mcp: several fixes for streamable client reconnection

Do a pass through the streamable client reconnection logic, and fix
several bugs.

- Establish the initial GET even if MaxRetries is 0 (#256). This was
  broken because the GET bypasses the initial request and going straight
  to the SSE GET reconnection logic.
- Release the stream ownership when POST requests exit.
- Don't reconnect POST requests if we've received the expected response.
- Move unexported reconnection config to constants. Otherwise it is too
  hard to set ReconnectOptions (you have to use the DefaultOptions and
  mutate).

Fixes #256
This commit is contained in:
Rob Findley 2025-08-13 21:13:00 +00:00 • committed by Robert Findley
commit 1afdb1f273
2 changed files with 160 additions and 88 deletions

View file

@ -329,6 +329,7 @@ func (c *streamableServerConn) SessionID() string {
// A stream is a single logical stream of SSE events within a server session.
// A stream begins with a client request, or with a client GET that has
// no Last-Event-ID header.
//
// A stream ends only when its session ends; we cannot determine its end otherwise,
// since a client may send a GET with a Last-Event-ID that references the stream
// at any time.
@ -529,6 +530,7 @@ func (c *streamableServerConn) servePOST(w http.ResponseWriter, req *http.Reques
}
c.mu.Unlock()
stream.signal.Store(signalChanPtr())
defer stream.signal.Store(nil)
}
// Publish incoming messages.
@ -857,27 +859,27 @@ type StreamableReconnectOptions struct {
// MaxRetries is the maximum number of times to attempt a reconnect before giving up.
// A value of 0 or less means never retry.
MaxRetries int
// growFactor is the multiplicative factor by which the delay increases after each attempt.
// A value of 1.0 results in a constant delay, while a value of 2.0 would double it each time.
// It must be 1.0 or greater if MaxRetries is greater than 0.
growFactor float64
// initialDelay is the base delay for the first reconnect attempt.
initialDelay time.Duration
// maxDelay caps the backoff delay, preventing it from growing indefinitely.
maxDelay time.Duration
}
// DefaultReconnectOptions provides sensible defaults for reconnect logic.
var DefaultReconnectOptions = &StreamableReconnectOptions{
MaxRetries: 5,
growFactor: 1.5,
initialDelay: 1 * time.Second,
maxDelay: 30 * time.Second,
MaxRetries: 5,
}
// These settings are not (yet) exposed to the user in
// StreamableReconnectOptions. Since they're invisible, keep them const rather
// than requiring the user to start from DefaultReconnectOptions and mutate.
const (
// reconnectGrowFactor is the multiplicative factor by which the delay increases after each attempt.
// A value of 1.0 results in a constant delay, while a value of 2.0 would double it each time.
// It must be 1.0 or greater if MaxRetries is greater than 0.
reconnectGrowFactor = 1.5
// reconnectInitialDelay is the base delay for the first reconnect attempt.
reconnectInitialDelay = 1 * time.Second
// reconnectMaxDelay caps the backoff delay, preventing it from growing indefinitely.
reconnectMaxDelay = 30 * time.Second
)
// StreamableClientTransportOptions provides options for the
// [NewStreamableClientTransport] constructor.
//
@ -928,7 +930,7 @@ func (t *StreamableClientTransport) Connect(ctx context.Context) (Connection, er
conn := &streamableClientConn{
url: t.Endpoint,
client: client,
incoming: make(chan []byte, 100),
incoming: make(chan jsonrpc.Message, 10),
done: make(chan struct{}),
ReconnectOptions: reconnOpts,
ctx: connCtx,
@ -944,7 +946,7 @@ type streamableClientConn struct {
client *http.Client
ctx context.Context
cancel context.CancelFunc
incoming chan []byte
incoming chan jsonrpc.Message
// Guard calls to Close, as it may be called multiple times.
closeOnce sync.Once
@ -988,7 +990,7 @@ func (c *streamableClientConn) sessionUpdated(state clientSessionState) {
// § 2.5: A server using the Streamable HTTP transport MAY assign a session
// ID at initialization time, by including it in an Mcp-Session-Id header
// on the HTTP response containing the InitializeResult.
go c.handleSSE(nil, true)
go c.handleSSE(nil, true, nil)
}
// fail handles an asynchronous error while reading.
@ -1031,8 +1033,8 @@ func (c *streamableClientConn) Read(ctx context.Context) (jsonrpc.Message, error
return nil, c.failure()
case <-c.done:
return nil, io.EOF
case data := <-c.incoming:
return jsonrpc2.DecodeMessage(data)
case msg := <-c.incoming:
return msg, nil
}
}
@ -1042,7 +1044,7 @@ func (c *streamableClientConn) Write(ctx context.Context, msg jsonrpc.Message) e
return err
}
data, err := jsonrpc2.EncodeMessage(msg)
data, err := jsonrpc.EncodeMessage(msg)
if err != nil {
return err
}
@ -1088,7 +1090,8 @@ func (c *streamableClientConn) Write(ctx context.Context, msg jsonrpc.Message) e
go c.handleJSON(resp)
case "text/event-stream":
go c.handleSSE(resp, false)
jsonReq, _ := msg.(*jsonrpc.Request)
go c.handleSSE(resp, false, jsonReq)
default:
resp.Body.Close()
@ -1116,8 +1119,13 @@ func (c *streamableClientConn) handleJSON(resp *http.Response) {
c.fail(err)
return
}
msg, err := jsonrpc.DecodeMessage(body)
if err != nil {
c.fail(fmt.Errorf("failed to decode response: %v", err))
return
}
select {
case c.incoming <- body:
case c.incoming <- msg:
case <-c.done:
// The connection was closed by the client; exit gracefully.
}
@ -1125,21 +1133,26 @@ func (c *streamableClientConn) handleJSON(resp *http.Response) {
// handleSSE manages the lifecycle of an SSE connection. It can be either
// persistent (for the main GET listener) or temporary (for a POST response).
func (c *streamableClientConn) handleSSE(initialResp *http.Response, persistent bool) {
//
// If forReq is set, it is the request that initiated the stream, and the
// stream is complete when we receive its response.
func (c *streamableClientConn) handleSSE(initialResp *http.Response, persistent bool, forReq *jsonrpc2.Request) {
resp := initialResp
var lastEventID string
for {
eventID, clientClosed := c.processStream(resp)
lastEventID = eventID
if resp != nil {
eventID, clientClosed := c.processStream(resp, forReq)
lastEventID = eventID
// If the connection was closed by the client, we're done.
if clientClosed {
return
}
// If the stream has ended, then do not reconnect if the stream is
// temporary (POST initiated SSE).
if lastEventID == "" && !persistent {
return
// If the connection was closed by the client, we're done.
if clientClosed {
return
}
// If the stream has ended, then do not reconnect if the stream is
// temporary (POST initiated SSE).
if lastEventID == "" && !persistent {
return
}
}
// The stream was interrupted or ended by the server. Attempt to reconnect.
@ -1159,12 +1172,7 @@ func (c *streamableClientConn) handleSSE(initialResp *http.Response, persistent
// incoming channel. It returns the ID of the last processed event and a flag
// indicating if the connection was closed by the client. If resp is nil, it
// returns "", false.
func (c *streamableClientConn) processStream(resp *http.Response) (lastEventID string, clientClosed bool) {
if resp == nil {
// TODO(rfindley): avoid this special handling.
return "", false
}
func (c *streamableClientConn) processStream(resp *http.Response, forReq *jsonrpc.Request) (lastEventID string, clientClosed bool) {
defer resp.Body.Close()
for evt, err := range scanEvents(resp.Body) {
if err != nil {
@ -1175,8 +1183,21 @@ func (c *streamableClientConn) processStream(resp *http.Response) (lastEventID s
lastEventID = evt.ID
}
msg, err := jsonrpc.DecodeMessage(evt.Data)
if err != nil {
c.fail(fmt.Errorf("failed to decode event: %v", err))
return "", true
}
select {
case c.incoming <- evt.Data:
case c.incoming <- msg:
if jsonResp, ok := msg.(*jsonrpc.Response); ok && forReq != nil {
// TODO: we should never get a response when forReq is nil (the hanging GET).
// We should detect this case, and eliminate the 'persistent' flag arguments.
if jsonResp.ID == forReq.ID {
return "", true
}
}
case <-c.done:
// The connection was closed by the client; exit gracefully.
return "", true
@ -1192,11 +1213,20 @@ func (c *streamableClientConn) processStream(resp *http.Response) (lastEventID s
func (c *streamableClientConn) reconnect(lastEventID string) (*http.Response, error) {
var finalErr error
for attempt := 0; attempt < c.ReconnectOptions.MaxRetries; attempt++ {
// We can reach the 'reconnect' path through the hanging GET, in which case
// lastEventID will be "".
//
// In this case, we need an initial attempt.
attempt := 0
if lastEventID != "" {
attempt = 1
}
for ; attempt <= c.ReconnectOptions.MaxRetries; attempt++ {
select {
case <-c.done:
return nil, fmt.Errorf("connection closed by client during reconnect")
case <-time.After(calculateReconnectDelay(c.ReconnectOptions, attempt)):
case <-time.After(calculateReconnectDelay(attempt)):
resp, err := c.establishSSE(lastEventID)
if err != nil {
finalErr = err // Store the error and try again.
@ -1267,11 +1297,11 @@ func (c *streamableClientConn) establishSSE(lastEventID string) (*http.Response,
}
// calculateReconnectDelay calculates a delay using exponential backoff with full jitter.
func calculateReconnectDelay(opts *StreamableReconnectOptions, attempt int) time.Duration {
func calculateReconnectDelay(attempt int) time.Duration {
// Calculate the exponential backoff using the grow factor.
backoffDuration := time.Duration(float64(opts.initialDelay) * math.Pow(opts.growFactor, float64(attempt)))
backoffDuration := time.Duration(float64(reconnectInitialDelay) * math.Pow(reconnectGrowFactor, float64(attempt)))
// Cap the backoffDuration at maxDelay.
backoffDuration = min(backoffDuration, opts.maxDelay)
backoffDuration = min(backoffDuration, reconnectMaxDelay)
// Use a full jitter using backoffDuration
jitter := rand.N(backoffDuration)

