go-sdk/mcp/server.go
Rob Findley af4d138732 internal/mcp: support prompts
Add support for 'prompts/list' and 'prompts/get', and registering
prompts on the server using AddPrompts. Add a 'MakePrompt' helper to
construct prompts from a prompt handler using reflection.

Change-Id: I479cb9c9b99313cca99640c1f5ea1939363759e6
Reviewed-on: https://go-review.googlesource.com/c/tools/+/669015
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Jonathan Amsterdam <jba@google.com>
2025-05-01 18:43:44 -07:00

305 lines
8.8 KiB
Go

// Copyright 2025 The Go MCP SDK Authors. All rights reserved.
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package mcp
import (
"context"
"encoding/json"
"fmt"
"iter"
"slices"
"sync"
"github.com/modelcontextprotocol/go-sdk/internal/jsonrpc2"
"github.com/modelcontextprotocol/go-sdk/internal/protocol"
)
// A Server is an instance of an MCP server.
//
// Servers expose server-side MCP features, which can serve one or more MCP
// sessions by using [Server.Start] or [Server.Run].
type Server struct {
name string
version string
opts ServerOptions
mu sync.Mutex
prompts []*Prompt
tools []*Tool
clients []*ClientConnection
}
// ServerOptions is used to configure behavior of the server.
type ServerOptions struct {
Instructions string
}
// NewServer creates a new MCP server. The resulting server has no features:
// add features using [Server.AddTools]. (TODO: support more features).
//
// The server can be connected to one or more MCP clients using [Server.Start]
// or [Server.Run].
//
// If non-nil, the provided options is used to configure the server.
func NewServer(name, version string, opts *ServerOptions) *Server {
if opts == nil {
opts = new(ServerOptions)
}
return &Server{
name: name,
version: version,
opts: *opts,
}
}
// AddPrompts adds the given prompts to the server.
//
// TODO(rfindley): notify connected clients of any changes.
func (s *Server) AddPrompts(prompts ...*Prompt) {
s.mu.Lock()
defer s.mu.Unlock()
s.prompts = append(s.prompts, prompts...)
}
// AddTools adds the given tools to the server.
//
// TODO(rfindley): notify connected clients of any changes.
func (s *Server) AddTools(tools ...*Tool) {
s.mu.Lock()
defer s.mu.Unlock()
s.tools = append(s.tools, tools...)
}
// Clients returns an iterator that yields the current set of client
// connections.
func (s *Server) Clients() iter.Seq[*ClientConnection] {
s.mu.Lock()
clients := slices.Clone(s.clients)
s.mu.Unlock()
return slices.Values(clients)
}
func (s *Server) listPrompts(_ context.Context, _ *ClientConnection, params *protocol.ListPromptsParams) (*protocol.ListPromptsResult, error) {
s.mu.Lock()
defer s.mu.Unlock()
res := new(protocol.ListPromptsResult)
for _, p := range s.prompts {
res.Prompts = append(res.Prompts, p.Definition)
}
return res, nil
}
func (s *Server) getPrompt(ctx context.Context, cc *ClientConnection, params *protocol.GetPromptParams) (*protocol.GetPromptResult, error) {
s.mu.Lock()
var prompt *Prompt
if i := slices.IndexFunc(s.prompts, func(t *Prompt) bool {
return t.Definition.Name == params.Name
}); i >= 0 {
prompt = s.prompts[i]
}
s.mu.Unlock()
if prompt == nil {
return nil, fmt.Errorf("%s: unknown prompt %q", jsonrpc2.ErrInvalidParams, params.Name)
}
return prompt.Handler(ctx, cc, params.Arguments)
}
func (s *Server) listTools(_ context.Context, _ *ClientConnection, params *protocol.ListToolsParams) (*protocol.ListToolsResult, error) {
s.mu.Lock()
defer s.mu.Unlock()
res := new(protocol.ListToolsResult)
for _, t := range s.tools {
res.Tools = append(res.Tools, t.Definition)
}
return res, nil
}
func (s *Server) callTool(ctx context.Context, cc *ClientConnection, params *protocol.CallToolParams) (*protocol.CallToolResult, error) {
s.mu.Lock()
var tool *Tool
if i := slices.IndexFunc(s.tools, func(t *Tool) bool {
return t.Definition.Name == params.Name
}); i >= 0 {
tool = s.tools[i]
}
s.mu.Unlock()
if tool == nil {
return nil, fmt.Errorf("%s: unknown tool %q", jsonrpc2.ErrInvalidParams, params.Name)
}
return tool.Handler(ctx, cc, params.Arguments)
}
// Run runs the server over the given transport, which must be persistent.
//
// Run blocks until the client terminates the connection.
func (s *Server) Run(ctx context.Context, t Transport, opts *ConnectionOptions) error {
cc, err := s.Connect(ctx, t, opts)
if err != nil {
return err
}
return cc.Wait()
}
// bind implements the binder[*ClientConnection] interface, so that Servers can
// be connected using [connect].
func (s *Server) bind(conn *jsonrpc2.Connection) *ClientConnection {
cc := &ClientConnection{conn: conn, server: s}
s.mu.Lock()
