Update `global.css` in all `basic-server-*` examples (and `integration-server`
for consistency) to better serve as templates for AI coding agents scaffolding
new MCP Apps.
Changes:
- Use CSS custom properties (`--font-sans`, `--color-text-primary`, etc.) with
sensible fallbacks, enabling host design system integration
- Add `color-scheme: light dark` and `light-dark()` fallbacks for theme support
- Include comprehensive typography: h1-h6, body text, `code`/`pre`/`kbd`, `b`/`strong`
- Move `#server-time` styles from global CSS to component stylesheets (classes
instead of IDs for better CSS practices)
Updates E2E test selectors in `DYNAMIC_MASKS` to match the new class-based
selectors.
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
* fix(e2e): add masks for dynamic content and increase timeouts for slow servers
- Add HOST_MASKS for Tool Input/Result panels with dynamic timestamps
- Add say-server to SLOW_SERVERS (10s) for TTS model download
- Add say-server to EXTRA_WAIT_MS (30s) in generate-grid-screenshots
* feat: add update-lock:docker script to regenerate lockfile with public registry
* pin package versions for dev compatibility
* feat(basic-host): add ?theme=hide query param to hide theme toggle in screenshots
- Add hideThemeToggle param to getQueryParams()
- Conditionally render ThemeToggle based on ?theme=hide
- Update e2e tests to use ?theme=hide for consistent screenshots
* update screenshots
* update screenshots
* fix(husky): load Node.js environment for GUI apps like GitHub Desktop
* fix(e2e): increase map-server wait time to 15s for tile loading
* fix(e2e): increase waitForAppLoad timeout to 30s for nested iframe loading
* ci: add workflow to update e2e snapshots
* ci: trigger snapshot update on push to this branch
* chore: update e2e snapshots [skip ci]
* ci: trigger CI after snapshot update
* style: fix prettier formatting in update-snapshots workflow
* fix: pin seroval, seroval-plugins, and solid-js for artifactory compatibility
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Rewrites the Quickstart tutorial to provide a more focused, step-by-step
introduction to building MCP Apps. The guide now uses synced code fences
that pull from `examples/quickstart/`, ensuring all code shown in the
documentation is type-checked and tested.
Key improvements:
- Clearer project setup instructions with explicit commands
- Streamlined explanations of the tool + resource registration pattern
- Added screenshot showing the completed app
- E2E test coverage validates the example works end-to-end
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix(test): update map-server test to expect 'CesiumJS Map Server'
The server name was renamed but the E2E test config was not updated.
* fix: change in another file
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Olivier Chafik <ochafik@anthropic.com>
* feat(examples): add debug-server example
A comprehensive debug/development server for testing MCP Apps SDK features:
- Vanilla TypeScript UI with collapsible panels
- Message visualization (sent, received, errors)
- Server tool calling interface
- Multiple tool endpoints for testing
* refactor(debug-server): convert to React
- Replace vanilla TypeScript with React components
- Add comprehensive Host Styles panel showing all CSS variables grouped by category
- Use React hooks (useApp, useHostStyles, useAutoResize)
- Cleaner state management with useReducer for event log
- Collapsible sections for better organization
- CSS modules for scoped styling
* fix(debug-server): correct server name in main.ts
* Revert "refactor(debug-server): convert to React"
This reverts commit 5d22d2daa9a98ba412892447202ef10fbdb62f5b.
* fix(debug-server): update default values for multipleBlocks and includeMeta
* fix(debug-server): correct serve script and server name
- serve script now runs main.ts instead of server.ts
- Updated server name to 'Debug Server'
- Fixed npx command in comment
* fix: increase maxHeight to 6000px and add tools capability to debug app
- basic-host: Increase maxHeight from 600 to 6000px
- debug-server: Add tools capability to enable oncalltool/onlisttools handlers
* fix(debug-server): use consistent callback names for event tracking
Event types now match callback names (ontoolinput, ontoolresult, etc.)
so the Callback Status panel shows correct counts and payloads.
* feat(debug-server): add Update (Image) button for model context
* feat(debug-server): add expandable event log entries
- Click on any event log row to expand/collapse
- Arrow indicator rotates when expanded
- Full JSON payload shown indented in pre block
- Max height with scroll for large payloads
* style(debug-server): format long line in fullPayload function
* test(debug-server): add to E2E tests and screenshot specs
* chore: regenerate package-lock.json for cross-platform compatibility
* update dep
* docs: standardize UI terminology to use "view" consistently
Replaces "widget" and "Guest UI" terminology with "view" across
the codebase as decided in the community survey.
