mcp/streamable: add resumability for the Streamable transport (#133)
This CL implements a retry mechanism to resume SSE streams to recover from network failures. For #10
This commit is contained in:
parent
1465442b25
commit
a911cd0ffd
2 changed files with 318 additions and 26 deletions
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@ -9,11 +9,14 @@ import (
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"context"
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"fmt"
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"io"
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"math"
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"math/rand/v2"
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"net/http"
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"github.com/modelcontextprotocol/go-sdk/internal/jsonrpc2"
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"github.com/modelcontextprotocol/go-sdk/jsonrpc"
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@ -597,12 +600,39 @@ type StreamableClientTransport struct {
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opts StreamableClientTransportOptions
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}
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// StreamableReconnectOptions defines parameters for client reconnect attempts.
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type StreamableReconnectOptions struct {
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// MaxRetries is the maximum number of times to attempt a reconnect before giving up.
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// A value of 0 or less means never retry.
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MaxRetries int
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// growFactor is the multiplicative factor by which the delay increases after each attempt.
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// A value of 1.0 results in a constant delay, while a value of 2.0 would double it each time.
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// It must be 1.0 or greater if MaxRetries is greater than 0.
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growFactor float64
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// initialDelay is the base delay for the first reconnect attempt.
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initialDelay time.Duration
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// maxDelay caps the backoff delay, preventing it from growing indefinitely.
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maxDelay time.Duration
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}
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// DefaultReconnectOptions provides sensible defaults for reconnect logic.
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var DefaultReconnectOptions = &StreamableReconnectOptions{
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MaxRetries: 5,
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growFactor: 1.5,
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initialDelay: 1 * time.Second,
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maxDelay: 30 * time.Second,
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}
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// StreamableClientTransportOptions provides options for the
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// [NewStreamableClientTransport] constructor.
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type StreamableClientTransportOptions struct {
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// HTTPClient is the client to use for making HTTP requests. If nil,
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// http.DefaultClient is used.
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HTTPClient *http.Client
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HTTPClient *http.Client
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ReconnectOptions *StreamableReconnectOptions
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}
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// NewStreamableClientTransport returns a new client transport that connects to
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@ -628,22 +658,37 @@ func (t *StreamableClientTransport) Connect(ctx context.Context) (Connection, er
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if client == nil {
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client = http.DefaultClient
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}
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return &streamableClientConn{
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url: t.url,
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client: client,
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incoming: make(chan []byte, 100),
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done: make(chan struct{}),
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}, nil
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reconnOpts := t.opts.ReconnectOptions
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if reconnOpts == nil {
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reconnOpts = DefaultReconnectOptions
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}
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// Create a new cancellable context that will manage the connection's lifecycle.
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// This is crucial for cleanly shutting down the background SSE listener by
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// cancelling its blocking network operations, which prevents hangs on exit.
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connCtx, cancel := context.WithCancel(context.Background())
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conn := &streamableClientConn{
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url: t.url,
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client: client,
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incoming: make(chan []byte, 100),
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done: make(chan struct{}),
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ReconnectOptions: reconnOpts,
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ctx: connCtx,
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cancel: cancel,
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}
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return conn, nil
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}
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type streamableClientConn struct {
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url string
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client *http.Client
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incoming chan []byte
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done chan struct{}
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url string
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client *http.Client
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incoming chan []byte
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done chan struct{}
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ReconnectOptions *StreamableReconnectOptions
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closeOnce sync.Once
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closeErr error
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ctx context.Context
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cancel context.CancelFunc
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mu sync.Mutex
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protocolVersion string
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@ -665,6 +710,12 @@ func (c *streamableClientConn) SessionID() string {
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// Read implements the [Connection] interface.
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func (s *streamableClientConn) Read(ctx context.Context) (jsonrpc.Message, error) {
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s.mu.Lock()
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err := s.err
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s.mu.Unlock()
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if err != nil {
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return nil, err
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}
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select {
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case <-ctx.Done():
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return nil, ctx.Err()
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@ -745,6 +796,7 @@ func (s *streamableClientConn) postMessage(ctx context.Context, sessionID string
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sessionID = resp.Header.Get(sessionIDHeader)
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switch ct := resp.Header.Get("Content-Type"); ct {
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case "text/event-stream":
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// Section 2.1: The SSE stream is initiated after a POST.
