--- shape: how-to --- # Sessions, state, and scaling `createMcpHandler` builds a fresh server instance from your factory for every HTTP request and holds nothing between requests, so a v2 server is stateless and scales horizontally by default — [Serve over HTTP](./http.md) is the whole setup. Read on if you run a sessionful 2025-era deployment, need a dropped stream to resume, or push change notifications across nodes. ## Pin a client to a session A **session** pins a client to one long-lived transport instance; sessions belong to the hand-wired 2025-era transport — the 2026-07-28 revision is per-request and has no `Mcp-Session-Id` ([Protocol versions](../protocol-versions.md)). On `NodeStreamableHTTPServerTransport`, `sessionIdGenerator` turns sessions on; leaving it `undefined` is stateless mode. ```ts source="../../examples/guides/serving/sessions-state-scaling.examples.ts#sessions_stateful" import { NodeStreamableHTTPServerTransport } from '@modelcontextprotocol/node'; import { randomUUID } from 'node:crypto'; const transport = new NodeStreamableHTTPServerTransport({ sessionIdGenerator: () => randomUUID() }); ``` The transport answers `initialize` with the generated id in an `Mcp-Session-Id` response header and rejects later requests that arrive without it. The SDK's `StreamableHTTPClientTransport` sends the header back on every request with no configuration. One transport instance is one session, so a sessionful deployment keeps a map: build a transport when `initialize` arrives, store it in `onsessioninitialized`, and route every later request to the transport that owns its `Mcp-Session-Id`. This Express route handles all three verbs — `POST`, the `GET` notification stream, and `DELETE` ([Serve with Express](./express.md) covers the app itself). ```ts source="../../examples/guides/serving/sessions-state-scaling.examples.ts#sessions_routing" const sessions = new Map(); const route = async (req: Request, res: Response) => { const sessionId = req.headers['mcp-session-id'] as string | undefined; if (sessionId && sessions.has(sessionId)) { await sessions.get(sessionId)!.handleRequest(req, res, req.body); return; } if (!sessionId && isInitializeRequest(req.body)) { const transport = new NodeStreamableHTTPServerTransport({ sessionIdGenerator: () => randomUUID(), onsessioninitialized: id => { sessions.set(id, transport); } }); transport.onclose = () => { if (transport.sessionId) sessions.delete(transport.sessionId); }; await buildServer().connect(transport); await transport.handleRequest(req, res, req.body); return; } if (sessionId) { // Unknown session id: the client should start a new session. res.status(404).json({ jsonrpc: '2.0', error: { code: -32001, message: 'Session not found' }, id: null }); return; } // No session header on a non-initialize request: the request is malformed. res.status(400).json({ jsonrpc: '2.0', error: { code: -32000, message: 'Bad Request: Session ID required' }, id: null }); }; app.post('/mcp', route); app.get('/mcp', route); app.delete('/mcp', route); ``` The map cleans itself up: `transport.onclose` fires when the session ends, whether the client sent `DELETE` or you called `transport.close()`. A request with an unknown `Mcp-Session-Id` gets the `404` above, which tells the client to start a new session; a request with no session header at all gets the `400`, which tells it to re-send the id it already has instead of re-initializing. ::: tip On shutdown, close every stored transport — `for (const [, transport] of sessions) await transport.close()` — before exiting; `close()` ends the session's SSE streams and rejects its pending requests. ::: ## Resume a dropped stream A sessionful client holds a `GET` SSE stream open for server notifications, and anything sent while that connection is down is lost. An **event store** closes the gap: with one configured, the transport stamps every SSE message with an event id from the store before sending it. `EventStore` is a two-method contract — `storeEvent(streamId, message)` persists a message and returns its event id; `replayEventsAfter(lastEventId, { send })` re-sends every later message on that stream. Implement it over storage every node can reach (`databaseEventStore` here) and pass it next to `sessionIdGenerator`. ```ts source="../../examples/guides/serving/sessions-state-scaling.examples.ts#resumability_eventStore" const transport = new NodeStreamableHTTPServerTransport({ sessionIdGenerator: () => randomUUID(), eventStore: databaseEventStore }); ``` When the connection drops, the client reconnects with the last event id it received as a `Last-Event-ID` header and the transport replays everything stored after it. The SDK's `StreamableHTTPClientTransport` reconnects and sends that header on its own. ::: tip `examples/shared/src/inMemoryEventStore.ts` in the SDK repository is a complete `EventStore` reference implementation — in memory, so single-process only. ::: ## Scale across nodes The stateless default is the scaling story: every node builds a fresh instance from the same factory and holds nothing between requests, so put the nodes behind any load balancer — no session affinity, nothing to share, nothing to configure. Sessionful 2025-era nodes hold their sessions in process memory, so they scale two ways. **Persistent storage**: keep `sessionIdGenerator` and point every node at the same `eventStore`, so a dropped stream is resumable from any node that shares the store. **Local state with message routing**: keep per-node sessions and send each session's traffic to the node that owns it — load-balancer affinity, or pub/sub routing between nodes. One thing still crosses nodes on a stateless deployment: `subscriptions/listen`. Its streams deliver the change events published on the handler's **`ServerEventBus`** ([Notifications](../servers/notifications.md)), and the default bus is in-process — `handler.notify.toolsChanged()` on node A never reaches a subscriber whose stream node B holds. Implement `ServerEventBus` over your pub/sub (`publish(event)` forwards to the broker; `subscribe(listener)` registers for events arriving from it) and hand one to every node's `createMcpHandler`. ```ts source="../../examples/guides/serving/sessions-state-scaling.examples.ts#multiNode_bus" const handler = createMcpHandler(buildServer, { bus: redisBus }); ``` Now `handler.notify.resourceUpdated(uri)` on any node publishes through the shared bus, and every node delivers the notification to its own open subscription streams. ## Recap - `createMcpHandler` builds a fresh server per request and holds nothing between requests, so stateless nodes scale behind any load balancer with no session affinity. - Sessions belong to the hand-wired 2025-era transport: `sessionIdGenerator` turns them on, and responses carry `Mcp-Session-Id`. - A sessionful deployment keeps one transport per session and routes every request to it by that header; unknown ids get a `404`. - An `eventStore` makes a dropped SSE stream resumable: the client reconnects with `Last-Event-ID` and the transport replays what it missed. - `subscriptions/listen` scales across nodes by handing every node's `createMcpHandler` the same `ServerEventBus`.