* Add Playwright E2E tests with screenshot golden testing - Add E2E tests for all 8 MCP server examples - Screenshot golden images for visual regression testing - CI workflow for running E2E tests - npm scripts: test:e2e, test:e2e:update, test:e2e:ui 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Add default demo code for Three.js example When no code is provided, show a rotating green cube demo. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Add E2E testing documentation to CONTRIBUTING.md 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Update Three.js golden screenshot with 3D cube 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Add explicit permissions to CI workflow Set minimal read-only permissions for security best practices. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Fix test.setTimeout() to be inside describe blocks Playwright requires setTimeout to be called within a test or describe block. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Simplify E2E tests - remove excessive timeouts - Remove explicit setTimeout calls (default 30s is sufficient) - Replace waitForTimeout(5000/6000) with proper waitForAppLoad() - Wait for inner iframe visibility instead of fixed delays - Keep only 500ms stabilization for screenshot animations 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Auto-generate missing snapshots in CI Use updateSnapshots: 'missing' in CI to handle cross-platform screenshot differences (macOS vs Linux). 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Use platform-agnostic golden screenshots - Remove -chromium-darwin suffix from snapshot filenames - Configure snapshotPathTemplate for cross-platform compatibility - Increase tolerance to 5% for rendering differences between platforms 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Refactor tests to use forEach instead of for-of loop May help with Playwright test discovery issues in CI. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Use npm ci and list reporter in CI - Use npm ci for exact package versions - Use --reporter=list instead of html to avoid potential re-evaluation issues - Only upload test-results on failure 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Exclude e2e tests from bun test Run bun test only on src/ directory to avoid running Playwright tests with Bun's test runner. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Fix prettier formatting 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Add interaction tests for basic server apps Test that clicking buttons in the MCP App triggers the corresponding host callbacks: - Send Message → host logs "Message from MCP App" - Send Log → host logs "Log message from MCP App" - Open Link → host logs "Open link request" Tests both React and Vanilla JS implementations. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Mask dynamic content in E2E screenshot tests Add Playwright mask option to handle servers with dynamic/random content: - basic-react/vanillajs: mask server time display - system-monitor: mask CPU chart, memory stats, uptime - cohort-heatmap: mask heatmap grid (random data) - customer-segmentation: mask scatter chart (random data) This addresses PR feedback about handling examples with non-deterministic output. Masking replaces the previous 10% tolerance with proper exclusion of dynamic elements, allowing tighter 1% tolerance for the rest of the UI. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Add wiki-explorer to E2E tests with default URL param - Add default URL "https://en.wikipedia.org/wiki/Model_Context_Protocol" to wiki-explorer-server's get-first-degree-links tool inputSchema - Update basic-host to automatically populate input field with tool defaults extracted from inputSchema.properties - Add wiki-explorer-server to E2E test suite with dynamic masking for the force-directed graph 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Use .default() for threejs tool schema instead of .optional() This exposes the default code and height values in the JSON Schema, allowing basic-host to auto-populate the input field with defaults. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Enable parallel E2E tests with timeouts and canvas masking - Enable fullyParallel with 4 workers locally (2 in CI) - Add 30s timeout per test - Mask threejs canvas for stable screenshots - Update snapshots to reflect default values in input fields 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Add pre-commit check for private registry URLs in package-lock.json Same check as in CI to catch issues before push. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Increase screenshot diff tolerance to 6% for cross-platform rendering Font rendering differs between macOS and Linux, causing ~5% pixel differences. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Revert pre-commit artifactory check (moved to separate PR #133) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Format threejs server.ts 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Update CONTRIBUTING.md to reflect platform-agnostic screenshots 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * fix(e2e): use factory pattern for MCP servers to support parallel connections McpServer only supports one transport at a time. When multiple browser contexts connected in parallel, calling server.connect(transport) for each session overwrote the previous transport's callbacks, causing connection corruption and test timeouts. Changes: - server-utils.ts: accept factory function instead of single instance - All 9 example servers: wrap server creation in createServer() function - playwright.config.ts: re-enable parallel execution (4 workers) - servers.spec.ts: add toBeEnabled wait for server connection - Update screenshot baselines for basic-vanillajs and cohort-heatmap 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
73 lines
2.4 KiB
TypeScript
73 lines
2.4 KiB
TypeScript
import { McpServer } from "@modelcontextprotocol/sdk/server/mcp.js";
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import { StdioServerTransport } from "@modelcontextprotocol/sdk/server/stdio.js";
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import type { CallToolResult, ReadResourceResult } from "@modelcontextprotocol/sdk/types.js";
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import fs from "node:fs/promises";
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import path from "node:path";
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import { RESOURCE_MIME_TYPE, RESOURCE_URI_META_KEY } from "../../dist/src/app";
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import { startServer } from "../shared/server-utils.js";
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const DIST_DIR = path.join(import.meta.dirname, "dist");
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const RESOURCE_URI = "ui://get-time/mcp-app.html";
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/**
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* Creates a new MCP server instance with tools and resources registered.
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* Each HTTP session needs its own server instance because McpServer only supports one transport.
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*/
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function createServer(): McpServer {
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const server = new McpServer({
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name: "Basic MCP App Server (Vanilla JS)",
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version: "1.0.0",
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});
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// MCP Apps require two-part registration: a tool (what the LLM calls) and a
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// resource (the UI it renders). The `_meta` field on the tool links to the
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// resource URI, telling hosts which UI to display when the tool executes.
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server.registerTool(
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"get-time",
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{
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title: "Get Time",
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description: "Returns the current server time as an ISO 8601 string.",
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inputSchema: {},
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_meta: { [RESOURCE_URI_META_KEY]: RESOURCE_URI },
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},
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async (): Promise<CallToolResult> => {
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const time = new Date().toISOString();
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return {
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content: [{ type: "text", text: JSON.stringify({ time }) }],
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};
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},
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);
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server.registerResource(
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RESOURCE_URI,
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RESOURCE_URI,
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{},
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async (): Promise<ReadResourceResult> => {
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const html = await fs.readFile(path.join(DIST_DIR, "mcp-app.html"), "utf-8");
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return {
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contents: [
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// Per the MCP App specification, "text/html;profile=mcp-app" signals
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// to the Host that this resource is indeed for an MCP App UI.
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{ uri: RESOURCE_URI, mimeType: RESOURCE_MIME_TYPE, text: html },
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],
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};
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},
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);
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return server;
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}
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async function main() {
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if (process.argv.includes("--stdio")) {
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await createServer().connect(new StdioServerTransport());
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} else {
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const port = parseInt(process.env.PORT ?? "3102", 10);
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await startServer(createServer, { port, name: "Basic MCP App Server (Vanilla JS)" });
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}
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}
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main().catch((e) => {
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console.error(e);
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process.exit(1);
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});
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