go-sdk/mcp/streamable.go
ankitm123 bf3ff50a16 mcp: remove json-rpc batching for more recent protocol versions
JSON-RPC batching support is removed for protocol versions greater than or
equal to protocolVersion20250618

Fixes #21
2025-09-11 10:50:56 -04:00

1458 lines
47 KiB
Go

// Copyright 2025 The Go MCP SDK Authors. All rights reserved.
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package mcp
import (
"bytes"
"context"
"encoding/json"
"errors"
"fmt"
"io"
"iter"
"math"
"math/rand/v2"
"net/http"
"slices"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/modelcontextprotocol/go-sdk/auth"
"github.com/modelcontextprotocol/go-sdk/internal/jsonrpc2"
"github.com/modelcontextprotocol/go-sdk/jsonrpc"
)
const (
protocolVersionHeader = "Mcp-Protocol-Version"
sessionIDHeader = "Mcp-Session-Id"
)
// A StreamableHTTPHandler is an http.Handler that serves streamable MCP
// sessions, as defined by the [MCP spec].
//
// [MCP spec]: https://modelcontextprotocol.io/2025/03/26/streamable-http-transport.html
type StreamableHTTPHandler struct {
getServer func(*http.Request) *Server
opts StreamableHTTPOptions
onTransportDeletion func(sessionID string) // for testing only
mu sync.Mutex
// TODO: we should store the ServerSession along with the transport, because
// we need to cancel keepalive requests when closing the transport.
transports map[string]*StreamableServerTransport // keyed by IDs (from Mcp-Session-Id header)
}
// StreamableHTTPOptions configures the StreamableHTTPHandler.
type StreamableHTTPOptions struct {
// GetSessionID provides the next session ID to use for an incoming request.
// If nil, a default randomly generated ID will be used.
//
// Session IDs should be globally unique across the scope of the server,
// which may span multiple processes in the case of distributed servers.
//
// As a special case, if GetSessionID returns the empty string, the
// Mcp-Session-Id header will not be set.
GetSessionID func() string
// Stateless controls whether the session is 'stateless'.
//
// A stateless server does not validate the Mcp-Session-Id header, and uses a
// temporary session with default initialization parameters. Any
// server->client request is rejected immediately as there's no way for the
// client to respond. Server->Client notifications may reach the client if
// they are made in the context of an incoming request, as described in the
// documentation for [StreamableServerTransport].
Stateless bool
// TODO: support session retention (?)
// JSONResponse is forwarded to StreamableServerTransport.jsonResponse.
JSONResponse bool
}
// NewStreamableHTTPHandler returns a new [StreamableHTTPHandler].
//
// The getServer function is used to create or look up servers for new
// sessions. It is OK for getServer to return the same server multiple times.
// If getServer returns nil, a 400 Bad Request will be served.
func NewStreamableHTTPHandler(getServer func(*http.Request) *Server, opts *StreamableHTTPOptions) *StreamableHTTPHandler {
h := &StreamableHTTPHandler{
getServer: getServer,
transports: make(map[string]*StreamableServerTransport),
}
if opts != nil {
h.opts = *opts
}
if h.opts.GetSessionID == nil {
h.opts.GetSessionID = randText
}
return h
}
// closeAll closes all ongoing sessions.
//
// TODO(rfindley): investigate the best API for callers to configure their
// session lifecycle. (?)
//
// Should we allow passing in a session store? That would allow the handler to
// be stateless.
func (h *StreamableHTTPHandler) closeAll() {
h.mu.Lock()
defer h.mu.Unlock()
for _, s := range h.transports {
s.connection.Close()
}
h.transports = nil
}
func (h *StreamableHTTPHandler) ServeHTTP(w http.ResponseWriter, req *http.Request) {
// Allow multiple 'Accept' headers.
// https://developer.mozilla.org/en-US/docs/Web/HTTP/Reference/Headers/Accept#syntax
accept := strings.Split(strings.Join(req.Header.Values("Accept"), ","), ",")
var jsonOK, streamOK bool
for _, c := range accept {
switch strings.TrimSpace(c) {
case "application/json", "application/*":
jsonOK = true
case "text/event-stream", "text/*":
streamOK = true
case "*/*":
jsonOK = true
streamOK = true
}
}
if req.Method == http.MethodGet {
if !streamOK {
http.Error(w, "Accept must contain 'text/event-stream' for GET requests", http.StatusBadRequest)
return
}
} else if (!jsonOK || !streamOK) && req.Method != http.MethodDelete { // TODO: consolidate with handling of http method below.
http.Error(w, "Accept must contain both 'application/json' and 'text/event-stream'", http.StatusBadRequest)
return
}
sessionID := req.Header.Get(sessionIDHeader)
var transport *StreamableServerTransport
if sessionID != "" {
h.mu.Lock()
transport = h.transports[sessionID]
h.mu.Unlock()
if transport == nil && !h.opts.Stateless {
// Unless we're in 'stateless' mode, which doesn't perform any Session-ID
// validation, we require that the session ID matches a known session.
//
// In stateless mode, a temporary transport is be created below.
http.Error(w, "session not found", http.StatusNotFound)
return
}
}
if req.Method == http.MethodDelete {
if sessionID == "" {
http.Error(w, "Bad Request: DELETE requires an Mcp-Session-Id header", http.StatusBadRequest)
return
}
if transport != nil { // transport may be nil in stateless mode
h.mu.Lock()
delete(h.transports, transport.SessionID)
h.mu.Unlock()
transport.connection.Close()
}
w.WriteHeader(http.StatusNoContent)
return
}
switch req.Method {
case http.MethodPost, http.MethodGet:
if req.Method == http.MethodGet && (h.opts.Stateless || sessionID == "") {
http.Error(w, "GET requires an active session", http.StatusMethodNotAllowed)
return
}
default:
w.Header().Set("Allow", "GET, POST, DELETE")
http.Error(w, "Method Not Allowed: streamable MCP servers support GET, POST, and DELETE requests", http.StatusMethodNotAllowed)
return
}
// Section 2.7 of the spec (2025-06-18) states:
//
// "If using HTTP, the client MUST include the MCP-Protocol-Version:
// <protocol-version> HTTP header on all subsequent requests to the MCP
// server, allowing the MCP server to respond based on the MCP protocol
// version.
