Introduce ServerSession for per-connection state

## Motivation and Context

The Ruby SDK uses a 1-Server-to-many-sessions model where session-specific state
(`@client`, `@logging_message_notification`) is stored on the shared `Server` instance.
This causes the last client to connect to overwrite state for all sessions,
and requires `session_id` to be threaded through method signatures for session-scoped notifications.

The Python SDK avoids this by creating a `ServerSession` per connection that wraps a shared `Server`.
Each session holds its own state and naturally scopes notifications through its own stream.

### Changes

- Added `MCP::ServerSession` class holding per-session state: client info,
  logging configuration, and a `transport` reference for session-scoped
  notification delivery.
- `StreamableHTTPTransport#handle_initialization` creates a `ServerSession`
  per `initialize` request and stores it in the session hash.
- `handle_regular_request` routes requests through the session's
  `ServerSession` instead of the shared `Server` directly.
- `Server#handle` and `Server#handle_json` accept an optional `session:`
  keyword (`ServerSession` instance).
- `Server#init` stores client info on the session when available.
- `Server#configure_logging_level` stores logging config on the session.
- `ServerContext` and `Progress` accept a `notification_target:` which
  can be either a `ServerSession` (session-scoped) or a `Server` (broadcast).
  No `session_id:` parameter needed.
- `ServerContext#notify_progress` and `#notify_log_message` delegate to
  the `notification_target` without `session_id` threading.
- `StdioTransport` creates a single `ServerSession` on `open`,
  making the session model transparent across both transports.

### Design Decision

This follows the Python SDK's "shared `Server` + per-connection `Session`" pattern.
The `Server` holds configuration (tools, prompts, resources, handlers).
Each `ServerSession` holds per-connection state (client info, logging level, stream writer).
Notifications from `ServerSession` go only to that session's stream.

## How Has This Been Tested?

All existing tests pass. All conformance tests pass. Added tests verifying:

- Session-scoped log notification is sent only to the originating session.
- Session-scoped progress notification is sent only to the originating session.
- Each session stores its own client info independently.
- Each session stores its own logging level independently.
- `StdioTransport#open` creates a `ServerSession` and stores client info on it.

## Breaking Change

None for end users.

The public API (`Server.new`, `define_tool`,`server_context.report_progress`,
`server_context.notify_log_message`, etc.) is unchanged. The following internal API
changes affect only SDK internals:

- `ServerContext.new` now requires `notification_target:` instead of just`progress:`.
- `Progress.new` now takes `notification_target:` instead of `server:`.
- `Server#handle` and `Server#handle_json` accept an optional `session:` keyword.
This commit is contained in:
Koichi ITO 2026-03-26 00:15:30 +09:00
commit 719e5e7fee

View file

@ -116,6 +116,15 @@ The server provides the following notification methods:
- `notify_progress` - Send a progress notification for long-running operations
- `notify_log_message` - Send a structured logging notification message
#### Session Scoping
When using Streamable HTTP transport with multiple clients, each client connection gets its own session. Notifications are scoped as follows:
- **`report_progress`** and **`notify_log_message`** called via `server_context` inside a tool handler are automatically sent only to the requesting client.
No extra configuration is needed.
- **`notify_tools_list_changed`**, **`notify_prompts_list_changed`**, and **`notify_resources_list_changed`** are always broadcast to all connected clients,
as they represent server-wide state changes. These should be called on the `server` instance directly.
#### Notification Format
Notifications follow the JSON-RPC 2.0 specification and use these method names: