doc: document logging (#497)

For #442.
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Jonathan Amsterdam 2025-09-19 11:58:58 -04:00 • committed by GitHub
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4 changed files with 175 additions and 2 deletions

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@ -450,7 +450,90 @@ _ = mcp.NewServer(&mcp.Implementation{Name: "server"}, &mcp.ServerOptions{
### Logging
<!-- TODO -->
MCP servers can send logging messages to MCP clients.
(This form of logging is distinct from server-side logging, where the
server produces logs that remain server-side, for use by server maintainers.)
**Server-side**:
The minimum log level is part of the server state.
For stateful sessions, there is no default log level: no log messages will be sent
until the client calls `SetLevel` (see below).
For stateful sessions, the level defaults to "info".
[`ServerSession.Log`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ServerSession.Log) is the low-level way for servers to log to clients.
It sends a logging notification to the client if the level of the message
is at least the minimum log level.
For a simpler API, use [`NewLoggingHandler`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#NewLoggingHandler) to obtain a [`slog.Handler`](https://pkg.go.dev/log/slog#Handler).
By setting [`LoggingHandlerOptions.MinInterval`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#LoggingHandlerOptions.MinInterval), the handler can be rate-limited
to avoid spamming clients with too many messages.
Servers always report the logging capability.
**Client-side**:
Set [`ClientOptions.LoggingMessageHandler`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ClientOptions.LoggingMessageHandler) to receive log messages.
Call [`ClientSession.SetLevel`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ClientSession.SetLevel) to change the log level for a session.
```go
func Example_logging() {
ctx := context.Background()
// Create a server.
s := mcp.NewServer(&mcp.Implementation{Name: "server", Version: "v0.0.1"}, nil)
// Create a client that displays log messages.
done := make(chan struct{}) // solely for the example
var nmsgs atomic.Int32
c := mcp.NewClient(
&mcp.Implementation{Name: "client", Version: "v0.0.1"},
&mcp.ClientOptions{
LoggingMessageHandler: func(_ context.Context, r *mcp.LoggingMessageRequest) {
m := r.Params.Data.(map[string]any)
fmt.Println(m["msg"], m["value"])
if nmsgs.Add(1) == 2 { // number depends on logger calls below
close(done)
}
},
})
// Connect the server and client.
t1, t2 := mcp.NewInMemoryTransports()
ss, err := s.Connect(ctx, t1, nil)
if err != nil {
log.Fatal(err)
}
defer ss.Close()
cs, err := c.Connect(ctx, t2, nil)
if err != nil {
log.Fatal(err)
}
defer cs.Close()
// Set the minimum log level to "info".
if err := cs.SetLoggingLevel(ctx, &mcp.SetLoggingLevelParams{Level: "info"}); err != nil {
log.Fatal(err)
}
// Get a slog.Logger for the server session.
logger := slog.New(mcp.NewLoggingHandler(ss, nil))
// Log some things.
logger.Info("info shows up", "value", 1)
logger.Debug("debug doesn't show up", "value", 2)
logger.Warn("warn shows up", "value", 3)
// Wait for them to arrive on the client.
// In a real application, the log messages would appear asynchronously
// while other work was happening.
<-done
// Output:
// info shows up 1
// warn shows up 3
}
```
### Pagination

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@ -215,7 +215,33 @@ requests.
### Logging
<!-- TODO -->
MCP servers can send logging messages to MCP clients.
(This form of logging is distinct from server-side logging, where the
server produces logs that remain server-side, for use by server maintainers.)
**Server-side**:
The minimum log level is part of the server state.
For stateful sessions, there is no default log level: no log messages will be sent
until the client calls `SetLevel` (see below).
For stateful sessions, the level defaults to "info".
[`ServerSession.Log`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ServerSession.Log) is the low-level way for servers to log to clients.
It sends a logging notification to the client if the level of the message
is at least the minimum log level.
For a simpler API, use [`NewLoggingHandler`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#NewLoggingHandler) to obtain a [`slog.Handler`](https://pkg.go.dev/log/slog#Handler).
By setting [`LoggingHandlerOptions.MinInterval`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#LoggingHandlerOptions.MinInterval), the handler can be rate-limited
to avoid spamming clients with too many messages.
Servers always report the logging capability.
**Client-side**:
Set [`ClientOptions.LoggingMessageHandler`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ClientOptions.LoggingMessageHandler) to receive log messages.
Call [`ClientSession.SetLevel`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ClientSession.SetLevel) to change the log level for a session.
%include ../../mcp/server_example_test.go logging -
### Pagination

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@ -70,6 +70,7 @@ type LoggingHandlerOptions struct {
// The value for the "logger" field of logging notifications.
LoggerName string
// Limits the rate at which log messages are sent.
// Excess messages are dropped.
// If zero, there is no rate limiting.
MinInterval time.Duration
}

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@ -8,6 +8,8 @@ import (
"context"
"fmt"
"log"
"log/slog"
"sync/atomic"
"github.com/modelcontextprotocol/go-sdk/mcp"
)
@ -83,6 +85,67 @@ func Example_prompts() {
// !-prompts
// !+logging
func Example_logging() {
ctx := context.Background()
// Create a server.
s := mcp.NewServer(&mcp.Implementation{Name: "server", Version: "v0.0.1"}, nil)
// Create a client that displays log messages.
done := make(chan struct{}) // solely for the example
var nmsgs atomic.Int32
c := mcp.NewClient(
&mcp.Implementation{Name: "client", Version: "v0.0.1"},
&mcp.ClientOptions{
LoggingMessageHandler: func(_ context.Context, r *mcp.LoggingMessageRequest) {
m := r.Params.Data.(map[string]any)
fmt.Println(m["msg"], m["value"])
if nmsgs.Add(1) == 2 { // number depends on logger calls below
close(done)
}
},
})
// Connect the server and client.
t1, t2 := mcp.NewInMemoryTransports()
ss, err := s.Connect(ctx, t1, nil)
if err != nil {
log.Fatal(err)
}
defer ss.Close()
cs, err := c.Connect(ctx, t2, nil)
if err != nil {
log.Fatal(err)
}
defer cs.Close()
// Set the minimum log level to "info".
if err := cs.SetLoggingLevel(ctx, &mcp.SetLoggingLevelParams{Level: "info"}); err != nil {
log.Fatal(err)
}
// Get a slog.Logger for the server session.
logger := slog.New(mcp.NewLoggingHandler(ss, nil))
// Log some things.
logger.Info("info shows up", "value", 1)
logger.Debug("debug doesn't show up", "value", 2)
logger.Warn("warn shows up", "value", 3)
// Wait for them to arrive on the client.
// In a real application, the log messages would appear asynchronously
// while other work was happening.
<-done
// Output:
// info shows up 1
// warn shows up 3
}
// !-logging
// !+resources
func Example_resources() {
ctx := context.Background()