//
// For example: MCP-Protocol-Version: 2025-06-18
// The protocol version sent by the client SHOULD be the one negotiated during
// initialization.
//
// For backwards compatibility, if the server does not receive an
// MCP-Protocol-Version header, and has no other way to identify the version -
// for example, by relying on the protocol version negotiated during
// initialization - the server SHOULD assume protocol version 2025-03-26.
//
// If the server receives a request with an invalid or unsupported
// MCP-Protocol-Version, it MUST respond with 400 Bad Request."
//
// Since this wasn't present in the 2025-03-26 version of the spec, this
// effectively means:
// 1. IF the client provides a version header, it must be a supported
// version.
// 2. In stateless mode, where we've lost the state of the initialize
// request, we assume that whatever the client tells us is the truth (or
// assume 2025-03-26 if the client doesn't say anything).
//
// This logic matches the typescript SDK.
protocolVersion := req.Header.Get(protocolVersionHeader)
if protocolVersion == "" {
protocolVersion = protocolVersion20250326
}
if !slices.Contains(supportedProtocolVersions, protocolVersion) {
http.Error(w, fmt.Sprintf("Bad Request: Unsupported protocol version (supported versions: %s)", strings.Join(supportedProtocolVersions, ",")), http.StatusBadRequest)
return
}
if transport == nil {
server := h.getServer(req)
if server == nil {
// The getServer argument to NewStreamableHTTPHandler returned nil.
http.Error(w, "no server available", http.StatusBadRequest)
return
}
if sessionID == "" {
// In stateless mode, sessionID may be nonempty even if there's no
// existing transport.
sessionID = h.opts.GetSessionID()
}
transport = &StreamableServerTransport{
SessionID: sessionID,
Stateless: h.opts.Stateless,
jsonResponse: h.opts.JSONResponse,
}
// To support stateless mode, we initialize the session with a default
// state, so that it doesn't reject subsequent requests.
var connectOpts *ServerSessionOptions
if h.opts.Stateless {
// Peek at the body to see if it is initialize or initialized.
// We want those to be handled as usual.
var hasInitialize, hasInitialized bool
{
// TODO: verify that this allows protocol version negotiation for
// stateless servers.
body, err := io.ReadAll(req.Body)
if err != nil {
http.Error(w, "failed to read body", http.StatusInternalServerError)
return
}
req.Body.Close()
// Reset the body so that it can be read later.
req.Body = io.NopCloser(bytes.NewBuffer(body))
msgs, _, err := readBatch(body)
if err == nil {
for _, msg := range msgs {
if req, ok := msg.(*jsonrpc.Request); ok {
switch req.Method {
case methodInitialize:
hasInitialize = true
case notificationInitialized:
hasInitialized = true
}
}
}
}
}
// If we don't have InitializeParams or InitializedParams in the request,
// set the initial state to a default value.
state := new(ServerSessionState)
if !hasInitialize {
state.InitializeParams = &InitializeParams{
ProtocolVersion: protocolVersion,
}
}
if !hasInitialized {
state.InitializedParams = new(InitializedParams)
}
state.LogLevel = "info"
connectOpts = &ServerSessionOptions{
State: state,
}
} else {
// Cleanup is only required in stateful mode, as transportation is
// not stored in the map otherwise.
connectOpts = &ServerSessionOptions{
onClose: func() {
h.mu.Lock()
delete(h.transports, transport.SessionID)
h.mu.Unlock()
if h.onTransportDeletion != nil {
h.onTransportDeletion(transport.SessionID)
}
},
}
}
// Pass req.Context() here, to allow middleware to add context values.
// The context is detached in the jsonrpc2 library when handling the
// long-running stream.
ss, err := server.Connect(req.Context(), transport, connectOpts)
if err != nil {
http.Error(w, "failed connection", http.StatusInternalServerError)
return
}
if h.opts.Stateless {
// Stateless mode: close the session when the request exits.
defer ss.Close() // close the fake session after handling the request
} else {
// Otherwise, save the transport so that it can be reused
h.mu.Lock()
h.transports[transport.SessionID] = transport
h.mu.Unlock()
}
}
transport.ServeHTTP(w, req)
}
// A StreamableServerTransport implements the server side of the MCP streamable
// transport.
//
// Each StreamableServerTransport must be connected (via [Server.Connect]) at
// most once, since [StreamableServerTransport.ServeHTTP] serves messages to
// the connected session.
//
// Reads from the streamable server connection receive messages from http POST
// requests from the client. Writes to the streamable server connection are
// sent either to the hanging POST response, or to the hanging GET, according
// to the following rules:
// - JSON-RPC responses to incoming requests are always routed to the
// appropriate HTTP response.
// - Requests or notifications made with a context.Context value derived from
// an incoming request handler, are routed to the HTTP response
// corresponding to that request, unless it has already terminated, in
// which case they are routed to the hanging GET.
// - Requests or notifications made with a detached context.Context value are
// routed to the hanging GET.
type StreamableServerTransport struct {
// SessionID is the ID of this session.
//
// If SessionID is the empty string, this is a 'stateless' session, which has
// limited ability to communicate with the client. Otherwise, the session ID
// must be globally unique, that is, different from any other session ID
// anywhere, past and future. (We recommend using a crypto random number
// generator to produce one, as with [crypto/rand.Text].)
