go-sdk/mcp/streamable.go
Sam Thanawalla a9a503f74a
mcp/streamable: add persistent SSE GET listener (#206)
This CL adds the optional persistent SSE GET listener as specified in
section 2.2.
https://modelcontextprotocol.io/specification/2025-06-18/basic/transports#listening-for-messages-from-the-server

This enables server initiated SSE streams.

For #10
2025-07-30 17:00:50 -04:00

1061 lines
33 KiB
Go

// Copyright 2025 The Go MCP SDK Authors. All rights reserved.
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package mcp
import (
"bytes"
"context"
"errors"
"fmt"
"io"
"math"
"math/rand/v2"
"net/http"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/modelcontextprotocol/go-sdk/internal/jsonrpc2"
"github.com/modelcontextprotocol/go-sdk/jsonrpc"
)
const (
protocolVersionHeader = "Mcp-Protocol-Version"
sessionIDHeader = "Mcp-Session-Id"
)
// A StreamableHTTPHandler is an http.Handler that serves streamable MCP
// sessions, as defined by the [MCP spec].
//
// [MCP spec]: https://modelcontextprotocol.io/2025/03/26/streamable-http-transport.html
type StreamableHTTPHandler struct {
getServer func(*http.Request) *Server
sessionsMu sync.Mutex
sessions map[string]*StreamableServerTransport // keyed by IDs (from Mcp-Session-Id header)
}
// StreamableHTTPOptions is a placeholder options struct for future
// configuration of the StreamableHTTP handler.
type StreamableHTTPOptions struct {
// TODO: support configurable session ID generation (?)
// TODO: support session retention (?)
}
// NewStreamableHTTPHandler returns a new [StreamableHTTPHandler].
//
// The getServer function is used to create or look up servers for new
// sessions. It is OK for getServer to return the same server multiple times.
// If getServer returns nil, a 400 Bad Request will be served.
func NewStreamableHTTPHandler(getServer func(*http.Request) *Server, opts *StreamableHTTPOptions) *StreamableHTTPHandler {
return &StreamableHTTPHandler{
getServer: getServer,
sessions: make(map[string]*StreamableServerTransport),
}
}
// closeAll closes all ongoing sessions.
//
// TODO(rfindley): investigate the best API for callers to configure their
// session lifecycle. (?)
//
// Should we allow passing in a session store? That would allow the handler to
// be stateless.
func (h *StreamableHTTPHandler) closeAll() {
h.sessionsMu.Lock()
defer h.sessionsMu.Unlock()
for _, s := range h.sessions {
s.Close()
}
h.sessions = nil
}
func (h *StreamableHTTPHandler) ServeHTTP(w http.ResponseWriter, req *http.Request) {
// Allow multiple 'Accept' headers.
// https://developer.mozilla.org/en-US/docs/Web/HTTP/Reference/Headers/Accept#syntax
accept := strings.Split(strings.Join(req.Header.Values("Accept"), ","), ",")
var jsonOK, streamOK bool
for _, c := range accept {
switch strings.TrimSpace(c) {
case "application/json":
jsonOK = true
case "text/event-stream":
streamOK = true
}
}
if req.Method == http.MethodGet {
if !streamOK {
http.Error(w, "Accept must contain 'text/event-stream' for GET requests", http.StatusBadRequest)
return
}
} else if !jsonOK || !streamOK {
http.Error(w, "Accept must contain both 'application/json' and 'text/event-stream'", http.StatusBadRequest)
return
}
var session *StreamableServerTransport
if id := req.Header.Get(sessionIDHeader); id != "" {
h.sessionsMu.Lock()
session, _ = h.sessions[id]
h.sessionsMu.Unlock()
if session == nil {
http.Error(w, "session not found", http.StatusNotFound)
return
}
}
// TODO(rfindley): simplify the locking so that each request has only one
// critical section.
if req.Method == http.MethodDelete {
if session == nil {
// => Mcp-Session-Id was not set; else we'd have returned NotFound above.
http.Error(w, "DELETE requires an Mcp-Session-Id header", http.StatusBadRequest)
return
}
h.sessionsMu.Lock()
delete(h.sessions, session.sessionID)
h.sessionsMu.Unlock()
session.Close()
w.WriteHeader(http.StatusNoContent)
return
}
switch req.Method {
case http.MethodPost, http.MethodGet:
default:
w.Header().Set("Allow", "GET, POST")
http.Error(w, "unsupported method", http.StatusMethodNotAllowed)
return
}
if session == nil {
s := NewStreamableServerTransport(randText(), nil)
server := h.getServer(req)
if server == nil {
// The getServer argument to NewStreamableHTTPHandler returned nil.
http.Error(w, "no server available", http.StatusBadRequest)
return
}
// Pass req.Context() here, to allow middleware to add context values.
