* refactor(basic-host): use SDK types for ModelContext and AppMessage
- Import McpUiUpdateModelContextRequest and McpUiMessageRequest from SDK
- Replace custom ModelContext with McpUiUpdateModelContextRequest['params']
- Replace custom AppMessage with McpUiMessageRequest['params']
- Pass full message params instead of extracting text
- Format messages by extracting text from content blocks in display
* feat(basic-host): handle non-text content blocks in display
- Add formatContentBlock helper for text, image, audio, resource types
- Show placeholders like <image: image/png> for non-text content
- Apply to both messages and model context display
* test: update shadertoy screenshot
* test: update screenshots from CI (linux x64)
Introduces a new MCP App example that renders ShaderToy-compatible GLSL
fragment shaders in real-time using WebGL 2.0 and ShaderToyLite.js.
Features:
- Standard ShaderToy uniforms (`iTime`, `iResolution`, `iMouse`, etc.)
- Multi-pass rendering with buffers A-D for feedback effects
- Shader compilation error overlay
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>