Change-Id: I8066b22cb87e09fb160de3b8ff2d8fdde6ec3dcf Reviewed-on: https://go-review.googlesource.com/c/tools/+/675815 Reviewed-by: David Chase <drchase@google.com> Auto-Submit: Alan Donovan <adonovan@google.com> Reviewed-by: Alan Donovan <adonovan@google.com> LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
507 lines
14 KiB
Go
507 lines
14 KiB
Go
// Copyright 2025 The Go MCP SDK Authors. All rights reserved.
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// Use of this source code is governed by an MIT-style
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// license that can be found in the LICENSE file.
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package mcp
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import (
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"bufio"
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"bytes"
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"context"
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"fmt"
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"io"
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"net/http"
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"net/url"
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"slices"
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"strings"
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"sync"
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"github.com/modelcontextprotocol/go-sdk/internal/jsonrpc2"
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)
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// This file implements support for SSE transport server and client.
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// https://modelcontextprotocol.io/specification/2024-11-05/basic/transports
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//
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// The transport is simple, at least relative to the new streamable transport
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// introduced in the 2025-03-26 version of the spec. In short:
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//
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// 1. Sessions are initiated via a hanging GET request, which streams
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// server->client messages as SSE 'message' events.
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// 2. The first event in the SSE stream must be an 'endpoint' event that
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// informs the client of the session endpoint.
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// 3. The client POSTs client->server messages to the session endpoint.
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//
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// Therefore, the each new GET request hands off its responsewriter to an
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// [sseSession] type that abstracts the transport as follows:
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// - Write writes a new event to the responseWriter, or fails if the GET has
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// exited.
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// - Read reads off a message queue that is pushed to via POST requests.
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// - Close causes the hanging GEt to exit.
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// An event is a server-sent event.
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type event struct {
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name string
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data []byte
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}
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// writeEvent writes the event to w, and flushes.
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func writeEvent(w io.Writer, evt event) (int, error) {
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var b bytes.Buffer
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if evt.name != "" {
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fmt.Fprintf(&b, "event: %s\n", evt.name)
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}
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fmt.Fprintf(&b, "data: %s\n\n", string(evt.data))
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n, err := w.Write(b.Bytes())
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if f, ok := w.(http.Flusher); ok {
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f.Flush()
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}
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return n, err
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}
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// SSEHandler is an http.Handler that serves SSE-based MCP sessions as defined by
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// the 2024-11-05 version of the MCP protocol:
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//
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// https://modelcontextprotocol.io/specification/2024-11-05/basic/transports
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type SSEHandler struct {
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getServer func(request *http.Request) *Server
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onConnection func(*ServerSession) // for testing; must not block
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mu sync.Mutex
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sessions map[string]*SSEServerTransport
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}
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// NewSSEHandler returns a new [SSEHandler] that creates and manages MCP
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// sessions created via incoming HTTP requests.
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//
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// Sessions are created when the client issues a GET request to the server,
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// which must accept text/event-stream responses (server-sent events).
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// For each such request, a new [SSEServerTransport] is created with a distinct
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// messages endpoint, and connected to the server returned by getServer. It is
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// up to the user whether getServer returns a distinct [Server] for each new
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// request, or reuses an existing server.
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//
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// The SSEHandler also handles requests to the message endpoints, by
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// delegating them to the relevant server transport.
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func NewSSEHandler(getServer func(request *http.Request) *Server) *SSEHandler {
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return &SSEHandler{
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getServer: getServer,
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sessions: make(map[string]*SSEServerTransport),
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}
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}
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// A SSEServerTransport is a logical SSE session created through a hanging GET
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// request.
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//
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// When connected, it returns the following [Stream] implementation:
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// - Writes are SSE 'message' events to the GET response.
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// - Reads are received from POSTs to the session endpoint, via
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// [SSEServerTransport.ServeHTTP].
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// - Close terminates the hanging GET.
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type SSEServerTransport struct {
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endpoint string
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incoming chan jsonrpc2.Message // queue of incoming messages; never closed
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// We must guard both pushes to the incoming queue and writes to the response
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// writer, because incoming POST requests are arbitrarily concurrent and we
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// need to ensure we don't write push to the queue, or write to the
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// ResponseWriter, after the session GET request exits.
