# Support for the MCP base protocol 1. [Lifecycle](#lifecycle) 1. [Transports](#transports) 1. [Stdio Transport](#stdio-transport) 1. [Streamable Transport](#streamable-transport) 1. [Custom transports](#custom-transports) 1. [Concurrency](#concurrency) 1. [Authorization](#authorization) 1. [Security](#security) 1. [Utilities](#utilities) 1. [Cancellation](#cancellation) 1. [Ping](#ping) 1. [Progress](#progress) ## Lifecycle The SDK provides an API for defining both MCP clients and servers, and connecting them over various transports. When a client and server are connected, it creates a logical session, which follows the MCP spec's [lifecycle](https://modelcontextprotocol.io/specification/2025-06-18/basic/lifecycle). In this SDK, both a [`Client`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#Client) and [`Server`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#Server) can handle multiple peers. Every time a new peer is connected, it creates a new session. - A `Client` is a logical MCP client, configured with various [`ClientOptions`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ClientOptions). - When a client is connected to a server using [`Client.Connect`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#Client.Connect), it creates a [`ClientSession`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ClientSession). This session is initialized during the `Connect` method, and provides methods to communicate with the server peer. - A `Server` is a logical MCP server, configured with various [`ServerOptions`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ServerOptions). - When a server is connected to a client using [`Server.Connect`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#Server.Connect), it creates a [`ServerSession`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ServerSession). This session is not initialized until the client sends the `notifications/initialized` message. Use `ServerOptions.InitializedHandler` to listen for this event, or just use the session through various feature handlers (such as a `ToolHandler`). Requests to the server are rejected until the client has initialized the session. Both `ClientSession` and `ServerSession` have a `Close` method to terminate the session, and a `Wait` method to await session termination by the peer. Typically, it is the client's responsibility to end the session. ```go func Example_lifecycle() { ctx := context.Background() // Create a client and server. // Wait for the client to initialize the session. client := mcp.NewClient(&mcp.Implementation{Name: "client", Version: "v0.0.1"}, nil) server := mcp.NewServer(&mcp.Implementation{Name: "server", Version: "v0.0.1"}, &mcp.ServerOptions{ InitializedHandler: func(context.Context, *mcp.InitializedRequest) { fmt.Println("initialized!") }, }) // Connect the server and client using in-memory transports. // // Connect the server first so that it's ready to receive initialization // messages from the client. t1, t2 := mcp.NewInMemoryTransports() serverSession, err := server.Connect(ctx, t1, nil) if err != nil { log.Fatal(err) } clientSession, err := client.Connect(ctx, t2, nil) if err != nil { log.Fatal(err) } // Now shut down the session by closing the client, and waiting for the // server session to end. if err := clientSession.Close(); err != nil { log.Fatal(err) } if err := serverSession.Wait(); err != nil { log.Fatal(err) } // Output: initialized! } ``` ## Transports A [transport](https://modelcontextprotocol.io/specification/2025-06-18/basic/transports) can be used to send JSON-RPC messages from client to server, or vice-versa. In the SDK, this is achieved by implementing the [`Transport`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#Transport) interface, which creates a (logical) bidirectional stream of JSON-RPC messages. Most transport implementations described below are specific to either the client or server: a "client transport" is something that can be used to connect a client to a server, and a "server transport" is something that can be used to connect a server to a client. However, it's possible for a transport to be both a client and server transport, such as the `InMemoryTransport` used in the lifecycle example above. Transports should not be reused for multiple connections: if you need to create multiple connections, use different transports. ### Stdio Transport In the [`stdio`](https://modelcontextprotocol.io/specification/2025-06-18/basic/transports#stdio) transport clients communicate with an MCP server running in a subprocess using newline-delimited JSON over its stdin/stdout. **Client-side**: the client side of the `stdio` transport is implemented by [`CommandTransport`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#CommandTransport), which