Enforces the five-positive standard this PR established rather than only
describing it. `validateEvalCases` checked `positives === 0`, so a skill
could regress to a single prompt and still pass the gate. At RUNS=5 one
case is 20 points of that skill's reading, so a one- or two-case skill
reports a rate a single flake can move across the threshold — well-formed
to the checker, meaningless as a measurement. Zero positives keeps its
own clearer message so the common mistake keeps its diagnosis.
Scopes the eval requirement to model-invoked skills in the checklist. A
name-only skill has no eval file because nothing can measure a trigger
only a human types, so an eval there is unrunnable rather than redundant.
Aligns checklist item 1 with the `#` hazard from round 1; it named only
the unquoted colon, which is the louder of the two failure modes.
Four test fixtures asserted on one-positive eval files and legitimately
went red; they now build positives from the exported MIN_POSITIVE_CASES.
The all-positive row keeps testing the missing-negative path, with a new
row for the below-floor case. 388/388 script tests pass.
No skill description or eval case changed, so trigger behaviour is
unaffected and skills:eval is unchanged from the previous round.
Signed-off-by: cliffhall <cliff@futurescale.com>