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mu sync.Mutex
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w http.ResponseWriter // the hanging response body
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closed bool // set when the stream is closed
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done chan struct{} // closed when the stream is closed
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}
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// NewSSEServerTransport creates a new SSE transport for the given messages
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// endpoint, and hanging GET response.
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//
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// Use [SSEServerTransport.Connect] to initiate the flow of messages.
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//
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// The transport is itself an [http.Handler]. It is the caller's responsibility
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// to ensure that the resulting transport serves HTTP requests on the given
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// session endpoint.
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//
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// Most callers should instead use an [SSEHandler], which transparently handles
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// the delegation to SSEServerTransports.
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func NewSSEServerTransport(endpoint string, w http.ResponseWriter) *SSEServerTransport {
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return &SSEServerTransport{
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endpoint: endpoint,
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w: w,
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incoming: make(chan jsonrpc2.Message, 100),
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done: make(chan struct{}),
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}
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}
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// ServeHTTP handles POST requests to the transport endpoint.
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func (t *SSEServerTransport) ServeHTTP(w http.ResponseWriter, req *http.Request) {
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// Read and parse the message.
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data, err := io.ReadAll(req.Body)
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if err != nil {
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http.Error(w, "failed to read body", http.StatusBadRequest)
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return
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}
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// Optionally, we could just push the data onto a channel, and let the
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// message fail to parse when it is read. This failure seems a bit more
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// useful
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msg, err := jsonrpc2.DecodeMessage(data)
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if err != nil {
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http.Error(w, "failed to parse body", http.StatusBadRequest)
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return
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}
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select {
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case t.incoming <- msg:
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w.WriteHeader(http.StatusAccepted)
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case <-t.done:
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http.Error(w, "session closed", http.StatusBadRequest)
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}
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}
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// Connect sends the 'endpoint' event to the client.
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// See [SSEServerTransport] for more details on the [Stream] implementation.
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func (t *SSEServerTransport) Connect(context.Context) (Stream, error) {
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t.mu.Lock()
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_, err := writeEvent(t.w, event{
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name: "endpoint",
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data: []byte(t.endpoint),
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})
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t.mu.Unlock()
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if err != nil {
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return nil, err
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}
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return sseServerStream{t}, nil
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}
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func (h *SSEHandler) ServeHTTP(w http.ResponseWriter, req *http.Request) {
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sessionID := req.URL.Query().Get("sessionid")
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// TODO: consider checking Content-Type here. For now, we are lax.
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// For POST requests, the message body is a message to send to a session.
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if req.Method == http.MethodPost {
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// Look up the session.
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if sessionID == "" {
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http.Error(w, "sessionid must be provided", http.StatusBadRequest)
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return
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}
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h.mu.Lock()
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session := h.sessions[sessionID]
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h.mu.Unlock()
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if session == nil {
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http.Error(w, "session not found", http.StatusNotFound)
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return
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}
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session.ServeHTTP(w, req)
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return
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}
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if req.Method != http.MethodGet {
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http.Error(w, "invalid method", http.StatusMethodNotAllowed)
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return
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}
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// GET requests create a new session, and serve messages over SSE.
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// TODO: it's not entirely documented whether we should check Accept here.
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// Let's again be lax and assume the client will accept SSE.
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w.Header().Set("Content-Type", "text/event-stream")
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w.Header().Set("Cache-Control", "no-cache")
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w.Header().Set("Connection", "keep-alive")
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sessionID = randText()
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endpoint, err := req.URL.Parse("?sessionid=" + sessionID)
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if err != nil {
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http.Error(w, "internal error: failed to create endpoint", http.StatusInternalServerError)
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return
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}
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transport := NewSSEServerTransport(endpoint.RequestURI(), w)
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// The session is terminated when the request exits.
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h.mu.Lock()
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h.sessions[sessionID] = transport
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h.mu.Unlock()
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defer func() {
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h.mu.Lock()
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delete(h.sessions, sessionID)
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h.mu.Unlock()
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}()
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// TODO(hxjiang): getServer returns nil will panic.