SessionID string
// Stateless controls whether the eventstore is 'Stateless'. Server sessions
// connected to a stateless transport are disallowed from making outgoing
// requests.
//
// See also [StreamableHTTPOptions.Stateless].
Stateless bool
// Storage for events, to enable stream resumption.
// If nil, a [MemoryEventStore] with the default maximum size will be used.
EventStore EventStore
// jsonResponse, if set, tells the server to prefer to respond to requests
// using application/json responses rather than text/event-stream.
//
// Specifically, responses will be application/json whenever incoming POST
// request contain only a single message. In this case, notifications or
// requests made within the context of a server request will be sent to the
// hanging GET request, if any.
jsonResponse bool
// connection is non-nil if and only if the transport has been connected.
connection *streamableServerConn
}
// Connect implements the [Transport] interface.
func (t *StreamableServerTransport) Connect(ctx context.Context) (Connection, error) {
if t.connection != nil {
return nil, fmt.Errorf("transport already connected")
}
t.connection = &streamableServerConn{
sessionID: t.SessionID,
stateless: t.Stateless,
eventStore: t.EventStore,
jsonResponse: t.jsonResponse,
incoming: make(chan jsonrpc.Message, 10),
done: make(chan struct{}),
streams: make(map[StreamID]*stream),
requestStreams: make(map[jsonrpc.ID]StreamID),
}
if t.connection.eventStore == nil {
t.connection.eventStore = NewMemoryEventStore(nil)
}
// Stream 0 corresponds to the hanging 'GET'.
//
// It is always text/event-stream, since it must carry arbitrarily many
// messages.
var err error
t.connection.streams[""], err = t.connection.newStream(ctx, "", false, false)
if err != nil {
return nil, err
}
return t.connection, nil
}
type streamableServerConn struct {
sessionID string
stateless bool
jsonResponse bool
eventStore EventStore
incoming chan jsonrpc.Message // messages from the client to the server
mu sync.Mutex // guards all fields below
// Sessions are closed exactly once.
isDone bool
done chan struct{}
// Sessions can have multiple logical connections (which we call streams),
// corresponding to HTTP requests. Additionally, streams may be resumed by
// subsequent HTTP requests, when the HTTP connection is terminated
// unexpectedly.
//
// Therefore, we use a logical stream ID to key the stream state, and
// perform the accounting described below when incoming HTTP requests are
// handled.
// streams holds the logical streams for this session, keyed by their ID.
// TODO: streams are never deleted, so the memory for a connection grows without
// bound. If we deleted a stream when the response is sent, we would lose the ability
// to replay if there was a cut just before the response was transmitted.
// Perhaps we could have a TTL for streams that starts just after the response.
streams map[StreamID]*stream
// requestStreams maps incoming requests to their logical stream ID.
//
// Lifecycle: requestStreams persist for the duration of the session.
//
// TODO: clean up once requests are handled. See the TODO for streams above.
requestStreams map[jsonrpc.ID]StreamID
}
func (c *streamableServerConn) SessionID() string {
return c.sessionID
}
// A stream is a single logical stream of SSE events within a server session.
// A stream begins with a client request, or with a client GET that has
// no Last-Event-ID header.
//
// A stream ends only when its session ends; we cannot determine its end otherwise,
// since a client may send a GET with a Last-Event-ID that references the stream
// at any time.
type stream struct {
// id is the logical ID for the stream, unique within a session.
// an empty string is used for messages that don't correlate with an incoming request.
id StreamID
// If isInitialize is set, the stream is in response to an initialize request,
// and therefore should include the session ID header.
isInitialize bool
// jsonResponse records whether this stream should respond with application/json
// instead of text/event-stream.
//
// See [StreamableServerTransportOptions.JSONResponse].
jsonResponse bool
// signal is a 1-buffered channel, owned by an incoming HTTP request, that signals
// that there are messages available to write into the HTTP response.
// In addition, the presence of a channel guarantees that at most one HTTP response
// can receive messages for a logical stream. After claiming the stream, incoming
// requests should read from the event store, to ensure that no new messages are missed.
//
// To simplify locking, signal is an atomic. We need an atomic.Pointer, because
// you can't set an atomic.Value to nil.
//
// Lifecycle: each channel value persists for the duration of an HTTP POST or
// GET request for the given streamID.
signal atomic.Pointer[chan struct{}]
// The following mutable fields are protected by the mutex of the containing
// StreamableServerTransport.
// streamRequests is the set of unanswered incoming RPCs for the stream.
//
// Requests persist until their response data has been added to the event store.
requests map[jsonrpc.ID]struct{}
}
func (c *streamableServerConn) newStream(ctx context.Context, id StreamID, isInitialize, jsonResponse bool) (*stream, error) {
if err := c.eventStore.Open(ctx, c.sessionID, id); err != nil {
return nil, err
}
return &stream{
id: id,
isInitialize: isInitialize,
jsonResponse: jsonResponse,
requests: make(map[jsonrpc.ID]struct{}),
}, nil
}
func signalChanPtr() *chan struct{} {
c := make(chan struct{}, 1)
return &c
}
// A StreamID identifies a stream of SSE events. It is globally unique.
// [ServerSession].
type StreamID string
// We track the incoming request ID inside the handler context using
// idContextValue, so that notifications and server->client calls that occur in
// the course of handling incoming requests are correlated with the incoming
// request that caused them, and can be dispatched as server-sent events to the
// correct HTTP request.
//
// Currently, this is implemented in [ServerSession.handle]. This is not ideal,
// because it means that a user of the MCP package couldn't implement the
// streamable transport, as they'd lack this privileged access.
//
// If we ever wanted to expose this mechanism, we have a few options:
// 1. Make ServerSession an interface, and provide an implementation of
// ServerSession to handlers that closes over the incoming request ID.
