| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
04b5e70a53 |
fix(a11y): make the form error color meet WCAG AA in both schemes
Mantine's `--mantine-color-error` defaults to `red-6` in light and `red-8` in dark. Both fail the 4.5:1 AA threshold that applies at the 12px size it renders input error text: 4.48:1 on white, and 1.93:1 on our charcoal body. Override to `red-7` (5.72:1) and `red-4` (6.44:1) — the latter matching the one-to-two-step lift App.css already applies to the semantic status/log reds for dark. Surfaced by the JsonObjectInput stories, which are the first in the repo to render an input error state and so the first to put this in front of the Storybook a11y gate. It is app-wide, not specific to that component — every form error in the Inspector was affected. It has to go through `cssVariablesResolver`: MantineProvider injects these variables into a `<style>` block appended after the stylesheet imports, so a `:root` rule in App.css loses to it on source order at equal specificity. That resolver was duplicated in main.tsx and .storybook/preview.tsx and missing from renderWithMantine, so the three could drift on any token they set. Extract one `theme/cssVariables.ts` and use it at all three sites. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0177mPHAdECD18nLLCTwR5rh Signed-off-by: cliffhall <cliff@futurescale.com> |
||
|
|
c4e8ed992b |
fix(test): cancel queued frames before sweeping timers
Review found the net still had the exact hole it was written to close. The afterEach is synchronous, so a queued rAF callback cannot run until it returns — at which point it registers a fresh setTimeout AFTER the sweep has already drained. On a file's last test that timer survives environment teardown. That is the rAF race described in the previous commit message, left open by the fix for it. Track animation frames too, and cancel them BEFORE sweeping timers. Order is the fix: JS is single-threaded and nothing between the two loops yields, so no frame callback can run in between. Mutation-checked — without the cancel pass the new ordering test fails (1 failed | 6 passed); with it, 7 pass. Also from review: - renderWithMantine.tsx still documented the disproven env="test" behavior. It is the file contributors are told to use, so leaving it would have preserved the wrong belief exactly where it does most damage. That was the third copy of this claim in the repo; all three now corrected. - Dropped an unjustified `as unknown as` in the test helper, which broke the repo's own double-cast rule. Inference keeps the handle type clearTimeout accepts. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01HDdo1rNRVQnVRRdsqSrvG3 Signed-off-by: cliffhall <cliff@futurescale.com> |
||
|
|
a7b2fdb2ef |
test(web): settle real-timer Transitions so the coverage gate can't leak 'window is not defined' (#1786) (#1793)
* test(web): settle real-timer Transitions so the coverage gate can't leak 'window is not defined' (#1786) The web coverage gate was intermittently failing with an unhandled `ReferenceError: window is not defined` thrown from a Mantine `Transition` timer that fired after happy-dom tore down `window` (the #1760 class). The three `ViewHeader.test.tsx` tests that use `renderWithMantineTransitions` (real, env="default" timers) each drove their *primary* transition to completion, but the concurrent *enter* on a sibling cell leaves no unmount to `waitFor`, so its rAF→setTimeout chain could still be pending at teardown and fire post-teardown, failing an unrelated later file's run. Fix: after each such test, flush pending transition timers against the still-mounted tree via `settleTransitions()` (a wait longer than the 300ms header duration + rAF slack), so the settling setState targets a live tree and nothing is left to fire after cleanup unmounts. Also close the related nit: `renderWithMantine`/`renderWithMantineTransitions` now accept a `colorScheme` option, so `ViewHeader.test.tsx` no longer hand-rolls a bare `defaultColorScheme="dark"` MantineProvider (the #1760 anti-pattern). AGENTS.md documents both the option and the settle requirement. Closes #1786 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): address review — export settleTransitions, derive settle from HEADER_ANIM_MS, guard fake timers, correct comments Review feedback on PR #1793: 1. Derive the settle window from the real animation duration: export `HEADER_ANIM_MS` from ViewHeader.tsx and compute `TRANSITION_SETTLE_MS = HEADER_ANIM_MS + 200` in the test, so bumping the header duration can't silently make the settle insufficient (the invariant is now structural, not a comment). 