go-sdk/mcp/sse.go
Rob Findley 1fead0ba64 internal/mcp: rename Stream->Connection
After implementing the Streamable transport, it is apparent to me that
the name 'Stream' is confusing, as it can refer either to a stream in
the streamable transport, or to a JSON-RPC stream.

But the name 'Connection' is available, and a natural name for the
result of the Transport.Connect interface method. Therefore, rename
Stream to Connection, and update the streamable implementation to refer
to its HTTP connections as 'streams', consistent with other SDKs.

Change-Id: Ica55f84caabcbfa5a2fe029cc0c2db57da574875
Reviewed-on: https://go-review.googlesource.com/c/tools/+/682376
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Jonathan Amsterdam <jba@google.com>
2025-06-17 17:55:11 -07:00

564 lines
16 KiB
Go

// Copyright 2025 The Go MCP SDK Authors. All rights reserved.
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package mcp
import (
"bufio"
"bytes"
"context"
"errors"
"fmt"
"io"
"iter"
"net/http"
"net/url"
"strings"
"sync"
"github.com/modelcontextprotocol/go-sdk/internal/jsonrpc2"
)
// This file implements support for SSE (HTTP with server-sent events)
// transport server and client.
// https://modelcontextprotocol.io/specification/2024-11-05/basic/transports
//
// The transport is simple, at least relative to the new streamable transport
// introduced in the 2025-03-26 version of the spec. In short:
//
// 1. Sessions are initiated via a hanging GET request, which streams
// server->client messages as SSE 'message' events.
// 2. The first event in the SSE stream must be an 'endpoint' event that
// informs the client of the session endpoint.
// 3. The client POSTs client->server messages to the session endpoint.
//
// Therefore, the each new GET request hands off its responsewriter to an
// [SSEServerTransport] type that abstracts the transport as follows:
// - Write writes a new event to the responseWriter, or fails if the GET has
// exited.
// - Read reads off a message queue that is pushed to via POST requests.
// - Close causes the hanging GET to exit.
// An event is a server-sent event.
type event struct {
name string
id string
data []byte
}
func (e event) empty() bool {
return e.name == "" && e.id == "" && len(e.data) == 0
}
// writeEvent writes the event to w, and flushes.
func writeEvent(w io.Writer, evt event) (int, error) {
var b bytes.Buffer
if evt.name != "" {
fmt.Fprintf(&b, "event: %s\n", evt.name)
}
if evt.id != "" {
fmt.Fprintf(&b, "id: %s\n", evt.id)
}
fmt.Fprintf(&b, "data: %s\n\n", string(evt.data))
n, err := w.Write(b.Bytes())
if f, ok := w.(http.Flusher); ok {
f.Flush()
}
return n, err
}
// SSEHandler is an http.Handler that serves SSE-based MCP sessions as defined by
// the [2024-11-05 version] of the MCP spec.
//
// [2024-11-05 version]: https://modelcontextprotocol.io/specification/2024-11-05/basic/transports
type SSEHandler struct {
getServer func(request *http.Request) *Server
onConnection func(*ServerSession) // for testing; must not block
mu sync.Mutex
sessions map[string]*SSEServerTransport
}
// NewSSEHandler returns a new [SSEHandler] that creates and manages MCP
// sessions created via incoming HTTP requests.
//
// Sessions are created when the client issues a GET request to the server,
// which must accept text/event-stream responses (server-sent events).
// For each such request, a new [SSEServerTransport] is created with a distinct
// messages endpoint, and connected to the server returned by getServer. It is
// up to the user whether getServer returns a distinct [Server] for each new
// request, or reuses an existing server.
//
// The SSEHandler also handles requests to the message endpoints, by
// delegating them to the relevant server transport.
//
// TODO(rfindley): add options.
func NewSSEHandler(getServer func(request *http.Request) *Server) *SSEHandler {
return &SSEHandler{
getServer: getServer,
sessions: make(map[string]*SSEServerTransport),
}
}
// A SSEServerTransport is a logical SSE session created through a hanging GET
// request.
//
// When connected, it returns the following [Connection] implementation:
// - Writes are SSE 'message' events to the GET response.
// - Reads are received from POSTs to the session endpoint, via
// [SSEServerTransport.ServeHTTP].