// 2. Expose a 'HandlerTransport' interface that allows transports to provide
// a handler middleware, so that we don't hard-code this behavior in
// ServerSession.handle.
// 3. Add a `func ForRequest(context.Context) jsonrpc.ID` accessor that lets
// any transport access the incoming request ID.
//
// For now, by giving only the StreamableServerTransport access to the request
// ID, we avoid having to make this API decision.
type idContextKey struct{}
// ServeHTTP handles a single HTTP request for the session.
func (t *StreamableServerTransport) ServeHTTP(w http.ResponseWriter, req *http.Request) {
if t.connection == nil {
http.Error(w, "transport not connected", http.StatusInternalServerError)
return
}
switch req.Method {
case http.MethodGet:
t.connection.serveGET(w, req)
case http.MethodPost:
t.connection.servePOST(w, req)
default:
// Should not be reached, as this is checked in StreamableHTTPHandler.ServeHTTP.
w.Header().Set("Allow", "GET, POST")
http.Error(w, "unsupported method", http.StatusMethodNotAllowed)
return
}
}
// serveGET streams messages to a hanging http GET, with stream ID and last
// message parsed from the Last-Event-ID header.
//
// It returns an HTTP status code and error message.
func (c *streamableServerConn) serveGET(w http.ResponseWriter, req *http.Request) {
// connID 0 corresponds to the default GET request.
id := StreamID("")
// By default, we haven't seen a last index. Since indices start at 0, we represent
// that by -1. This is incremented just before each event is written, in streamResponse
// around L407.
lastIdx := -1
if len(req.Header.Values("Last-Event-ID")) > 0 {
eid := req.Header.Get("Last-Event-ID")
var ok bool
id, lastIdx, ok = parseEventID(eid)
if !ok {
http.Error(w, fmt.Sprintf("malformed Last-Event-ID %q", eid), http.StatusBadRequest)
return
}
}
c.mu.Lock()
stream, ok := c.streams[id]
c.mu.Unlock()
if !ok {
http.Error(w, "unknown stream", http.StatusBadRequest)
return
}
if !stream.signal.CompareAndSwap(nil, signalChanPtr()) {
// The CAS returned false, meaning that the comparison failed: stream.signal is not nil.
http.Error(w, "stream ID conflicts with ongoing stream", http.StatusConflict)
return
}
defer stream.signal.Store(nil)
persistent := id == "" // Only the special stream "" is a hanging get.
c.respondSSE(stream, w, req, lastIdx, persistent)
}
// servePOST handles an incoming message, and replies with either an outgoing
// message stream or single response object, depending on whether the
// jsonResponse option is set.
//
// It returns an HTTP status code and error message.
func (c *streamableServerConn) servePOST(w http.ResponseWriter, req *http.Request) {
if len(req.Header.Values("Last-Event-ID")) > 0 {
http.Error(w, "can't send Last-Event-ID for POST request", http.StatusBadRequest)
return
}
// Read incoming messages.
body, err := io.ReadAll(req.Body)
if err != nil {
http.Error(w, "failed to read body", http.StatusBadRequest)
return
}
if len(body) == 0 {
http.Error(w, "POST requires a non-empty body", http.StatusBadRequest)
return
}
incoming, isBatch, err := readBatch(body)
if err != nil {
http.Error(w, fmt.Sprintf("malformed payload: %v", err), http.StatusBadRequest)
return
}
protocolVersion := req.Header.Get(protocolVersionHeader)
if protocolVersion == "" {
protocolVersion = protocolVersion20250326
}
if isBatch && protocolVersion >= protocolVersion20250618 {
http.Error(w, fmt.Sprintf("JSON-RPC batching is not supported in %s and later (request version: %s)", protocolVersion20250618, protocolVersion), http.StatusBadRequest)
return
}
requests := make(map[jsonrpc.ID]struct{})
tokenInfo := auth.TokenInfoFromContext(req.Context())
isInitialize := false
for _, msg := range incoming {
if jreq, ok := msg.(*jsonrpc.Request); ok {
// Preemptively check that this is a valid request, so that we can fail
// the HTTP request. If we didn't do this, a request with a bad method or
// missing ID could be silently swallowed.
if _, err := checkRequest(jreq, serverMethodInfos); err != nil {
http.Error(w, err.Error(), http.StatusBadRequest)
return
}
if jreq.Method == methodInitialize {
isInitialize = true
}
jreq.Extra = &RequestExtra{
TokenInfo: tokenInfo,
Header: req.Header,
}
if jreq.IsCall() {
requests[jreq.ID] = struct{}{}
}
}
}
var stream *stream // if non-nil, used to handle requests
// If we have requests, we need to handle responses along with any
// notifications or server->client requests made in the course of handling.
// Update accounting for this incoming payload.
if len(requests) > 0 {
stream, err = c.newStream(req.Context(), StreamID(randText()), isInitialize, c.jsonResponse)
if err != nil {
http.Error(w, fmt.Sprintf("storing stream: %v", err), http.StatusInternalServerError)
return
}
c.mu.Lock()
c.streams[stream.id] = stream
stream.requests = requests
for reqID := range requests {
c.requestStreams[reqID] = stream.id
}
c.mu.Unlock()
stream.signal.Store(signalChanPtr())
defer stream.signal.Store(nil)
}
// Publish incoming messages.
for _, msg := range incoming {
c.incoming <- msg
}
if stream == nil {
w.WriteHeader(http.StatusAccepted)
return
}
if stream.jsonResponse {
c.respondJSON(stream, w, req)
} else {
c.respondSSE(stream, w, req, -1, false)
}
}
func (c *streamableServerConn) respondJSON(stream *stream, w http.ResponseWriter, req *http.Request) {
w.Header().Set("Cache-Control", "no-cache, no-transform")
w.Header().Set("Content-Type", "application/json")
if c.sessionID != "" && stream.isInitialize {
w.Header().Set(sessionIDHeader, c.sessionID)
}
var msgs []json.RawMessage
ctx := req.Context()
for msg, err := range c.messages(ctx, stream, false, -1) {
if err != nil {
if ctx.Err() != nil {
w.WriteHeader(http.StatusNoContent)
return
} else {
http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
return
}
}
msgs = append(msgs, msg)
}
var data []byte
if len(msgs) == 1 {
data = []byte(msgs[0])
} else {
// TODO: add tests for batch responses, or disallow them entirely.
