fix(web): apply the whole live surface, and track write outcomes per server
Review round 9 on #2091, all three findings. Every live-apply now goes through one `applyLiveServerSettings`: the settings object, the Network log size, and the roots diff together. A close with a pending debounce applies the draft to all three, so reconciling only `setServerSettings` when that save rejected left the server advertising roots that were never persisted and the log sized for them. The "this server's draft is unpersisted" flag moves from a single id in `App.tsx` into the tracker, which already orders writes by issue and keeps state per server. One id could be overwritten by a failure for a different server, or cleared by a stale success, either of which made a close apply a rejected draft. And when nothing has ever landed for a server, close falls back to the empty settings the toggle rollback uses rather than to the draft — the old fallback re-applied the very values that had just failed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01UL9retfvAXRgvi6EWk4SY4 Signed-off-by: cliffhall <cliff@futurescale.com>
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1 changed files with 159 additions and 56 deletions
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@ -1738,12 +1738,6 @@ function App() {
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// been destroyed — while the replacement client, built from the stale list
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// entry, keeps the value the write replaced (#2089).
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const inspectorClientRef = useRef<InspectorClient | null>(inspectorClient);
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// The server whose last settings-modal save rejected, if any. `useSettingsDraft`
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// keeps the edited draft on failure, and closing the modal pushes that draft
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// into the live client — which would put back a value that never reached disk
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// and undo the rollback. Cleared by the next save for that server that lands,
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// and by the close that acts on it (#2089).
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const failedSettingsSaveRef = useRef<string | undefined>(undefined);
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useEffect(() => {
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if (activeServer) activeServerNameRef.current = activeServer.name;
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activeServerIdRef.current = activeServerId;
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@ -1936,6 +1930,43 @@ function App() {
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// rebound every time the active server (and its log state) changes.
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const fetchLogRef = useRef<FetchRequestLogState | null>(null);
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// Make the live client reflect one settings value, in full. Every path that
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// decides what the active server's settings *are* goes through this: the
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// settings modal's close (#1444), and each write's settled / rolled-back
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// reconciliation (#2089). It is one function because the live surface is more
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// than `setServerSettings` — a partial re-application would leave the Network
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// log sized for, and the server advertised roots from, a value that is not on
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// disk. Reads the client through its ref so a write outliving a reconnect
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// applies to the instance that exists now.
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const applyLiveServerSettings = useCallback(
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(settings: InspectorServerSettings) => {
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const client = inspectorClientRef.current;
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if (!client) return;
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// Settings the managed state reads at notification time
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// (auto-refresh-on-list-changed) take effect without a reconnect (#1444).
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// Connection-time inputs (transport, OAuth, timeouts) still only apply on
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// the next connect.
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client.setServerSettings(settings);
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// Resize the Network log buffer live so a maxFetchRequests edit takes
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// effect without a reconnect (shrinking trims immediately).
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fetchLogRef.current?.setMaxFetchRequests(settings.maxFetchRequests);
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// Root edits are diffed against what the client currently advertises
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// (both cleaned) and notified only when they differ: `setRoots` fires
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// `notifications/roots/list_changed`, which makes the server re-request
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// `roots/list`.
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const nextRoots = cleanRoots(settings.roots);
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const currentRoots = cleanRoots(client.getRoots());
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if (JSON.stringify(nextRoots) !== JSON.stringify(currentRoots)) {
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void client.setRoots(nextRoots).catch(() => {
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// setRoots swallows notification failures internally; a throw here
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// only means the client is mid-teardown — the persisted roots will
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// re-advertise on the next connect, so nothing to surface.
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});
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}
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},
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[],
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);
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// Flush the pre-redirect Network log to backend storage, keyed by the OAuth
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// authId carried in the authorization URL's `state`. Runs synchronously from
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// `BrowserNavigation` right before `window.location.href`, so the keepalive
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@ -3814,7 +3845,7 @@ function App() {
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const settled = write.landed(next);
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if (settled && activeServerIdRef.current === activeServerId) {
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setPaginatedListsOverride(next.paginatedLists ?? false);
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inspectorClientRef.current?.setServerSettings(next);
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applyLiveServerSettings(next);
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}
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})
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.catch((err: unknown) => {
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@ -3845,7 +3876,7 @@ function App() {
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lastPersistedSettings.resolve(activeServerId) ?? EMPTY_SETTINGS;
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if (activeServerIdRef.current === activeServerId) {
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setPaginatedListsOverride(baseline.paginatedLists ?? false);
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inspectorClientRef.current?.setServerSettings(baseline);
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applyLiveServerSettings(baseline);
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}
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notifications.show({
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title: "Failed to save pagination setting",
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@ -3858,6 +3889,7 @@ function App() {
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servers,
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activeServerId,
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lastPersistedSettings,
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applyLiveServerSettings,
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inspectorClient,
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updateServerSettings,
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refreshInitialConfig,
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@ -4243,11 +4275,6 @@ function App() {
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// `onError` — an earlier write still running settles the state once it
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// lands, and cannot know that while this one looks pending (#2089).
