go-sdk/mcp/sse_test.go
Jonathan Amsterdam 7a76f3502a mcp: remove ServerConnection
Remove ServerConnection.
- It's not in typescript or mcpgo APIs.
- Amortizing a client over multiple servers doesn't have any value.

Change-Id: I725b42569733d6836864d96b16898a10ae91e570
Reviewed-on: https://go-review.googlesource.com/c/tools/+/669575
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Robert Findley <rfindley@google.com>
2025-05-02 13:30:38 -07:00

69 lines
1.8 KiB
Go

// Copyright 2025 The Go MCP SDK Authors. All rights reserved.
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package mcp
import (
"context"
"fmt"
"net/http"
"net/http/httptest"
"testing"
"github.com/google/go-cmp/cmp"
"github.com/modelcontextprotocol/go-sdk/internal/protocol"
)
func TestSSEServer(t *testing.T) {
for _, closeServerFirst := range []bool{false, true} {
t.Run(fmt.Sprintf("closeServerFirst=%t", closeServerFirst), func(t *testing.T) {
ctx := context.Background()
server := NewServer("testServer", "v1.0.0", nil)
server.AddTools(MakeTool("greet", "say hi", sayHi))
sseHandler := NewSSEHandler(func(*http.Request) *Server { return server })
clients := make(chan *ClientConnection, 1)
sseHandler.onClient = func(cc *ClientConnection) {
select {
case clients <- cc:
default:
}
}
httpServer := httptest.NewServer(sseHandler)
defer httpServer.Close()
clientTransport := NewSSEClientTransport(httpServer.URL)
c := NewClient("testClient", "v1.0.0", nil)
if err := c.Connect(ctx, clientTransport, nil); err != nil {
t.Fatal(err)
}
if err := c.Ping(ctx); err != nil {
t.Fatal(err)
}
cc := <-clients
gotHi, err := c.CallTool(ctx, "greet", map[string]any{"name": "user"})
if err != nil {
t.Fatal(err)
}
wantHi := &protocol.CallToolResult{
Content: []protocol.Content{{Type: "text", Text: "hi user"}},
}
if diff := cmp.Diff(wantHi, gotHi); diff != "" {
t.Errorf("tools/call 'greet' mismatch (-want +got):\n%s", diff)
}
// Test that closing either end of the connection terminates the other
// end.
if closeServerFirst {
c.Close()
cc.Wait()
} else {
cc.Close()
c.Wait()
}
})
}
}