* feat(apps): AppsScreen and InspectorView wiring (#1263)
Adds the Apps tab as a top-level screen composed of `AppListItem`,
`AppDetailPanel`, and `AppRenderer`. The screen is presentational —
selection, form values, running, and maximize state are local; data and
side effects come in via props and callbacks.
InspectorView filters `tools` through `isAppTool` (wrapped in a try/catch
so a malformed `_meta.ui.resourceUri` skips one tool instead of dropping
every following App), exposes the Apps tab in `ALL_TABS` after Tools, and
wires Phase-3 stub callbacks plus a stub bridge factory.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* refactor(apps): extract AppControls and rename Refresh button
Pulls the sidebar list, search input, "List updated" indicator, and
Refresh button out of `AppsScreen` into a dedicated `AppControls`
group, mirroring `ToolControls` and `TaskControls`. The Refresh button
moves from a full-width row beneath the list to the top-right of the
title row (single label "Refresh", matching `TaskControls`).
`AppsScreen` keeps the right-pane orchestration (selection, form,
running, maximize, header actions) and now delegates the entire
sidebar to `AppControls`.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* chore(stories): seed InspectorView demo tools with MCP Apps
Adds three apps (Cohort Data, Weather Widget, Ops Dashboard) carrying
real `_meta.ui.resourceUri` to the demo tools list so the Apps tab has
content in the Default story alongside the existing tools.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(apps): drop AppDetailPanel title row to avoid duplicate name
The parent AppsScreen header already shows the app name, so the panel's
own title/icon row rendered the name twice. Remove the title row (and
its now-unused imports, styled subcomponents, and the four tests that
asserted on title/icon rendering).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* refactor(resources): drop annotation badges from ResourceListItem
The list row now renders just the resource title/name. Audience and
priority badges remain visible in the preview/template panels, so the
data is still surfaced — just not duplicated in the picker. Drops the
now-unused AnnotationBadge import, the badge-only stories, and the
badge-rendering test.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* chore(apps): address review — share hasInputFields, show header icon
- Extracts the duplicated `Object.keys(inputSchema.properties ?? {}).length > 0`
check from `AppsScreen` (and the equivalent in `AppDetailPanel`'s
`hasFields`) into a shared `hasInputFields` helper in `toolUtils`,
with tests.
- Renders the selected tool's first icon next to the right-pane header
title in `AppsScreen`, restoring the icon visibility that was lost
when `AppDetailPanel`'s title row was removed.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* chore(apps): finish hasInputFields extraction; document isOpening
- AppDetailPanel now actually calls the shared `hasInputFields` helper
instead of inlining the same `Object.keys(...).length > 0` check.
- AppsScreen comments why `isOpening={false}` is hardcoded: the screen
flips to AppRenderer synchronously, so the loading state is unreachable
here — the prop remains for standalone use and Phase 3 wiring.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* test(coverage): bootstrap vitest unit infra and add tests at 90%+ per file (#1245)
Establishes the unit-test runtime AGENTS.md mandates: a vitest "unit"
project alongside the existing storybook project, RTL + jest-dom +
happy-dom, a Mantine-aware render helper, and a 90%-line per-file
coverage gate enforced by CI. Adds 66 test files covering all 62
components under elements/groups/screens/views, plus core/mcp and
clients/web/src/utils. Total: 577 tests, 98.7% line coverage globally.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* test(coverage): address PR #1269 review feedback
- AGENTS.md: correct coverage gate description (lines ≥ 90, statements ≥ 85,
functions ≥ 80, branches ≥ 50) with rationale for the relaxed branch
threshold
- InspectorView.test.tsx: document what the Math.random() mock values
(0.1 / 0.99) control vs. STUB_SUCCESS_RATE in InspectorView.tsx
- vite.config.ts / tsconfig.test.json: drop unused `globals: true` and the
`vitest/globals` type now that every test file imports describe/it/expect/vi
explicitly; manual `afterEach(cleanup)` in setup.ts remains required because
testing-library auto-cleanup relies on globalThis.afterEach
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(resources): render annotations on ResourceListItem (#1238)
Half-finished Phase 5 spec target: ResourceListItem already used
title ?? name but ignored resource.annotations entirely. Now renders
audience and priority via the existing AnnotationBadge element, matching
how ResourcePreviewPanel surfaces the same fields.
Layout: a wrapping Group keeps the title + badges on a single line when
the row is wide, and lets badges drop below when narrow. When neither
annotation is present, the row renders the bare Text (no Group, no
leaked spacing).
Adds stories for audience-only, priority-only, both, and a
ResourceTemplate with annotations.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* Address PR #1249 review feedback
- Inline the audience/priority narrowing checks instead of routing
through aliased booleans, matching ResourcePreviewPanel's pattern
and avoiding reliance on TS aliased-condition narrowing for the
inner badges.
- Use a distinct resource name (settings.json) for WithAudience so
the Storybook canvas reads more clearly across the four annotation
stories.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replace ad hoc local types with MCP SDK schema types across the Resources
group components and ResourcesScreen, per the v2 UX interfaces plan.
- ResourceListItem: accept `resource: Resource | ResourceTemplate` instead
of flat `name`/`uri`; render `title ?? name`; delete local
`ResourceAnnotations` type
- ResourceControls: accept `Resource[]`, `ResourceTemplate[]`,
`InspectorResourceSubscription[]` + `selectedUri`/`selectedTemplate`
instead of `ResourceItem[]`/`TemplateListItem[]`/`SubscriptionItem[]`;
no-op on re-selecting
- ResourcePreviewPanel: accept `resource: Resource` +
`contents: (TextResourceContents | BlobResourceContents)[]` instead of
flat `content: string`; use SDK `Annotations` (audience as Role[]);
`lastUpdated` as `Date` not `string`
- ResourceTemplatePanel: accept `template: ResourceTemplate` instead of
flat props; use SDK `Annotations`
- ResourceSubscribedItem: accept `subscription: InspectorResourceSubscription`
instead of flat `name`/`lastUpdated`; `lastUpdated` as `Date`
- ResourcesScreen: accept `Resource[]`, `ResourceTemplate[]`,
`InspectorResourceSubscription[]` + `selectedResourceUri`/
`selectedTemplateUri` + `ReadResourceState`; derive selections via
`find()`; add loading/error states
- Delete local `ResourceItem`, `TemplateListItem`, `SubscriptionItem`,
`SelectedResource`, `SelectedTemplate`, `ResourceAnnotations` types
- Update all stories with real SDK fixtures
- Update ConnectedView ResourcesActive story
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>