examples: remove arcade (#414)
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@ -27,7 +27,6 @@ const EXTRA_WAIT_MS: Record<string, number> = {
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// Servers to skip (screenshots maintained manually)
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const SKIP_SERVERS = new Set([
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"arcade-server", // Loads games from archive.org - screenshots maintained manually
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"video-resource", // Uses custom screenshot from PR comment
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"qr-server", // Uses custom screenshot from PR comment
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"say-server", // TTS model download from HuggingFace can be slow
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@ -38,7 +37,6 @@ const EXAMPLE_FILTER = process.env.EXAMPLE;
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// Server configurations (excludes integration-server which is for E2E testing)
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const ALL_SERVERS = [
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{ key: "arcade-server", name: "Arcade Server", dir: "arcade-server" },
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{
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key: "basic-react",
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name: "Basic MCP App Server (React)",
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@ -35,7 +35,6 @@ const DYNAMIC_MASKS: Record<string, string[]> = {
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// Servers that need extra stabilization time (e.g., for tile loading, WebGL init)
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const SLOW_SERVERS: Record<string, number> = {
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"map-server": 15000, // CesiumJS needs time for tiles to load
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"arcade-server": 15000, // Game loading from archive.org can be slow
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threejs: 2000, // Three.js WebGL initialization
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"say-server": 10000, // TTS model download from HuggingFace can be slow
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};
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@ -58,7 +57,6 @@ const HOST_MASKS: Record<string, string[]> = {
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// Servers to skip in CI (require special resources like GPU, large ML models)
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const SKIP_SERVERS = new Set<string>([
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"arcade-server", // Loads games from archive.org which may be slow/unreliable in CI
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"qr-server", // TODO
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"say-server", // TTS model download from HuggingFace can be slow
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]);
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@ -68,7 +66,6 @@ const EXAMPLE_FILTER = process.env.EXAMPLE;
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// Server configurations (key is used for screenshot filenames, name is the MCP server name, dir is the folder name)
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const ALL_SERVERS = [
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{ key: "arcade-server", name: "Arcade Server", dir: "arcade-server" },
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{
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key: "integration",
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name: "Integration Test Server",
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