// Copyright 2025 The Go MCP SDK Authors. All rights reserved. // Use of this source code is governed by an MIT-style // license that can be found in the LICENSE file. package mcp import ( "context" "encoding/json" "fmt" "iter" "slices" "sync" "github.com/modelcontextprotocol/go-sdk/internal/jsonrpc2" "github.com/modelcontextprotocol/go-sdk/mcp/protocol" ) // A Server is an instance of an MCP server. // // Servers expose server-side MCP features, which can serve one or more MCP // sessions by using [Server.Start] or [Server.Run]. type Server struct { // fixed at creation name string version string opts ServerOptions mu sync.Mutex prompts *featureSet[*Prompt] tools *featureSet[*Tool] conns []*ServerConnection } // ServerOptions is used to configure behavior of the server. type ServerOptions struct { Instructions string } // NewServer creates a new MCP server. The resulting server has no features: // add features using [Server.AddTools]. (TODO: support more features). // // The server can be connected to one or more MCP clients using [Server.Start] // or [Server.Run]. // // If non-nil, the provided options is used to configure the server. func NewServer(name, version string, opts *ServerOptions) *Server { if opts == nil { opts = new(ServerOptions) } return &Server{ name: name, version: version, opts: *opts, prompts: newFeatureSet(func(p *Prompt) string { return p.Definition.Name }), tools: newFeatureSet(func(t *Tool) string { return t.Definition.Name }), } } // AddPrompts adds the given prompts to the server, // replacing any with the same names. func (s *Server) AddPrompts(prompts ...*Prompt) { s.mu.Lock() defer s.mu.Unlock() s.prompts.add(prompts...) // Assume there was a change, since add replaces existing prompts. // (It's possible a prompt was replaced with an identical one, but not worth checking.) // TODO(rfindley): notify connected clients } // RemovePrompts removes the prompts with the given names. // It is not an error to remove a nonexistent prompt. func (s *Server) RemovePrompts(names ...string) { s.mu.Lock() defer s.mu.Unlock() if s.prompts.remove(names...) { // TODO: notify } } // AddTools adds the given tools to the server, // replacing any with the same names. func (s *Server) AddTools(tools ...*Tool) { s.mu.Lock() defer s.mu.Unlock() s.tools.add(tools...) // Assume there was a change, since add replaces existing tools. // (It's possible a tool was replaced with an identical one, but not worth checking.) // TODO(rfindley): notify connected clients } // RemoveTools removes the tools with the given names. // It is not an error to remove a nonexistent tool. func (s *Server) RemoveTools(names ...string) { s.mu.Lock() defer s.mu.Unlock() if s.tools.remove(names...) { // TODO: notify } } // Clients returns an iterator that yields the current set of client // connections. func (s *Server) Clients() iter.Seq[*ServerConnection] { s.mu.Lock() clients := slices.Clone(s.conns) s.mu.Unlock() return slices.Values(clients) } func (s *Server) listPrompts(_ context.Context, _ *ServerConnection, params *protocol.ListPromptsParams) (*protocol.ListPromptsResult, error) { s.mu.Lock() defer s.mu.Unlock() res := new(protocol.ListPromptsResult) for p := range s.prompts.all() { res.Prompts = append(res.Prompts, p.Definition) } return res, nil } func (s *Server) getPrompt(ctx context.Context, cc *ServerConnection, params *protocol.GetPromptParams) (*protocol.GetPromptResult, error) { s.mu.Lock() prompt, ok := s.prompts.get(params.Name) s.mu.Unlock() if !ok { // TODO: surface the error code over the wire, instead of flattening it into the string. return nil, fmt.Errorf("%s: unknown prompt %q", jsonrpc2.ErrInvalidParams, params.Name) } return prompt.Handler(ctx, cc, params.Arguments) } func (s *Server) listTools(_ context.Context, _ *ServerConnection, params *protocol.ListToolsParams) (*protocol.ListToolsResult, error) { s.mu.Lock() defer s.mu.Unlock() res := new(protocol.ListToolsResult) for t := range s.tools.all() { res.Tools = append(res.Tools, t.Definition) } return res, nil } func (s *Server) callTool(ctx context.Context, cc *ServerConnection, params *protocol.CallToolParams) (*protocol.CallToolResult, error) { s.mu.Lock() tool, ok := s.tools.get(params.Name) s.mu.Unlock() if !ok { return nil, fmt.Errorf("%s: unknown tool %q", jsonrpc2.ErrInvalidParams, params.Name) } return tool.Handler(ctx, cc, params.Arguments) } // Run runs the server over the given transport, which must be persistent. // // Run blocks until the client terminates the connection. func (s *Server) Run(ctx context.Context, t Transport, opts *ConnectionOptions) error { cc, err := s.Connect(ctx, t, opts) if err != nil { return err } return cc.Wait() } // bind implements the binder[*ServerConnection] interface, so that Servers can // be connected using [connect]. func (s *Server) bind(conn *jsonrpc2.Connection) *ServerConnection { cc := &ServerConnection{conn: conn, server: s} s.mu.Lock() s.conns = append(s.conns, cc) s.mu.Unlock() return cc } // disconnect implements the binder[*ServerConnection] interface, so that // Servers can be connected using [connect]. func (s *Server) disconnect(cc *ServerConnection) { s.mu.Lock() defer s.mu.Unlock() s.conns = slices.DeleteFunc(s.conns, func(cc2 *ServerConnection) bool { return cc2 == cc }) } // Connect connects the MCP server over the given transport and starts handling // messages. // // It returns a connection object that may be used to terminate the connection // (with [Connection.Close]), or await client termination (with // [Connection.Wait]). func (s *Server) Connect(ctx context.Context, t Transport, opts *ConnectionOptions) (*ServerConnection, error) { return connect(ctx, t, opts, s) } // A ServerConnection is a connection from a single MCP client. Its methods can // be used to send requests or notifications to the client. Create a connection // by calling [Server.Connect]. // // Call [ServerConnection.Close] to close the connection, or await client // termination with [ServerConnection.Wait]. type ServerConnection struct { server *Server conn *jsonrpc2.Connection mu sync.Mutex initializeParams *protocol.InitializeParams initialized bool } // Ping makes an MCP "ping" request to the client. func (cc *ServerConnection) Ping(ctx context.Context) error { return call(ctx, cc.conn, "ping", nil, nil) } func (cc *ServerConnection) ListRoots(ctx context.Context, params *protocol.ListRootsParams) (*protocol.ListRootsResult, error) { return standardCall[protocol.ListRootsResult](ctx, cc.conn, "roots/list", params) } func (cc *ServerConnection) handle(ctx context.Context, req *jsonrpc2.Request) (any, error) { cc.mu.Lock() initialized := cc.initialized cc.mu.Unlock() // From the spec: // "The client SHOULD NOT send requests other than pings before the server // has responded to the initialize request." switch req.Method { case "initialize", "ping": default: if !initialized { return nil, fmt.Errorf("method %q is invalid during session ininitialization", req.Method) } } // TODO: embed the incoming request ID in the client context (or, more likely, // a wrapper around it), so that we can correlate responses and notifications // to the handler; this is required for the new session-based transport. switch req.Method { case "initialize": return dispatch(ctx, cc, req, cc.initialize) case "ping": // The spec says that 'ping' expects an empty object result. return struct{}{}, nil case "prompts/list": return dispatch(ctx, cc, req, cc.server.listPrompts) case "prompts/get": return dispatch(ctx, cc, req, cc.server.getPrompt) case "tools/list": return dispatch(ctx, cc, req, cc.server.listTools) case "tools/call": return dispatch(ctx, cc, req, cc.server.callTool) case "notifications/initialized": } return nil, jsonrpc2.ErrNotHandled } func (cc *ServerConnection) initialize(ctx context.Context, _ *ServerConnection, params *protocol.InitializeParams) (*protocol.InitializeResult, error) { cc.mu.Lock() cc.initializeParams = params cc.mu.Unlock() // Mark the connection as initialized when this method exits. TODO: // Technically, the server should not be considered initialized until it has // *responded*, but we don't have adequate visibility into the jsonrpc2 // connection to implement that easily. In any case, once we've initialized // here, we can handle requests. defer func() { cc.mu.Lock() cc.initialized = true cc.mu.Unlock() }() return &protocol.InitializeResult{ // TODO(rfindley): support multiple protocol versions. ProtocolVersion: "2024-11-05", Capabilities: protocol.ServerCapabilities{ Prompts: &protocol.PromptCapabilities{ ListChanged: false, // not yet supported }, Tools: &protocol.ToolCapabilities{ ListChanged: false, // not yet supported }, }, Instructions: cc.server.opts.Instructions, ServerInfo: protocol.Implementation{ Name: cc.server.name, Version: cc.server.version, }, }, nil } // Close performs a graceful shutdown of the connection, preventing new // requests from being handled, and waiting for ongoing requests to return. // Close then terminates the connection. func (cc *ServerConnection) Close() error { return cc.conn.Close() } // Wait waits for the connection to be closed by the client. func (cc *ServerConnection) Wait() error { return cc.conn.Wait() } // dispatch turns a strongly type request handler into a jsonrpc2 handler. // // Importantly, it returns nil if the handler returned an error, which is a // requirement of the jsonrpc2 package. func dispatch[TParams, TResult any](ctx context.Context, conn *ServerConnection, req *jsonrpc2.Request, f func(context.Context, *ServerConnection, TParams) (TResult, error)) (any, error) { var params TParams if err := json.Unmarshal(req.Params, ¶ms); err != nil { return nil, err } // Important: avoid returning a typed nil, as it can't be handled by the // jsonrpc2 package. res, err := f(ctx, conn, params) if err != nil { return nil, err } return res, nil }