var err error
data, err = json.Marshal(msgs)
if err != nil {
http.Error(w, fmt.Sprintf("internal error marshalling response: %v", err), http.StatusInternalServerError)
return
}
}
_, _ = w.Write(data) // ignore error: client disconnected
}
// lastIndex is the index of the last seen event if resuming, else -1.
func (c *streamableServerConn) respondSSE(stream *stream, w http.ResponseWriter, req *http.Request, lastIndex int, persistent bool) {
// Accept was checked in [StreamableHTTPHandler]
w.Header().Set("Cache-Control", "no-cache, no-transform")
w.Header().Set("Content-Type", "text/event-stream") // Accept checked in [StreamableHTTPHandler]
w.Header().Set("Connection", "keep-alive")
if c.sessionID != "" && stream.isInitialize {
w.Header().Set(sessionIDHeader, c.sessionID)
}
if persistent {
// Issue #410: the hanging GET is likely not to receive messages for a long
// time. Ensure that headers are flushed.
//
// For non-persistent requests, delay the writing of the header in case we
// may want to set an error status.
// (see the TODO: this probably isn't worth it).
w.WriteHeader(http.StatusOK)
if f, ok := w.(http.Flusher); ok {
f.Flush()
}
}
// write one event containing data.
writes := 0
write := func(data []byte) bool {
lastIndex++
e := Event{
Name: "message",
ID: formatEventID(stream.id, lastIndex),
Data: data,
}
if _, err := writeEvent(w, e); err != nil {
// Connection closed or broken.
// TODO(#170): log when we add server-side logging.
return false
}
writes++
return true
}
// Repeatedly collect pending outgoing events and send them.
ctx := req.Context()
for msg, err := range c.messages(ctx, stream, persistent, lastIndex) {
if err != nil {
if ctx.Err() == nil && writes == 0 && !persistent {
// If we haven't yet written the header, we have an opportunity to
// promote an error to an HTTP error.
//
// TODO: This may not matter in practice, in which case we should
// simplify.
http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
} else {
// TODO(#170): log when we add server-side logging
}
return
}
if !write(msg) {
return
}
}
}
// messages iterates over messages sent to the current stream.
//
// persistent indicates if it is the main GET listener, which should never be
// terminated.
// lastIndex is the index of the last seen event, iteration begins at lastIndex+1.
//
// The first iterated value is the received JSON message. The second iterated
// value is an error value indicating whether the stream terminated normally.
// Iteration ends at the first non-nil error.
//
// If the stream did not terminate normally, it is either because ctx was
// cancelled, or the connection is closed: check the ctx.Err() to differentiate
// these cases.
func (c *streamableServerConn) messages(ctx context.Context, stream *stream, persistent bool, lastIndex int) iter.Seq2[json.RawMessage, error] {
return func(yield func(json.RawMessage, error) bool) {
for {
c.mu.Lock()
nOutstanding := len(stream.requests)
c.mu.Unlock()
for data, err := range c.eventStore.After(ctx, c.SessionID(), stream.id, lastIndex) {
if err != nil {
yield(nil, err)
return
}
if !yield(data, nil) {
return
}
lastIndex++
}
// If all requests have been handled and replied to, we should terminate this connection.
// "After the JSON-RPC response has been sent, the server SHOULD close the SSE stream."
// §6.4, https://modelcontextprotocol.io/specification/2025-06-18/basic/transports#sending-messages-to-the-server
// We only want to terminate POSTs, and GETs that are replaying. The general-purpose GET
// (stream ID 0) will never have requests, and should remain open indefinitely.
if nOutstanding == 0 && !persistent {
return
}
select {
case <-*stream.signal.Load(): // there are new outgoing messages
// return to top of loop
case <-c.done: // session is closed
yield(nil, errors.New("session is closed"))
return
case <-ctx.Done():
yield(nil, ctx.Err())
return
}
}
}
}
// Event IDs: encode both the logical connection ID and the index, as
// <streamID>_<idx>, to be consistent with the typescript implementation.
// formatEventID returns the event ID to use for the logical connection ID
// streamID and message index idx.
//
// See also [parseEventID].
func formatEventID(sid StreamID, idx int) string {
return fmt.Sprintf("%s_%d", sid, idx)
}
// parseEventID parses a Last-Event-ID value into a logical stream id and
// index.
//
// See also [formatEventID].
func parseEventID(eventID string) (sid StreamID, idx int, ok bool) {
parts := strings.Split(eventID, "_")
if len(parts) != 2 {
return "", 0, false
}
stream := StreamID(parts[0])
idx, err := strconv.Atoi(parts[1])
if err != nil || idx < 0 {
return "", 0, false
}
return StreamID(stream), idx, true
}
// Read implements the [Connection] interface.
func (c *streamableServerConn) Read(ctx context.Context) (jsonrpc.Message, error) {
select {
case <-ctx.Done():
return nil, ctx.Err()
case msg, ok := <-c.incoming:
if !ok {
return nil, io.EOF
}
return msg, nil
case <-c.done:
return nil, io.EOF
}
}
// Write implements the [Connection] interface.
func (c *streamableServerConn) Write(ctx context.Context, msg jsonrpc.Message) error {
if req, ok := msg.(*jsonrpc.Request); ok && req.ID.IsValid() && (c.stateless || c.sessionID == "") {
// Requests aren't possible with stateless servers, or when there's no session ID.
return fmt.Errorf("%w: stateless servers cannot make requests", jsonrpc2.ErrRejected)
}
// Find the incoming request that this write relates to, if any.
var forRequest jsonrpc.ID
isResponse := false
if resp, ok := msg.(*jsonrpc.Response); ok {
// If the message is a response, it relates to its request (of course).
forRequest = resp.ID
isResponse = true
} else {
// Otherwise, we check to see if it request was made in the context of an
// ongoing request. This may not be the case if the request was made with
// an unrelated context.
if v := ctx.Value(idContextKey{}); v != nil {
forRequest = v.(jsonrpc.ID)
}
}
// Find the logical connection corresponding to this request.