// The context is detached in the jsonrpc2 library when handling the
// long-running stream.
if _, err := server.Connect(req.Context(), s); err != nil {
http.Error(w, "failed connection", http.StatusInternalServerError)
return
}
h.sessionsMu.Lock()
h.sessions[s.sessionID] = s
h.sessionsMu.Unlock()
session = s
}
session.ServeHTTP(w, req)
}
type StreamableServerTransportOptions struct {
// Storage for events, to enable stream resumption.
// If nil, a [MemoryEventStore] with the default maximum size will be used.
EventStore EventStore
}
// NewStreamableServerTransport returns a new [StreamableServerTransport] with
// the given session ID and options.
// The session ID must be globally unique, that is, different from any other
// session ID anywhere, past and future. (We recommend using a crypto random number
// generator to produce one, as with [crypto/rand.Text].)
//
// A StreamableServerTransport implements the server-side of the streamable
// transport.
func NewStreamableServerTransport(sessionID string, opts *StreamableServerTransportOptions) *StreamableServerTransport {
if opts == nil {
opts = &StreamableServerTransportOptions{}
}
t := &StreamableServerTransport{
sessionID: sessionID,
incoming: make(chan jsonrpc.Message, 10),
done: make(chan struct{}),
streams: make(map[StreamID]*stream),
requestStreams: make(map[jsonrpc.ID]StreamID),
}
t.streams[0] = newStream(0)
if opts != nil {
t.opts = *opts
}
if t.opts.EventStore == nil {
t.opts.EventStore = NewMemoryEventStore(nil)
}
return t
}
func (t *StreamableServerTransport) SessionID() string {
return t.sessionID
}
// A StreamableServerTransport implements the [Transport] interface for a
// single session.
type StreamableServerTransport struct {
nextStreamID atomic.Int64 // incrementing next stream ID
sessionID string
opts StreamableServerTransportOptions
incoming chan jsonrpc.Message // messages from the client to the server
done chan struct{}
mu sync.Mutex
// Sessions are closed exactly once.
isDone bool
// Sessions can have multiple logical connections, corresponding to HTTP
// requests. Additionally, logical sessions may be resumed by subsequent HTTP
// requests, when the session is terminated unexpectedly.
//
// Therefore, we use a logical connection ID to key the connection state, and
// perform the accounting described below when incoming HTTP requests are
// handled.
// streams holds the logical streams for this session, keyed by their ID.
// TODO: streams are never deleted, so the memory for a connection grows without
// bound. If we deleted a stream when the response is sent, we would lose the ability
// to replay if there was a cut just before the response was transmitted.
// Perhaps we could have a TTL for streams that starts just after the response.
streams map[StreamID]*stream
// requestStreams maps incoming requests to their logical stream ID.
//
// Lifecycle: requestStreams persists for the duration of the session.
//
// TODO(rfindley): clean up once requests are handled. See the TODO for streams
// above.
requestStreams map[jsonrpc.ID]StreamID
}
// A stream is a single logical stream of SSE events within a server session.
// A stream begins with a client request, or with a client GET that has
// no Last-Event-ID header.
// A stream ends only when its session ends; we cannot determine its end otherwise,
// since a client may send a GET with a Last-Event-ID that references the stream
// at any time.
type stream struct {
// id is the logical ID for the stream, unique within a session.
// ID 0 is used for messages that don't correlate with an incoming request.
id StreamID
// signal is a 1-buffered channel, owned by an incoming HTTP request, that signals
// that there are messages available to write into the HTTP response.
