* fix: Windows compatibility for npm scripts and cross-platform CI Fixes #142 - Windows PowerShell install bug Changes: - Replace single quotes with escaped double quotes in generate:schemas (cmd.exe passes single quotes literally, breaking prettier glob matching) - Simplify prettier scripts: remove redundant --ignore-path flags (prettier auto-loads .gitignore and .prettierignore by default) - Remove $(pwd) from prettier scripts (bash-only syntax) - Add cross-platform CI matrix: Linux x64, Windows x64, macOS ARM64, macOS x64 - Use shell: bash for grep commands in CI (not available in Windows cmd.exe) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: remove bun npm package from all workspaces The bun npm package tries to install platform-specific binaries which fails on Windows CI. Since bun is installed via oven-sh/setup-bun action in CI (and developers install it globally), we don't need the npm package. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: skip examples:build on Windows (uses Unix-only INPUT=... syntax) The examples use `INPUT=mcp-app.html vite build` which is bash syntax for setting environment variables. This doesn't work on Windows cmd.exe. Since examples aren't published to npm, we can skip building them on Windows. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: force LF line endings for cross-platform prettier consistency Git on Windows auto-converts line endings to CRLF, causing prettier to report formatting issues. Force LF for all text files. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * ci: add test for git-based npm install (cross-platform) This verifies that `npm install git+https://...` works on all platforms, which triggers the prepare script and requires bun to be available. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * ci: add Linux ARM64 and Windows ARM64 to CI matrix - Added ubuntu-24.04-arm (Linux ARM64) - Added windows-11-arm (Windows ARM64) Note: WSL is not available on GitHub-hosted runners (requires nested virtualization which isn't supported). 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * ci: disable Windows ARM64 (Bun lacks stable ARM64 binaries) The oven-sh/setup-bun action fails with 404 when trying to download Bun for Windows ARM64. Re-enable when Bun adds proper support. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * ci: add Windows WSL build test Uses Vampire/setup-wsl action to install Ubuntu-24.04 in WSL and run the full build/test cycle. This tests the Linux-in-Windows scenario that was reported in issue #142. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * ci: fix WSL build - install unzip for Bun installer 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * ci: add setup-bun to publish.yml workflow The pkg-pr-new publish workflow was missing bun setup, causing "bun: not found" errors during npm ci (which triggers prepare script). 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * ci: enable Windows ARM64 with x64-baseline Bun (via emulation) Windows ARM64 can run x64 binaries via emulation. Use bun-download-url to force x64-baseline build since native ARM64 Bun isn't available yet. Reference: https://github.com/oven-sh/bun/issues/9824 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * ci: remove macOS x64 (macos-13 runner retired) The macos-13 based runner images are now retired. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * docs: add Bun installation instructions per platform Documents that Bun is required for development, with platform-specific install commands in collapsible sections. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * docs: note Bun requirement in README examples section 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * feat: add bun as optional dependency (no global install required) - Add @oven/bun-* platform packages as optionalDependencies - Create postinstall script to set up bun binary from optional deps - Handle Windows ARM64 by downloading x64-baseline for emulation - Remove setup-bun from CI workflows (npm install handles it now) - Remove manual Bun install instructions from docs This alternative approach eliminates the need for global Bun installation or setup-bun action in CI. npm install automatically installs the platform-appropriate bun binary. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * chore: add debug logging to setup-bun script 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * chore: force stdout flush in setup-bun for CI debugging 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * chore: add more debugging to setup-bun 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * chore: remove accidental test artifacts 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * chore: run setup-bun in prepare script (before build) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * feat: use cross-env for Windows-compatible example builds - Add cross-env to devDependencies - Update all example package.json scripts to use cross-env for INPUT and NODE_ENV - Enable examples:build on Windows in CI (no longer Unix-only) - Add examples:build to WSL CI job 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * chore: remove unused imports in setup-bun.mjs Address github-code-quality bot comments. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: use run-bun.mjs wrapper for prepare hook compatibility During npm install's prepare hook, node_modules/.bin is not in PATH, so calling 'bun' directly fails. The new run-bun.mjs wrapper finds bun at node_modules/.bin/bun and runs it with the correct path. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * ci: restore setup-bun action for build jobs - Add setup-bun action to build and test-git-install jobs - Disable Windows ARM64 (Bun doesn't support this platform) - Add bun installation to WSL build 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: remove bun devDep, add libc detection for Linux ARM64 - Remove 'bun' from devDependencies (its postinstall fails on Windows ARM64) - Add libc detection (glibc vs musl) to setup-bun.mjs - Only try compatible binaries based on detected libc - Re-enable Windows ARM64 in CI (now uses x64 emulation fallback) - Remove setup-bun action from CI (no longer needed) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * ci: simplify WSL build - let setup-bun.mjs handle bun installation 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
51 lines
1.2 KiB
JavaScript
51 lines
1.2 KiB
JavaScript
#!/usr/bin/env node
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/**
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* Wrapper script to run bun with the correct path.
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* This is needed because during npm install's prepare hook,
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* node_modules/.bin is not in PATH yet.
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*/
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import { spawn } from "child_process";
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import { existsSync } from "fs";
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import { join, dirname } from "path";
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import { fileURLToPath } from "url";
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const __dirname = dirname(fileURLToPath(import.meta.url));
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const projectRoot = join(__dirname, "..");
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const isWindows = process.platform === "win32";
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const bunExe = isWindows ? "bun.exe" : "bun";
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// Find bun binary
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const bunPaths = [
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join(projectRoot, "node_modules", ".bin", bunExe),
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// Fallback to system bun
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"bun",
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];
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let bunPath = null;
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for (const p of bunPaths) {
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if (p === "bun" || existsSync(p)) {
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bunPath = p;
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break;
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}
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}
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if (!bunPath) {
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console.error("Could not find bun binary");
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process.exit(1);
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}
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// Run bun with the provided arguments
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const args = process.argv.slice(2);
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const child = spawn(bunPath, args, {
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stdio: "inherit",
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shell: isWindows,
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});
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child.on("exit", (code) => {
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process.exit(code ?? 0);
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});
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child.on("error", (err) => {
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console.error("Failed to run bun:", err.message);
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process.exit(1);
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});
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