//
// For messages sent outside of a request context, this is the default
// connection "".
var forStream StreamID
if forRequest.IsValid() {
c.mu.Lock()
forStream = c.requestStreams[forRequest]
c.mu.Unlock()
}
data, err := jsonrpc2.EncodeMessage(msg)
if err != nil {
return err
}
c.mu.Lock()
defer c.mu.Unlock()
if c.isDone {
return errors.New("session is closed")
}
stream := c.streams[forStream]
if stream == nil {
return fmt.Errorf("no stream with ID %s", forStream)
}
// Special case a few conditions where we fall back on stream 0 (the hanging GET):
//
// - if forStream is known, but the associated stream is logically complete
// - if the stream is application/json, but the message is not a response
//
// TODO(rfindley): either of these, particularly the first, might be
// considered a bug in the server. Report it through a side-channel?
if len(stream.requests) == 0 && forStream != "" || stream.jsonResponse && !isResponse {
stream = c.streams[""]
}
if err := c.eventStore.Append(ctx, c.SessionID(), stream.id, data); err != nil {
return fmt.Errorf("error storing event: %w", err)
}
if isResponse {
// Once we've put the reply on the queue, it's no longer outstanding.
delete(stream.requests, forRequest)
}
// Signal streamResponse that new work is available.
signalp := stream.signal.Load()
if signalp != nil {
select {
case *signalp <- struct{}{}:
default:
}
}
return nil
}
// Close implements the [Connection] interface.
func (c *streamableServerConn) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if !c.isDone {
c.isDone = true
close(c.done)
// TODO: find a way to plumb a context here, or an event store with a long-running
// close operation can take arbitrary time. Alternative: impose a fixed timeout here.
return c.eventStore.SessionClosed(context.TODO(), c.sessionID)
}
return nil
}
// A StreamableClientTransport is a [Transport] that can communicate with an MCP
// endpoint serving the streamable HTTP transport defined by the 2025-03-26
// version of the spec.
type StreamableClientTransport struct {
Endpoint string
HTTPClient *http.Client
// MaxRetries is the maximum number of times to attempt a reconnect before giving up.
// It defaults to 5. To disable retries, use a negative number.
MaxRetries int
}
// These settings are not (yet) exposed to the user in
// StreamableClientTransport.
const (
// reconnectGrowFactor is the multiplicative factor by which the delay increases after each attempt.
// A value of 1.0 results in a constant delay, while a value of 2.0 would double it each time.
// It must be 1.0 or greater if MaxRetries is greater than 0.
reconnectGrowFactor = 1.5
// reconnectInitialDelay is the base delay for the first reconnect attempt.
reconnectInitialDelay = 1 * time.Second
// reconnectMaxDelay caps the backoff delay, preventing it from growing indefinitely.
reconnectMaxDelay = 30 * time.Second
)
// Connect implements the [Transport] interface.
//
// The resulting [Connection] writes messages via POST requests to the
// transport URL with the Mcp-Session-Id header set, and reads messages from
// hanging requests.
//
// When closed, the connection issues a DELETE request to terminate the logical
// session.
func (t *StreamableClientTransport) Connect(ctx context.Context) (Connection, error) {
client := t.HTTPClient
if client == nil {
client = http.DefaultClient
}
maxRetries := t.MaxRetries
if maxRetries == 0 {
maxRetries = 5
} else if maxRetries < 0 {
maxRetries = 0
}
// Create a new cancellable context that will manage the connection's lifecycle.
// This is crucial for cleanly shutting down the background SSE listener by
// cancelling its blocking network operations, which prevents hangs on exit.
connCtx, cancel := context.WithCancel(context.Background())
conn := &streamableClientConn{
url: t.Endpoint,
client: client,
incoming: make(chan jsonrpc.Message, 10),
done: make(chan struct{}),
maxRetries: maxRetries,
ctx: connCtx,
cancel: cancel,
failed: make(chan struct{}),
}
return conn, nil
}
type streamableClientConn struct {
url string
client *http.Client
ctx context.Context
cancel context.CancelFunc
incoming chan jsonrpc.Message
maxRetries int
// Guard calls to Close, as it may be called multiple times.
closeOnce sync.Once
closeErr error
done chan struct{} // signal graceful termination
// Logical reads are distributed across multiple http requests. Whenever any
// of them fails to process their response, we must break the connection, by
// failing the pending Read.
//
// Achieve this by storing the failure message, and signalling when reads are
// broken. See also [streamableClientConn.fail] and
// [streamableClientConn.failure].
failOnce sync.Once
_failure error
failed chan struct{} // signal failure
// Guard the initialization state.
mu sync.Mutex
initializedResult *InitializeResult
sessionID string
}
// errSessionMissing distinguishes if the session is known to not be present on
// the server (see [streamableClientConn.fail]).
//
// TODO(rfindley): should we expose this error value (and its corresponding
// API) to the user?