// In addition, the presence of a channel guarantees that at most one HTTP response
// can receive messages for a logical stream. After claiming the stream, incoming
// requests should read from outgoing, to ensure that no new messages are missed.
//
// To simplify locking, signal is an atomic. We need an atomic.Pointer, because
// you can't set an atomic.Value to nil.
//
// Lifecycle: each channel value persists for the duration of an HTTP POST or
// GET request for the given streamID.
signal atomic.Pointer[chan struct{}]
// The following mutable fields are protected by the mutex of the containing
// StreamableServerTransport.
// outgoing is the list of outgoing messages, enqueued by server methods that
// write notifications and responses, and dequeued by streamResponse.
outgoing [][]byte
// streamRequests is the set of unanswered incoming RPCs for the stream.
//
// Lifecycle: requests values persist until the requests have been
// replied to by the server. Notably, NOT until they are sent to an HTTP
// response, as delivery is not guaranteed.
requests map[jsonrpc.ID]struct{}
}
func newStream(id StreamID) *stream {
return &stream{
id: id,
requests: make(map[jsonrpc.ID]struct{}),
}
}
func signalChanPtr() *chan struct{} {
c := make(chan struct{}, 1)
return &c
}
// A StreamID identifies a stream of SSE events. It is unique within the stream's
// [ServerSession].
type StreamID int64
// Connect implements the [Transport] interface.
//
// TODO(rfindley): Connect should return a new object. (Why?)
func (s *StreamableServerTransport) Connect(context.Context) (Connection, error) {
return s, nil
}
// We track the incoming request ID inside the handler context using
// idContextValue, so that notifications and server->client calls that occur in
// the course of handling incoming requests are correlated with the incoming
// request that caused them, and can be dispatched as server-sent events to the
// correct HTTP request.
//
// Currently, this is implemented in [ServerSession.handle]. This is not ideal,
// because it means that a user of the MCP package couldn't implement the
// streamable transport, as they'd lack this privileged access.
//
// If we ever wanted to expose this mechanism, we have a few options:
// 1. Make ServerSession an interface, and provide an implementation of
// ServerSession to handlers that closes over the incoming request ID.
// 2. Expose a 'HandlerTransport' interface that allows transports to provide
// a handler middleware, so that we don't hard-code this behavior in
// ServerSession.handle.
// 3. Add a `func ForRequest(context.Context) jsonrpc.ID` accessor that lets
// any transport access the incoming request ID.
//
// For now, by giving only the StreamableServerTransport access to the request
// ID, we avoid having to make this API decision.
type idContextKey struct{}
// ServeHTTP handles a single HTTP request for the session.
func (t *StreamableServerTransport) ServeHTTP(w http.ResponseWriter, req *http.Request) {
status := 0
message := ""
switch req.Method {
case http.MethodGet:
status, message = t.serveGET(w, req)
case http.MethodPost:
status, message = t.servePOST(w, req)
default:
// Should not be reached, as this is checked in StreamableHTTPHandler.ServeHTTP.
w.Header().Set("Allow", "GET, POST")
status = http.StatusMethodNotAllowed
message = "unsupported method"
}
if status != 0 && status != http.StatusOK {
http.Error(w, message, status)
}
}
func (t *StreamableServerTransport) serveGET(w http.ResponseWriter, req *http.Request) (int, string) {
// connID 0 corresponds to the default GET request.
id := StreamID(0)
// By default, we haven't seen a last index. Since indices start at 0, we represent
// that by -1. This is incremented just before each event is written, in streamResponse
// around L407.
lastIdx := -1
if len(req.Header.Values("Last-Event-ID")) > 0 {
eid := req.Header.Get("Last-Event-ID")
var ok bool
id, lastIdx, ok = parseEventID(eid)
if !ok {
return http.StatusBadRequest, fmt.Sprintf("malformed Last-Event-ID %q", eid)
}
}
t.mu.Lock()
stream, ok := t.streams[id]
t.mu.Unlock()
if !ok {
return http.StatusBadRequest, "unknown stream"
}
if !stream.signal.CompareAndSwap(nil, signalChanPtr()) {
// The CAS returned false, meaning that the comparison failed: stream.signal is not nil.