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server := h.getServer(req)
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ss, err := server.Connect(req.Context(), transport)
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if err != nil {
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http.Error(w, "connection failed", http.StatusInternalServerError)
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return
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}
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if h.onConnection != nil {
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h.onConnection(ss)
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}
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defer ss.Close() // close the transport when the GET exits
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select {
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case <-req.Context().Done():
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case <-transport.done:
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}
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}
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// sseServerStream implements the Stream interface for a single [SSEServerTransport].
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// It hides the Stream interface from the SSEServerTransport API.
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type sseServerStream struct {
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t *SSEServerTransport
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}
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// Read implements jsonrpc2.Reader.
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func (s sseServerStream) Read(ctx context.Context) (jsonrpc2.Message, int64, error) {
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select {
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case <-ctx.Done():
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return nil, 0, ctx.Err()
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case msg := <-s.t.incoming:
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return msg, 0, nil
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case <-s.t.done:
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return nil, 0, io.EOF
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}
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}
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// Write implements jsonrpc2.Writer.
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func (s sseServerStream) Write(ctx context.Context, msg jsonrpc2.Message) (int64, error) {
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if ctx.Err() != nil {
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return 0, ctx.Err()
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}
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data, err := jsonrpc2.EncodeMessage(msg)
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if err != nil {
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return 0, err
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}
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s.t.mu.Lock()
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defer s.t.mu.Unlock()
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// Note that it is invalid to write to a ResponseWriter after ServeHTTP has
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// exited, and so we must lock around this write and check isDone, which is
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// set before the hanging GET exits.
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if s.t.closed {
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return 0, io.EOF
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}
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n, err := writeEvent(s.t.w, event{name: "message", data: data})
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return int64(n), err
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}
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// Close implements io.Closer, and closes the session.
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//
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// It must be safe to call Close more than once, as the close may
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// asynchronously be initiated by either the server closing its connection, or
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// by the hanging GET exiting.
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func (s sseServerStream) Close() error {
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s.t.mu.Lock()
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defer s.t.mu.Unlock()
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if !s.t.closed {
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s.t.closed = true
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close(s.t.done)
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}
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return nil
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}
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// An SSEClientTransport is a [Transport] that can communicate with an MCP
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// endpoint serving the SSE transport defined by the 2024-11-05 version of the
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// spec.
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//
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// https://modelcontextprotocol.io/specification/2024-11-05/basic/transports
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type SSEClientTransport struct {
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sseEndpoint *url.URL
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}
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// NewSSEClientTransport returns a new client transport that connects to the
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// SSE server at the provided URL.
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//
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// NewSSEClientTransport panics if the given URL is invalid.
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func NewSSEClientTransport(baseURL string) *SSEClientTransport {
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url, err := url.Parse(baseURL)
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if err != nil {
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panic(fmt.Sprintf("invalid base url: %v", err))
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}
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return &SSEClientTransport{
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sseEndpoint: url,
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}
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}
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// Connect connects through the client endpoint.
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func (c *SSEClientTransport) Connect(ctx context.Context) (Stream, error) {
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req, err := http.NewRequestWithContext(ctx, "GET", c.sseEndpoint.String(), nil)
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if err != nil {
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return nil, err
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}
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req.Header.Set("Accept", "text/event-stream")
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resp, err := http.DefaultClient.Do(req)
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if err != nil {
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return nil, err
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}
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scanner := bufio.NewScanner(resp.Body)
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// TODO: investigate proper behavior when events are out of order, or have
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// non-standard names.
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var (
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eventKey = []byte("event")
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dataKey = []byte("data")
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)
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// nextEvent reads one sse event from the wire.
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// https://developer.mozilla.org/en-US/docs/Web/API/Server-sent_events/Using_server-sent_events#examples
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//
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// - `key: value` line records.
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// - Consecutive `data: ...` fields are joined with newlines.
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// - Unrecognized fields are ignored. Since we only care about 'event' and
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// 'data', these are the only two we consider.
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// - Lines starting with ":" are ignored.
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// - Records are terminated with two consecutive newlines.