starts the a `exec.Cmd` as a subprocess and communicates over its stdin/stdout. **Server-side**: the server side of the `stdio` transport is implemented by `StdioTransport`, which connects over the current processes `os.Stdin` and `os.Stdout`. ### Streamable Transport The [streamable transport](https://modelcontextprotocol.io/specification/2025-06-18/basic/transports#streamable-http) API is implemented across three types: - `StreamableHTTPHandler`: an`http.Handler` that serves streamable MCP sessions. - `StreamableServerTransport`: a `Transport` that implements the server side of the streamable transport. - `StreamableClientTransport`: a `Transport` that implements the client side of the streamable transport. To create a streamable MCP server, you create a `StreamableHTTPHandler` and pass it an `mcp.Server`: ```go func ExampleStreamableHTTPHandler() { // Create a new streamable handler, using the same MCP server for every request. // // Here, we configure it to serves application/json responses rather than // text/event-stream, just so the output below doesn't use random event ids. server := mcp.NewServer(&mcp.Implementation{Name: "server", Version: "v0.1.0"}, nil) handler := mcp.NewStreamableHTTPHandler(func(r *http.Request) *mcp.Server { return server }, &mcp.StreamableHTTPOptions{JSONResponse: true}) httpServer := httptest.NewServer(handler) defer httpServer.Close() // The SDK is currently permissive of some missing keys in "params". resp := mustPostMessage(`{"jsonrpc": "2.0", "id": 1, "method":"initialize", "params": {}}`, httpServer.URL) fmt.Println(resp) // Output: // {"jsonrpc":"2.0","id":1,"result":{"capabilities":{"logging":{}},"protocolVersion":"2025-06-18","serverInfo":{"name":"server","version":"v0.1.0"}}} } ``` The `StreamableHTTPHandler` handles the HTTP requests and creates a new `StreamableServerTransport` for each new session. The transport is then used to communicate with the client. On the client side, you create a `StreamableClientTransport` and use it to connect to the server: ```go transport := &mcp.StreamableClientTransport{ Endpoint: "http://localhost:8080/mcp", } client, err := mcp.Connect(ctx, transport, &mcp.ClientOptions{...}) ``` The `StreamableClientTransport` handles the HTTP requests and communicates with the server using the streamable transport protocol. #### Stateless Mode The streamable server supports a _stateless mode_ by setting [`StreamableHTTPOptions.Stateless`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#StreamableHTTPOptions.Stateless), which is where the server does not perform any validation of the session id, and uses a temporary session to handle requests. In this mode, it is impossible for the server to make client requests, as there is no way for the client's response to reach the session. However, it is still possible for the server to access the `ServerSession.ID` to see the logical session > [!WARNING] > Stateless mode is not directly discussed in the spec, and is still being > defined. See modelcontextprotocol/modelcontextprotocol#1364, > modelcontextprotocol/modelcontextprotocol#1372, or > modelcontextprotocol/modelcontextprotocol#11442 for potential refinements. _See [examples/server/distributed](../examples/server/distributed/main.go) for an example using statless mode to implement a server distributed across multiple processes._ ### Custom transports The SDK supports [custom transports](https://modelcontextprotocol.io/specification/2025-06-18/basic/transports#custom-transports) by implementing the [`Transport`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#Transport) interface: a logical bidirectional stream of JSON-RPC messages. _Full example: [examples/server/custom-transport](../examples/server/custom-transport/main.go)._ ### Concurrency In general, MCP offers no guarantees about concurrency semantics: if a client or server sends a notification, the spec says nothing about when the peer observes that notification relative to other request. However, the Go SDK implements the following heuristics: - If a notifying method (such as `notifications/progress` or `notifications/initialized`) returns, then it is guaranteed that the peer observes that notification before other notifications or calls from the same client goroutine. - Calls (such as `tools/call`) are handled asynchronously with respect to each other. See [modelcontextprotocol/go-sdk#26](https://github.com/modelcontextprotocol/go-sdk/issues/26) for more background. ## Authorization ## Security ## Utilities ### Cancellation Cancellation is implemented with context cancellation. Cancelling a context used in a method on `ClientSession` or `ServerSession` will terminate the RPC and send a "notifications/cancelled" message