return http.StatusBadRequest, "stream ID conflicts with ongoing stream"
}
return t.streamResponse(stream, w, req, lastIdx)
}
func (t *StreamableServerTransport) servePOST(w http.ResponseWriter, req *http.Request) (int, string) {
if len(req.Header.Values("Last-Event-ID")) > 0 {
return http.StatusBadRequest, "can't send Last-Event-ID for POST request"
}
// Read incoming messages.
body, err := io.ReadAll(req.Body)
if err != nil {
return http.StatusBadRequest, "failed to read body"
}
if len(body) == 0 {
return http.StatusBadRequest, "POST requires a non-empty body"
}
incoming, _, err := readBatch(body)
if err != nil {
return http.StatusBadRequest, fmt.Sprintf("malformed payload: %v", err)
}
requests := make(map[jsonrpc.ID]struct{})
for _, msg := range incoming {
if req, ok := msg.(*jsonrpc.Request); ok {
// Preemptively check that this is a valid request, so that we can fail
// the HTTP request. If we didn't do this, a request with a bad method or
// missing ID could be silently swallowed.
if _, err := checkRequest(req, serverMethodInfos); err != nil {
return http.StatusBadRequest, err.Error()
}
if req.ID.IsValid() {
requests[req.ID] = struct{}{}
}
}
}
// Update accounting for this request.
stream := newStream(StreamID(t.nextStreamID.Add(1)))
t.mu.Lock()
t.streams[stream.id] = stream
if len(requests) > 0 {
stream.requests = make(map[jsonrpc.ID]struct{})
}
for reqID := range requests {
t.requestStreams[reqID] = stream.id
stream.requests[reqID] = struct{}{}
}
t.mu.Unlock()
stream.signal.Store(signalChanPtr())
// Publish incoming messages.
for _, msg := range incoming {
t.incoming <- msg
}
// TODO(rfindley): consider optimizing for a single incoming request, by
// responding with application/json when there is only a single message in
// the response.
// (But how would we know there is only a single message? For example, couldn't
// a progress notification be sent before a response on the same context?)
return t.streamResponse(stream, w, req, -1)
}
// lastIndex is the index of the last seen event if resuming, else -1.
func (t *StreamableServerTransport) streamResponse(stream *stream, w http.ResponseWriter, req *http.Request, lastIndex int) (int, string) {
defer stream.signal.Store(nil)
writes := 0
// write one event containing data.
write := func(data []byte) bool {
lastIndex++
e := Event{
Name: "message",
ID: formatEventID(stream.id, lastIndex),
Data: data,
}
if _, err := writeEvent(w, e); err != nil {
// Connection closed or broken.
// TODO(#170): log when we add server-side logging.
return false
}
writes++
return true
}
w.Header().Set(sessionIDHeader, t.sessionID)
w.Header().Set("Content-Type", "text/event-stream") // Accept checked in [StreamableHTTPHandler]
w.Header().Set("Cache-Control", "no-cache, no-transform")
w.Header().Set("Connection", "keep-alive")
if lastIndex >= 0 {
// Resume.
for data, err := range t.opts.EventStore.After(req.Context(), t.SessionID(), stream.id, lastIndex) {
if err != nil {
// TODO: reevaluate these status codes.
// Maybe distinguish between storage errors, which are 500s, and missing
// session or stream ID--can these arise from bad input?
status := http.StatusInternalServerError
if errors.Is(err, ErrEventsPurged) {
status = http.StatusInsufficientStorage
}
return status, err.Error()
}
// The iterator yields events beginning just after lastIndex, or it would have
// yielded an error.
if !write(data) {
return 0, ""
}
}
}
stream:
// Repeatedly collect pending outgoing events and send them.
for {
t.mu.Lock()
outgoing := stream.outgoing
stream.outgoing = nil
t.mu.Unlock()
for _, data := range outgoing {
if err := t.opts.EventStore.Append(req.Context(), t.SessionID(), stream.id, data); err != nil {
return http.StatusInternalServerError, err.Error()
}
if !write(data) {
return 0, ""
}
}
t.mu.Lock()
nOutstanding := len(stream.requests)
t.mu.Unlock()
// If all requests have been handled and replied to, we should terminate this connection.