This change updates:
- Specification document
- SDK source code and JSDoc comments
- Example servers and documentation
- Plugin documentation and skills
Closes#71
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Add say-server: streaming TTS MCP App with karaoke UI
- Streaming TTS MCP App with real-time word highlighting
- React widget with pause/resume controls
- Debounced model context updates
- Self-contained server.py for standalone uv run
Co-authored-by: Claude <noreply@anthropic.com>
* Update server.py
* fix(say-server): fix React/Zod version conflicts in widget
- Pin Zod to v3.25.1 via esm.sh deps param (fixes .custom() error)
- Add external=react,react-dom to prevent duplicate React instances
- Update React from 19.1.0 to 19.2.0
- Import React for Babel's classic JSX transform
- Consolidate imports: only use @modelcontextprotocol/ext-apps/react
- Use Babel from unpkg.com instead of esm.sh
- Simplify resource decorator with meta= parameter
- Update CSP to allow both esm.sh and unpkg.com
* fix(say-server): show play button when paused, restart when finished
* feat(say-server): add fullscreen button, remove inline scroll
- Add fullscreen toggle button (appears on hover when available)
- Remove max-height/scroll in inline mode for cleaner display
- Enable scrolling only in fullscreen mode
- Track displayMode and fullscreenAvailable state
- Handle onHostContextChanged to detect fullscreen support
* fix(say-server): fix fullscreen button visibility and prevent multiple audio streams
- Check initial host context for fullscreen availability (not just updates)
- Add audioOperationInProgressRef guard to prevent concurrent audio operations
- Prevents race conditions from rapid clicks/double-clicks
* fix(qr-server): use meta parameter instead of manual handler patching
Simplified CSP metadata handling to match say-server's approach:
- Use meta parameter on @mcp.resource decorator directly
- Removed custom _read_resource_with_meta handler and handler replacement
* fix(say-server): simplify controls to prevent multiple audio streams
- Remove onClick from text display (was conflicting with double-click)
- Always show overlay button (with pause icon when playing)
- Lower opacity (0.3) when playing, full on hover
- Button shows: ▶️ (play), ⏸️ (pause), 🔄 (restart)
- Double-click text to restart still works
- Eliminates click/dblclick race condition
* fix(say-server): only show pause button on hover
- Play/restart buttons visible normally
- Pause button hidden until hover (doesn't block karaoke text)
* fix(say-server): fix partial input handling and session management
- Add promise lock to initTTSQueue to prevent concurrent initialization
- Reset queueIdRef and lastTextRef in ontoolresult for next tool call
- Close existing AudioContext when starting new session
- Reset all playback state (chunks, timings, position) on new session
- Fixes: text deltas not sent when new tool call has shorter text
* fix(say-server): detect new sessions by text comparison, not queueIdRef reset
- Don't reset queueIdRef in ontoolresult - audio should keep playing
- Detect new sessions in ontoolinputpartial/ontoolinput by checking if
new text starts with lastTextRef (continuation) or not (new session)
- Only reset and create new queue when genuinely new session detected
- Fixes: pause/play was creating new streams because queueIdRef was reset
* feat(say-server): add theming, floating button, and keyboard shortcuts
Theming:
- Use CSS variables (--font-sans, --color-text-primary/secondary) with fallbacks
- Apply host fonts via applyHostFonts() on connect and context changes
- Apply host style variables via applyHostStyleVariables()
- Apply document theme via applyDocumentTheme()
Floating button:
- Button follows cursor position (below current line being spoken)
- Uses invisible cursor marker element for accurate positioning
- Shows ⏸️ when playing, ▶️ when paused, 🔄 when finished
- Low opacity when playing, full on hover
Keyboard shortcuts:
- Space: toggle play/pause
- Enter: toggle fullscreen (when available)
UI changes:
- Large overlay only shown for initial play (idle state)
- Floating button used during playback for less intrusive controls
* docs(say-server): add TODO items for future improvements
* fix(say-server): simplify to fixed play button at top right
- Remove floating cursor-following button (was too complex)
- Fixed play button at top-right corner
- Low opacity when playing, full on hover
- Keep theming and keyboard shortcuts (Space/Enter)
- Add say-server to E2E tests
* test(e2e): add say-server to tests but skip in CI
Say-server requires Pocket TTS model (~500MB) and GPU support,
which isn't available in the Docker CI environment. Skip it for now.
* test(e2e): add say-server and qr-server to screenshot generation
- Remove say-server from SKIP_SERVERS (widget works without TTS model)
- Add say-server masks for play buttons
- Add both say-server and qr-server to grid screenshot generator
* fix(say-server): restore working play/pause overlay, keep theming and keyboard shortcuts
Reverted to working commit 413beca and carefully reapplied:
- CSS variables for theming (--font-sans, --color-text-primary/secondary)
- Dark mode support via @media (prefers-color-scheme)
- Host theming via applyHostStyleVariables/applyHostFonts/applyDocumentTheme
- Keyboard shortcuts: Space = play/pause, Enter = fullscreen
Preserved working behavior:
- Play overlay visible when not playing, hover to show when playing
- Pause on click works correctly
- Karaoke highlighting works
* fix(say-server): minimal CSS-only theming, no JS changes from working version
Only CSS changes from working commit 413beca:
- Added CSS variables for theming foundation
- No JavaScript changes (reverted theming calls and keyboard shortcuts)
This isolates whether the issue is CSS or JS related.