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write.failed();
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// The draft keeps the values this save was carrying, and closing the
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// modal pushes the draft into the live client — which would put back
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// the value that just failed to reach disk. Remember that this
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// server's draft is unpersisted so close can apply disk instead.
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failedSettingsSaveRef.current = id;
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// A write that landed while this one was pending was told it was not
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// settled and so applied nothing; this save never reached disk, so that
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// write is the account of it and nothing else will re-apply it. Same
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@ -4255,7 +4282,7 @@ function App() {
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const baseline = lastPersistedSettings.resolve(id);
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if (baseline && activeServerIdRef.current === id) {
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setPaginatedListsOverride(baseline.paginatedLists ?? false);
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inspectorClientRef.current?.setServerSettings(baseline);
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applyLiveServerSettings(baseline);
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}
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throw err;
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}
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@ -4270,17 +4297,10 @@ function App() {
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// toggle failing while this save is in flight rolls the UI and the live
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// client back to a baseline this save then replaces on disk, so a settled
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// save has to re-apply itself exactly as a settled toggle does (#2089).
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// This save reached disk, so the draft it came from is persisted again.
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if (failedSettingsSaveRef.current === id) {
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failedSettingsSaveRef.current = undefined;
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}
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const settled = write.landed(value);
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if (settled && activeServerIdRef.current === id) {
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setPaginatedListsOverride(value.paginatedLists ?? false);
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// The current client, not the one captured when this save began — a
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// reconnect to the same server would otherwise be written to a
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// destroyed instance while the replacement keeps the stale value.
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inspectorClientRef.current?.setServerSettings(value);
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applyLiveServerSettings(value);
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}
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},
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// Surface failures via toast — the modal usually closes
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@ -4416,36 +4436,19 @@ function App() {
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settingsDraft
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) {
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// Normally the draft is what the user just saved, so it is also what is
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// on disk. When this server's last save *rejected* it is not: the draft
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// still holds the failed edit, and pushing it here would contradict disk
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// and undo the rollback that reported the failure. Apply what landed
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// instead, and drop the flag — the stale draft goes with the modal, and
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// reopening seeds from the tracker (#2089).
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let applied = settingsDraft;
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if (failedSettingsSaveRef.current === settingsModalTargetId) {
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applied =
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lastPersistedSettings.resolve(settingsModalTargetId) ?? settingsDraft;
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failedSettingsSaveRef.current = undefined;
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}
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// Push the edited settings onto the live client so settings the managed
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// state reads at notification time (auto-refresh-on-list-changed) take
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// effect without a reconnect (#1444). Connection-time inputs (transport,
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// OAuth, timeouts) still only apply on the next connect.
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inspectorClient.setServerSettings(applied);
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// Resize the Network log buffer live so a maxFetchRequests edit takes
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// effect without a reconnect (shrinking trims immediately). Connect-time
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// construction also reads this, so a reconnect would apply it anyway —
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// this just makes the toast→adjust flow responsive.
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fetchLogRef.current?.setMaxFetchRequests(applied.maxFetchRequests);
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const nextRoots = cleanRoots(applied.roots);
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const currentRoots = cleanRoots(inspectorClient.getRoots());
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if (JSON.stringify(nextRoots) !== JSON.stringify(currentRoots)) {
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void inspectorClient.setRoots(nextRoots).catch(() => {
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// setRoots swallows notification failures internally; a throw here
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// only means the client is mid-teardown — the persisted roots will
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// re-advertise on the next connect, so nothing to surface.
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});
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}
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// on disk. When this server's last write *rejected* it is not: the draft
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// still holds the failed edit, and applying it here would contradict disk
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// and undo the rollback that reported the failure — so apply what landed
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// instead. `EMPTY_SETTINGS`, not the draft, when nothing has ever landed
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// for this server: falling back to the draft would re-apply the very
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// values that failed (#2089).
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const applied = lastPersistedSettings.lastWriteFailed(
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settingsModalTargetId,
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)
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? (lastPersistedSettings.resolve(settingsModalTargetId) ??
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EMPTY_SETTINGS)
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: settingsDraft;
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applyLiveServerSettings(applied);
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}
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setSettingsModalTargetId(undefined);
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}, [
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@ -4455,6 +4458,7 @@ function App() {
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activeServerId,
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settingsDraft,
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lastPersistedSettings,
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applyLiveServerSettings,
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]);
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// The Resources screen needs `isSubscribed` to flip the Subscribe button
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