resources being added, removed, or updated. Upon receiving this
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/// notification, clients may refresh their resource list by calling the appropriate
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/// method to get the updated list of resources.
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/// </remarks>
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public const string ResourceListChangedNotification = "notifications/resources/list_changed";
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/// <summary>
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/// The name of the notification sent by the server when a resource is updated.
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/// </summary>
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/// <remarks>
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/// This notification is used to inform clients about changes to a specific resource they have subscribed to.
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/// When a resource is updated, the server sends this notification to all clients that have subscribed to that resource.
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/// </remarks>
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public const string ResourceUpdatedNotification = "notifications/resources/updated";
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/// <summary>
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/// The name of the notification sent by the client when roots have been updated.
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/// </summary>
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/// <remarks>
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/// <para>
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/// This notification informs the server that the client's "roots" have changed.
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/// Roots inform servers about the directories and files the client considers relevant,
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/// so that servers can focus their operations accordingly. They are informational guidance
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/// rather than an access-control mechanism; the protocol does not enforce that servers stay within roots.
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/// Servers can request the list of roots from supporting clients and receive notifications when that list changes.
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/// </para>
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/// <para>
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/// After receiving this notification, servers can refresh their knowledge of roots by calling the appropriate
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/// method to get the updated list of roots from the client.
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/// </para>
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/// </remarks>
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[Obsolete(Obsoletions.DeprecatedRoots_Message, DiagnosticId = Obsoletions.Deprecated_DiagnosticId, UrlFormat = Obsoletions.Deprecated_Url)]
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public const string RootsListChangedNotification = "notifications/roots/list_changed";
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/// <summary>
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/// The name of the notification sent by the server when a log message is generated.
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/// </summary>
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/// <remarks>
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/// <para>
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/// This notification is used by the server to send log messages to clients. Log messages can include
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/// different severity levels, such as debug, info, warning, or error, and an optional logger name to
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/// identify the source component.
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/// </para>
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/// <para>
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/// The minimum logging level that triggers notifications can be controlled by clients using the
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/// <see cref="RequestMethods.LoggingSetLevel"/> request. If no level has been set by a client,
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/// the server can determine which messages to send based on its own configuration.
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/// </para>
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/// </remarks>
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[Obsolete(Obsoletions.DeprecatedLogging_Message, DiagnosticId = Obsoletions.Deprecated_DiagnosticId, UrlFormat = Obsoletions.Deprecated_Url)]
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public const string LoggingMessageNotification = "notifications/message";
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/// <summary>
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/// The name of the notification sent by the server when a URL-mode elicitation flow completes.
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/// </summary>
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/// <remarks>
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/// This notification references the original elicitation by ID, allowing clients to retry blocked requests
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/// or update their UI state once the out-of-band interaction finishes.
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/// </remarks>
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public const string ElicitationCompleteNotification = "notifications/elicitation/complete";
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/// <summary>
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/// The name of the notification sent from the client to the server after initialization has finished.
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/// </summary>
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/// <remarks>
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/// <para>
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/// This notification is sent by the client after it has received and processed the server's response to the
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/// <see cref="RequestMethods.Initialize"/> request. It signals that the client is ready to begin normal operation
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/// and that the initialization phase is complete.
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/// </para>
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/// <para>
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/// After receiving this notification, the server can begin sending notifications and processing
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/// further requests from the client.
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/// </para>
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/// </remarks>
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public const string InitializedNotification = "notifications/initialized";
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/// <summary>
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/// The name of the notification sent to inform the receiver of a progress update for a long-running request.
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/// </summary>
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/// <remarks>
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/// <para>
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/// This notification provides updates on the progress of long-running operations. It includes
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/// a progress token that associates the notification with a specific request, the current progress value,
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/// and optionally, a total value and a descriptive message.
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/// </para>
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/// <para>
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/// Progress notifications can be sent by either the client or the server, depending on the context.
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/// Progress notifications enable clients to display progress indicators for operations that might take
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/// significant time to complete, such as large file uploads, complex computations, or resource-intensive
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/// processing tasks.
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/// </para>
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/// </remarks>
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public const string ProgressNotification = "notifications/progress";
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/// <summary>
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/// The name of the notification sent to indicate that a previously issued request should be canceled.
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/// </summary>
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/// <remarks>
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/// <para>
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/// From the issuer's perspective, the request should still be in-flight. However, due to communication latency,
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/// it is always possible that this notification might arrive after the request has already finished.
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/// </para>
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/// <para>
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/// This notification indicates that the result will be unused, so any associated processing SHOULD cease.
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/// </para>
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/// <para>
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/// A client must not attempt to cancel its `initialize` request.
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/// </para>
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/// </remarks>
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public const string CancelledNotification = "notifications/cancelled";
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/// <summary>
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/// The name of the notification sent first on a <see cref="RequestMethods.SubscriptionsListen"/>
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/// response stream to indicate which notification types the server agreed to deliver.
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/// </summary>
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/// <remarks>
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/// Introduced by the 2026-07-28 protocol revision (SEP-2575). The notification's params mirror the shape
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/// of the requested notifications and include only the entries the server actually supports.
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/// </remarks>
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public const string SubscriptionsAcknowledgedNotification = "notifications/subscriptions/acknowledged";
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}
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