// - Close terminates the hanging GET.
type SSEServerTransport struct {
endpoint string
incoming chan jsonrpc2.Message // queue of incoming messages; never closed
// We must guard both pushes to the incoming queue and writes to the response
// writer, because incoming POST requests are arbitrarily concurrent and we
// need to ensure we don't write push to the queue, or write to the
// ResponseWriter, after the session GET request exits.
mu sync.Mutex
w http.ResponseWriter // the hanging response body
closed bool // set when the stream is closed
done chan struct{} // closed when the connection is closed
}
// NewSSEServerTransport creates a new SSE transport for the given messages
// endpoint, and hanging GET response.
//
// Use [SSEServerTransport.Connect] to initiate the flow of messages.
//
// The transport is itself an [http.Handler]. It is the caller's responsibility
// to ensure that the resulting transport serves HTTP requests on the given
// session endpoint.
//
// Most callers should instead use an [SSEHandler], which transparently handles
// the delegation to SSEServerTransports.
func NewSSEServerTransport(endpoint string, w http.ResponseWriter) *SSEServerTransport {
return &SSEServerTransport{
endpoint: endpoint,
w: w,
incoming: make(chan jsonrpc2.Message, 100),
done: make(chan struct{}),
}
}
// ServeHTTP handles POST requests to the transport endpoint.
func (t *SSEServerTransport) ServeHTTP(w http.ResponseWriter, req *http.Request) {
// Read and parse the message.
data, err := io.ReadAll(req.Body)
if err != nil {
http.Error(w, "failed to read body", http.StatusBadRequest)
return
}
// Optionally, we could just push the data onto a channel, and let the
// message fail to parse when it is read. This failure seems a bit more
// useful
msg, err := jsonrpc2.DecodeMessage(data)
if err != nil {
http.Error(w, "failed to parse body", http.StatusBadRequest)
return
}
select {
case t.incoming <- msg:
w.WriteHeader(http.StatusAccepted)
case <-t.done:
http.Error(w, "session closed", http.StatusBadRequest)
}
}
// Connect sends the 'endpoint' event to the client.
// See [SSEServerTransport] for more details on the [Connection] implementation.
func (t *SSEServerTransport) Connect(context.Context) (Connection, error) {
t.mu.Lock()
_, err := writeEvent(t.w, event{
name: "endpoint",
data: []byte(t.endpoint),
})
t.mu.Unlock()
if err != nil {
return nil, err
}
return sseServerConn{t}, nil
}
func (h *SSEHandler) ServeHTTP(w http.ResponseWriter, req *http.Request) {
sessionID := req.URL.Query().Get("sessionid")
// TODO: consider checking Content-Type here. For now, we are lax.
// For POST requests, the message body is a message to send to a session.
if req.Method == http.MethodPost {
// Look up the session.
if sessionID == "" {
http.Error(w, "sessionid must be provided", http.StatusBadRequest)
return
}
h.mu.Lock()
session := h.sessions[sessionID]
h.mu.Unlock()
if session == nil {
http.Error(w, "session not found", http.StatusNotFound)
return
}
session.ServeHTTP(w, req)
return
}
if req.Method != http.MethodGet {
http.Error(w, "invalid method", http.StatusMethodNotAllowed)
return
}
// GET requests create a new session, and serve messages over SSE.
// TODO: it's not entirely documented whether we should check Accept here.
// Let's again be lax and assume the client will accept SSE.
w.Header().Set("Content-Type", "text/event-stream")
w.Header().Set("Cache-Control", "no-cache")
w.Header().Set("Connection", "keep-alive")
sessionID = randText()
endpoint, err := req.URL.Parse("?sessionid=" + sessionID)
if err != nil {
http.Error(w, "internal error: failed to create endpoint", http.StatusInternalServerError)
return
}
transport := NewSSEServerTransport(endpoint.RequestURI(), w)
// The session is terminated when the request exits.
h.mu.Lock()
h.sessions[sessionID] = transport
h.mu.Unlock()
defer func() {
h.mu.Lock()
delete(h.sessions, sessionID)
h.mu.Unlock()
}()
// TODO(hxjiang): getServer returns nil will panic.
server := h.getServer(req)
ss, err := server.Connect(req.Context(), transport)
if err != nil {
http.Error(w, "connection failed", http.StatusInternalServerError)
return
}
if h.onConnection != nil {
h.onConnection(ss)
}
defer ss.Close() // close the transport when the GET exits
select {
case <-req.Context().Done():
case <-transport.done:
}
}
// sseServerConn implements the [Connection] interface for a single [SSEServerTransport].