// "After the JSON-RPC response has been sent, the server SHOULD close the SSE stream."
// §6.4, https://modelcontextprotocol.io/specification/2025-06-18/basic/transports#sending-messages-to-the-server
// We only want to terminate POSTs, and GETs that are replaying. The general-purpose GET
// (stream ID 0) will never have requests, and should remain open indefinitely.
// TODO: implement the GET case.
if req.Method == http.MethodPost && nOutstanding == 0 {
if writes == 0 {
// Spec: If the server accepts the input, the server MUST return HTTP
// status code 202 Accepted with no body.
w.WriteHeader(http.StatusAccepted)
}
return 0, ""
}
select {
case <-*stream.signal.Load(): // there are new outgoing messages
// return to top of loop
case <-t.done: // session is closed
if writes == 0 {
return http.StatusGone, "session terminated"
}
break stream
case <-req.Context().Done():
if writes == 0 {
w.WriteHeader(http.StatusNoContent)
}
break stream
}
}
return 0, ""
}
// Event IDs: encode both the logical connection ID and the index, as
// <streamID>_<idx>, to be consistent with the typescript implementation.
// formatEventID returns the event ID to use for the logical connection ID
// streamID and message index idx.
//
// See also [parseEventID].
func formatEventID(sid StreamID, idx int) string {
return fmt.Sprintf("%d_%d", sid, idx)
}
// parseEventID parses a Last-Event-ID value into a logical stream id and
// index.
//
// See also [formatEventID].
func parseEventID(eventID string) (sid StreamID, idx int, ok bool) {
parts := strings.Split(eventID, "_")
if len(parts) != 2 {
return 0, 0, false
}
stream, err := strconv.ParseInt(parts[0], 10, 64)
if err != nil || stream < 0 {
return 0, 0, false
}
idx, err = strconv.Atoi(parts[1])
if err != nil || idx < 0 {
return 0, 0, false
}
return StreamID(stream), idx, true
}
// Read implements the [Connection] interface.
func (t *StreamableServerTransport) Read(ctx context.Context) (jsonrpc.Message, error) {
select {
case <-ctx.Done():
return nil, ctx.Err()
case msg, ok := <-t.incoming:
if !ok {
return nil, io.EOF
}
return msg, nil
case <-t.done:
return nil, io.EOF
}
}
// Write implements the [Connection] interface.
func (t *StreamableServerTransport) Write(ctx context.Context, msg jsonrpc.Message) error {
// Find the incoming request that this write relates to, if any.
var forRequest jsonrpc.ID
isResponse := false
if resp, ok := msg.(*jsonrpc.Response); ok {
// If the message is a response, it relates to its request (of course).
forRequest = resp.ID
isResponse = true
} else {
// Otherwise, we check to see if it request was made in the context of an
// ongoing request. This may not be the case if the request way made with
// an unrelated context.
if v := ctx.Value(idContextKey{}); v != nil {
forRequest = v.(jsonrpc.ID)
}
}
// Find the logical connection corresponding to this request.
//
// For messages sent outside of a request context, this is the default
// connection 0.
var forConn StreamID
if forRequest.IsValid() {
t.mu.Lock()
forConn = t.requestStreams[forRequest]
t.mu.Unlock()
}
data, err := jsonrpc2.EncodeMessage(msg)
if err != nil {
return err
}
t.mu.Lock()
defer t.mu.Unlock()
if t.isDone {
return errors.New("session is closed")
}
stream := t.streams[forConn]
if stream == nil {
return fmt.Errorf("no stream with ID %d", forConn)
}
if len(stream.requests) == 0 && forConn != 0 {
// No outstanding requests for this connection, which means it is logically
// done. This is a sequencing violation from the server, so we should report
// a side-channel error here. Put the message on the general queue to avoid
// dropping messages.
stream = t.streams[0]
}
// TODO: if there is nothing to send these messages to (as would happen, for example, if forConn == 0
// and the client never did a GET), then memory will grow without bound. Consider a mitigation.
stream.outgoing = append(stream.outgoing, data)
if isResponse {
// Once we've put the reply on the queue, it's no longer outstanding.
delete(stream.requests, forRequest)
}
// Signal streamResponse that new work is available.
