* fix(sse): saturate exponential reconnect backoff
ExponentialBackoff::retry computed the reconnect multiplier with
2u32.pow(current_times). With max_times unset, current_times can reach
the bit width, panicking in debug builds and wrapping to a zero delay in
release builds for long-lived SSE clients. Use saturating_pow and
Duration::saturating_mul so the delay stays monotonic and panic-free.
* fix(sse): cap exponential reconnect backoff at a bounded max delay
Saturating the multiplier alone can still yield decades-long sleeps once
current_times reaches the bit width, pinning the stream in
tokio::time::sleep without reconnecting or terminating. Add an optional
max_delay (default 30s) that clamps the computed delay, keeping the
backoff monotonic and panic-free while guaranteeing the client retries.
* fix(sse): default max_delay to None to preserve unbounded backoff
Per maintainer feedback, leave ExponentialBackoff::default() unbounded so
the fix stays a pure overflow bug-fix. The saturating multiplier removes
the debug panic / release wrap from #1198, while max_delay stays opt-in
for callers that want a bounded reconnect delay.
`SseAutoReconnectStream::poll_next` recursed into itself for every event it
skips — control frames, data-less frames, and frames whose data fails to
deserialize — plus once more on every state transition.
The inner stream returns `Poll::Ready` for each event it can parse out of
already-buffered bytes, so a burst of skipped events has no yield point
between them. Each one adds a stack frame, and `poll_next` is a large frame.
A client connected to a server that emits a run of non-JSON `message` frames
overflows the stack and aborts the process.
Wrap the body in a `loop` and replace the four `self.poll_next(cx)` tail calls
with `continue`. `this` is re-derived from `self.as_mut().project()` at the top
of each iteration, so the borrows end cleanly per iteration; no other logic
changes. The diff is mostly the resulting re-indent — review with `?w=1`.
Adds `skipped_events_do_not_grow_the_stack`, which feeds 50,000 undeserializable
frames through the stream. Before this change it aborts with
`fatal runtime error: stack overflow` (SIGABRT); after, it passes.
* refactor: a transport trait and streamable http client
* test: test with js streamable http server
* refactor: separate sse stream connection
* fix(test): streamable http client test with js
* fix(test): wait longer time for js server startup