// It hides the Connection interface from the SSEServerTransport API.
type sseServerConn struct {
t *SSEServerTransport
}
// Read implements jsonrpc2.Reader.
func (s sseServerConn) Read(ctx context.Context) (jsonrpc2.Message, error) {
select {
case <-ctx.Done():
return nil, ctx.Err()
case msg := <-s.t.incoming:
return msg, nil
case <-s.t.done:
return nil, io.EOF
}
}
// Write implements jsonrpc2.Writer.
func (s sseServerConn) Write(ctx context.Context, msg jsonrpc2.Message) error {
if ctx.Err() != nil {
return ctx.Err()
}
data, err := jsonrpc2.EncodeMessage(msg)
if err != nil {
return err
}
s.t.mu.Lock()
defer s.t.mu.Unlock()
// Note that it is invalid to write to a ResponseWriter after ServeHTTP has
// exited, and so we must lock around this write and check isDone, which is
// set before the hanging GET exits.
if s.t.closed {
return io.EOF
}
_, err = writeEvent(s.t.w, event{name: "message", data: data})
return err
}
// Close implements io.Closer, and closes the session.
//
// It must be safe to call Close more than once, as the close may
// asynchronously be initiated by either the server closing its connection, or
// by the hanging GET exiting.
func (s sseServerConn) Close() error {
s.t.mu.Lock()
defer s.t.mu.Unlock()
if !s.t.closed {
s.t.closed = true
close(s.t.done)
}
return nil
}
// An SSEClientTransport is a [Transport] that can communicate with an MCP
// endpoint serving the SSE transport defined by the 2024-11-05 version of the
// spec.
//
// https://modelcontextprotocol.io/specification/2024-11-05/basic/transports
type SSEClientTransport struct {
sseEndpoint *url.URL
}
// NewSSEClientTransport returns a new client transport that connects to the
// SSE server at the provided URL.
//
// NewSSEClientTransport panics if the given URL is invalid.
func NewSSEClientTransport(baseURL string) *SSEClientTransport {
url, err := url.Parse(baseURL)
if err != nil {
panic(fmt.Sprintf("invalid base url: %v", err))
}
return &SSEClientTransport{
sseEndpoint: url,
}
}
// Connect connects through the client endpoint.
func (c *SSEClientTransport) Connect(ctx context.Context) (Connection, error) {
req, err := http.NewRequestWithContext(ctx, "GET", c.sseEndpoint.String(), nil)
if err != nil {
return nil, err
}
req.Header.Set("Accept", "text/event-stream")
resp, err := http.DefaultClient.Do(req)
if err != nil {
return nil, err
}
msgEndpoint, err := func() (*url.URL, error) {
var evt event
for evt, err = range scanEvents(resp.Body) {
break
}
if err != nil {
return nil, err
}
if evt.name != "endpoint" {
return nil, fmt.Errorf("first event is %q, want %q", evt.name, "endpoint")
}
raw := string(evt.data)
return c.sseEndpoint.Parse(raw)
}()
if err != nil {
resp.Body.Close()
return nil, fmt.Errorf("missing endpoint: %v", err)
}
// From here on, the stream takes ownership of resp.Body.
s := &sseClientConn{
sseEndpoint: c.sseEndpoint,
msgEndpoint: msgEndpoint,
incoming: make(chan []byte, 100),
body: resp.Body,
done: make(chan struct{}),
}
go func() {
defer s.Close() // close the transport when the GET exits
for evt, err := range scanEvents(resp.Body) {
if err != nil {
return
}
select {
case s.incoming <- evt.data:
case <-s.done:
return
}
}
}()
return s, nil
}
// scanEvents iterates SSE events in the given scanner. The iterated error is
// terminal: if encountered, the stream is corrupt or broken and should no
// longer be used.