* feat(say-server): add autoPlay param and Reset button
- Add autoPlay parameter (default: true) with Pydantic Field description
- Description visible in MCP tool schema: 'browsers may block autoplay'
- Add Reset button next to Fullscreen button (bottom right)
- Both buttons share controlBtn base styles, shown on hover
- Widget reads autoPlay from tool input params
* fix(say-server): update FastMCP API for new SDK version
Python SDK refactored transport params from constructor to run():
- Remove port, stateless_http from FastMCP() constructor
- Pass stateless_http=True to streamable_http_app() instead
* debug(say-server): add console logs to trace audio stream issue
Logging added to:
- togglePlayPause (all branches)
- initTTSQueue (entry and AudioContext creation)
- restartPlayback (entry)
- ontoolinputpartial/ontoolinput (entry and new session detection)
Open browser DevTools console and reproduce the issue - logs will show what's being called.
* feat(say-server): add play/pause buttons in top-left and bottom-right corners
- Top left: playPauseTopBtn for quick access
- Bottom right: playPauseBtn alongside reset and fullscreen
- Both show on hover with same styling as other control buttons
- Icons: ▶️ (play), ⏸️ (pause), 🔄 (restart when finished)
* fix(say-server): simplify UI and fix pause/resume audio duplication
- Remove central play overlay, use single toolbar in top-right
- Fix audio duplication on pause/resume (only defer to pendingChunks for initial autoplay)
- Remove double-click to restart (use toolbar restart button)
- Sync displayMode when host changes it externally
- Click on text to play/pause
* feat(say-server): add voice selection support
- Add list_voices tool to show available voices
- Add voice parameter to say tool (predefined names, HuggingFace URLs, or local paths)
- Predefined voices: alba, marius, javert, jean, cosette, eponine, azelma, fantine
- Update README with voice documentation
* docs(say-server): improve tool description for better LLM triggering
- Add English-only constraint prominently in first line and note
- List common trigger patterns (say, speak, read aloud, etc.)
- Update text parameter description to mention English
- Keep description concise for quick LLM scanning
* feat(say-server): add speak lock for multi-widget coordination
When multiple TTS widgets exist, only one plays at a time:
- Widget announces to localStorage when starting playback
- Playing widgets poll localStorage every 200ms
- If another widget starts, previous one pauses automatically
- Lock is cleared on pause/finish/teardown
Uses _meta.widgetUUID in tool result for widget identification.
* update package.json of say
* feat(say-server): add screenshots and update README gallery
- Add say-server to demo gallery with 300x300 grid-cell.png
- Fix qr-server grid-cell.png dimensions (was 672x668, now 300x300)
- Add golden snapshot for say-server E2E tests
- Add full screenshot and grid-cell thumbnail for say-server
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* style(say-server): apply prettier formatting
- Add blank lines in README for better readability
- Add trailing newline to package.json
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* feat(say-server): add Escape key to exit fullscreen and update docs
- Add onKeyDown handler to main element for Escape key
- Update README with full list of MCP App features:
- Model context updates
- Native theming
- Fullscreen mode
- Multi-widget speak lock
- Update server.py docstring with feature documentation
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix(say-server): add queue timeout to prevent infinite polling
The TTS queue could hang forever if:
- The LLM stops generating mid-stream (no end signal)
- User cancels before tool completes
- Network interruption prevents end_tts_queue call
Changes:
- Add last_activity timestamp to track queue activity
- Add 30-second timeout (QUEUE_TIMEOUT_SECONDS)
- Poll with 5-second timeout, checking for stale queues
- Mark stale queues as "error" so widget stops polling
- Return error message in poll_tts_audio response
- Add error logging in widget polling loop
This prevents tool calls from running forever when queues are abandoned.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* debug(say-server): add logging to track queue lifecycle
Add console logging to debug why end_tts_queue might not be called:
Widget-side:
- Log queueId in ontoolinputpartial, ontoolinput, ontoolresult
- Log when new session is detected (queue reset)
- Log when initTTSQueue fails
- Log when end_tts_queue is called/not called
Server-side:
- Log when end_tts_queue is called
- Log warnings for unknown queues
- Log info for already-ended queues
This will help identify if the issue is:
- User interruption (ontoolresult never called)
- Session reset (queueId becomes null)
- Host bug (callback dropped)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* perf(say-server): add initial delay before polling
Add 150ms delay before first poll to give TTS model time to generate
the first audio chunk. This reduces unnecessary polling and server load.