s.clients = append(s.clients, cc)
s.mu.Unlock()
return cc
}
// disconnect implements the binder[*ClientConnection] interface, so that
// Servers can be connected using [connect].
func (s *Server) disconnect(cc *ClientConnection) {
s.mu.Lock()
defer s.mu.Unlock()
s.clients = slices.DeleteFunc(s.clients, func(cc2 *ClientConnection) bool {
return cc2 == cc
})
}
// Connect connects the MCP server over the given transport and starts handling
// messages.
//
// It returns a connection object that may be used to terminate the connection
// (with [Connection.Close]), or await client termination (with
// [Connection.Wait]).
func (s *Server) Connect(ctx context.Context, t Transport, opts *ConnectionOptions) (*ClientConnection, error) {
return connect(ctx, t, opts, s)
}
// A ClientConnection is a connection with an MCP client.
//
// It handles messages from the client, and can be used to send messages to the
// client. Create a connection by calling [Server.Connect].
type ClientConnection struct {
server *Server
conn *jsonrpc2.Connection
mu sync.Mutex
initializeParams *protocol.InitializeParams
initialized bool
}
// Ping makes an MCP "ping" request to the client.
func (cc *ClientConnection) Ping(ctx context.Context) error {
return call(ctx, cc.conn, "ping", nil, nil)
}
func (cc *ClientConnection) handle(ctx context.Context, req *jsonrpc2.Request) (any, error) {
cc.mu.Lock()
initialized := cc.initialized
cc.mu.Unlock()
// From the spec:
// "The client SHOULD NOT send requests other than pings before the server
// has responded to the initialize request."
switch req.Method {
case "initialize", "ping":
default:
if !initialized {
return nil, fmt.Errorf("method %q is invalid during session ininitialization", req.Method)
}
}
// TODO: embed the incoming request ID in the ClientContext (or, more likely,
// a wrapper around it), so that we can correlate responses and notifications
// to the handler; this is required for the new session-based transport.
switch req.Method {
case "initialize":
return dispatch(ctx, cc, req, cc.initialize)
case "ping":
// The spec says that 'ping' expects an empty object result.
return struct{}{}, nil
case "prompts/list":
return dispatch(ctx, cc, req, cc.server.listPrompts)
case "prompts/get":
return dispatch(ctx, cc, req, cc.server.getPrompt)
case "tools/list":
return dispatch(ctx, cc, req, cc.server.listTools)
case "tools/call":
return dispatch(ctx, cc, req, cc.server.callTool)
case "notifications/initialized":
}
return nil, jsonrpc2.ErrNotHandled
}
func (cc *ClientConnection) initialize(ctx context.Context, _ *ClientConnection, params *protocol.InitializeParams) (*protocol.InitializeResult, error) {
cc.mu.Lock()
cc.initializeParams = params
cc.mu.Unlock()
// Mark the connection as initialized when this method exits. TODO:
// Technically, the server should not be considered initialized until it has
// *responded*, but we don't have adequate visibility into the jsonrpc2
// connection to implement that easily. In any case, once we've initialized
// here, we can handle requests.
defer func() {
cc.mu.Lock()
cc.initialized = true
cc.mu.Unlock()
}()
return &protocol.InitializeResult{
// TODO(rfindley): support multiple protocol versions.
ProtocolVersion: "2024-11-05",
Capabilities: protocol.ServerCapabilities{
Prompts: &protocol.PromptCapabilities{
ListChanged: false, // not yet supported
},
Tools: &protocol.ToolCapabilities{
ListChanged: false, // not yet supported
},
},
Instructions: cc.server.opts.Instructions,
ServerInfo: protocol.Implementation{
Name: cc.server.name,
Version: cc.server.version,
},
}, nil
}
// Close performs a graceful close of the connection, preventing new requests
// from being handled, and waiting for ongoing requests to return. Close then
// terminates the connection.
func (cc *ClientConnection) Close() error {
return cc.conn.Close()
}
// Wait waits for the connection to be closed by the client.
func (cc *ClientConnection) Wait() error {
return cc.conn.Wait()
}
// dispatch turns a strongly type request handler into a jsonrpc2 handler.
//
// Importantly, it returns nil if the handler returned an error, which is a
// requirement of the jsonrpc2 package.
func dispatch[TConn, TParams, TResult any](ctx context.Context, conn TConn, req *jsonrpc2.Request, f func(context.Context, TConn, TParams) (TResult, error)) (any, error) {
var params TParams
if err := json.Unmarshal(req.Params, &params); err != nil {
return nil, err
}
// Important: avoid returning a typed nil, as it can't be handled by the
// jsonrpc2 package.
res, err := f(ctx, conn, params)
if err != nil {
return nil, err
}
return res, nil
}