signalp := stream.signal.Load()
if signalp != nil {
select {
case *signalp <- struct{}{}:
default:
}
}
return nil
}
// Close implements the [Connection] interface.
func (t *StreamableServerTransport) Close() error {
t.mu.Lock()
defer t.mu.Unlock()
if !t.isDone {
t.isDone = true
close(t.done)
// TODO: find a way to plumb a context here, or an event store with a long-running
// close operation can take arbitrary time. Alternative: impose a fixed timeout here.
return t.opts.EventStore.SessionClosed(context.TODO(), t.sessionID)
}
return nil
}
// A StreamableClientTransport is a [Transport] that can communicate with an MCP
// endpoint serving the streamable HTTP transport defined by the 2025-03-26
// version of the spec.
type StreamableClientTransport struct {
url string
opts StreamableClientTransportOptions
}
// StreamableReconnectOptions defines parameters for client reconnect attempts.
type StreamableReconnectOptions struct {
// MaxRetries is the maximum number of times to attempt a reconnect before giving up.
// A value of 0 or less means never retry.
MaxRetries int
// growFactor is the multiplicative factor by which the delay increases after each attempt.
// A value of 1.0 results in a constant delay, while a value of 2.0 would double it each time.
// It must be 1.0 or greater if MaxRetries is greater than 0.
growFactor float64
// initialDelay is the base delay for the first reconnect attempt.
initialDelay time.Duration
// maxDelay caps the backoff delay, preventing it from growing indefinitely.
maxDelay time.Duration
}
// DefaultReconnectOptions provides sensible defaults for reconnect logic.
var DefaultReconnectOptions = &StreamableReconnectOptions{
MaxRetries: 5,
growFactor: 1.5,
initialDelay: 1 * time.Second,
maxDelay: 30 * time.Second,
}
// StreamableClientTransportOptions provides options for the
// [NewStreamableClientTransport] constructor.
type StreamableClientTransportOptions struct {
// HTTPClient is the client to use for making HTTP requests. If nil,
// http.DefaultClient is used.
HTTPClient *http.Client
ReconnectOptions *StreamableReconnectOptions
}
// NewStreamableClientTransport returns a new client transport that connects to
// the streamable HTTP server at the provided URL.
func NewStreamableClientTransport(url string, opts *StreamableClientTransportOptions) *StreamableClientTransport {
t := &StreamableClientTransport{url: url}
if opts != nil {
t.opts = *opts
}
return t
}
// Connect implements the [Transport] interface.
//
// The resulting [Connection] writes messages via POST requests to the
// transport URL with the Mcp-Session-Id header set, and reads messages from
// hanging requests.
//
// When closed, the connection issues a DELETE request to terminate the logical
// session.
func (t *StreamableClientTransport) Connect(ctx context.Context) (Connection, error) {
client := t.opts.HTTPClient
if client == nil {
client = http.DefaultClient
}
reconnOpts := t.opts.ReconnectOptions
if reconnOpts == nil {
reconnOpts = DefaultReconnectOptions
}
// Create a new cancellable context that will manage the connection's lifecycle.
// This is crucial for cleanly shutting down the background SSE listener by
// cancelling its blocking network operations, which prevents hangs on exit.
connCtx, cancel := context.WithCancel(context.Background())
conn := &streamableClientConn{
url: t.url,
client: client,
incoming: make(chan []byte, 100),
done: make(chan struct{}),
ReconnectOptions: reconnOpts,
ctx: connCtx,
cancel: cancel,
}
// Start the persistent SSE listener right away.
// Section 2.2: The client MAY issue an HTTP GET to the MCP endpoint.