Current backoff after that:
- 30ms if chunks received (keep streaming fast)
- 80ms if no chunks (wait longer for generation)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix(say-server): use adaptive polling instead of fixed initial delay
Previous approach: Always wait 150ms before first poll
Problem: Even when chunks are ready, we wait unnecessarily
New approach: Adaptive polling
- Start polling immediately (no initial delay)
- 20ms backoff when receiving chunks (fast streaming)
- Exponential backoff when no chunks: 50ms → 100ms → 150ms max
- Reset backoff when chunks start flowing
This reduces latency when TTS is fast while being polite when it's slow.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* feat(say-server): add speaker icon to server info
Uses SVG data URI for a speaker with sound waves icon.
* docs(say-server): add comprehensive third-party licensing information
- Expand License section in README with component attribution table
- Add voice collection license matrix with commercial use indicators
- Add warning about non-commercial expresso/ears voice collections
- Clarify NON-COMMERCIAL restriction in list_voices() output
- Use consistent CC-BY formatting (hyphenated)
* Update last activity to prevent timeout during active polling
* feat(say-server): add info button, SVG icons, and UI fixes
- Replace emoji play/pause buttons with neutral white SVG icons
- Add (i) info button in bottom-right with attribution popup
- Use app.openLink() API for external links in popup
- Add dynamic padding to fit popup when shown
- Make create_tts_queue async to fix AnyIO event loop error
- Add better error logging for TTS queue initialization
- Update README with openLink feature documentation
- Remove unnecessary HuggingFace login prerequisites
* docs(say-server): document multi-widget speak lock mechanism
* prettier:fix
---------
Co-authored-by: Claude <noreply@anthropic.com>
* map-server: fix async/await in ontoolresult, remove unused getViewStorageKey
* fix(map-server): improve updateModelContext and fix initialization
- Use structured YAML frontmatter format for model context (like pdf-server)
- Add tool name, altitude, and cleaner data format
- Fix initialization deadlock: app.connect() was inside ontoolresult handler
which could never fire until connected
- Fix view state persistence: widgetUUID now properly extracted from
ontoolresult and used to restore persisted camera position
- Server now includes widgetUUID in tool result _meta for widget identification
* fix(pdf-server): use widgetUUID for page persistence
- Add widgetUUID to tool result _meta for widget identification
- Use widgetUUID instead of generated key (pdfUrl+toolId) for localStorage
- Enables reliable page restoration when revisiting PDF widgets
* fix(transcript-server): use structured YAML frontmatter for model context
- Add tool name, listening status, and unsent entry count in frontmatter
- Consistent format with pdf-server and map-server
* update names
* drop bogus altitude
* Update mcp-app.ts
- Replace requirements.txt with inline script dependencies in server.py
- Add package.json with npm scripts for run-all.ts integration
- Update CI workflow to install uv via astral-sh/setup-uv@v5
- Update Docker commands to install uv for e2e tests
- Add Playwright golden screenshot for qr-server
- Update README with uv installation and usage instructions
* feat(pdf-server): Interactive PDF viewer example
PDF viewer with PDF.js featuring:
- Chunked binary loading with progress bar
- Text extraction for AI context
- arXiv paper support (fetch by ID)
- Page navigation with keyboard shortcuts
- Zoom controls (including Ctrl+0 reset)
- Fullscreen mode support
- Horizontal swipe for page changes (disabled when zoomed)
- Page persistence in localStorage
- Text selection via PDF.js TextLayer
- Clickable title link to source URL
- Rounded corners and subtle border styling
* chore: Add pdf-server to screenshot generation list
* refactor(pdf-server): Simplify and generalize PDF loading
- Accept any HTTP(s) URLs instead of ArXiv-only
- Use HTTP Range requests for chunked binary loading
- Remove ArXiv-specific code (arxiv.ts, metadata fetching)
- Remove CLAUDE.md index generation
- Flatten hierarchical folder structure to simple entries list
- Remove dead code: getPdfSummary, httpFileSizes
- Simplify base64 encoding using Buffer
- Simplify chunk extraction using slice()
- Consolidate DEFAULT_PDF_URL constant
The server now works with any PDF URL, not just arXiv papers.
HTTP Range requests stream chunks on-demand when supported.
* feat(pdf-server): Include title and selection in model context
- Add pdfTitle to updateModelContext structuredContent
- Include selection position (text, start, end) when text is selected
- Add debounced selectionchange listener to update context on selection
* fix(pdf-server): Restore default URL in view_pdf schema
The UI needs the default value in the schema to show it properly.
