Allow customizing the http.Client used for HTTP MCP client transports, by adding client options structs. Change-Id: I2297acb136f8d0f7fa70d58cd244a6a81cc89751 Reviewed-on: https://go-review.googlesource.com/c/tools/+/682756 Reviewed-by: Jonathan Amsterdam <jba@google.com> Auto-Submit: Robert Findley <rfindley@google.com> LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
581 lines
16 KiB
Go
581 lines
16 KiB
Go
// Copyright 2025 The Go MCP SDK Authors. All rights reserved.
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// Use of this source code is governed by an MIT-style
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// license that can be found in the LICENSE file.
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package mcp
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import (
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"bufio"
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"bytes"
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"context"
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"errors"
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"fmt"
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"io"
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"iter"
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"net/http"
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"net/url"
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"strings"
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"sync"
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"github.com/modelcontextprotocol/go-sdk/internal/jsonrpc2"
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)
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// This file implements support for SSE (HTTP with server-sent events)
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// transport server and client.
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// https://modelcontextprotocol.io/specification/2024-11-05/basic/transports
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//
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// The transport is simple, at least relative to the new streamable transport
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// introduced in the 2025-03-26 version of the spec. In short:
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//
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// 1. Sessions are initiated via a hanging GET request, which streams
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// server->client messages as SSE 'message' events.
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// 2. The first event in the SSE stream must be an 'endpoint' event that
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// informs the client of the session endpoint.
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// 3. The client POSTs client->server messages to the session endpoint.
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//
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// Therefore, the each new GET request hands off its responsewriter to an
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// [SSEServerTransport] type that abstracts the transport as follows:
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// - Write writes a new event to the responseWriter, or fails if the GET has
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// exited.
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// - Read reads off a message queue that is pushed to via POST requests.
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// - Close causes the hanging GET to exit.
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// An event is a server-sent event.
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type event struct {
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name string
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id string
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data []byte
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}
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func (e event) empty() bool {
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return e.name == "" && e.id == "" && len(e.data) == 0
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}
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// writeEvent writes the event to w, and flushes.
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func writeEvent(w io.Writer, evt event) (int, error) {
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var b bytes.Buffer
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if evt.name != "" {
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fmt.Fprintf(&b, "event: %s\n", evt.name)
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}
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if evt.id != "" {
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fmt.Fprintf(&b, "id: %s\n", evt.id)
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}
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fmt.Fprintf(&b, "data: %s\n\n", string(evt.data))
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n, err := w.Write(b.Bytes())
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if f, ok := w.(http.Flusher); ok {
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f.Flush()
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}
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return n, err
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}
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// SSEHandler is an http.Handler that serves SSE-based MCP sessions as defined by
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// the [2024-11-05 version] of the MCP spec.
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//
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// [2024-11-05 version]: https://modelcontextprotocol.io/specification/2024-11-05/basic/transports
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type SSEHandler struct {
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getServer func(request *http.Request) *Server
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onConnection func(*ServerSession) // for testing; must not block
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mu sync.Mutex
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sessions map[string]*SSEServerTransport
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}
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// NewSSEHandler returns a new [SSEHandler] that creates and manages MCP
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// sessions created via incoming HTTP requests.
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//
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// Sessions are created when the client issues a GET request to the server,
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// which must accept text/event-stream responses (server-sent events).
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// For each such request, a new [SSEServerTransport] is created with a distinct
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// messages endpoint, and connected to the server returned by getServer. It is
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// up to the user whether getServer returns a distinct [Server] for each new
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// request, or reuses an existing server.
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//
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// The SSEHandler also handles requests to the message endpoints, by
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// delegating them to the relevant server transport.
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//
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// TODO(rfindley): add options.
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func NewSSEHandler(getServer func(request *http.Request) *Server) *SSEHandler {
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return &SSEHandler{
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getServer: getServer,
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sessions: make(map[string]*SSEServerTransport),
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}
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}
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// A SSEServerTransport is a logical SSE session created through a hanging GET
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// request.
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//
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// When connected, it returns the following [Connection] implementation:
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// - Writes are SSE 'message' events to the GET response.
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// - Reads are received from POSTs to the session endpoint, via
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// [SSEServerTransport.ServeHTTP].
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// - Close terminates the hanging GET.
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type SSEServerTransport struct {
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endpoint string
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incoming chan JSONRPCMessage // queue of incoming messages; never closed
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// We must guard both pushes to the incoming queue and writes to the response
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// writer, because incoming POST requests are arbitrarily concurrent and we
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// need to ensure we don't write push to the queue, or write to the
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// ResponseWriter, after the session GET request exits.