to the peer. When an RPC exits due to a cancellation error, there's a guarantee that the cancellation notification has been sent, but there's no guarantee that the server has observed it (see [concurrency](#concurrency)). ```go func Example_cancellation() { // For this example, we're going to be collecting observations from the // server and client. var clientResult, serverResult string var wg sync.WaitGroup wg.Add(2) // Create a server with a single slow tool. // When the client cancels its request, the server should observe // cancellation. server := mcp.NewServer(&mcp.Implementation{Name: "server", Version: "v0.0.1"}, nil) started := make(chan struct{}, 1) // signals that the server started handling the tool call mcp.AddTool(server, &mcp.Tool{Name: "slow"}, func(ctx context.Context, req *mcp.CallToolRequest, _ any) (*mcp.CallToolResult, any, error) { started <- struct{}{} defer wg.Done() select { case <-time.After(5 * time.Second): serverResult = "tool done" case <-ctx.Done(): serverResult = "tool canceled" } return &mcp.CallToolResult{}, nil, nil }) // Connect a client to the server. client := mcp.NewClient(&mcp.Implementation{Name: "client", Version: "v0.0.1"}, nil) ctx := context.Background() t1, t2 := mcp.NewInMemoryTransports() if _, err := server.Connect(ctx, t1, nil); err != nil { log.Fatal(err) } session, err := client.Connect(ctx, t2, nil) if err != nil { log.Fatal(err) } defer session.Close() // Make a tool call, asynchronously. ctx, cancel := context.WithCancel(context.Background()) go func() { defer wg.Done() _, err = session.CallTool(ctx, &mcp.CallToolParams{Name: "slow"}) clientResult = fmt.Sprintf("%v", err) }() // As soon as the server has started handling the call, cancel it from the // client side. <-started cancel() wg.Wait() fmt.Println(clientResult) fmt.Println(serverResult) // Output: // context canceled // tool canceled } ``` ### Ping [Ping](https://modelcontextprotocol.io/specification/2025-06-18/basic/utilities/ping) support is symmetrical for client and server. To initiate a ping, call [`ClientSession.Ping`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ClientSession.Ping) or [`ServerSession.Ping`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ServerSession.Ping). To have the client or server session automatically ping its peer, and close the session if the ping fails, set [`ClientOptions.KeepAlive`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ClientOptions.KeepAlive) or [`ServerOptions.KeepAlive`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ServerOptions.KeepAlive). ### Progress [Progress](https://modelcontextprotocol.io/specification/2025-06-18/basic/utilities/progress) reporting is possible by reading the progress token from request metadata and calling either [`ClientSession.NotifyProgress`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ClientSession.NotifyProgress) or [`ServerSession.NotifyProgress`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ServerSession.NotifyProgress). To listen to progress notifications, set [`ClientOptions.ProgressNotificationHandler`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ClientOptions.ProgressNotificationHandler) or [`ServerOptions.ProgressNotificationHandler`](https://pkg.go.dev/github.com/modelcontextprotocol/go-sdk/mcp#ServerOptions.ProgressNotificationHandler). Issue #460 discusses some potential ergonomic improvements to this API. ```go func Example_progress() { server := mcp.NewServer(&mcp.Implementation{Name: "server", Version: "v0.0.1"}, nil) mcp.AddTool(server, &mcp.Tool{Name: "makeProgress"}, func(ctx context.Context, req *mcp.CallToolRequest, _ any) (*mcp.CallToolResult, any, error) { if token := req.Params.GetProgressToken(); token != nil { for i := range 3 { params := &mcp.ProgressNotificationParams{ Message: "frobbing widgets", ProgressToken: token, Progress: float64(i), Total: 2, } req.Session.NotifyProgress(ctx, params) // ignore error } } return &mcp.CallToolResult{}, nil, nil }) client := mcp.NewClient(&mcp.Implementation{Name: "client", Version: "v0.0.1"}, &mcp.ClientOptions{ ProgressNotificationHandler: func(_ context.Context, req *mcp.ProgressNotificationClientRequest) { fmt.Printf("%s %.0f/%.0f\n", req.Params.Message, req.Params.Progress, req.Params.Total) }, }) ctx := context.Background() t1, t2 := mcp.NewInMemoryTransports() if _, err := server.Connect(ctx, t1, nil); err != nil { log.Fatal(err) } session, err := client.Connect(ctx, t2, nil) if err != nil { log.Fatal(err) } defer session.Close() if _, err := session.CallTool(ctx, &mcp.CallToolParams{ Name: "makeProgress", Meta: mcp.Meta{"progressToken": "abc123"}, }); err != nil { log.Fatal(err) } // Output: // frobbing widgets 0/2 // frobbing widgets 1/2 // frobbing widgets 2/2 } ```