* refactor(pdf-server): Further simplifications
- Remove hard-coded test paths from main()
- Remove unused resources: pdfs://metadata/{pdfId}, pdfs://content/{pdfId}
- Remove unused metadata fields: subject, creator, producer, creationDate, modDate
- Remove unused entry fields: relativePath, estimatedTextSize
- Remove filterEntriesByFolder and folder filter from list_pdfs
- Remove redundant output schema validation (trust typed returns)
- Simplify scanDirectory and createLocalEntry signatures
Total: 1836 → 1666 lines (-170 lines, -9%)
* refactor(pdf-server): Major simplification for didactic focus
Simplified the example to focus on key MCP Apps SDK patterns:
- Chunked data through size-limited tool calls
- Model context updates (page text + selection)
- Display modes (fullscreen vs inline)
- External links (openLink)
Changes:
- Remove local file support (HTTP URLs only)
- Restrict dynamic URLs to arxiv.org for security
- Simplify types: url instead of sourcePath/sourceType
- Simplify indexer: 168 → 44 lines
- Simplify loader: 318 → 171 lines
- Simplify server: 337 → 233 lines
- Fix selection text normalization
- Rewrite README with didactic focus
Total: 1836 → 1236 lines (-33%)
* feat(pdf-server): Add file:// URL support for local files
- Local paths are converted to file:// URLs on startup
- file:// URLs must be in the initial list (strict validation)
- Dynamic URLs still restricted to arxiv.org only
- Updated README with local file examples
* fix(pdf-server): Improve selection detection with logging
- Add logging to selectionchange handler to verify it fires
- Add fallback matching without spaces (TextLayer spans may lack spaces)
- Log selection detection success/failure for debugging
The issue: PDF.js TextLayer renders text as positioned spans without
space characters between them. When selecting across spans:
- pageText has spaces (items joined with ' ')
- sel.toString() may not have spaces
- indexOf fails to match
The fix tries exact match first, then falls back to spaceless matching.
* feat(pdf-server): Format model context as markdown with front matter
Model context now looks like:
```markdown
---
url: https://arxiv.org/pdf/...
page: 5/144
---
Page text with <pdf-selection>selected text</pdf-selection> inline.
```
This is cleaner for the model to parse and includes the source URL.
* refactor(pdf-server): Extract smart truncation helpers
Added two well-designed helpers:
formatPageContent(text, maxLength, selection?)
- Centers truncation window around selection if present
- Adds <truncated-content/> markers at elision points
- Wraps selection in <pdf-selection> tags
- Allocates 60% context before, 40% after for readability
findSelectionInText(pageText, selectedText)
- Tries exact match first
- Falls back to spaceless match for TextLayer quirks
- Returns { start, end } or undefined
Example output with selection:
```
<truncated-content/>
...context before... <pdf-selection>selected text</pdf-selection> ...context after...
<truncated-content/>
```
* fix(pdf-server): Truncate inside selection tags when selection too long
When selection is too large for the budget:
<truncated-content/><pdf-selection><truncated-content/>start...end<truncated-content/></pdf-selection><truncated-content/>
This keeps the selection structure intact while showing beginning and end.
* refactor(pdf-server): Remove unused read_pdf_text, use Attention paper as default
- Remove read_pdf_text tool (viewer extracts text client-side with pdfjs)
- Remove PdfTextChunk and ReadPdfTextInput types
- Remove loadPdfTextChunk from pdf-loader
- Change default PDF to 'Attention Is All You Need' (1706.03762)
- Update README with modest language
* refactor(pdf-server): Simplify to use URL as ID, rename view_pdf to display_pdf
Major simplifications:
- Use URL directly as identifier (no hashing)
- Remove displayName - show elided URL with full URL as tooltip
- Rename view_pdf to display_pdf with better description
- Update all references from pdfId to url
- Simplify storage key and model context
The tool description now explains it displays an interactive viewer in the chat.
* feat(pdf-server): Normalize arxiv URLs to PDF format
arxiv.org/abs/... -> arxiv.org/pdf/...
Applied both at startup and when loading dynamic URLs.
* docs(pdf-server): Add prompt engineering to display_pdf description
* fix(pdf-server): Sharp rendering on retina displays
Account for devicePixelRatio when rendering canvas:
- Scale canvas dimensions by dpr
- Scale context by dpr
- Keep CSS size at logical pixels
* fix(pdf-server): Normalize arxiv URLs in read_pdf_bytes too
* add to e2e spec
* add to e2e spec
* add to e2e spec
* add to e2e spec
* regen
* chore: regenerate package-lock.json and fix hono vulnerability
* docs: add pdf-server screenshot to READMEs
* regen
* ci: add missing examples to pkg-pr-new publish
* ci: add pdf-server to npm publish examples
* Update README.md
* pdf-server: improve tool response text for better model context
* revert unrelated screenshot changes
* pdf-server: dynamically add arxiv URLs in read_pdf_bytes
Fixes 'PDF not found' error when server restarts between display_pdf
(which adds the entry) and read_pdf_bytes (which previously only looked
up existing entries). Now read_pdf_bytes mirrors display_pdf's logic
and dynamically adds arxiv URLs to the index.