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mu sync.Mutex
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w http.ResponseWriter // the hanging response body
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closed bool // set when the stream is closed
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done chan struct{} // closed when the connection is closed
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}
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// NewSSEServerTransport creates a new SSE transport for the given messages
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// endpoint, and hanging GET response.
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//
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// Use [SSEServerTransport.Connect] to initiate the flow of messages.
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//
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// The transport is itself an [http.Handler]. It is the caller's responsibility
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// to ensure that the resulting transport serves HTTP requests on the given
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// session endpoint.
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//
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// Most callers should instead use an [SSEHandler], which transparently handles
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// the delegation to SSEServerTransports.
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func NewSSEServerTransport(endpoint string, w http.ResponseWriter) *SSEServerTransport {
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return &SSEServerTransport{
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endpoint: endpoint,
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w: w,
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incoming: make(chan JSONRPCMessage, 100),
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done: make(chan struct{}),
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}
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}
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// ServeHTTP handles POST requests to the transport endpoint.
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func (t *SSEServerTransport) ServeHTTP(w http.ResponseWriter, req *http.Request) {
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// Read and parse the message.
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data, err := io.ReadAll(req.Body)
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if err != nil {
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http.Error(w, "failed to read body", http.StatusBadRequest)
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return
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}
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// Optionally, we could just push the data onto a channel, and let the
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// message fail to parse when it is read. This failure seems a bit more
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// useful
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msg, err := jsonrpc2.DecodeMessage(data)
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if err != nil {
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http.Error(w, "failed to parse body", http.StatusBadRequest)
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return
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}
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select {
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case t.incoming <- msg:
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w.WriteHeader(http.StatusAccepted)
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case <-t.done:
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http.Error(w, "session closed", http.StatusBadRequest)
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}
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}
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// Connect sends the 'endpoint' event to the client.
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// See [SSEServerTransport] for more details on the [Connection] implementation.
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func (t *SSEServerTransport) Connect(context.Context) (Connection, error) {
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t.mu.Lock()
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_, err := writeEvent(t.w, event{
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name: "endpoint",
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data: []byte(t.endpoint),
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})
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t.mu.Unlock()
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if err != nil {
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return nil, err
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}
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return sseServerConn{t}, nil
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}
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func (h *SSEHandler) ServeHTTP(w http.ResponseWriter, req *http.Request) {
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sessionID := req.URL.Query().Get("sessionid")
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// TODO: consider checking Content-Type here. For now, we are lax.
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// For POST requests, the message body is a message to send to a session.
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if req.Method == http.MethodPost {
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// Look up the session.
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if sessionID == "" {
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http.Error(w, "sessionid must be provided", http.StatusBadRequest)
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return
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}
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h.mu.Lock()
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session := h.sessions[sessionID]
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h.mu.Unlock()
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if session == nil {
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http.Error(w, "session not found", http.StatusNotFound)
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return
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}
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session.ServeHTTP(w, req)
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return
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}
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if req.Method != http.MethodGet {
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http.Error(w, "invalid method", http.StatusMethodNotAllowed)
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return
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}
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// GET requests create a new session, and serve messages over SSE.
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// TODO: it's not entirely documented whether we should check Accept here.
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// Let's again be lax and assume the client will accept SSE.
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w.Header().Set("Content-Type", "text/event-stream")
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w.Header().Set("Cache-Control", "no-cache")
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w.Header().Set("Connection", "keep-alive")
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sessionID = randText()
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endpoint, err := req.URL.Parse("?sessionid=" + sessionID)
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if err != nil {
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http.Error(w, "internal error: failed to create endpoint", http.StatusInternalServerError)
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return
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}
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transport := NewSSEServerTransport(endpoint.RequestURI(), w)
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// The session is terminated when the request exits.
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h.mu.Lock()
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h.sessions[sessionID] = transport
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h.mu.Unlock()
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defer func() {
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h.mu.Lock()
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delete(h.sessions, sessionID)
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h.mu.Unlock()
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}()
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// TODO(hxjiang): getServer returns nil will panic.
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server := h.getServer(req)
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ss, err := server.Connect(req.Context(), transport)
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if err != nil {
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http.Error(w, "connection failed", http.StatusInternalServerError)
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return
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}
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if h.onConnection != nil {
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h.onConnection(ss)
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}
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defer ss.Close() // close the transport when the GET exits
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select {
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case <-req.Context().Done():
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case <-transport.done:
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}
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}
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// sseServerConn implements the [Connection] interface for a single [SSEServerTransport].
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// It hides the Connection interface from the SSEServerTransport API.
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type sseServerConn struct {
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t *SSEServerTransport
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}
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// Read implements jsonrpc2.Reader.
