Node has refused shell-free `.cmd`/`.bat` spawns since CVE-2024-27980, and an npm-installed `claude` is a `.cmd` shim on Windows — so every shell-free spawn of it reported ENOENT there, each in a quiet way: `verify:skills` skipped its authoritative hand-off, `verify:skills:cli` downloaded the pinned package it already had (and failed offline), and `skills:eval` said "not on PATH". - New `scripts/lib/claude-cli.mjs` is the one place that decides how `claude` is spawned: `shell` on win32, arguments through the existing `winShellArgs` quoting so `cmd.exe` cannot re-parse them as syntax (#1939). Unit-tested with the platform injected, since a win32-only bug no runner here executes is exactly the kind that ships. - `verify-skills`, `verify-skills-cli` and `skill-eval` all route their probes and spawns through it. - skill-eval sends the prompt on **stdin** rather than in argv. `claude -p` reads a piped prompt (verified end to end), which sidesteps `cmd.exe` metacharacter re-parsing entirely rather than relying on quoting a model-visible string, and keeps the prompt out of the process table. Signed-off-by: cliffhall <cliff@futurescale.com>
179 lines
7 KiB
JavaScript
Executable file
179 lines
7 KiB
JavaScript
Executable file
#!/usr/bin/env node
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// Durable guard for `.claude/skills/**/SKILL.md` (#2163).
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//
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// `AGENTS.md` is loaded in full on every turn, so its rules are unconditionally
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// present. A skill is conditional — its body loads only when it is invoked — so
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// if a skill stops being reachable we lose behavior SILENTLY, and nothing in the
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// normal workflow surfaces that. This is the check that does.
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//
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// What it asserts, cheapest first:
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// 1. Every SKILL.md's frontmatter parses the way Claude Code parses it. This
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// is the whole-class failure: malformed YAML (or a fence that is not the
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// first line) loads the body with EMPTY metadata, so `/name` still works —
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// a manual spot check passes — while the description the model matches
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// against is gone and the skill never auto-fires again.
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// 2. Every skill declares its invocation mode explicitly, so the set that has
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// to fire on its own is knowable by reading the files rather than inferred.
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// 3. Every model-invoked skill has committed eval cases, including negatives.
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// Cases are run by `npm run skills:eval`, which needs the Claude CLI and is
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// therefore NOT in the gate; the cases existing is what this checks.
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// 4. The skill LISTING stays inside its recorded character budget. Claude Code
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// truncates the listing when it overflows, dropping the least-invoked
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// entries first — which are exactly the model-invoked skills.
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//
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// It additionally runs `claude plugin validate` when that CLI is on PATH. That
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// is the authoritative parse, but it cannot be a requirement: the CLI is absent
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// in CI and on a contributor's machine, and a guard that skips itself wherever
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// it actually runs is worse than one that reimplements the check.
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import { readFileSync, readdirSync, existsSync, statSync } from "node:fs";
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import { spawnSync } from "node:child_process";
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import path from "node:path";
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import { fileURLToPath } from "node:url";
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import { claudeSpawnArgs, probeClaudeVersion } from "./lib/claude-cli.mjs";
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import {
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compareVersions,
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parseClaudeVersion,
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PINNED_CLI_VERSION,
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parseSkill,
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validateEvalCases,
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listingCost,
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LISTING_BUDGET,
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} from "./lib/skill-manifest.mjs";
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const ROOT = path.resolve(path.dirname(fileURLToPath(import.meta.url)), "..");
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const DEFAULT_SKILLS_DIR = path.join(ROOT, ".claude", "skills");
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/** `PINNED_CLI_VERSION` as a comparable triple. */
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const PINNED_VERSION_PARTS = parseClaudeVersion(PINNED_CLI_VERSION) ?? [];
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/** Directory names under `.claude/skills` that contain a SKILL.md. */
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export function skillDirs(
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dir,
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{ readdir = readdirSync, stat = statSync } = {},
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) {
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return readdir(dir)
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.filter((n) => !n.startsWith("."))
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.filter((n) => stat(path.join(dir, n)).isDirectory())
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.sort();
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}
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function main(argv = process.argv.slice(2)) {
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// An explicit directory is the seam the fixture tests drive; without it this
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// guard could only ever be exercised against the repo's own (green) skills,
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// so it could stop enforcing anything while every unit test stayed green.
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const override = argv[0];
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const SKILLS_DIR = override ? path.resolve(override) : DEFAULT_SKILLS_DIR;
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const failures = [];
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if (!existsSync(SKILLS_DIR)) {
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console.error(
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`verify:skills — ${path.relative(ROOT, SKILLS_DIR)} does not exist.`,
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);
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process.exit(1);
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}
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const dirs = skillDirs(SKILLS_DIR);
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if (dirs.length === 0) {
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console.error("verify:skills — no skills found; the skill set is gone.");
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process.exit(1);
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}
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const parsed = [];
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for (const dir of dirs) {
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const file = path.join(SKILLS_DIR, dir, "SKILL.md");
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if (!existsSync(file)) {
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failures.push(`${dir}: no SKILL.md`);
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continue;
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}
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const skill = parseSkill(dir, readFileSync(file, "utf8"));
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for (const e of skill.errors) failures.push(`${dir}/SKILL.md: ${e}`);
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if (skill.errors.length > 0) continue;
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parsed.push(skill);
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if (skill.modelInvoked) {
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const evalsFile = path.join(SKILLS_DIR, dir, "evals", "evals.json");
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if (!existsSync(evalsFile)) {
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failures.push(
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`${dir}: model-invoked skills need committed eval cases at evals/evals.json`,
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);
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continue;
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}
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let cases;
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try {
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cases = JSON.parse(readFileSync(evalsFile, "utf8"));
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} catch (e) {
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failures.push(`${dir}/evals/evals.json: not valid JSON — ${e.message}`);
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continue;
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}
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for (const e of validateEvalCases(dir, cases)) {
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failures.push(`${dir}/evals/evals.json: ${e}`);
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}
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}
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}
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const cost = listingCost(parsed);
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if (cost > LISTING_BUDGET) {
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failures.push(
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`this repo contributes ${cost} chars to the skill listing, over its recorded ` +
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`budget of ${LISTING_BUDGET}. Tighten a description, or raise the budget ` +
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"deliberately in scripts/lib/skill-manifest.mjs — but note the real listing " +
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"budget is SHARED with bundled skills and the contributor's own " +
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"~/.claude/skills, none of which is visible from here.",
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);
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}
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if (failures.length > 0) {
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console.error(`verify:skills — ${failures.length} problem(s):\n`);
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for (const f of failures) console.error(" " + f);
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console.error("\nSee AGENTS.md → Maintaining the skills.");
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process.exit(1);
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}
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const modelInvoked = parsed.filter((s) => s.modelInvoked).map((s) => s.name);
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console.log(
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`verify:skills — OK: ${parsed.length} skills, ${modelInvoked.length} model-invoked ` +
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`(${modelInvoked.join(", ")}); this repo's listing share ${cost}/${LISTING_BUDGET} chars.`,
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);
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if (override) return;
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// The authoritative parse, when it is available — strictly a bonus, and only
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// from the EXACT pinned CLI.
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//
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// `local:gate` runs `validate` (and therefore this) before the pinned
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// `verify:skills:cli` step, so a local CLI on any other version could reject
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// skills that CI's pinned validator accepts — and the gate would exit here,
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// never reaching the reproducible step (Copilot). Accepting merely "new enough"
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// would reintroduce exactly the cross-machine schema drift the pin removes.
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// Anything else is left to `verify:skills:cli`, which fetches the pin.
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const version = probeClaudeVersion(parseClaudeVersion);
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if (version === null) {
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console.log(
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"verify:skills — no usable `claude` CLI here; `verify:skills:cli` runs the pinned validator.",
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);
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return;
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}
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if (compareVersions(version, PINNED_VERSION_PARTS) !== 0) {
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console.log(
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`verify:skills — local \`claude\` is ${version.join(".")}, not the pinned ` +
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`${PINNED_CLI_VERSION}; \`verify:skills:cli\` runs the pinned validator.`,
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);
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return;
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}
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const { command, args, options } = claudeSpawnArgs(
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["plugin", "validate", ".claude/skills"],
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{ cwd: ROOT, stdio: "inherit" },
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);
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if (spawnSync(command, args, options).status !== 0) {
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console.error("\nverify:skills — `claude plugin validate` failed.");
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process.exit(1);
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}
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}
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if (
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process.argv[1] &&
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path.resolve(process.argv[1]) === fileURLToPath(import.meta.url)
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) {
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main();
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}
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