* feat: add transcript-server example with live speech transcription
- New example: transcript-server with Web Speech API transcription
- Start/stop recording with timer display
- Live transcript with interim results
- Send button to send transcript as ui/message to host
- Copy button to copy full transcript
- Sent messages marked with divider, greyed out
- Experimental ui/update-model-context for live context updates
- Transparent background, respects host theme
- Enable microphone and clipboard in basic-host sandbox iframes
- Add allow="microphone; clipboard-write" to both outer and inner iframes
- Required for Web Speech API, audio capture, and clipboard access
- Add alert popup in basic-host for ui/message from apps
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* style: format transcript-server files
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* test: add e2e test and golden for transcript-server
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* refactor: use @types/dom-speech-recognition instead of hand-rolled types
Removes ~50 lines of manually defined Web Speech API types in favor of
the community-maintained type package.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix: add newlines between transcript chunks when copying to clipboard
* refactor: unify transcript formatting with timestamps
- Add formatEntry() helper that includes [timestamp] prefix
- Add formatEntries() helper that joins entries with newlines
- Use same format for clipboard copy, send message, and model context
- DRY up duplicate code in send button handler
* fix: log model context update failures instead of silently swallowing
* fix: log model context updates for debugging
* refactor: pass permissions through loadSandboxProxy like csp
- Add permissions parameter to loadSandboxProxy in implementation.ts
- Build iframe allow attribute from permissions instead of hardcoding
- Update sandbox.ts to not hardcode allow attribute (set via notification)
- Add microphone + clipboardWrite permissions to transcript-server resource
- Update README to reflect permission configuration via resource _meta.ui
* fix(transcript-server): auto-expand instead of scroll
- Remove min-height: 100vh and overflow-y: auto
- Let content grow naturally with autoResize (default)
- Remove unnecessary scrollTop calls
* test: remove transcript timer mask (no longer dynamic)
* refactor: pass permissions through loadSandboxProxy like csp
* docs: document updateModelContext for transitional speech
* test: update e2e screenshots
* refactor: use app.updateModelContext() instead of raw request
* package-lock.json
* src/generated/schema.json
* test: update e2e screenshots from CI
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Introduces a new MCP App example that renders ShaderToy-compatible GLSL
fragment shaders in real-time using WebGL 2.0 and ShaderToyLite.js.
Features:
- Standard ShaderToy uniforms (`iTime`, `iResolution`, `iMouse`, etc.)
- Multi-pass rendering with buffers A-D for feedback effects
- Shader compilation error overlay
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
* feat: Add CesiumJS map server example
A WebGL-based 3D globe example that demonstrates:
- CesiumJS integration with MCP Apps
- CSP configuration for external tile servers
- worker-src directive usage for tile decoding
Tools:
- geocode: Search places via OpenStreetMap Nominatim
- show-map: Display interactive 3D globe at coordinates
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* comment out app.registerTool call for now
* prettier
* fix error handling in server-utils.ts
* refactor: rename cesium-map-server to map-server
- Rename examples/cesium-map-server to examples/map-server
- Update package name to @modelcontextprotocol/server-map
- Add README.md with documentation
* style: add min-height of 400px to map container
* feat(map-server): add fullscreen support, clean UI, sharp rendering
- Add fullscreen toggle button (only shown if host supports it)
- Use autoResize: false and manually send height of 400px
- Hide Cesium UI controls (home, scene mode picker)
- Remove location label (gets stale quickly)
- Use full device pixel ratio for sharp rendering on high-DPI displays
- Resize Cesium viewer when display mode changes
* feat(map-server): add reverse geocoding (logging only) and rounded corners
- Add camera move end listener for reverse geocoding
- Debounce Nominatim API calls (1.5s) to respect rate limits
- Log location name to console on camera move
- Add nominatim.openstreetmap.org to CSP connectDomains
- Add 8px rounded corners to map container
* fix(map-server): fix pixelated rendering on high-DPI displays
- Set canvas imageRendering to 'auto' (CesiumJS defaults to pixelated)
- Set resolutionScale to window.devicePixelRatio for native resolution
* tweaks
* update model context w/ current location
* fix(map-server): improve rendering quality and add visible extent logging
Rendering fixes:
- Remove incorrect resolutionScale = devicePixelRatio which was doubling
the scaling factor on Retina displays (2x2=4x), causing blurriness
- Disable FXAA anti-aliasing which can cause blurriness on high-DPI displays
- Keep useBrowserRecommendedResolution: false to use native devicePixelRatio
Reverse geocoding improvements:
- Add getVisibleExtent() using camera.computeViewRectangle() to get the
visible bounding box (west, south, east, north)
- Add getScaleDimensions() to calculate visible area in km
- Add calculateNominatimZoom() to map visible extent to appropriate
Nominatim zoom level (3=country to 18=building)
- Log visible extent with dimensions on each camera move
- Pass zoom parameter to Nominatim for context-aware geocoding results
- Update model context with visible area dimensions
* fix(map-server): direct positioning + wait for tiles before showing
Changes:
- Remove zoom granularity logic from reverse geocoding (was not working)
- Keep extent logging in both console and model context
- Replace flyTo animation with instant setView positioning
- Add waitForTilesLoaded() to detect when tiles finish loading
- Keep loading spinner visible until:
1. Tool input positions camera to destination
2. Tiles at destination are fully loaded
- Add 5-second fallback timeout if no tool input received
- Add 10-second timeout for tile loading to prevent infinite wait
* feat(map-server): use viewbox search to find visible places
Replace center-point reverse geocoding with Nominatim viewbox search:
- Add searchPlacesInBox() that queries Nominatim with bounded viewbox
- Uses layer=address&featuretype=settlement to find cities/towns
- Returns up to 5 visible places in the current view
- Update model context with 'Visible places: City1, City2, ...'