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nextEvent := func() (event, error) {
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var (
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evt event
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lastWasData bool // if set, preceding data field was also data
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)
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for scanner.Scan() {
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line := scanner.Bytes()
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if len(line) == 0 && (evt.name != "" || len(evt.data) > 0) {
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return evt, nil
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}
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before, after, found := bytes.Cut(line, []byte{':'})
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if !found {
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return evt, fmt.Errorf("malformed line in SSE stream: %q", string(line))
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}
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switch {
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case bytes.Equal(before, eventKey):
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evt.name = strings.TrimSpace(string(after))
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case bytes.Equal(before, dataKey):
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data := bytes.TrimSpace(after)
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if lastWasData {
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evt.data = slices.Concat(evt.data, []byte{'\n'}, data)
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} else {
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evt.data = data
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}
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lastWasData = true
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}
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}
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return evt, io.EOF
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}
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msgEndpoint, err := func() (*url.URL, error) {
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evt, err := nextEvent()
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if err != nil {
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return nil, err
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}
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if evt.name != "endpoint" {
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return nil, fmt.Errorf("first event is %q, want %q", evt.name, "endpoint")
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}
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raw := string(evt.data)
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return c.sseEndpoint.Parse(raw)
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}()
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if err != nil {
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resp.Body.Close()
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return nil, fmt.Errorf("missing endpoint: %v", err)
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}
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// From here on, the stream takes ownership of resp.Body.
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s := &sseClientStream{
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sseEndpoint: c.sseEndpoint,
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msgEndpoint: msgEndpoint,
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incoming: make(chan []byte, 100),
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body: resp.Body,
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done: make(chan struct{}),
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}
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go func() {
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defer s.Close() // close the transport when the GET exits
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for {
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evt, err := nextEvent()
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if err != nil {
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return
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}
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select {
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case s.incoming <- evt.data:
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case <-s.done:
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return
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}
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}
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}()
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return s, nil
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}
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// An sseClientStream is a logical jsonrpc2 stream that implements the client
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// half of the SSE protocol:
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// - Writes are POSTS to the session endpoint.
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// - Reads are SSE 'message' events, and pushes them onto a buffered channel.
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// - Close terminates the GET request.
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type sseClientStream struct {
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sseEndpoint *url.URL // SSE endpoint for the GET
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msgEndpoint *url.URL // session endpoint for POSTs
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incoming chan []byte // queue of incoming messages
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mu sync.Mutex
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body io.ReadCloser // body of the hanging GET
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closed bool // set when the stream is closed
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done chan struct{} // closed when the stream is closed
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}
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func (c *sseClientStream) isDone() bool {
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.closed
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}
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func (c *sseClientStream) Read(ctx context.Context) (jsonrpc2.Message, int64, error) {
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select {
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case <-ctx.Done():
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return nil, 0, ctx.Err()
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case <-c.done:
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return nil, 0, io.EOF
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case data := <-c.incoming:
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if c.isDone() {
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return nil, 0, io.EOF
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}
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msg, err := jsonrpc2.DecodeMessage(data)
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if err != nil {
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return nil, 0, err
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}
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return msg, int64(len(data)), nil
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}
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}
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func (c *sseClientStream) Write(ctx context.Context, msg jsonrpc2.Message) (int64, error) {
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data, err := jsonrpc2.EncodeMessage(msg)
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if err != nil {
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return 0, err
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}
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if c.isDone() {
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return 0, io.EOF
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}
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req, err := http.NewRequestWithContext(ctx, "POST", c.msgEndpoint.String(), bytes.NewReader(data))
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if err != nil {
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return 0, err
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}
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req.Header.Set("Content-Type", "application/json")
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resp, err := http.DefaultClient.Do(req)
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if err != nil {
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return 0, err
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}
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defer resp.Body.Close()
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if resp.StatusCode < 200 || resp.StatusCode >= 300 {
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return 0, fmt.Errorf("failed to write: %s", resp.Status)
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}
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return int64(len(data)), nil
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}
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func (c *sseClientStream) Close() error {
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c.mu.Lock()
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defer c.mu.Unlock()
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if !c.closed {
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c.closed = true
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_ = c.body.Close()
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close(c.done)
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}
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return nil
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}
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