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go s.handleSSE(resp)
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case "application/json":
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// TODO: read the body and send to s.incoming (in a select that also receives from s.done).
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@ -757,34 +809,115 @@ func (s *streamableClientConn) postMessage(ctx context.Context, sessionID string
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return sessionID, nil
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}
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func (s *streamableClientConn) handleSSE(resp *http.Response) {
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// handleSSE manages the entire lifecycle of an SSE connection. It processes
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// an incoming Server-Sent Events stream and automatically handles reconnection
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// logic if the stream breaks.
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func (s *streamableClientConn) handleSSE(initialResp *http.Response) {
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resp := initialResp
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var lastEventID string
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for {
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eventID, clientClosed := s.processStream(resp)
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lastEventID = eventID
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// If the connection was closed by the client, we're done.
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if clientClosed {
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return
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}
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// The stream was interrupted or ended by the server. Attempt to reconnect.
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newResp, err := s.reconnect(lastEventID)
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if err != nil {
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// All reconnection attempts failed. Set the final error, close the
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// connection, and exit the goroutine.
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s.mu.Lock()
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s.err = err
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s.mu.Unlock()
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s.Close()
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return
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}
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// Reconnection was successful. Continue the loop with the new response.
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resp = newResp
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}
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}
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// processStream reads from a single response body, sending events to the
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// incoming channel. It returns the ID of the last processed event, any error
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// that occurred, and a flag indicating if the connection was closed by the client.
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func (s *streamableClientConn) processStream(resp *http.Response) (lastEventID string, clientClosed bool) {
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defer resp.Body.Close()
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done := make(chan struct{})
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go func() {
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defer close(done)
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for evt, err := range scanEvents(resp.Body) {
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if err != nil {
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// TODO: surface this error; possibly break the stream
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return
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}
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select {
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case <-s.done:
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return
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case s.incoming <- evt.Data:
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}
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for evt, err := range scanEvents(resp.Body) {
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if err != nil {
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return lastEventID, false
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}
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}()
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select {
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case <-s.done:
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case <-done:
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if evt.ID != "" {
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lastEventID = evt.ID
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}
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select {
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case s.incoming <- evt.Data:
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case <-s.done:
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// The connection was closed by the client; exit gracefully.
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return lastEventID, true
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}
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}
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// The loop finished without an error, indicating the server closed the stream.
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// We'll attempt to reconnect, so this is not a client-side close.
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return lastEventID, false
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}
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// reconnect handles the logic of retrying a connection with an exponential
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// backoff strategy. It returns a new, valid HTTP response if successful, or
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// an error if all retries are exhausted.
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func (s *streamableClientConn) reconnect(lastEventID string) (*http.Response, error) {
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var finalErr error
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for attempt := 0; attempt < s.ReconnectOptions.MaxRetries; attempt++ {
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select {
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case <-s.done:
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return nil, fmt.Errorf("connection closed by client during reconnect")
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case <-time.After(calculateReconnectDelay(s.ReconnectOptions, attempt)):
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resp, err := s.establishSSE(lastEventID)
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if err != nil {
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finalErr = err // Store the error and try again.
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continue
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}
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if !isResumable(resp) {
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// The server indicated we should not continue.
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resp.Body.Close()
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return nil, fmt.Errorf("reconnection failed with unresumable status: %s", resp.Status)
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}
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return resp, nil
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}
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}
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// If the loop completes, all retries have failed.
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if finalErr != nil {
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return nil, fmt.Errorf("connection failed after %d attempts: %w", s.ReconnectOptions.MaxRetries, finalErr)
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}
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return nil, fmt.Errorf("connection failed after %d attempts", s.ReconnectOptions.MaxRetries)
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}
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// isResumable checks if an HTTP response indicates a valid SSE stream that can be processed.