- Still includes center coordinates and extent dimensions
This provides better context about what's actually visible on the map
rather than just the address at the center point.
* fix(map-server): use CARTO @2x retina tiles for sharp rendering
Root cause: Standard OSM tiles are 256x256 pixels. On Retina displays
(devicePixelRatio=2), these get scaled up 2x, making them look pixelated.
Solution: Switch to CARTO Voyager tiles which provide @2x retina support:
- Detect high-DPI displays using window.devicePixelRatio
- Use 512x512 tiles with @2x suffix on Retina displays
- Use 256x256 tiles on standard displays
- Set tileWidth/tileHeight to match actual tile size
- Use CARTO subdomains (a,b,c,d) for load balancing
- Update CSP to allow CARTO tile domains
CARTO Voyager provides clean OSM-based tiles with free @2x retina support,
no API key required.
* fix(map-server): use OSM tiles and fix reverse geocoding
- Switch back from CARTO to standard OSM tiles (tile.openstreetmap.org)
for better detail and label rendering
- Fix geocoding: use reverse geocode API instead of search API
(search API requires a q= parameter, returns 400 without it)
- Update CSP domains for OSM tile server
* fix(map-server): use *.openstreetmap.org wildcard in CSP
Simplify CSP to use wildcard for both tiles and geocoding:
- connectDomains: *.openstreetmap.org covers tile.* and nominatim.*
- resourceDomains: *.openstreetmap.org for tile images
* feat(map-server): multi-point sampling for visible places
- Sample multiple points in visible extent to discover places
- Adaptive sampling based on extent size:
- < 30km: center only (city zoom)
- 30-100km: center + 2 corners
- > 100km: center + 4 quadrants
- Proper rate limiting for Nominatim (1.1s between requests)
- Shows 'Visible places: City1, City2, ...' in model context
- Fix: move geocode tool registration inside createServer()
* format
* fix(map-server): fix Express listen callback + add e2e tests
- Fix incorrect Express listen() callback signature (err param doesn't exist)
- Add map-server to e2e test suite with SLOW_SERVERS timeout (5s for tiles)
- Improve comment about experimental ui/update-model-context API
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
1. video-resource-server: Add missing server-utils.ts and fix import path
- Was importing from non-existent ../shared/server-utils.js
- Now correctly imports from ./src/server-utils.js
2. basic-host: Be resilient to individual server connection failures
- Use Promise.allSettled instead of Promise.all
- Failed connections are logged as warnings but don't crash the UI
- Only throws if ALL servers fail to connect
3. threejs-server: Add id to canvas for reliable screenshot masking
- Added id="threejs-canvas" to the canvas element
- Updated e2e test masks to use #threejs-canvas and .threejs-container
- Fixes flaky Three.js screenshot comparisons in CI
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Co-authored-by: Claude <noreply@anthropic.com>
* Add basic-server-vue example
Demonstrates MCP App SDK usage with Vue 3, providing framework
parity alongside the existing React and vanilla JS examples.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Add basic-server-svelte example
Demonstrates MCP App SDK usage with Svelte, providing parity
with the existing basic-server-react and basic-server-vue examples.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Add basic-server-preact example
Demonstrates MCP App SDK usage with Preact, providing another
lightweight framework option alongside the existing React, Vue,
and Svelte examples.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Add basic-server-solid example
Demonstrates MCP App SDK usage with Solid.js, providing another
reactive framework option alongside the existing React, Vue,
Svelte, and Preact examples.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Add framework GitHub links to README
Link each framework name to its official GitHub repo in basic examples
list.
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Demo MCP App showcasing ABC notation rendering and audio playback with:
- Server-side ABC notation validation
- Built-in audio player with play/pause and loop controls
- Sheet music visualization using abcjs library
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Centralize example server transport logic in shared utils
Move stdio/HTTP transport handling into `server-utils.ts` so example
servers only need to call `startServer(createServer)`. Switch HTTP
transport to stateless mode and remove legacy SSE endpoints.
