// Copyright 2025 The Go MCP SDK Authors. All rights reserved. // Use of this source code is governed by an MIT-style // license that can be found in the LICENSE file. package mcp import ( "context" "fmt" "iter" "net/url" "path/filepath" "slices" "sync" "github.com/modelcontextprotocol/go-sdk/internal/jsonrpc2" ) // A Server is an instance of an MCP server. // // Servers expose server-side MCP features, which can serve one or more MCP // sessions by using [Server.Start] or [Server.Run]. type Server struct { // fixed at creation name string version string opts ServerOptions mu sync.Mutex prompts *featureSet[*ServerPrompt] tools *featureSet[*ServerTool] resources *featureSet[*ServerResource] sessions []*ServerSession methodHandler_ MethodHandler[ServerSession] } // ServerOptions is used to configure behavior of the server. type ServerOptions struct { Instructions string } // NewServer creates a new MCP server. The resulting server has no features: // add features using [Server.AddTools]. (TODO: support more features). // // The server can be connected to one or more MCP clients using [Server.Start] // or [Server.Run]. // // If non-nil, the provided options is used to configure the server. func NewServer(name, version string, opts *ServerOptions) *Server { if opts == nil { opts = new(ServerOptions) } return &Server{ name: name, version: version, opts: *opts, prompts: newFeatureSet(func(p *ServerPrompt) string { return p.Prompt.Name }), tools: newFeatureSet(func(t *ServerTool) string { return t.Tool.Name }), resources: newFeatureSet(func(r *ServerResource) string { return r.Resource.URI }), methodHandler_: defaultMethodHandler[ServerSession], } } // AddPrompts adds the given prompts to the server, // replacing any with the same names. func (s *Server) AddPrompts(prompts ...*ServerPrompt) { s.mu.Lock() defer s.mu.Unlock() s.prompts.add(prompts...) // Assume there was a change, since add replaces existing prompts. // (It's possible a prompt was replaced with an identical one, but not worth checking.) // TODO(rfindley): notify connected clients } // RemovePrompts removes the prompts with the given names. // It is not an error to remove a nonexistent prompt. func (s *Server) RemovePrompts(names ...string) { s.mu.Lock() defer s.mu.Unlock() if s.prompts.remove(names...) { // TODO: notify } } // AddTools adds the given tools to the server, // replacing any with the same names. func (s *Server) AddTools(tools ...*ServerTool) { s.mu.Lock() defer s.mu.Unlock() s.tools.add(tools...) // Assume there was a change, since add replaces existing tools. // (It's possible a tool was replaced with an identical one, but not worth checking.) // TODO(rfindley): notify connected clients } // RemoveTools removes the tools with the given names. // It is not an error to remove a nonexistent tool. func (s *Server) RemoveTools(names ...string) { s.mu.Lock() defer s.mu.Unlock() if s.tools.remove(names...) { // TODO: notify } } // AddResource adds the given resource to the server and associates it with // a [ResourceHandler], which will be called when the client calls [ClientSession.ReadResource]. // If a resource with the same URI already exists, this one replaces it. // AddResource panics if a resource URI is invalid or not absolute (has an empty scheme). func (s *Server) AddResources(resources ...*ServerResource) { s.mu.Lock() defer s.mu.Unlock() for _, r := range resources { u, err := url.Parse(r.Resource.URI) if err != nil { panic(err) // url.Parse includes the URI in the error } if !u.IsAbs() { panic(fmt.Errorf("URI %s needs a scheme", r.Resource.URI)) } s.resources.add(r) } // TODO: notify } // RemoveResources removes the resources with the given URIs. // It is not an error to remove a nonexistent resource. func (s *Server) RemoveResources(uris ...string) { s.mu.Lock() defer s.mu.Unlock() s.resources.remove(uris...) } // Sessions returns an iterator that yields the current set of server sessions. func (s *Server) Sessions() iter.Seq[*ServerSession] { s.mu.Lock() clients := slices.Clone(s.sessions) s.mu.Unlock() return slices.Values(clients) } func (s *Server) listPrompts(_ context.Context, _ *ServerSession, params *ListPromptsParams) (*ListPromptsResult, error) { s.mu.Lock() defer s.mu.Unlock() res := new(ListPromptsResult) for p := range s.prompts.all() { res.Prompts = append(res.Prompts, p.Prompt) } return res, nil } func (s *Server) getPrompt(ctx context.Context, cc *ServerSession, params *GetPromptParams) (*GetPromptResult, error) { s.mu.Lock() prompt, ok := s.prompts.get(params.Name) s.mu.Unlock() if !ok { // TODO: surface the error code over the wire, instead of flattening it into the string. return nil, fmt.Errorf("%s: unknown prompt %q", jsonrpc2.ErrInvalidParams, params.Name) } return prompt.Handler(ctx, cc, params.Arguments) } func (s *Server) listTools(_ context.Context, _ *ServerSession, params *ListToolsParams) (*ListToolsResult, error) { s.mu.Lock() defer s.mu.Unlock() res := new(ListToolsResult) for t := range s.tools.all() { res.Tools = append(res.Tools, t.Tool) } return res, nil } func (s *Server) callTool(ctx context.Context, cc *ServerSession, params *CallToolParams) (*CallToolResult, error) { s.mu.Lock() tool, ok := s.tools.get(params.Name) s.mu.Unlock() if !ok { return nil, fmt.Errorf("%s: unknown tool %q", jsonrpc2.ErrInvalidParams, params.Name) } return tool.Handler(ctx, cc, params) } func (s *Server) listResources(_ context.Context, _ *ServerSession, params *ListResourcesParams) (*ListResourcesResult, error) { s.mu.Lock() defer s.mu.Unlock() res := new(ListResourcesResult) for r := range s.resources.all() { res.Resources = append(res.Resources, r.Resource) } return res, nil } func (s *Server) readResource(ctx context.Context, ss *ServerSession, params *ReadResourceParams) (*ReadResourceResult, error) { uri := params.URI // Look up the resource URI in the list we have. // This is a security check as well as an information lookup. s.mu.Lock() resource, ok := s.resources.get(uri) s.mu.Unlock() if !ok { // Don't expose the server configuration to the client. // Treat an unregistered resource the same as a registered one that couldn't be found. return nil, ResourceNotFoundError(uri) } res, err := resource.Handler(ctx, ss, params) if err != nil { return nil, err } if res == nil || res.Contents == nil { return nil, fmt.Errorf("reading resource %s: read handler returned nil information", uri) } // As a convenience, populate some fields. if res.Contents.URI == "" { res.Contents.URI = uri } if res.Contents.MIMEType == "" { res.Contents.MIMEType = resource.Resource.MIMEType } return res, nil } // FileResourceHandler returns a ReadResourceHandler that reads paths using dir as // a base directory. // It honors client roots and protects against path traversal attacks. // // The dir argument should be a filesystem path. It need not be absolute, but // that is recommended to avoid a dependency on the current working directory (the // check against client roots is done with an absolute path). If dir is not absolute // and the current working directory is unavailable, FileResourceHandler panics. // // Lexical path traversal attacks, where the path has ".." elements that escape dir, // are always caught. Go 1.24 and above also protects against symlink-based attacks, // where symlinks under dir lead out of the tree. func (s *Server) FileResourceHandler(dir string) ResourceHandler { // Convert dir to an absolute path. dirFilepath, err := filepath.Abs(dir) if err != nil { panic(err) } return func(ctx context.Context, ss *ServerSession, params *ReadResourceParams) (_ *ReadResourceResult, err error) { defer func() { if err != nil { err = fmt.Errorf("reading resource %s: %w", params.URI, err) } }() // TODO: use a memoizing API here. rootRes, err := ss.ListRoots(ctx, nil) if err != nil { return nil, fmt.Errorf("listing roots: %w", err) } roots, err := fileRoots(rootRes.Roots) if err != nil { return nil, err } data, err := readFileResource(params.URI, dirFilepath, roots) if err != nil { return nil, err } // TODO(jba): figure out mime type. return &ReadResourceResult{Contents: NewBlobResourceContents(params.URI, "text/plain", data)}, nil } } // Run runs the server over the given transport, which must be persistent. // // Run blocks until the client terminates the connection. func (s *Server) Run(ctx context.Context, t Transport) error { ss, err := s.Connect(ctx, t) if err != nil { return err } return ss.Wait() } // bind implements the binder[*ServerSession] interface, so that Servers can // be connected using [connect]. func (s *Server) bind(conn *jsonrpc2.Connection) *ServerSession { cc := &ServerSession{conn: conn, server: s} s.mu.Lock() s.sessions = append(s.sessions, cc) s.mu.Unlock() return cc } // disconnect implements the binder[*ServerSession] interface, so that // Servers can be connected using [connect]. func (s *Server) disconnect(cc *ServerSession) { s.mu.Lock() defer s.mu.Unlock() s.sessions = slices.DeleteFunc(s.sessions, func(cc2 *ServerSession) bool { return cc2 == cc }) } // Connect connects the MCP server over the given transport and starts handling // messages. // // It returns a connection object that may be used to terminate the connection // (with [Connection.Close]), or await client termination (with // [Connection.Wait]). func (s *Server) Connect(ctx context.Context, t Transport) (*ServerSession, error) { return connect(ctx, t, s) } // A ServerSession is a logical connection from a single MCP client. Its // methods can be used to send requests or notifications to the client. Create // a session by