View file

@ -16,6 +16,7 @@ import (
"net/http/httptest"
"net/http/httputil"
"net/url"
"sort"
"strings"
"sync"
"sync/atomic"
@ -186,12 +187,30 @@ func TestStreamableTransports(t *testing.T) {
}
}
// TestClientReplay verifies that the client can recover from a
// mid-stream network failure and receive replayed messages. It uses a proxy
// that is killed and restarted to simulate a recoverable network outage.
// TestClientReplay verifies that the client can recover from a mid-stream
// network failure and receive replayed messages (if replay is configured). It
// uses a proxy that is killed and restarted to simulate a recoverable network
// outage.
func TestClientReplay(t *testing.T) {
for _, test := range []clientReplayTest{
{"default", nil, true},
{"no retries", &StreamableReconnectOptions{}, false},
} {
t.Run(test.name, func(t *testing.T) {
testClientReplay(t, test)
})
}
}
type clientReplayTest struct {
name string
options *StreamableReconnectOptions
wantRecovered bool
}
func testClientReplay(t *testing.T, test clientReplayTest) {
notifications := make(chan string)
// 1. Configure the real MCP server.
// Configure the real MCP server.
server := NewServer(testImpl, nil)
// Use a channel to synchronize the server's message sending with the test's
@ -200,23 +219,24 @@ func TestClientReplay(t *testing.T) {
serverClosed := make(chan struct{})
server.AddTool(&Tool{Name: "multiMessageTool", InputSchema: &jsonschema.Schema{}},
func(ctx context.Context, req *ServerRequest[*CallToolParamsFor[map[string]any]]) (*CallToolResult, error) {
go func() {
bgCtx := context.Background()
// Send the first two messages immediately.
req.Session.NotifyProgress(bgCtx, &ProgressNotificationParams{Message: "msg1"})
req.Session.NotifyProgress(bgCtx, &ProgressNotificationParams{Message: "msg2"})
// Send one message to the request context, and another to a background
// context (which will end up on the hanging GET).
// Signal the test that it can now kill the proxy.
close(serverReadyToKillProxy)
<-serverClosed
bgCtx := context.Background()
req.Session.NotifyProgress(ctx, &ProgressNotificationParams{Message: "msg1"})
req.Session.NotifyProgress(bgCtx, &ProgressNotificationParams{Message: "msg2"})
// These messages should be queued for replay by the server after
// the client's connection drops.
req.Session.NotifyProgress(bgCtx, &ProgressNotificationParams{Message: "msg3"})
req.Session.NotifyProgress(bgCtx, &ProgressNotificationParams{Message: "msg4"})
}()
return &CallToolResult{}, nil
// Signal the test that it can now kill the proxy.
close(serverReadyToKillProxy)
<-serverClosed
// These messages should be queued for replay by the server after
// the client's connection drops.
req.Session.NotifyProgress(ctx, &ProgressNotificationParams{Message: "msg3"})
req.Session.NotifyProgress(bgCtx, &ProgressNotificationParams{Message: "msg4"})
return new(CallToolResult), nil
})
realServer := httptest.NewServer(NewStreamableHTTPHandler(func(*http.Request) *Server { return server }, nil))
defer realServer.Close()
realServerURL, err := url.Parse(realServer.URL)
@ -224,12 +244,12 @@ func TestClientReplay(t *testing.T) {
t.Fatalf("Failed to parse real server URL: %v", err)
}
// 2. Configure a proxy that sits between the client and the real server.
// Configure a proxy that sits between the client and the real server.
proxyHandler := httputil.NewSingleHostReverseProxy(realServerURL)
proxy := httptest.NewServer(proxyHandler)
proxyAddr := proxy.Listener.Addr().String() // Get the address to restart it later.