2. Move `settleTransitions` into the shared `renderWithMantine.tsx` helper (exported, optional `ms` arg) next to `renderWithMantineTransitions`, since AGENTS.md points every future caller at it — shared test scaffolding belongs in src/test/, not a single test file. AGENTS.md now references the helper. 3. Guard `settleTransitions` against `vi.useFakeTimers()`: it awaits a real setTimeout, so under fake timers it would hang to the test timeout. Throw a clear message instead. 4. Correct the diagnosis comments: the hazard isn't a Mantine timer surviving unmount (its effect cleanup cancels timers) — it's the React state update Mantine's inner rAF schedules outside `act`, resolving post-teardown. Also fix the stale setup.ts matchMedia comment: the reduce-motion stub does not disable transitions (Mantine defaults respectReducedMotion=false); env="test" is the actual #1760 protection. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): tighten the review-trail comments (round 2) Comment-accuracy follow-ups from PR #1793 round 2 (test infra only, no behavior change): - DEFAULT_SETTLE_MS: drop the false "Mantine's default header transitions run ~300ms" attribution (300ms is ViewHeader's HEADER_ANIM_MS; Mantine's Transition default is 250ms). Justify 500ms generically — a typical few-hundred-ms transition plus rAF slack. - settleTransitions doc: stop asserting a single escape mechanism as fact. State what's observed (a post-teardown dispatchSetState throwing from resolveUpdatePriority, which runs synchronously inside dispatchSetState), what's known (useTransition has an unmount cleanup), and that the exact escape route isn't pinned down — the act-wrapped drain fixes it regardless. - setup.ts: happy-dom v20 does implement matchMedia, so reframe the block as a deliberate override (pinning prefers-reduced-motion: reduce) rather than a polyfill for a missing API. - Export MantineRenderOptions so callers can name the options type. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): resolve the last comment-contradiction + tighten the matchMedia override (round 3) Round-3 review of PR #1793 (test infra only): - setup.ts finding 1: the inner `value:` comment still said "happy-dom doesn't implement it", contradicting the block comment two lines up (which now correctly states happy-dom v20 DOES implement matchMedia and this is an override). Dropped the false clause; kept the part that actually justifies the `as unknown as MediaQueryList` double cast (the stub omits most of the interface). - setup.ts finding 5 (folded in rather than deferred): anchored the `matches` regex to `/prefers-reduced-motion:\s*reduce/` so the override no longer also answers `true` to `(prefers-reduced-motion: no-preference)`. - renderWithMantine.tsx nit 4: the `env="test"` rationale sat on `makeWrapper`, which also builds the `env="default"` wrappers (opposite purpose). Moved it onto `renderWithMantine`, mirroring the `env="default"` rationale on `renderWithMantineTransitions`; `makeWrapper` keeps a one-liner. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): make renderWithMantineTransitions own the settle (round 4) Round-4 review of PR #1793 — implements the note-2 hardening in-PR rather than deferring it, plus note 1 and the nit: - Note 2 (settle was a convention AGENTS.md had to police): the real-transitions helper now OWNS the settle. `renderWithMantineTransitions` arms an automatic post-test drain via a helper-registered `afterEach`, so a real-transitions test can no longer leak the #1760 class by forgetting to settle a concurrent enter. Verified empirically that the helper's `afterEach` runs BEFORE the global cleanup() in setup.ts (afterEach is LIFO; setup.ts's cleanup is a setupFile registered first) — the ordering the drain depends on. The three explicit `settleTransitions()` calls in ViewHeader.test.tsx are gone; each render passes `settleMs: HEADER_ANIM_MS + 200` instead, keeping the window duration-derived. The auto-settle skips under fake timers (and no transitions test uses them). `settleTransitions` stays exported for the rare manual mid-body case. - Note 1 (settle formula was duration-only): the helper doc + the new `settleMs` option doc now say the window must exceed the longest JS chain — duration PLUS any enterDelay/exitDelay — plus rAF slack. - Nit: ViewHeader.test.tsx now states why HEADER_ANIM_MS is exported (the settle window must track the animation it settles). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): pin + self-check the auto-settle hook ordering; fix fake-timer doc; keep longest settle (round 5) Round-5 review of PR #1793: - Note 2 (load-bearing hook ordering was unpinned/undefended): the auto-settle's afterEach must run before setup.ts's cleanup(). Added BOTH guards the review suggested. (1) Runtime self-check: renderWithMantineTransitions captures the render container; the afterEach throws a clear error if it's already detached (cleanup ran first). (2) Pinned `sequence.hooks: "stack"` on the unit project. While verifying, found the ordering actually holds in EVERY sequence.hooks mode (stack/list/parallel) because setupFile hooks are outer relative to the helper's import-registered hook — so the comments now state that true mechanism (the pin is defense-in-depth; the container.isConnected check is the real enforcement), rather than claiming it "depends on stack". Full 3533-test unit suite passes under "stack". - Note 1 (fake-timer claim was backwards): AGENTS.md no longer says the leak "would return" under fake timers (fake clocks park Mantine's setTimeout/rAF and are discarded, not drained). The real hazard — the auto-settle silently no-ops, so real-clock work is unprotected — is now stated. The afterEach also console.warns on the fake-timer skip (was silent; the manual settleTransitions throws — this closes that asymmetry). - Note 3 (arming was last-write-wins): armedSettleMs now keeps the longest window via Math.max, so a later short-animation render can't under-settle an earlier long one. - Nit: documented `settleMs: 0` as a working opt-out for a test that drove every transition to completion itself (act flush, no wait). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): post-await self-check + correct the hook-ordering mechanism (round 6) Round-6 review of PR #1793: - Finding 1 (self-check blind in parallel): added the post-await container.isConnected re-check the review suggested (factored both checks into assertConnectedForSettle(container, "before"|"after")). While verifying it, I established the actual mechanism, which differs from what both prior comments and the review assumed: setup.ts's cleanup() is a *setupFile (outer)* hook, and Vitest runs inner afterEach hooks to completion before outer ones in EVERY sequence.hooks mode — so cleanup never races this settle. Verified: ViewHeader's real-transitions tests pass under stack/list/parallel with neither check tripping, and a same-suite `afterEach(cleanup)` probe (where the ordering CAN break) does trip them (pre-check). So sequence.hooks isn't load-bearing here; the comments in renderWithMantine.tsx, vite.config.ts, and AGENTS.md now say that. The "stack" pin stays as documentation of intent / defense-in-depth, and the two checks are the real guard against a future same-level-cleanup regression. - Nit: documented why last-write-wins on armedContainer is fine (cleanup detaches every container at once, so the last is a faithful "cleanup ran" proxy). - Nit: the fake-timer skip warning now interpolates the current test name so it's actionable at teardown. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): disarm the auto-settle on self-unmount; concurrency + message nits (round 7) Round-7 review of PR #1793: - Finding 1 (guard misdiagnoses a self-unmount): the detached-tree check fired on ANY detachment and blamed a broken cleanup ordering, but a test calling the unmount() returned by renderWithMantineTransitions also detaches the container (a common pattern here). Fixed at the source: the helper now wraps unmount() to disarm the auto-settle (clear armedSettleMs/armedContainer) — once the test has unmounted there's nothing to settle against a live tree. The guard message also now names the self-unmount cause. Verified: a probe that unmounts a real-transitions render no longer trips the guard; ViewHeader unaffected. - Nit: documented that the module-level arming assumes sequential tests (not safe under test.concurrent/describe.concurrent). - Nit: the fake-timer skip warning falls back to "(unknown test)" when currentTestName is undefined. - Finding 3 (doc weight): trimmed the AGENTS.md bullet to the *rule* (use the transitions variant only for mid-flight assertions; pass a duration-derived settleMs; no fake timers; use the returned unmount()) and pointed at the helper's own comments for the full mechanism, which now carries it at more depth. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): downgrade (not disarm) the auto-settle on self-unmount; per-container liveness (round 8) Round-8 review of PR #1793: - Finding 1 (round-7 disarm was too blunt + self-contradictory): disarming on self-unmount removed the drain entirely for the mid-flight-unmount test that most needs #1760 protection, and its "useTransition cleanup applies" rationale contradicted this file's own settleTransitions doc (which says that cleanup can't be relied on to stop the rAF). Now the wrapped unmount() DOWNGRADES: the drain still runs (mechanism-independent — flushes queued rAF/setTimeout while window is alive; a setState on the unmounted tree is a React no-op), only the liveness assertion for that container is dropped. - Finding 2 (disarm undid round-5 max-wins arming): arming is now per-container (a Set of live containers) instead of all-or-nothing. Unmounting one tree drops only its own container; a second still-mounted tree keeps its longer window and its liveness check. The isConnected assertions run over the still-live set. Verified with probes: returned unmount() drains without tripping the guard; a second still-mounted tree is unaffected when the first self-unmounts; a bare mid-body cleanup() STILL trips the guard (it's live, not decoration); ViewHeader unchanged. Comments/AGENTS.md updated so the self-unmount path and the settleTransitions doc no longer contradict each other. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): make the auto-settle drain best-effort so a guard trip doesn't also leak (round 9) Round-9 review of PR #1793 (merge-verdict; optional robustness note): - Finding 1 (pre-settle throw skipped the drain): on the ordering regression the guard exists to catch, throwing before the drain meant the maintainer got BOTH the explanatory error AND an uncaught post-teardown `window is not defined` in an unrelated file. The afterEach now captures a liveness failure, always runs the act-wrapped drain (flushing queued rAF/setTimeout while window is alive), and throws afterward — so the explanatory error stands alone. Verified: a bare mid-body cleanup() still throws the guard error (now after draining); ViewHeader unchanged. - Nits: AGENTS.md now names the reachable bare-detach path (a mid-body cleanup() on a still-armed tree) rather than "a bare RTL unmount"; the settleMs doc notes arming is per-test, so in a multi-render test the longest window wins (a `0` is superseded by a longer sibling render). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): fix the regressed fake-timer doc + guarantee the liveness error survives a drain throw (round 10) Round-10 review of PR #1793 (merge-verdict): - Finding 1 (AGENTS.md fake-timer clause regressed in the round-7 doc trim): it had reverted to "silently dropping the protection", which round 5 had corrected — "silently" is now false (the auto-settle console.warns on the fake-timer skip) and "dropping the protection" reinstates a walked-back framing (fake clocks park Mantine's timers on a discarded clock, so the no-op doesn't obviously reopen #1760). Reworded to match the helper: it warns, and the hazard is that real-clock work is then unprotected, so the test depends on which clock was installed at teardown. - Finding 3 (nit): matched the console.warn string to that same corrected framing, so AGENTS.md and the warning agree. - Finding 2 (nit): a drain-time throw could discard the captured liveness error (the substitution round 9 set out to prevent, one step further). Now the drain error is captured too and the liveness error is preferred, so the explanatory error always wins. Verified a bare mid-body cleanup() still throws the liveness error after the best-effort drain; lint clean (no throw-in-finally); ViewHeader unchanged. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): preserve the drain error as cause + route the guard message to the reachable cause (round 11) Round-11 review of PR #1793 (merge-verdict; two optional polish items): - Finding 1: when both a liveness error and a drain-time throw occur, the drain error was dropped entirely. It's now attached as the liveness error's `cause` (when the liveness error is an Error), so an act-surfaced component error from the settling render is preserved without changing which error fails the test. - Finding 2: the guard's error message pointed the reader first at the `sequence.hooks: "stack"` pin, which the file itself documents as defense-in-depth and NOT the ordering guarantee. Reworded to name the actually- reachable cause first — cleanup moved to a same-level afterEach instead of the setup.ts setupFile (outer) hook — and demote the pin to a parenthetical, so a maintainer who trips the check isn't sent to investigate a non-causal setting. Verified: a bare mid-body cleanup() throws the reworded message; eslint clean; ViewHeader unchanged. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): guard message states observation before candidate causes; log the preserved drain error (round 12) Round-12 review of PR #1793 (merge-verdict): - Finding 1: the round-11 rewording had dropped the "Expected cause:" hedge and asserted setup.ts's cleanup() as the fact, but the check only observes that a still-live armed tree was detached — it can't identify what detached it. Reworded to state that observation first, then list candidate causes: (a) a bare mid-body cleanup() in the test (the reachable case today), or (b) cleanup moved off the setup.ts setupFile hook to a same-level afterEach. No single cause asserted as fact. - Nits 2a/2b: when both a liveness error and a drain error fire, the drain error is now also console.error'd (in addition to being attached as `cause`), so it's readable regardless of whether the reporter renders `error.cause` and isn't silently dropped even if the liveness error somehow isn't an Error. Verified: a bare mid-body cleanup() throws the reworded message; eslint clean; ViewHeader unchanged. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): final comment/string polish on the auto-settle guard (round 13) Round-13 review of PR #1793 (merge-verdict; string/comment polish only): - Finding 1: the console.error text claimed the drain error was "reported as the liveness error's cause" unconditionally, but the cause is only attached when the liveness error is an Error — misleading on the very non-Error path the hoisted log exists to serve. Dropped that parenthetical so the log is true on both paths. - Nit: trimmed the now-duplicated outer comment to just the priority rationale (the inner comment, which mentions the log + instanceof conditional, is the accurate one). - Nit: guard message says "drained against a dead tree" (exact for both the before- and during-settle detach) instead of "drained nothing". - Nit: the message now names renderWithMantine.tsx rather than "the ordering note here", so it's self-contained out of context. eslint clean; ViewHeader unchanged; npm run ci green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): correct the sequence.hooks default claim (it's "stack" in vitest 4, not "parallel") (round 14) Round-14 review of PR #1793 (merge-verdict): - Finding 1: verified against installed vitest 4.1.0 — `resolved.sequence.hooks ??= "stack"` (coverage chunk), so the runtime default is "stack"; the CLI help-text's "parallel" is stale in vitest itself. The vite.config.ts comment claimed the pin overrides a "parallel" default; corrected to say the pin is Vitest 4's own default made explicit (documents intent + guards a future default change), which is a truer reason to keep it than an override. - Nit: tied the two additions together — the post-settle check's same-level race can only arise if someone changes sequence.hooks to "parallel" (same-level hooks run sequentially under "stack"/"list"), so the pin and the post-check now reference each other rather than sitting in opposed positions. ViewHeader unchanged; npm run ci green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * test(web): document the isolate:true dependency (empirically confirmed) + fix pre-check-blindness wording (round 15) Round-15 review of PR #1793 (merge-verdict; comment-only): - Finding 1: the auto-settle's module-level afterEach depends on isolate:true (the default) to re-register per test file; under isolate:false the module evaluates once per worker and the hook binds to only the first importing file, so other files arm with no consuming hook — the drain silently never runs and the