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func (s sseServerConn) Read(ctx context.Context) (JSONRPCMessage, error) {
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select {
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case <-ctx.Done():
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return nil, ctx.Err()
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case msg := <-s.t.incoming:
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return msg, nil
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case <-s.t.done:
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return nil, io.EOF
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}
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}
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// Write implements jsonrpc2.Writer.
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func (s sseServerConn) Write(ctx context.Context, msg JSONRPCMessage) error {
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if ctx.Err() != nil {
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return ctx.Err()
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}
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data, err := jsonrpc2.EncodeMessage(msg)
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if err != nil {
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return err
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}
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s.t.mu.Lock()
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defer s.t.mu.Unlock()
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// Note that it is invalid to write to a ResponseWriter after ServeHTTP has
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// exited, and so we must lock around this write and check isDone, which is
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// set before the hanging GET exits.
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if s.t.closed {
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return io.EOF
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}
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_, err = writeEvent(s.t.w, event{name: "message", data: data})
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return err
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}
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// Close implements io.Closer, and closes the session.
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//
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// It must be safe to call Close more than once, as the close may
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// asynchronously be initiated by either the server closing its connection, or
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// by the hanging GET exiting.
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func (s sseServerConn) Close() error {
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s.t.mu.Lock()
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defer s.t.mu.Unlock()
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if !s.t.closed {
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s.t.closed = true
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close(s.t.done)
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}
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return nil
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}
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// An SSEClientTransport is a [Transport] that can communicate with an MCP
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// endpoint serving the SSE transport defined by the 2024-11-05 version of the
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// spec.
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//
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// https://modelcontextprotocol.io/specification/2024-11-05/basic/transports
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type SSEClientTransport struct {
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sseEndpoint *url.URL
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opts SSEClientTransportOptions
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}
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// SSEClientTransportOptions provides options for the [NewSSEClientTransport]
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// constructor.
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type SSEClientTransportOptions struct {
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// HTTPClient is the client to use for making HTTP requests. If nil,
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// http.DefaultClient is used.
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HTTPClient *http.Client
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}
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// NewSSEClientTransport returns a new client transport that connects to the
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// SSE server at the provided URL.
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//
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// NewSSEClientTransport panics if the given URL is invalid.
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func NewSSEClientTransport(baseURL string, opts *SSEClientTransportOptions) *SSEClientTransport {
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url, err := url.Parse(baseURL)
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if err != nil {
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panic(fmt.Sprintf("invalid base url: %v", err))
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}
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t := &SSEClientTransport{
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sseEndpoint: url,
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}
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if opts != nil {
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t.opts = *opts
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}
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return t
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}
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// Connect connects through the client endpoint.
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func (c *SSEClientTransport) Connect(ctx context.Context) (Connection, error) {
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req, err := http.NewRequestWithContext(ctx, "GET", c.sseEndpoint.String(), nil)
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if err != nil {
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return nil, err
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}
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httpClient := c.opts.HTTPClient
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if httpClient == nil {
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httpClient = http.DefaultClient
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}
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req.Header.Set("Accept", "text/event-stream")
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resp, err := httpClient.Do(req)
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if err != nil {
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return nil, err
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}
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msgEndpoint, err := func() (*url.URL, error) {
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var evt event
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for evt, err = range scanEvents(resp.Body) {
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break
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}
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if err != nil {
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return nil, err
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}
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if evt.name != "endpoint" {
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return nil, fmt.Errorf("first event is %q, want %q", evt.name, "endpoint")
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}
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raw := string(evt.data)
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return c.sseEndpoint.Parse(raw)
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}()
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if err != nil {
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resp.Body.Close()
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return nil, fmt.Errorf("missing endpoint: %v", err)
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}
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// From here on, the stream takes ownership of resp.Body.
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s := &sseClientConn{
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sseEndpoint: c.sseEndpoint,
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msgEndpoint: msgEndpoint,
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incoming: make(chan []byte, 100),
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body: resp.Body,
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done: make(chan struct{}),
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}
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go func() {
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defer s.Close() // close the transport when the GET exits
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for evt, err := range scanEvents(resp.Body) {
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if err != nil {
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return
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}
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select {
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case s.incoming <- evt.data:
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case <-s.done:
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return
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}
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}
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}()
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return s, nil
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}
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// scanEvents iterates SSE events in the given scanner. The iterated error is
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// terminal: if encountered, the stream is corrupt or broken and should no
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// longer be used.
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//
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// TODO(rfindley): consider a different API here that makes failure modes more
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// apparent.
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func scanEvents(r io.Reader) iter.Seq2[event, error] {
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scanner := bufio.NewScanner(r)
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const maxTokenSize = 1 * 1024 * 1024 // 1 MiB max line size
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scanner.Buffer(nil, maxTokenSize)
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// TODO: investigate proper behavior when events are out of order, or have
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// non-standard names.