calling [Server.Connect]. // // Call [ServerSession.Close] to close the connection, or await client // termination with [ServerSession.Wait]. type ServerSession struct { server *Server conn *jsonrpc2.Connection mu sync.Mutex initializeParams *InitializeParams initialized bool } // Ping pings the client. func (ss *ServerSession) Ping(ctx context.Context, _ *PingParams) error { return call(ctx, ss.conn, "ping", (*PingParams)(nil), nil) } // ListRoots lists the client roots. func (ss *ServerSession) ListRoots(ctx context.Context, params *ListRootsParams) (*ListRootsResult, error) { return standardCall[ListRootsResult](ctx, ss.conn, methodListRoots, params) } // CreateMessage sends a sampling request to the client. func (ss *ServerSession) CreateMessage(ctx context.Context, params *CreateMessageParams) (*CreateMessageResult, error) { return standardCall[CreateMessageResult](ctx, ss.conn, methodCreateMessage, params) } // AddMiddleware wraps the server's current method handler using the provided // middleware. Middleware is applied from right to left, so that the first one // is executed first. // // For example, AddMiddleware(m1, m2, m3) augments the server method handler as // m1(m2(m3(handler))). func (s *Server) AddMiddleware(middleware ...Middleware[ServerSession]) { s.mu.Lock() defer s.mu.Unlock() addMiddleware(&s.methodHandler_, middleware) } // serverMethodInfos maps from the RPC method name to serverMethodInfos. var serverMethodInfos = map[string]methodInfo[ServerSession]{ methodInitialize: newMethodInfo(sessionMethod((*ServerSession).initialize)), methodPing: newMethodInfo(sessionMethod((*ServerSession).ping)), methodListPrompts: newMethodInfo(serverMethod((*Server).listPrompts)), methodGetPrompt: newMethodInfo(serverMethod((*Server).getPrompt)), methodListTools: newMethodInfo(serverMethod((*Server).listTools)), methodCallTool: newMethodInfo(serverMethod((*Server).callTool)), methodListResources: newMethodInfo(serverMethod((*Server).listResources)), methodReadResource: newMethodInfo(serverMethod((*Server).readResource)), // TODO: notifications } // *ServerSession implements the session interface. // See toSession for why this interface seems to be necessary. var _ session[ServerSession] = (*ServerSession)(nil) func (ss *ServerSession) methodInfos() map[string]methodInfo[ServerSession] { return serverMethodInfos } func (ss *ServerSession) methodHandler() MethodHandler[ServerSession] { ss.server.mu.Lock() defer ss.server.mu.Unlock() return ss.server.methodHandler_ } // handle invokes the method described by the given JSON RPC request. func (ss *ServerSession) handle(ctx context.Context, req *jsonrpc2.Request) (any, error) { ss.mu.Lock() initialized := ss.initialized ss.mu.Unlock() // From the spec: // "The client SHOULD NOT send requests other than pings before the server // has responded to the initialize request." switch req.Method { case "initialize", "ping": default: if !initialized { return nil, fmt.Errorf("method %q is invalid during session initialization", req.Method) } } // TODO(rfindley): embed the incoming request ID in the client context (or, more likely, // a wrapper around it), so that we can correlate responses and notifications // to the handler; this is required for the new session-based transport. return handleRequest(ctx, req, ss) } func (ss *ServerSession) initialize(ctx context.Context, params *InitializeParams) (*InitializeResult, error) { ss.mu.Lock() ss.initializeParams = params ss.mu.Unlock() // Mark the connection as initialized when this method exits. // TODO: Technically, the server should not be considered initialized until it has // *responded*, but we don't have adequate visibility into the jsonrpc2 // connection to implement that easily. In any case, once we've initialized // here, we can handle requests. defer func() { ss.mu.Lock() ss.initialized = true ss.mu.Unlock() }() return &InitializeResult{ // TODO(rfindley): support multiple protocol versions. ProtocolVersion: "2024-11-05", Capabilities: &serverCapabilities{ Prompts: &promptCapabilities{ ListChanged: false, // not yet supported }, Tools: &toolCapabilities{ ListChanged: false, // not yet supported }, }, Instructions: ss.server.opts.Instructions, ServerInfo: &implementation{ Name: ss.server.name, Version: ss.server.version, }, }, nil } func (ss *ServerSession) ping(context.Context, *PingParams) (struct{}, error) { return struct{}{}, nil } // Close performs a graceful shutdown of the connection, preventing new // requests from being handled, and waiting for ongoing requests to return. // Close then terminates the connection. func (ss *ServerSession) Close() error { return ss.conn.Close() } // Wait waits for the connection to be closed by the client. func (ss *ServerSession) Wait() error { return ss.conn.Wait() }