state leaks across files. Reproduced it (vitest --no-isolate --pool=threads --no-file-parallelism over two real-transitions files leaves one file's arming unconsumed) and documented the assumption + the onTestFinished escape hatch on the arming-state comment. - Nit: the "sequence.hooks is why the pre-check can't see the concurrent detach" clause was wrong — the pre-check is blind because it runs synchronously before the await (a property of where it sits, not the hook mode). Reworded to state that, and that the concurrent case *additionally* needs sequence.hooks: "parallel". ViewHeader unchanged; npm run ci green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
||
|
|
2439ef9c3c |
web: disable Mantine transitions in tests to kill post-teardown timer flake (#1760) (#1761)
Some checks failed
Run install, format, lint, build, and test on every push / build (push) Has been cancelled
Run install, format, lint, build, and test on every push / publish (push) Has been cancelled
Run install, format, lint, build, and test on every push / publish-github-container-registry (push) Has been cancelled
* web: disable Mantine transitions in tests to kill post-teardown timer flake (#1760) A Mantine `Transition`/`Modal` open/close `setTimeout` can fire after happy-dom tears down `window` at the end of a run, throwing an uncaught `ReferenceError: window is not defined` that fails the whole `coverage` job even when every assertion passed (seen on PR #1759's CI, originating in ServerRemoveConfirmModal.test.tsx). Set `env="test"` on the shared `renderWithMantine` MantineProvider so Mantine renders transitions synchronously (no timer). This removes the leak class for every test that renders through the shared wrapper (Modals, Menus, Popovers, …). Also apply it to ViewHeader's local forced-dark provider. The handful of tests that assert mid-flight transition state (ViewHeader's `data-anim="out"` crossfade checks, #1450) genuinely need real transitions, so add an opt-in `renderWithMantineTransitions` wrapper (env="default") and route those three tests through it — each already drives the transition to completion (waitFor/findBy) so it doesn't reintroduce the leak. Tests that assert only the entered state stay on the default (leak-free) wrapper. Full `npm run ci` green; unit run reports zero unhandled errors. Closes #1760 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 * docs: note the renderWithMantine env=test invariant in AGENTS.md (#1760) Per review feedback: document that tests must render through `renderWithMantine` (env="test", transition-free) rather than a hand-rolled `MantineProvider`, and reserve `renderWithMantineTransitions` for asserting mid-flight animation state (driving the transition to completion). Keeps future tests from quietly reintroducing the post-teardown timer leak class. Refs #1760 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XNdjEPKLG637X8YmhDiEk5 --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
||
|
|
75f74d64c1 |
test(coverage): bootstrap vitest unit infra and add tests at 90%+ per file (#1245) (#1269)
* test(coverage): bootstrap vitest unit infra and add tests at 90%+ per file (#1245) Establishes the unit-test runtime AGENTS.md mandates: a vitest "unit" project alongside the existing storybook project, RTL + jest-dom + happy-dom, a Mantine-aware render helper, and a 90%-line per-file coverage gate enforced by CI. Adds 66 test files covering all 62 components under elements/groups/screens/views, plus core/mcp and clients/web/src/utils. Total: 577 tests, 98.7% line coverage globally. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * test(coverage): address PR #1269 review feedback - AGENTS.md: correct coverage gate description (lines ≥ 90, statements ≥ 85, functions ≥ 80, branches ≥ 50) with rationale for the relaxed branch threshold - InspectorView.test.tsx: document what the Math.random() mock values (0.1 / 0.99) control vs. STUB_SUCCESS_RATE in InspectorView.tsx - vite.config.ts / tsconfig.test.json: drop unused `globals: true` and the `vitest/globals` type now that every test file imports describe/it/expect/vi explicitly; manual `afterEach(cleanup)` in setup.ts remains required because testing-library auto-cleanup relies on globalThis.afterEach Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
04b5e70a53 | ||
|
|
c4e8ed992b | ||
|
|
a7b2fdb2ef |
||
|
|
2439ef9c3c |
||
|
|
75f74d64c1 |