// This can be used to open an SSE stream, allowing the server to
// communicate to the client, without the client first sending data via HTTP POST.
go conn.handleSSE(nil, true)
return conn, nil
}
type streamableClientConn struct {
url string
client *http.Client
incoming chan []byte
done chan struct{}
ReconnectOptions *StreamableReconnectOptions
closeOnce sync.Once
closeErr error
ctx context.Context
cancel context.CancelFunc
mu sync.Mutex
protocolVersion string
_sessionID string
err error
}
func (c *streamableClientConn) setProtocolVersion(s string) {
c.mu.Lock()
defer c.mu.Unlock()
c.protocolVersion = s
}
func (c *streamableClientConn) SessionID() string {
c.mu.Lock()
defer c.mu.Unlock()
return c._sessionID
}
// Read implements the [Connection] interface.
func (s *streamableClientConn) Read(ctx context.Context) (jsonrpc.Message, error) {
s.mu.Lock()
err := s.err
s.mu.Unlock()
if err != nil {
return nil, err
}
select {
case <-ctx.Done():
return nil, ctx.Err()
case <-s.done:
return nil, io.EOF
case data := <-s.incoming:
return jsonrpc2.DecodeMessage(data)
}
}
// Write implements the [Connection] interface.
func (s *streamableClientConn) Write(ctx context.Context, msg jsonrpc.Message) error {
s.mu.Lock()
if s.err != nil {
s.mu.Unlock()
return s.err
}
sessionID := s._sessionID
if sessionID == "" {
// Hold lock for the first request.
defer s.mu.Unlock()
} else {
s.mu.Unlock()
}
gotSessionID, err := s.postMessage(ctx, sessionID, msg)
if err != nil {
if sessionID != "" {
// unlocked; lock to set err
s.mu.Lock()
defer s.mu.Unlock()
}
if s.err != nil {
s.err = err
}
return err
}
if sessionID == "" {
// locked
s._sessionID = gotSessionID
}
return nil
}
// postMessage POSTs msg to the server and reads the response.
// It returns the session ID from the response.
func (s *streamableClientConn) postMessage(ctx context.Context, sessionID string, msg jsonrpc.Message) (string, error) {
data, err := jsonrpc2.EncodeMessage(msg)
if err != nil {
return "", err
}
req, err := http.NewRequestWithContext(ctx, http.MethodPost, s.url, bytes.NewReader(data))
if err != nil {
return "", err
}
if s.protocolVersion != "" {
req.Header.Set(protocolVersionHeader, s.protocolVersion)
}
if sessionID != "" {
req.Header.Set(sessionIDHeader, sessionID)
}
req.Header.Set("Content-Type", "application/json")
req.Header.Set("Accept", "application/json, text/event-stream")
resp, err := s.client.Do(req)
if err != nil {
return "", err
}
if resp.StatusCode < 200 || resp.StatusCode >= 300 {
// TODO: do a best effort read of the body here, and format it in the error.
resp.Body.Close()
return "", fmt.Errorf("broken session: %v", resp.Status)
}
sessionID = resp.Header.Get(sessionIDHeader)
switch ct := resp.Header.Get("Content-Type"); ct {
case "text/event-stream":
// Section 2.1: The SSE stream is initiated after a POST.
go s.handleSSE(resp, false)
case "application/json":
body, err := io.ReadAll(resp.Body)
resp.Body.Close()
if err != nil {
return "", err
}
select {
case s.incoming <- body:
case <-s.done:
// The connection was closed by the client; exit gracefully.
}
return sessionID, nil
default:
resp.Body.Close()
return "", fmt.Errorf("unsupported content type %q", ct)
}
return sessionID, nil
}
// handleSSE manages the lifecycle of an SSE connection. It can be either
// persistent (for the main GET listener) or temporary (for a POST response).
func (s *streamableClientConn) handleSSE(initialResp *http.Response, persistent bool) {
resp := initialResp
var lastEventID string
for {
eventID, clientClosed := s.processStream(resp)
lastEventID = eventID
// If the connection was closed by the client, we're done.
if clientClosed {
return
}
// If the stream has ended, then do not reconnect if the stream is
// temporary (POST initiated SSE).
if lastEventID == "" && !persistent {
return
}
// The stream was interrupted or ended by the server. Attempt to reconnect.
newResp, err := s.reconnect(lastEventID)
if err != nil {
// All reconnection attempts failed. Set the final error, close the
// connection, and exit the goroutine.
s.mu.Lock()
s.err = err
s.mu.Unlock()
s.Close()
return
}
// Reconnection was successful. Continue the loop with the new response.
resp = newResp
}
}
// processStream reads from a single response body, sending events to the
// incoming channel. It returns the ID of the last processed event, any error
// that occurred, and a flag indicating if the connection was closed by the client.