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func isResumable(resp *http.Response) bool {
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// Per the spec, a 405 response means the server doesn't support SSE streams at this endpoint.
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if resp.StatusCode == http.StatusMethodNotAllowed {
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return false
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}
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return strings.Contains(resp.Header.Get("Content-Type"), "text/event-stream")
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}
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// Close implements the [Connection] interface.
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func (s *streamableClientConn) Close() error {
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s.closeOnce.Do(func() {
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// Cancel any hanging network requests.
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s.cancel()
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close(s.done)
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req, err := http.NewRequest(http.MethodDelete, s.url, nil)
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@ -803,3 +936,37 @@ func (s *streamableClientConn) Close() error {
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})
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return s.closeErr
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}
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// establishSSE establishes the persistent SSE listening stream.
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// It is used for reconnect attempts using the Last-Event-ID header to
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// resume a broken stream where it left off.
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func (s *streamableClientConn) establishSSE(lastEventID string) (*http.Response, error) {
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req, err := http.NewRequestWithContext(s.ctx, http.MethodGet, s.url, nil)
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if err != nil {
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return nil, err
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}
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s.mu.Lock()
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if s._sessionID != "" {
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req.Header.Set("Mcp-Session-Id", s._sessionID)
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}
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s.mu.Unlock()
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if lastEventID != "" {
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req.Header.Set("Last-Event-ID", lastEventID)
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}
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req.Header.Set("Accept", "text/event-stream")
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return s.client.Do(req)
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}
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// calculateReconnectDelay calculates a delay using exponential backoff with full jitter.
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func calculateReconnectDelay(opts *StreamableReconnectOptions, attempt int) time.Duration {
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// Calculate the exponential backoff using the grow factor.
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backoffDuration := time.Duration(float64(opts.initialDelay) * math.Pow(opts.growFactor, float64(attempt)))
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// Cap the backoffDuration at maxDelay.
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backoffDuration = min(backoffDuration, opts.maxDelay)
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// Use a full jitter using backoffDuration
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jitter := rand.N(backoffDuration)
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return backoffDuration + jitter
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}
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@ -10,19 +10,23 @@ import (
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"encoding/json"
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"fmt"
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"io"
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"net"
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"net/http"
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"net/http/cookiejar"
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"net/http/httptest"
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"net/http/httputil"
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"net/url"
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"strings"
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"sync"
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"sync/atomic"
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"testing"
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"time"
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"github.com/google/go-cmp/cmp"
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"github.com/google/go-cmp/cmp/cmpopts"
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"github.com/modelcontextprotocol/go-sdk/internal/jsonrpc2"
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"github.com/modelcontextprotocol/go-sdk/jsonrpc"
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"github.com/modelcontextprotocol/go-sdk/jsonschema"
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)
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func TestStreamableTransports(t *testing.T) {
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@ -105,6 +109,127 @@ func TestStreamableTransports(t *testing.T) {
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}
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}
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// TestClientReplay verifies that the client can recover from a
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// mid-stream network failure and receive replayed messages. It uses a proxy
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// that is killed and restarted to simulate a recoverable network outage.
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func TestClientReplay(t *testing.T) {
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notifications := make(chan string)
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// 1. Configure the real MCP server.
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server := NewServer(testImpl, nil)
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// Use a channel to synchronize the server's message sending with the test's
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// proxy-killing action.
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serverReadyToKillProxy := make(chan struct{})
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serverClosed := make(chan struct{})
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server.AddTool(&Tool{Name: "multiMessageTool", InputSchema: &jsonschema.Schema{}},
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func(ctx context.Context, ss *ServerSession, params *CallToolParamsFor[map[string]any]) (*CallToolResult, error) {
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go func() {
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bgCtx := context.Background()
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// Send the first two messages immediately.
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ss.NotifyProgress(bgCtx, &ProgressNotificationParams{Message: "msg1"})
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ss.NotifyProgress(bgCtx, &ProgressNotificationParams{Message: "msg2"})
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// Signal the test that it can now kill the proxy.
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close(serverReadyToKillProxy)
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<-serverClosed
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// These messages should be queued for replay by the server after
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// the client's connection drops.