//
// The spec says that if the server returns 404, clients should reestablish
// a session. For now, we delegate that to the user, but do they need a way to
// differentiate a 'NotFound' error from other errors?
var errSessionMissing = errors.New("session not found")
var _ clientConnection = (*streamableClientConn)(nil)
func (c *streamableClientConn) sessionUpdated(state clientSessionState) {
c.mu.Lock()
c.initializedResult = state.InitializeResult
c.mu.Unlock()
// Start the persistent SSE listener as soon as we have the initialized
// result.
//
// § 2.2: The client MAY issue an HTTP GET to the MCP endpoint. This can be
// used to open an SSE stream, allowing the server to communicate to the
// client, without the client first sending data via HTTP POST.
//
// We have to wait for initialized, because until we've received
// initialized, we don't know whether the server requires a sessionID.
//
// § 2.5: A server using the Streamable HTTP transport MAY assign a session
// ID at initialization time, by including it in an Mcp-Session-Id header
// on the HTTP response containing the InitializeResult.
go c.handleSSE("hanging GET", nil, true, nil)
}
// fail handles an asynchronous error while reading.
//
// If err is non-nil, it is terminal, and subsequent (or pending) Reads will
// fail.
//
// If err wraps errSessionMissing, the failure indicates that the session is no
// longer present on the server, and no final DELETE will be performed when
// closing the connection.
func (c *streamableClientConn) fail(err error) {
if err != nil {
c.failOnce.Do(func() {
c._failure = err
close(c.failed)
})
}
}
func (c *streamableClientConn) failure() error {
select {
case <-c.failed:
return c._failure
default:
return nil
}
}
func (c *streamableClientConn) SessionID() string {
c.mu.Lock()
defer c.mu.Unlock()
return c.sessionID
}
// Read implements the [Connection] interface.
func (c *streamableClientConn) Read(ctx context.Context) (jsonrpc.Message, error) {
if err := c.failure(); err != nil {
return nil, err
}
select {
case <-ctx.Done():
return nil, ctx.Err()
case <-c.failed:
return nil, c.failure()
case <-c.done:
return nil, io.EOF
case msg := <-c.incoming:
return msg, nil
}
}
// Write implements the [Connection] interface.
func (c *streamableClientConn) Write(ctx context.Context, msg jsonrpc.Message) error {
if err := c.failure(); err != nil {
return err
}
var requestSummary string
switch msg := msg.(type) {
case *jsonrpc.Request:
requestSummary = fmt.Sprintf("sending %q", msg.Method)
case *jsonrpc.Response:
requestSummary = fmt.Sprintf("sending jsonrpc response #%d", msg.ID)
default:
panic("unreachable")
}
data, err := jsonrpc.EncodeMessage(msg)
if err != nil {
return fmt.Errorf("%s: %v", requestSummary, err)
}
req, err := http.NewRequestWithContext(ctx, http.MethodPost, c.url, bytes.NewReader(data))
if err != nil {
return err
}
req.Header.Set("Content-Type", "application/json")
req.Header.Set("Accept", "application/json, text/event-stream")
c.setMCPHeaders(req)
resp, err := c.client.Do(req)
if err != nil {
return fmt.Errorf("%s: %v", requestSummary, err)
}
// Section 2.5.3: "The server MAY terminate the session at any time, after
// which it MUST respond to requests containing that session ID with HTTP
// 404 Not Found."
if resp.StatusCode == http.StatusNotFound {
// Fail the session immediately, rather than relying on jsonrpc2 to fail
// (and close) it, because we want the call to Close to know that this
// session is missing (and therefore not send the DELETE).
err := fmt.Errorf("%s: failed to send: %w", requestSummary, errSessionMissing)
c.fail(err)
resp.Body.Close()
return err
}
if resp.StatusCode < 200 || resp.StatusCode >= 300 {
resp.Body.Close()
return fmt.Errorf("broken session: %v", resp.Status)
}
if sessionID := resp.Header.Get(sessionIDHeader); sessionID != "" {
c.mu.Lock()
hadSessionID := c.sessionID
if hadSessionID == "" {
c.sessionID = sessionID
}
c.mu.Unlock()
if hadSessionID != "" && hadSessionID != sessionID {
resp.Body.Close()
return fmt.Errorf("mismatching session IDs %q and %q", hadSessionID, sessionID)
}
}
if resp.StatusCode == http.StatusNoContent || resp.StatusCode == http.StatusAccepted {
resp.Body.Close()
return nil
}
switch ct := resp.Header.Get("Content-Type"); ct {
case "application/json":
go c.handleJSON(requestSummary, resp)
case "text/event-stream":
jsonReq, _ := msg.(*jsonrpc.Request)
go c.handleSSE(requestSummary, resp, false, jsonReq)
default:
resp.Body.Close()
return fmt.Errorf("%s: unsupported content type %q", requestSummary, ct)
}
return nil
}
// testAuth controls whether a fake Authorization header is added to outgoing requests.
// TODO: replace with a better mechanism when client-side auth is in place.
var testAuth = false
func (c *streamableClientConn) setMCPHeaders(req *http.Request) {
c.mu.Lock()
defer c.mu.Unlock()
if c.initializedResult != nil {
req.Header.Set(protocolVersionHeader, c.initializedResult.ProtocolVersion)
}
if c.sessionID != "" {
req.Header.Set(sessionIDHeader, c.sessionID)
}
if testAuth {
req.Header.Set("Authorization", "Bearer foo")
}
}
func (c *streamableClientConn) handleJSON(requestSummary string, resp *http.Response) {
body, err := io.ReadAll(resp.Body)
resp.Body.Close()
if err != nil {
c.fail(fmt.Errorf("%s: failed to read body: %v", requestSummary, err))
return
}
msg, err := jsonrpc.DecodeMessage(body)
if err != nil {
c.fail(fmt.Errorf("%s: failed to decode response: %v", requestSummary, err))
return
}
select {
case c.incoming <- msg:
case <-c.done:
// The connection was closed by the client; exit gracefully.