// 3. Configure the client to connect to the proxy with default options.
// Configure the client to connect to the proxy with default options.
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
defer cancel()
client := NewClient(testImpl, &ClientOptions{
@ -237,20 +257,24 @@ func TestClientReplay(t *testing.T) {
notifications <- req.Params.Message
},
})
clientSession, err := client.Connect(ctx, &StreamableClientTransport{Endpoint: proxy.URL}, nil)
clientSession, err := client.Connect(ctx, &StreamableClientTransport{
Endpoint: proxy.URL,
ReconnectOptions: test.options,
}, nil)
if err != nil {
t.Fatalf("client.Connect() failed: %v", err)
}
defer clientSession.Close()
clientSession.CallTool(ctx, &CallToolParams{Name: "multiMessageTool"})
// 4. Read and verify messages until the server signals it's ready for the proxy kill.
receivedNotifications := readNotifications(t, ctx, notifications, 2)
wantReceived := []string{"msg1", "msg2"}
if diff := cmp.Diff(wantReceived, receivedNotifications); diff != "" {
t.Errorf("Received notifications mismatch (-want +got):\n%s", diff)
}
var (
wg sync.WaitGroup
callErr error
)
wg.Add(1)
go func() {
defer wg.Done()
_, callErr = clientSession.CallTool(ctx, &CallToolParams{Name: "multiMessageTool"})
}()
select {
case <-serverReadyToKillProxy:
@ -259,32 +283,50 @@ func TestClientReplay(t *testing.T) {
t.Fatalf("Context timed out before server was ready to kill proxy")
}
// 5. Simulate a total network failure by closing the proxy.
// We should always get the first two notifications.
msgs := readNotifications(t, ctx, notifications, 2)
sort.Strings(msgs) // notifications may arrive in either order
want := []string{"msg1", "msg2"}
if diff := cmp.Diff(want, msgs); diff != "" {
t.Errorf("Recovered notifications mismatch (-want +got):\n%s", diff)
}
// Simulate a total network failure by closing the proxy.
t.Log("--- Killing proxy to simulate network failure ---")
proxy.CloseClientConnections()
proxy.Close()
close(serverClosed)
// 6. Simulate network recovery by restarting the proxy on the same address.
// Simulate network recovery by restarting the proxy on the same address.
t.Logf("--- Restarting proxy on %s ---", proxyAddr)
listener, err := net.Listen("tcp", proxyAddr)
if err != nil {
t.Fatalf("Failed to listen on proxy address: %v", err)
}
restartedProxy := &http.Server{Handler: proxyHandler}
go restartedProxy.Serve(listener)
defer restartedProxy.Close()
// 7. Continue reading from the same connection object.
// Its internal logic should successfully retry, reconnect to the new proxy,
// and receive the replayed messages.
recoveredNotifications := readNotifications(t, ctx, notifications, 2)
wg.Wait()
// 8. Verify the correct messages were received on the recovered connection.
wantRecovered := []string{"msg3", "msg4"}
if diff := cmp.Diff(wantRecovered, recoveredNotifications); diff != "" {
t.Errorf("Recovered notifications mismatch (-want +got):\n%s", diff)
if test.wantRecovered {
// If we've recovered, we should get all 4 notifications and the tool call
// should have succeeded.
msgs := readNotifications(t, ctx, notifications, 2)
sort.Strings(msgs)
want := []string{"msg3", "msg4"}
if diff := cmp.Diff(want, msgs); diff != "" {
t.Errorf("Recovered notifications mismatch (-want +got):\n%s", diff)
}
if callErr != nil {
t.Errorf("CallTool failed unexpectedly: %v", err)
}
} else {
// Otherwise, the call should fail.
if callErr == nil {
t.Errorf("CallTool succeeded unexpectedly")
}
}
}