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ss.NotifyProgress(bgCtx, &ProgressNotificationParams{Message: "msg3"})
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ss.NotifyProgress(bgCtx, &ProgressNotificationParams{Message: "msg4"})
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}()
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return &CallToolResult{}, nil
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})
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realServer := httptest.NewServer(NewStreamableHTTPHandler(func(*http.Request) *Server { return server }, nil))
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defer realServer.Close()
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realServerURL, err := url.Parse(realServer.URL)
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if err != nil {
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t.Fatalf("Failed to parse real server URL: %v", err)
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}
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// 2. Configure a proxy that sits between the client and the real server.
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proxyHandler := httputil.NewSingleHostReverseProxy(realServerURL)
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proxy := httptest.NewServer(proxyHandler)
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proxyAddr := proxy.Listener.Addr().String() // Get the address to restart it later.
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// 3. Configure the client to connect to the proxy with default options.
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ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
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defer cancel()
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client := NewClient(testImpl, &ClientOptions{
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ProgressNotificationHandler: func(ctx context.Context, cc *ClientSession, params *ProgressNotificationParams) {
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notifications <- params.Message
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}})
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clientSession, err := client.Connect(ctx, NewStreamableClientTransport(proxy.URL, nil))
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if err != nil {
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t.Fatalf("client.Connect() failed: %v", err)
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}
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defer clientSession.Close()
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clientSession.CallTool(ctx, &CallToolParams{Name: "multiMessageTool"})
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// 4. Read and verify messages until the server signals it's ready for the proxy kill.
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receivedNotifications := readProgressNotifications(t, ctx, notifications, 2)
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wantReceived := []string{"msg1", "msg2"}
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if diff := cmp.Diff(wantReceived, receivedNotifications); diff != "" {
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t.Errorf("Received notifications mismatch (-want +got):\n%s", diff)
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}
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select {
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case <-serverReadyToKillProxy:
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// Server has sent the first two messages and is paused.
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case <-ctx.Done():
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t.Fatalf("Context timed out before server was ready to kill proxy")
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}
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// 5. Simulate a total network failure by closing the proxy.
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t.Log("--- Killing proxy to simulate network failure ---")
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proxy.CloseClientConnections()
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proxy.Close()
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close(serverClosed)
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// 6. Simulate network recovery by restarting the proxy on the same address.
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t.Logf("--- Restarting proxy on %s ---", proxyAddr)
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listener, err := net.Listen("tcp", proxyAddr)
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if err != nil {
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t.Fatalf("Failed to listen on proxy address: %v", err)
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}
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restartedProxy := &http.Server{Handler: proxyHandler}
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go restartedProxy.Serve(listener)
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defer restartedProxy.Close()
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// 7. Continue reading from the same connection object.
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// Its internal logic should successfully retry, reconnect to the new proxy,
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// and receive the replayed messages.
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recoveredNotifications := readProgressNotifications(t, ctx, notifications, 2)
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// 8. Verify the correct messages were received on the recovered connection.
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wantRecovered := []string{"msg3", "msg4"}
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if diff := cmp.Diff(wantRecovered, recoveredNotifications); diff != "" {
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t.Errorf("Recovered notifications mismatch (-want +got):\n%s", diff)
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}
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}
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// Helper to read a specific number of progress notifications.
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func readProgressNotifications(t *testing.T, ctx context.Context, notifications chan string, count int) []string {
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t.Helper()
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var collectedNotifications []string
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for {
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select {
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case n := <-notifications:
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collectedNotifications = append(collectedNotifications, n)
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if len(collectedNotifications) == count {
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return collectedNotifications
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}
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case <-ctx.Done():
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if len(collectedNotifications) != count {
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t.Fatalf("readProgressNotifications(): did not receive expected notifications, got %d, want %d", len(collectedNotifications), count)
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}
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return collectedNotifications
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}
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}
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}
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func TestStreamableServerTransport(t *testing.T) {
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// This test checks detailed behavior of the streamable server transport, by
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// faking the behavior of a streamable client using a sequence of HTTP
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