}
}
// handleSSE manages the lifecycle of an SSE connection. It can be either
// persistent (for the main GET listener) or temporary (for a POST response).
//
// If forReq is set, it is the request that initiated the stream, and the
// stream is complete when we receive its response.
func (c *streamableClientConn) handleSSE(requestSummary string, initialResp *http.Response, persistent bool, forReq *jsonrpc2.Request) {
resp := initialResp
var lastEventID string
for {
if resp != nil {
eventID, clientClosed := c.processStream(requestSummary, resp, forReq)
lastEventID = eventID
// If the connection was closed by the client, we're done.
if clientClosed {
return
}
// If the stream has ended, then do not reconnect if the stream is
// temporary (POST initiated SSE).
if lastEventID == "" && !persistent {
return
}
}
// The stream was interrupted or ended by the server. Attempt to reconnect.
newResp, err := c.reconnect(lastEventID)
if err != nil {
// All reconnection attempts failed: fail the connection.
c.fail(fmt.Errorf("%s: failed to reconnect: %v", requestSummary, err))
return
}
resp = newResp
if resp.StatusCode == http.StatusMethodNotAllowed && persistent {
// The server doesn't support the hanging GET.
resp.Body.Close()
return
}
// (see equivalent handling in [streamableClientConn.Write]).
if resp.StatusCode == http.StatusNotFound {
c.fail(fmt.Errorf("%s: failed to reconnect: %w", requestSummary, errSessionMissing))
return
}
if resp.StatusCode < 200 || resp.StatusCode >= 300 {
resp.Body.Close()
c.fail(fmt.Errorf("%s: failed to reconnect: %v", requestSummary, http.StatusText(resp.StatusCode)))
return
}
// Reconnection was successful. Continue the loop with the new response.
}
}
// processStream reads from a single response body, sending events to the
// incoming channel. It returns the ID of the last processed event and a flag
// indicating if the connection was closed by the client. If resp is nil, it
// returns "", false.
func (c *streamableClientConn) processStream(requestSummary string, resp *http.Response, forReq *jsonrpc.Request) (lastEventID string, clientClosed bool) {
defer resp.Body.Close()
for evt, err := range scanEvents(resp.Body) {
if err != nil {
return lastEventID, false
}
if evt.ID != "" {
lastEventID = evt.ID
}
msg, err := jsonrpc.DecodeMessage(evt.Data)
if err != nil {
c.fail(fmt.Errorf("%s: failed to decode event: %v", requestSummary, err))
return "", true
}
select {
case c.incoming <- msg:
if jsonResp, ok := msg.(*jsonrpc.Response); ok && forReq != nil {
// TODO: we should never get a response when forReq is nil (the hanging GET).
// We should detect this case, and eliminate the 'persistent' flag arguments.
if jsonResp.ID == forReq.ID {
return "", true
}
}
case <-c.done:
// The connection was closed by the client; exit gracefully.
return "", true
}
}
// The loop finished without an error, indicating the server closed the stream.
return "", false
}
// reconnect handles the logic of retrying a connection with an exponential
// backoff strategy. It returns a new, valid HTTP response if successful, or
// an error if all retries are exhausted.
func (c *streamableClientConn) reconnect(lastEventID string) (*http.Response, error) {
var finalErr error
// We can reach the 'reconnect' path through the hanging GET, in which case
// lastEventID will be "".
//
// In this case, we need an initial attempt.
attempt := 0
if lastEventID != "" {
attempt = 1
}
for ; attempt <= c.maxRetries; attempt++ {
select {
case <-c.done:
return nil, fmt.Errorf("connection closed by client during reconnect")
case <-time.After(calculateReconnectDelay(attempt)):
resp, err := c.establishSSE(lastEventID)
if err != nil {
finalErr = err // Store the error and try again.
continue
}
return resp, nil
}
}
// If the loop completes, all retries have failed.
if finalErr != nil {
return nil, fmt.Errorf("connection failed after %d attempts: %w", c.maxRetries, finalErr)
}
return nil, fmt.Errorf("connection failed after %d attempts", c.maxRetries)
}
// Close implements the [Connection] interface.
func (c *streamableClientConn) Close() error {
c.closeOnce.Do(func() {
// Cancel any hanging network requests.
c.cancel()
close(c.done)
if errors.Is(c.failure(), errSessionMissing) {
// If the session is missing, no need to delete it.
} else {
req, err := http.NewRequest(http.MethodDelete, c.url, nil)
if err != nil {
c.closeErr = err
} else {
c.setMCPHeaders(req)
if _, err := c.client.Do(req); err != nil {
c.closeErr = err
}
}
}
})
return c.closeErr
}
// establishSSE establishes the persistent SSE listening stream.
// It is used for reconnect attempts using the Last-Event-ID header to
// resume a broken stream where it left off.
func (c *streamableClientConn) establishSSE(lastEventID string) (*http.Response, error) {
req, err := http.NewRequestWithContext(c.ctx, http.MethodGet, c.url, nil)
if err != nil {
return nil, err
}
c.setMCPHeaders(req)
if lastEventID != "" {
req.Header.Set("Last-Event-ID", lastEventID)
}
req.Header.Set("Accept", "text/event-stream")
return c.client.Do(req)
}
// calculateReconnectDelay calculates a delay using exponential backoff with full jitter.
func calculateReconnectDelay(attempt int) time.Duration {
if attempt == 0 {
return 0
}
// Calculate the exponential backoff using the grow factor.
backoffDuration := time.Duration(float64(reconnectInitialDelay) * math.Pow(reconnectGrowFactor, float64(attempt-1)))
// Cap the backoffDuration at maxDelay.
backoffDuration = min(backoffDuration, reconnectMaxDelay)
// Use a full jitter using backoffDuration
jitter := rand.N(backoffDuration)
return backoffDuration + jitter
}