Merge pull request #2087 from modelcontextprotocol/v2/fix/1914-surface-post-add-refresh-failure

fix(web): surface a failed post-write server-list reload
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Cliff Hall 2026-08-23 20:48:01 -04:00 • committed by GitHub
commit 8b9839cc93
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@ -98,7 +98,10 @@ import {
} from "@inspector/core/auth/index.js";
import { RemoteInspectorClientStorage } from "@inspector/core/mcp/remote/index.js";
import { useInspectorClient } from "@inspector/core/react/useInspectorClient.js";
import { useServers } from "@inspector/core/react/useServers.js";
import {
ServerListReloadError,
useServers,
} from "@inspector/core/react/useServers.js";
import { useSettingsDraft } from "@inspector/core/react/useSettingsDraft.js";
import { useClientSettingsDraft } from "@inspector/core/react/useClientSettingsDraft.js";
import { useEmaIdpLoginState } from "@inspector/core/react/useEmaIdpLoginState.js";
@ -3831,30 +3834,46 @@ function App() {
// are ordered by when they were issued rather than by which one's list
// reload finished first (#2089).
const write = lastPersistedSettings.begin(activeServerId);
// This value is on disk now. Remember it as the rollback baseline for
// whatever is written next, since the `servers` entry it was derived
// from will keep describing the old value if the reload behind this
// write — or any later one — fails (#2089).
//
// Re-apply it when this write is the settled one: an overlapping toggle
// that failed *first* rolled the UI and the live client back to a
// baseline this write has since replaced, and if the list read behind
// this write failed too, nothing else would ever correct them. Through
// the *current* client, not this continuation's closure: a reconnect to
// the same server passes the id check while the captured instance is
// already destroyed.
const settlePaginationWrite = () => {
const settled = write.landed(next);
if (settled && activeServerIdRef.current === activeServerId) {
setPaginatedListsOverride(next.paginatedLists ?? false);
applyLiveServerSettings(next);
}
};
void refreshingPersist(updateServerSettings, refreshInitialConfig)(
activeServerId,
next,
)
.then(() => {
// This value is on disk now. Remember it as the rollback baseline for
// whatever is written next, since the `servers` entry it was derived
// from will keep describing the old value if the reload behind this
// write — or any later one — fails (#2089).
//
// Re-apply it when this write is the settled one: an overlapping
// toggle that failed *first* rolled the UI and the live client back
// to a baseline this write has since replaced, and if the list read
// behind this write failed too, nothing else would ever correct them.
// Through the *current* client, not this continuation's closure: a
// reconnect to the same server passes the id check while the captured
// instance is already destroyed.
const settled = write.landed(next);
if (settled && activeServerIdRef.current === activeServerId) {
setPaginatedListsOverride(next.paginatedLists ?? false);
applyLiveServerSettings(next);
}
})
.then(settlePaginationWrite)
.catch((err: unknown) => {
// A `ServerListReloadError` means the PUT landed and only reading the
// list back failed, so the new setting IS on disk (#1914). That is a
// landed write, not a failed one: rolling back would put the UI and
// the live client on the *old* value and contradict disk. Settle it
// exactly as the success path does and report only the failed reload.
if (err instanceof ServerListReloadError) {
settlePaginationWrite();
notifications.show({
title:
"Pagination setting saved, but the server list did not reload",
message: err.message,
color: "red",
});
return;
}
// This write is over and never reached disk, so it stops counting as
// in flight: an earlier write still running is the settled state once
// it lands, and is what re-applies the UI this rollback is about to
@ -4182,8 +4201,20 @@ function App() {
// opens (see the menu handlers).
const addServerHighlighted = useCallback(
async (id: string, config: MCPServerConfig) => {
await addServer(id, config);
setHighlightedServerIds((ids) => (ids.includes(id) ? ids : [...ids, id]));
const markAdded = () =>
setHighlightedServerIds((ids) =>
ids.includes(id) ? ids : [...ids, id],
);
try {
await addServer(id, config);
} catch (err) {
// A failed list reload still means the row is on disk, so it belongs
// in the highlight batch — the next successful refresh is what
// renders it, and it would otherwise arrive unmarked (#1914 r2).
