fix(examples): improve mobile support for map, pdf, and threejs examples (#555)

* Fix touch gesture conflicts in WebGL example apps on mobile

* Format with prettier

* fix(examples): improve mobile support for map, pdf, and threejs examples

- map-server: fullscreen button respects safe area insets, hover/opacity
  pattern with always-visible on touch devices
- pdf-server: fit-to-width scale for narrow viewports, responsive toolbar
  with compact controls on mobile, safe area in fullscreen toolbar via
  CSS custom properties
- threejs-server: fullscreen button respects safe area and always visible
  on touch, ResizeObserver for responsive width, host containerDimensions
  for fullscreen height, no container padding in fullscreen, replace
  useHostStyles with inline style application to avoid overwriting
  onhostcontextchanged handler
This commit is contained in:
Mel Ludowise 2026-03-18 06:47:47 -07:00 • committed by GitHub
commit 83d82a1caa
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@ -85,6 +85,7 @@ function LoadingShimmer({ height, code }: { height: number; code?: string }) {
display: "flex",
flexDirection: "column",
overflow: "hidden",
touchAction: "none",
background:
"linear-gradient(135deg, var(--color-background-secondary, light-dark(#f0f0f5, #2a2a3c)) 0%, var(--color-background-tertiary, light-dark(#e5e5ed, #1e1e2e)) 100%)",
}}
@ -226,6 +227,8 @@ export default function ThreeJSApp({
const canFullscreen =
hostContext?.availableDisplayModes?.includes("fullscreen") ?? false;
const isFullscreen = currentDisplayMode === "fullscreen";
const dims = hostContext?.containerDimensions;
const hostHeight = dims && "height" in dims ? dims.height : 0;
// Sync display mode from host context
useEffect(() => {
@ -272,25 +275,51 @@ export default function ThreeJSApp({
return () => observer.disconnect();
}, []);
// Track container width for resize handling
const [containerWidth, setContainerWidth] = useState(0);
useEffect(() => {
if (!containerRef.current) return;
const observer = new ResizeObserver((entries) => {
const w = Math.round(entries[0].contentRect.width);
if (w > 0) setContainerWidth(w);
});
observer.observe(containerRef.current);
return () => observer.disconnect();
}, []);
useEffect(() => {
if (!code || !canvasRef.current || !containerRef.current) return;
// Prevent touch events from propagating to the parent scroll view.
// Three.js OrbitControls uses pointer events, which don't suppress native
// scroll gesture recognition on touch devices.
const canvas = canvasRef.current;
const preventDefault = (e: TouchEvent) => e.preventDefault();
canvas.addEventListener("touchstart", preventDefault, { passive: false });
canvas.addEventListener("touchmove", preventDefault, { passive: false });
// Cleanup previous animation
animControllerRef.current?.cleanup();
animControllerRef.current = createAnimationController();
setError(null);
const width = containerRef.current.offsetWidth || 800;
const w = containerWidth || containerRef.current.offsetWidth || 800;
const h = isFullscreen && hostHeight > 0 ? hostHeight : height;
executeThreeCode(
code,
canvasRef.current,
width,
height,
w,
h,
animControllerRef.current.visibilityAwareRAF,
).catch((e) => setError(e instanceof Error ? e.message : "Unknown error"));
return () => animControllerRef.current?.cleanup();
}, [code, height]);
return () => {
canvas.removeEventListener("touchstart", preventDefault);
canvas.removeEventListener("touchmove", preventDefault);
animControllerRef.current?.cleanup();
};
}, [code, height, containerWidth, isFullscreen, hostHeight]);
if (isStreaming || !code) {
return (
@ -303,7 +332,7 @@ export default function ThreeJSApp({
return (
<div
ref={containerRef}
className={`threejs-container${isFullscreen ? " fullscreen" : ""}`}
className={`threejs-container${isFullscreen ? " fullscreen" : ""}${hostContext?.deviceCapabilities?.touch ? " touch-device" : ""}`}
style={containerStyle}
>
<canvas
@ -311,9 +340,10 @@ export default function ThreeJSApp({
ref={canvasRef}
style={{
width: "100%",
height,
borderRadius: "var(--border-radius-lg, 8px)",
height: isFullscreen && hostHeight > 0 ? hostHeight : height,
borderRadius: isFullscreen ? 0 : "var(--border-radius-lg, 8px)",
display: "block",
touchAction: "none",
}}
/>
{error && <div className="error-overlay">Error: {error}</div>}
@ -321,6 +351,10 @@ export default function ThreeJSApp({
className={`fullscreen-btn${canFullscreen ? " available" : ""}`}
title={isFullscreen ? "Exit fullscreen" : "Toggle fullscreen"}
onClick={toggleFullscreen}
style={{
top: 10 + (safeAreaInsets?.top ?? 0),
right: 10 + (safeAreaInsets?.right ?? 0),
}}
>
<svg
className="expand-icon"