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var (
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eventKey = []byte("event")
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idKey = []byte("id")
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dataKey = []byte("data")
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)
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return func(yield func(event, error) bool) {
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// iterate event from the wire.
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// https://developer.mozilla.org/en-US/docs/Web/API/Server-sent_events/Using_server-sent_events#examples
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//
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// - `key: value` line records.
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// - Consecutive `data: ...` fields are joined with newlines.
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// - Unrecognized fields are ignored. Since we only care about 'event', 'id', and
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// 'data', these are the only three we consider.
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// - Lines starting with ":" are ignored.
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// - Records are terminated with two consecutive newlines.
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var (
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evt event
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dataBuf *bytes.Buffer // if non-nil, preceding field was also data
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)
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flushData := func() {
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if dataBuf != nil {
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evt.data = dataBuf.Bytes()
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dataBuf = nil
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}
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}
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for scanner.Scan() {
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line := scanner.Bytes()
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if len(line) == 0 {
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flushData()
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// \n\n is the record delimiter
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if !evt.empty() && !yield(evt, nil) {
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return
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}
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evt = event{}
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continue
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}
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before, after, found := bytes.Cut(line, []byte{':'})
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if !found {
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yield(event{}, fmt.Errorf("malformed line in SSE stream: %q", string(line)))
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return
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}
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if !bytes.Equal(before, dataKey) {
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flushData()
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}
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switch {
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case bytes.Equal(before, eventKey):
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evt.name = strings.TrimSpace(string(after))
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case bytes.Equal(before, idKey):
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evt.id = strings.TrimSpace(string(after))
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case bytes.Equal(before, dataKey):
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data := bytes.TrimSpace(after)
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if dataBuf != nil {
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dataBuf.WriteByte('\n')
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dataBuf.Write(data)
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} else {
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dataBuf = new(bytes.Buffer)
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dataBuf.Write(data)
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}
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}
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}
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if err := scanner.Err(); err != nil {
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if errors.Is(err, bufio.ErrTooLong) {
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err = fmt.Errorf("event exceeded max line length of %d", maxTokenSize)
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}
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if !yield(event{}, err) {
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return
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}
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}
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flushData()
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if !evt.empty() {
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yield(evt, nil)
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}
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}
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}
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|
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// An sseClientConn is a logical jsonrpc2 connection that implements the client
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|
// half of the SSE protocol:
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|
// - Writes are POSTS to the session endpoint.
|
|
// - Reads are SSE 'message' events, and pushes them onto a buffered channel.
|
|
// - Close terminates the GET request.
|
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type sseClientConn struct {
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sseEndpoint *url.URL // SSE endpoint for the GET
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msgEndpoint *url.URL // session endpoint for POSTs
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incoming chan []byte // queue of incoming messages
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|
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mu sync.Mutex
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body io.ReadCloser // body of the hanging GET
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closed bool // set when the stream is closed
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done chan struct{} // closed when the stream is closed
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}
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func (c *sseClientConn) isDone() bool {
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|
c.mu.Lock()
|
|
defer c.mu.Unlock()
|
|
return c.closed
|
|
}
|
|
|
|
func (c *sseClientConn) Read(ctx context.Context) (JSONRPCMessage, error) {
|
|
select {
|
|
case <-ctx.Done():
|
|
return nil, ctx.Err()
|
|
|
|
case <-c.done:
|
|
return nil, io.EOF
|
|
|
|
case data := <-c.incoming:
|
|
// TODO(rfindley): do we really need to check this? We receive from c.done above.
|
|
if c.isDone() {
|
|
return nil, io.EOF
|
|
}
|
|
msg, err := jsonrpc2.DecodeMessage(data)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return msg, nil
|
|
}
|
|
}
|
|
|
|
func (c *sseClientConn) Write(ctx context.Context, msg JSONRPCMessage) error {
|
|
data, err := jsonrpc2.EncodeMessage(msg)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if c.isDone() {
|
|
return io.EOF
|
|
}
|
|
req, err := http.NewRequestWithContext(ctx, "POST", c.msgEndpoint.String(), bytes.NewReader(data))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
req.Header.Set("Content-Type", "application/json")
|
|
resp, err := http.DefaultClient.Do(req)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer resp.Body.Close()
|
|
if resp.StatusCode < 200 || resp.StatusCode >= 300 {
|
|
return fmt.Errorf("failed to write: %s", resp.Status)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (c *sseClientConn) Close() error {
|
|
c.mu.Lock()
|
|
defer c.mu.Unlock()
|
|
if !c.closed {
|
|
c.closed = true
|
|
_ = c.body.Close()
|
|
close(c.done)
|
|
}
|
|
return nil
|
|
}
|