// If resp is nil, it returns "", false.
func (s *streamableClientConn) processStream(resp *http.Response) (lastEventID string, clientClosed bool) {
if resp == nil {
return "", false
}
defer resp.Body.Close()
for evt, err := range scanEvents(resp.Body) {
if err != nil {
return lastEventID, false
}
if evt.ID != "" {
lastEventID = evt.ID
}
select {
case s.incoming <- evt.Data:
case <-s.done:
// The connection was closed by the client; exit gracefully.
return "", true
}
}
// The loop finished without an error, indicating the server closed the stream.
return "", false
}
// reconnect handles the logic of retrying a connection with an exponential
// backoff strategy. It returns a new, valid HTTP response if successful, or
// an error if all retries are exhausted.
func (s *streamableClientConn) reconnect(lastEventID string) (*http.Response, error) {
var finalErr error
for attempt := 0; attempt < s.ReconnectOptions.MaxRetries; attempt++ {
select {
case <-s.done:
return nil, fmt.Errorf("connection closed by client during reconnect")
case <-time.After(calculateReconnectDelay(s.ReconnectOptions, attempt)):
resp, err := s.establishSSE(lastEventID)
if err != nil {
finalErr = err // Store the error and try again.
continue
}
if !isResumable(resp) {
// The server indicated we should not continue.
resp.Body.Close()
return nil, fmt.Errorf("reconnection failed with unresumable status: %s", resp.Status)
}
return resp, nil
}
}
// If the loop completes, all retries have failed.
if finalErr != nil {
return nil, fmt.Errorf("connection failed after %d attempts: %w", s.ReconnectOptions.MaxRetries, finalErr)
}
return nil, fmt.Errorf("connection failed after %d attempts", s.ReconnectOptions.MaxRetries)
}
// isResumable checks if an HTTP response indicates a valid SSE stream that can be processed.
func isResumable(resp *http.Response) bool {
// Per the spec, a 405 response means the server doesn't support SSE streams at this endpoint.
if resp.StatusCode == http.StatusMethodNotAllowed {
return false
}
return strings.Contains(resp.Header.Get("Content-Type"), "text/event-stream")
}
// Close implements the [Connection] interface.
func (s *streamableClientConn) Close() error {
s.closeOnce.Do(func() {
// Cancel any hanging network requests.
s.cancel()
close(s.done)
req, err := http.NewRequest(http.MethodDelete, s.url, nil)
if err != nil {
s.closeErr = err
} else {
// TODO(jba): confirm that we don't need a lock here, or add locking.
if s.protocolVersion != "" {
req.Header.Set(protocolVersionHeader, s.protocolVersion)
}
req.Header.Set(sessionIDHeader, s._sessionID)
if _, err := s.client.Do(req); err != nil {
s.closeErr = err
}
}
})
return s.closeErr
}
// establishSSE establishes the persistent SSE listening stream.
// It is used for reconnect attempts using the Last-Event-ID header to
// resume a broken stream where it left off.
func (s *streamableClientConn) establishSSE(lastEventID string) (*http.Response, error) {
req, err := http.NewRequestWithContext(s.ctx, http.MethodGet, s.url, nil)
if err != nil {
return nil, err
}
s.mu.Lock()
if s._sessionID != "" {
req.Header.Set("Mcp-Session-Id", s._sessionID)
}
s.mu.Unlock()
if lastEventID != "" {
req.Header.Set("Last-Event-ID", lastEventID)
}
req.Header.Set("Accept", "text/event-stream")
return s.client.Do(req)
}
// calculateReconnectDelay calculates a delay using exponential backoff with full jitter.
func calculateReconnectDelay(opts *StreamableReconnectOptions, attempt int) time.Duration {
// Calculate the exponential backoff using the grow factor.
backoffDuration := time.Duration(float64(opts.initialDelay) * math.Pow(opts.growFactor, float64(attempt)))
// Cap the backoffDuration at maxDelay.
backoffDuration = min(backoffDuration, opts.maxDelay)
// Use a full jitter using backoffDuration
jitter := rand.N(backoffDuration)
return backoffDuration + jitter
}