if (err instanceof ServerListReloadError) markAdded();
throw err;
}
markAdded();
},
[addServer],
);
@ -4193,10 +4224,24 @@ function App() {
async (id: string, config: MCPServerConfig) => {
if (configModal?.mode === "edit" && configModal.targetId) {
const originalId = configModal.targetId;
await updateServer(originalId, id, config);
if (originalId === activeServerId && id !== originalId) {
setActiveServerId(id);
const followRename = () => {
if (originalId === activeServerId && id !== originalId) {
setActiveServerId(id);
}
};
try {
await updateServer(originalId, id, config);
} catch (err) {
// A `ServerListReloadError` means the PUT landed and only reading
// the list back failed — the rename IS on disk. The active
// selection has to follow it anyway, or the next successful
// refresh leaves `activeServerId` pointing at an id that no longer
// exists (#1914 r2). Still rethrow, so the modal shows the reload
// error rather than closing as if nothing happened.
if (err instanceof ServerListReloadError) followRename();
throw err;
}
followRename();
return;
}
// add or clone
@ -4221,6 +4266,30 @@ function App() {
return servers.find((s) => s.id === configModal.targetId);
}, [configModal, servers]);
// An edit/clone modal whose target has left the list can no longer render a
// coherent form: `initialId`/`initialConfig` go undefined, and
// ServerConfigModal's own `useValueChange` reset then blanks the open form
// *and* clears the error it is showing.
//
// Only reachable since #1914 made the modal stay open on a failed post-write
// reload: rename A → B, the PUT lands, the reload fails, and the modal sits
// there targeting A. The write itself is what triggers the backend's change
// broadcast, so the SSE-driven background refresh that lands B (and drops A)
// is the *likely* next event, not a remote one. Closing is right — the edit
// is on disk and the list now agrees — and it covers the ordinary case too,
// where an external mcp.json edit removes the server being edited.
//
// Adjusted during render rather than in an effect (see `useValueChange`), so
// no frame ever paints the blanked form.
useValueChange(
configModal?.mode === "add" || configModal?.targetId === undefined
? true
: servers.some((s) => s.id === configModal.targetId),
(targetPresent) => {
if (!targetPresent) setConfigModal(null);
},
);
const settingsModalTarget = useMemo(() => {
if (!settingsModalTargetId) return undefined;
return servers.find((s) => s.id === settingsModalTargetId);
@ -4271,12 +4340,27 @@ function App() {
// flush can put two saves for one server in flight, and the later-issued
// one describes disk however the two happen to finish (#2089).
const write = lastPersistedSettings.begin(id);
const settleSettingsWrite = () => {
const settled = write.landed(value);
if (settled && activeServerIdRef.current === id) {
setPaginatedListsOverride(value.paginatedLists ?? false);
applyLiveServerSettings(value);
}
};
try {
await refreshingPersist(updateServerSettings, refreshInitialConfig)(
id,
value,
);
} catch (err) {
// A `ServerListReloadError` means the PUT landed and only reading the
// list back failed, so this write did reach disk (#1914): record it
// like the success path below instead of rolling anything back, and
// rethrow so `onError` can say the reload — not the save — failed.
if (err instanceof ServerListReloadError) {
settleSettingsWrite();
throw err;
}
// Stop counting as in flight before the rejection goes on to
// `onError` — an earlier write still running settles the state once it
// lands, and cannot know that while this one looks pending (#2089).
@ -4303,11 +4387,7 @@ function App() {
// toggle failing while this save is in flight rolls the UI and the live
// client back to a baseline this save then replaces on disk, so a settled
// save has to re-apply itself exactly as a settled toggle does (#2089).
const settled = write.landed(value);
if (settled && activeServerIdRef.current === id) {
setPaginatedListsOverride(value.paginatedLists ?? false);
applyLiveServerSettings(value);
}
settleSettingsWrite();
},
// Surface failures via toast — the modal usually closes
// immediately on user dismiss, so a silent fail-on-flush would
@ -4315,7 +4395,14 @@ function App() {
// didn't (especially painful for the OAuth client secret).
onError: (id, err) => {
notifications.show({
title: `Failed to save settings for "${id}"`,
// A `ServerListReloadError` means the PUT landed and only reading the
// list back failed, so "Failed to save" would be false — and this
// toast is the user's only signal here, since the modal has usually
// closed by the time a flush rejects (#1914 r3).
title:
err instanceof ServerListReloadError
? `Saved settings for "${id}", but the server list did not reload`
: `Failed to save settings for "${id}"`,
message: err instanceof Error ? err.message : String(err),
color: "red",
});