go-sdk/mcp/client.go
Rob Findley fe938f6eb7 internal/mcp: implement ping, and test request interleaving
Also validate that requests observe the lifecycle rules defined in the
spec.

Change-Id: I302282f81e053e76926e0bb295f7dbf8d526f02d
Reviewed-on: https://go-review.googlesource.com/c/tools/+/667575
Reviewed-by: Jonathan Amsterdam <jba@google.com>
Commit-Queue: Robert Findley <rfindley@google.com>
Auto-Submit: Robert Findley <rfindley@google.com>
TryBot-Bypass: Robert Findley <rfindley@google.com>
2025-04-23 19:15:29 -07:00

201 lines
5.8 KiB
Go

// Copyright 2025 The Go MCP SDK Authors. All rights reserved.
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package mcp
import (
"context"
"encoding/json"
"errors"
"fmt"
"iter"
"slices"
"sync"
"github.com/modelcontextprotocol/go-sdk/internal/jsonrpc2"
"github.com/modelcontextprotocol/go-sdk/internal/protocol"
)
// A Client is an MCP client, which may be connected to one or more MCP servers
// using the [Client.Connect] method.
//
// TODO(rfindley): revisit the many-to-one relationship of clients and servers.
// It is a bit odd.
type Client struct {
name string
version string
mu sync.Mutex
servers []*ServerConnection
}
// NewClient creates a new Client.
//
// Use [Client.Connect] to connect it to an MCP server.
//
// If non-nil, the provided options configure the Client.
func NewClient(name, version string, opts *ClientOptions) *Client {
return &Client{
name: name,
version: version,
}
}
// Servers returns an iterator that yields the current set of server
// connections.
func (c *Client) Servers() iter.Seq[*ServerConnection] {
c.mu.Lock()
clients := slices.Clone(c.servers)
c.mu.Unlock()
return slices.Values(clients)
}
// ClientOptions configures the behavior of the client, and apply to every
// client-server connection created using [Client.Connect].
type ClientOptions struct{}
// bind implements the binder[*ServerConnection] interface, so that Clients can
// be connected using [connect].
func (c *Client) bind(conn *jsonrpc2.Connection) *ServerConnection {
sc := &ServerConnection{
conn: conn,
client: c,
}
c.mu.Lock()
c.servers = append(c.servers, sc)
c.mu.Unlock()
return sc
}
// disconnect implements the binder[*ServerConnection] interface, so that
// Clients can be connected using [connect].
func (c *Client) disconnect(sc *ServerConnection) {
c.mu.Lock()
defer c.mu.Unlock()
c.servers = slices.DeleteFunc(c.servers, func(sc2 *ServerConnection) bool {
return sc2 == sc
})
}
// Connect connects the MCP client over the given transport and initializes an
// MCP session.
//
// It returns an initialized [ServerConnection] object that may be used to
// query the MCP server, terminate the connection (with [Connection.Close]), or
// await server termination (with [Connection.Wait]).
//
// Typically, it is the responsibility of the client to close the connection
// when it is no longer needed. However, if the connection is closed by the
// server, calls or notifications will return an error wrapping
// [ErrConnectionClosed].
func (c *Client) Connect(ctx context.Context, t Transport, opts *ConnectionOptions) (sc *ServerConnection, err error) {
defer func() {
if sc != nil && err != nil {
_ = sc.Close()
}
}()
sc, err = connect(ctx, t, opts, c)
if err != nil {
return nil, err
}
params := &protocol.InitializeParams{
ClientInfo: protocol.Implementation{Name: c.name, Version: c.version},
}
if err := call(ctx, sc.conn, "initialize", params, &sc.initializeResult); err != nil {
return nil, err
}
if err := sc.conn.Notify(ctx, "notifications/initialized", &protocol.InitializedParams{}); err != nil {
return nil, err
}
return sc, nil
}
// A ServerConnection is a connection with an MCP server.
//
// It handles messages from the client, and can be used to send messages to the
// client. Create a connection by calling [Server.Connect].
type ServerConnection struct {
conn *jsonrpc2.Connection
client *Client
initializeResult *protocol.InitializeResult
}
// Close performs a graceful close of the connection, preventing new requests
// from being handled, and waiting for ongoing requests to return. Close then
// terminates the connection.
func (cc *ServerConnection) Close() error {
return cc.conn.Close()
}
// Wait waits for the connection to be closed by the server.
// Generally, clients should be responsible for closing the connection.
func (cc *ServerConnection) Wait() error {
return cc.conn.Wait()
}
func (sc *ServerConnection) handle(ctx context.Context, req *jsonrpc2.Request) (any, error) {
// No need to check that the connection is initialized, since we initialize
// it in Connect.
switch req.Method {
case "ping":
// The spec says that 'ping' expects an empty object result.
return struct{}{}, nil
}
return nil, jsonrpc2.ErrNotHandled
}
// Ping makes an MCP "ping" request to the server.
func (sc *ServerConnection) Ping(ctx context.Context) error {
return call(ctx, sc.conn, "ping", nil, nil)
}
// ListTools lists tools that are currently available on the server.
func (sc *ServerConnection) ListTools(ctx context.Context) ([]protocol.Tool, error) {
var (
params = &protocol.ListToolsParams{}
result protocol.ListToolsResult
)
if err := call(ctx, sc.conn, "tools/list", params, &result); err != nil {
return nil, err
}
return result.Tools, nil
}
// CallTool calls the tool with the given name and arguments.
//
// TODO: make the following true:
// If the provided arguments do not conform to the schema for the given tool,
// the call fails.
func (sc *ServerConnection) CallTool(ctx context.Context, name string, args any) (_ []Content, err error) {
defer func() {
if err != nil {
err = fmt.Errorf("calling tool %q: %w", name, err)
}
}()
argJSON, err := json.Marshal(args)
if err != nil {
return nil, fmt.Errorf("marshaling args: %v", err)
}
var (
params = &protocol.CallToolParams{
Name: name,
Arguments: argJSON,
}
result protocol.CallToolResult
)
if err := call(ctx, sc.conn, "tools/call", params, &result); err != nil {
return nil, err
}
content, err := unmarshalContent(result.Content)
if err != nil {
return nil, fmt.Errorf("unmarshaling tool content: %v", err)
}
if result.IsError {
if len(content) != 1 || !is[TextContent](content[0]) {
return nil, errors.New("malformed error content")
}
return nil, errors.New(content[0].(TextContent).Text)
}
return content, nil
}