//
// TODO(rfindley): consider a different API here that makes failure modes more
// apparent.
func scanEvents(r io.Reader) iter.Seq2[event, error] {
scanner := bufio.NewScanner(r)
const maxTokenSize = 1 * 1024 * 1024 // 1 MiB max line size
scanner.Buffer(nil, maxTokenSize)
// TODO: investigate proper behavior when events are out of order, or have
// non-standard names.
var (
eventKey = []byte("event")
idKey = []byte("id")
dataKey = []byte("data")
)
return func(yield func(event, error) bool) {
// iterate event from the wire.
// https://developer.mozilla.org/en-US/docs/Web/API/Server-sent_events/Using_server-sent_events#examples
//
// - `key: value` line records.
// - Consecutive `data: ...` fields are joined with newlines.
// - Unrecognized fields are ignored. Since we only care about 'event', 'id', and
// 'data', these are the only three we consider.
// - Lines starting with ":" are ignored.
// - Records are terminated with two consecutive newlines.
var (
evt event
dataBuf *bytes.Buffer // if non-nil, preceding field was also data
)
flushData := func() {
if dataBuf != nil {
evt.data = dataBuf.Bytes()
dataBuf = nil
}
}
for scanner.Scan() {
line := scanner.Bytes()
if len(line) == 0 {
flushData()
// \n\n is the record delimiter
if !evt.empty() && !yield(evt, nil) {
return
}
evt = event{}
continue
}
before, after, found := bytes.Cut(line, []byte{':'})
if !found {
yield(event{}, fmt.Errorf("malformed line in SSE stream: %q", string(line)))
return
}
if !bytes.Equal(before, dataKey) {
flushData()
}
switch {
case bytes.Equal(before, eventKey):
evt.name = strings.TrimSpace(string(after))
case bytes.Equal(before, idKey):
evt.id = strings.TrimSpace(string(after))
case bytes.Equal(before, dataKey):
data := bytes.TrimSpace(after)
if dataBuf != nil {
dataBuf.WriteByte('\n')
dataBuf.Write(data)
} else {
dataBuf = new(bytes.Buffer)
dataBuf.Write(data)
}
}
}
if err := scanner.Err(); err != nil {
if errors.Is(err, bufio.ErrTooLong) {
err = fmt.Errorf("event exceeded max line length of %d", maxTokenSize)
}
if !yield(event{}, err) {
return
}
}
flushData()
if !evt.empty() {
yield(evt, nil)
}
}
}
// An sseClientConn is a logical jsonrpc2 connection that implements the client
// half of the SSE protocol:
// - Writes are POSTS to the session endpoint.
// - Reads are SSE 'message' events, and pushes them onto a buffered channel.
// - Close terminates the GET request.
type sseClientConn struct {
sseEndpoint *url.URL // SSE endpoint for the GET
msgEndpoint *url.URL // session endpoint for POSTs
incoming chan []byte // queue of incoming messages
mu sync.Mutex
body io.ReadCloser // body of the hanging GET
closed bool // set when the stream is closed
done chan struct{} // closed when the stream is closed
}
func (c *sseClientConn) isDone() bool {
c.mu.Lock()
defer c.mu.Unlock()
return c.closed
}
func (c *sseClientConn) Read(ctx context.Context) (jsonrpc2.Message, error) {
select {
case <-ctx.Done():
return nil, ctx.Err()
case <-c.done:
return nil, io.EOF
case data := <-c.incoming:
// TODO(rfindley): do we really need to check this? We receive from c.done above.
if c.isDone() {
return nil, io.EOF
}
msg, err := jsonrpc2.DecodeMessage(data)
if err != nil {
return nil, err
}
return msg, nil
}
}
func (c *sseClientConn) Write(ctx context.Context, msg jsonrpc2.Message) error {
data, err := jsonrpc2.EncodeMessage(msg)
if err != nil {
return err
}
if c.isDone() {
return io.EOF
}
req, err := http.NewRequestWithContext(ctx, "POST", c.msgEndpoint.String(), bytes.NewReader(data))
if err != nil {
return err
}
req.Header.Set("Content-Type", "application/json")
resp, err := http.DefaultClient.Do(req)
if err != nil {
return err
}
defer resp.Body.Close()
if resp.StatusCode < 200 || resp.StatusCode >= 300 {
return fmt.Errorf("failed to write: %s", resp.Status)
}
return nil
}
func (c *sseClientConn) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if !c.closed {
c.closed = true
_ = c.body.Close()
close(c.done)
}
return nil
}