174 lines
4.9 KiB
TypeScript
174 lines
4.9 KiB
TypeScript
function isProcessRunning(pid: number): boolean {
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try {
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// Sending signal 0 checks if process exists without actually sending a signal
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process.kill(pid, 0)
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return true
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} catch (e) {
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return false
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}
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}
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async function findChildProcesses(parentPid: number): Promise<number[]> {
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return new Promise((resolve) => {
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const { spawn } = require('child_process')
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// Use ps to find all child processes
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const ps = spawn('ps', ['-o', 'pid,ppid', '-ax'])
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let output = ''
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ps.stdout?.on('data', (data: Buffer) => {
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output += data.toString()
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})
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ps.on('close', () => {
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const lines = output.split('\n')
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const children: number[] = []
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for (const line of lines) {
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const match = line.trim().match(/^(\d+)\s+(\d+)/)
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if (match) {
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const pid = parseInt(match[1])
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const ppid = parseInt(match[2])
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if (ppid === parentPid) {
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children.push(pid)
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}
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}
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}
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resolve(children)
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})
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ps.on('error', () => {
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resolve([])
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})
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})
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}
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async function killProcessSafely(pid: number, name: string = 'process'): Promise<void> {
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if (!isProcessRunning(pid)) {
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console.log(`✅ ${name} (${pid}) already stopped`)
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return
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}
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try {
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console.log(`🛑 Sending SIGTERM to ${name} (${pid})`)
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process.kill(pid, 'SIGTERM')
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// Wait up to 3 seconds for graceful shutdown
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for (let i = 0; i < 30; i++) {
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await new Promise((resolve) => setTimeout(resolve, 100))
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if (!isProcessRunning(pid)) {
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console.log(`✅ ${name} (${pid}) gracefully stopped`)
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return
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}
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}
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// Force kill if still running
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if (isProcessRunning(pid)) {
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console.log(`⚡ Force killing ${name} (${pid})`)
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process.kill(pid, 'SIGKILL')
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// Give it a moment to die
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await new Promise((resolve) => setTimeout(resolve, 100))
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if (isProcessRunning(pid)) {
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console.warn(`⚠️ ${name} (${pid}) still running after SIGKILL`)
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} else {
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console.log(`✅ ${name} (${pid}) force killed`)
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}
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}
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} catch (e: any) {
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if (e.code === 'ESRCH') {
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console.log(`✅ ${name} (${pid}) already stopped`)
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} else {
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console.warn(`Error killing ${name} (${pid}):`, e.message)
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}
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}
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}
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export default async function globalTeardown() {
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console.log('🧹 Cleaning up integration test environment...')
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const state = globalThis.__INTEGRATION_TEST_STATE__
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// Kill all tracked child processes first
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if (state?.allChildProcesses && state.allChildProcesses.size > 0) {
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console.log(`🛑 Cleaning up ${state.allChildProcesses.size} tracked child processes...`)
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// Find all child processes of our tracked processes too
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const allPidsToKill = new Set<number>()
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for (const pid of state.allChildProcesses) {
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allPidsToKill.add(pid)
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// Find children of this process
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const children = await findChildProcesses(pid)
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for (const childPid of children) {
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allPidsToKill.add(childPid)
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}
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}
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console.log(`🛑 Found ${allPidsToKill.size} total processes to clean up (including children)`)
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const killPromises = Array.from(allPidsToKill).map((pid) => killProcessSafely(pid, 'process'))
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await Promise.all(killPromises)
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}
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// Also clean up by process group as backup
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if (state?.processGroupId && isProcessRunning(state.processGroupId)) {
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console.log('🛑 Cleaning up process group as backup...')
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try {
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// Send SIGTERM to the entire process group first
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console.log(`💀 Sending SIGTERM to process group ${state.processGroupId}`)
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process.kill(-state.processGroupId, 'SIGTERM')
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// Wait a bit for graceful shutdown
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await new Promise((resolve) => setTimeout(resolve, 1000))
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// Check if any processes in the group are still running and force kill if needed
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try {
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process.kill(-state.processGroupId, 0) // Check if group exists
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console.log(`⚡ Sending SIGKILL to process group ${state.processGroupId}`)
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process.kill(-state.processGroupId, 'SIGKILL')
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} catch (e: any) {
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if (e.code !== 'ESRCH') {
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console.warn('Error force-killing process group:', e.message)
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}
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}
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} catch (e: any) {
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if (e.code !== 'ESRCH') {
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console.warn('Error terminating process group:', e.message)
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}
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}
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}
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if (state?.staticServer) {
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console.log('🛑 Stopping static file server...')
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await new Promise<void>((resolve) => {
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state.staticServer?.close((err) => {
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if (err) {
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console.warn('Warning closing static server:', err.message)
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}
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resolve()
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})
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})
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// Force close all keep-alive connections
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state.staticServer?.closeAllConnections?.()
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}
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// Clear references
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if (state) {
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state.honoServer = undefined
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state.staticServer = undefined
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state.processGroupId = undefined
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}
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// Force garbage collection if available
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if (global.gc) {
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global.gc()
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}
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console.log('✅ Cleanup complete!')
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}
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