212 lines
5.5 KiB
TypeScript
212 lines
5.5 KiB
TypeScript
import { ChildProcess, IOType } from "node:child_process";
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import spawn from "cross-spawn";
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import process from "node:process";
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import { Stream } from "node:stream";
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import { ReadBuffer, serializeMessage } from "../shared/stdio.js";
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import { Transport } from "../shared/transport.js";
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import { JSONRPCMessage } from "../types.js";
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export type StdioServerParameters = {
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/**
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* The executable to run to start the server.
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*/
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command: string;
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/**
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* Command line arguments to pass to the executable.
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*/
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args?: string[];
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/**
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* The environment to use when spawning the process.
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*
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* If not specified, the result of getDefaultEnvironment() will be used.
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*/
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env?: Record<string, string>;
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/**
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* How to handle stderr of the child process. This matches the semantics of Node's `child_process.spawn`.
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*
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* The default is "inherit", meaning messages to stderr will be printed to the parent process's stderr.
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*/
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stderr?: IOType | Stream | number;
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/**
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* The working directory to use when spawning the process.
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*
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* If not specified, the current working directory will be inherited.
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*/
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cwd?: string;
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};
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/**
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* Environment variables to inherit by default, if an environment is not explicitly given.
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*/
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export const DEFAULT_INHERITED_ENV_VARS =
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process.platform === "win32"
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? [
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"APPDATA",
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"HOMEDRIVE",
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"HOMEPATH",
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"LOCALAPPDATA",
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"PATH",
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"PROCESSOR_ARCHITECTURE",
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"SYSTEMDRIVE",
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"SYSTEMROOT",
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"TEMP",
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"USERNAME",
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"USERPROFILE",
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]
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: /* list inspired by the default env inheritance of sudo */
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["HOME", "LOGNAME", "PATH", "SHELL", "TERM", "USER"];
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/**
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* Returns a default environment object including only environment variables deemed safe to inherit.
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*/
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export function getDefaultEnvironment(): Record<string, string> {
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const env: Record<string, string> = {};
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for (const key of DEFAULT_INHERITED_ENV_VARS) {
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const value = process.env[key];
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if (value === undefined) {
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continue;
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}
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if (value.startsWith("()")) {
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// Skip functions, which are a security risk.
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continue;
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}
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env[key] = value;
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}
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return env;
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}
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/**
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* Client transport for stdio: this will connect to a server by spawning a process and communicating with it over stdin/stdout.
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*
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* This transport is only available in Node.js environments.
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*/
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export class StdioClientTransport implements Transport {
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private _process?: ChildProcess;
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private _abortController: AbortController = new AbortController();
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private _readBuffer: ReadBuffer = new ReadBuffer();
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private _serverParams: StdioServerParameters;
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onclose?: () => void;
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onerror?: (error: Error) => void;
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onmessage?: (message: JSONRPCMessage) => void;
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constructor(server: StdioServerParameters) {
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this._serverParams = server;
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}
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/**
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* Starts the server process and prepares to communicate with it.
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*/
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async start(): Promise<void> {
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if (this._process) {
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throw new Error(
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"StdioClientTransport already started! If using Client class, note that connect() calls start() automatically."
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);
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}
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return new Promise((resolve, reject) => {
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this._process = spawn(
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this._serverParams.command,
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this._serverParams.args ?? [],
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{
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env: this._serverParams.env ?? getDefaultEnvironment(),
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stdio: ["pipe", "pipe", this._serverParams.stderr ?? "inherit"],
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shell: false,
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signal: this._abortController.signal,
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windowsHide: process.platform === "win32" && isElectron(),
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cwd: this._serverParams.cwd,
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}
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);
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this._process.on("error", (error) => {
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if (error.name === "AbortError") {
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// Expected when close() is called.
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this.onclose?.();
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return;
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}
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reject(error);
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this.onerror?.(error);
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});
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this._process.on("spawn", () => {
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resolve();
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});
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this._process.on("close", (_code) => {
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this._process = undefined;
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this.onclose?.();
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});
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this._process.stdin?.on("error", (error) => {
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this.onerror?.(error);
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});
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this._process.stdout?.on("data", (chunk) => {
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this._readBuffer.append(chunk);
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this.processReadBuffer();
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});
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this._process.stdout?.on("error", (error) => {
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this.onerror?.(error);
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});
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});
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}
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/**
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* The stderr stream of the child process, if `StdioServerParameters.stderr` was set to "pipe" or "overlapped".
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*
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* This is only available after the process has been started.
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*/
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get stderr(): Stream | null {
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return this._process?.stderr ?? null;
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}
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private processReadBuffer() {
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while (true) {
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try {
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const message = this._readBuffer.readMessage();
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if (message === null) {
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break;
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}
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this.onmessage?.(message);
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} catch (error) {
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this.onerror?.(error as Error);
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}
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}
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}
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async close(): Promise<void> {
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this._abortController.abort();
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this._process = undefined;
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this._readBuffer.clear();
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}
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send(message: JSONRPCMessage): Promise<void> {
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return new Promise((resolve) => {
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if (!this._process?.stdin) {
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throw new Error("Not connected");
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}
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const json = serializeMessage(message);
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if (this._process.stdin.write(json)) {
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resolve();
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} else {
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this._process.stdin.once("drain", resolve);
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}
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});
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}
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}
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function isElectron() {
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return "type" in process;
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}
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