Review round 5 on #2091, both findings.
The other overlap order was still wrong. Write 1 (`true`) is in flight
when write 2 (`false`) fails, so the rollback resolves to the stale
entry's `false` — correct at that instant, nothing had landed. Write 1
then lands `true` and only touched refs, so if its own list reload had
failed too, no render would ever correct the UI or the live client while
disk held `true`.
Writes now report both outcomes: `landed` returns whether this write is
the settled state for its server — recorded, with nothing later still in
flight — and `failed` takes a write out of flight so an earlier one that
lands afterwards settles. The toggle re-applies the settled value to the
override and the client, gated on its server still being active.
Serializing per server was the alternative and was not taken: it makes
the modal's debounced saves queue behind each other and changes the write
path to fix a UI-reconciliation concern, and it still could not order two
requests already in flight.
The override reset also moves from a `useEffect` to `useValueChange`,
which is what this repo requires for resetting state from render data —
the entry is referentially stable between reads, and keying on it alone
subsumes the persisted boolean and the server id.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UL9retfvAXRgvi6EWk4SY4
Signed-off-by: cliffhall <cliff@futurescale.com>