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Make example servers self-contained with local server-utils
Copy `server-utils.ts` into each example's `src/` directory so examples
can be used standalone without the shared directory. Updates imports
from `"../shared/server-utils.js"` to `"./src/server-utils.js"`.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Add `integration-server` example for E2E testing
Add dedicated `integration-server` example (duplicated from
`basic-server-react`) to preserve E2E testing capabilities while
allowing `basic-server-react` to be simplified as a minimal example.
Changes:
- Add `examples/integration-server` exercising SDK communication APIs
- Update E2E tests to use `integration-server` instead of
`basic-server-react` and `basic-server-vanillajs`
- Use server name labels instead of indices for more robust test
selection
- Remove `basic-react.png` and `basic-vanillajs.png` golden snapshots
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Simplify `basic-server-*` examples
- Clarify comments
- Return plain text from `get-time` tool instead of JSON
- Remove simulated cleanup delay from `onteardown`
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
* Add Playwright E2E tests with screenshot golden testing
- Add E2E tests for all 8 MCP server examples
- Screenshot golden images for visual regression testing
- CI workflow for running E2E tests
- npm scripts: test:e2e, test:e2e:update, test:e2e:ui
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Co-Authored-By: Claude <noreply@anthropic.com>
* Add default demo code for Three.js example
When no code is provided, show a rotating green cube demo.
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Co-Authored-By: Claude <noreply@anthropic.com>
* Add E2E testing documentation to CONTRIBUTING.md
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Co-Authored-By: Claude <noreply@anthropic.com>
* Update Three.js golden screenshot with 3D cube
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Co-Authored-By: Claude <noreply@anthropic.com>
* Add explicit permissions to CI workflow
Set minimal read-only permissions for security best practices.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Fix test.setTimeout() to be inside describe blocks
Playwright requires setTimeout to be called within a test or describe block.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Simplify E2E tests - remove excessive timeouts
- Remove explicit setTimeout calls (default 30s is sufficient)
- Replace waitForTimeout(5000/6000) with proper waitForAppLoad()
- Wait for inner iframe visibility instead of fixed delays
- Keep only 500ms stabilization for screenshot animations
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Auto-generate missing snapshots in CI
Use updateSnapshots: 'missing' in CI to handle cross-platform
screenshot differences (macOS vs Linux).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Use platform-agnostic golden screenshots
- Remove -chromium-darwin suffix from snapshot filenames
- Configure snapshotPathTemplate for cross-platform compatibility
- Increase tolerance to 5% for rendering differences between platforms
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Refactor tests to use forEach instead of for-of loop
May help with Playwright test discovery issues in CI.
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Co-Authored-By: Claude <noreply@anthropic.com>
* Use npm ci and list reporter in CI
- Use npm ci for exact package versions
- Use --reporter=list instead of html to avoid potential re-evaluation issues
- Only upload test-results on failure
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Exclude e2e tests from bun test
Run bun test only on src/ directory to avoid running Playwright tests
with Bun's test runner.
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Co-Authored-By: Claude <noreply@anthropic.com>
* Fix prettier formatting
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Co-Authored-By: Claude <noreply@anthropic.com>
* Add interaction tests for basic server apps
Test that clicking buttons in the MCP App triggers the corresponding
host callbacks:
- Send Message → host logs "Message from MCP App"
- Send Log → host logs "Log message from MCP App"
- Open Link → host logs "Open link request"
Tests both React and Vanilla JS implementations.
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Co-Authored-By: Claude <noreply@anthropic.com>
* Mask dynamic content in E2E screenshot tests
Add Playwright mask option to handle servers with dynamic/random content:
- basic-react/vanillajs: mask server time display
- system-monitor: mask CPU chart, memory stats, uptime
- cohort-heatmap: mask heatmap grid (random data)
- customer-segmentation: mask scatter chart (random data)
This addresses PR feedback about handling examples with non-deterministic
output. Masking replaces the previous 10% tolerance with proper exclusion
of dynamic elements, allowing tighter 1% tolerance for the rest of the UI.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Add wiki-explorer to E2E tests with default URL param
- Add default URL "https://en.wikipedia.org/wiki/Model_Context_Protocol" to
wiki-explorer-server's get-first-degree-links tool inputSchema
- Update basic-host to automatically populate input field with tool defaults
extracted from inputSchema.properties
- Add wiki-explorer-server to E2E test suite with dynamic masking for the
force-directed graph
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Use .default() for threejs tool schema instead of .optional()
This exposes the default code and height values in the JSON Schema,
allowing basic-host to auto-populate the input field with defaults.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Enable parallel E2E tests with timeouts and canvas masking
- Enable fullyParallel with 4 workers locally (2 in CI)
- Add 30s timeout per test
- Mask threejs canvas for stable screenshots
- Update snapshots to reflect default values in input fields
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Add pre-commit check for private registry URLs in package-lock.json
Same check as in CI to catch issues before push.
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Co-Authored-By: Claude <noreply@anthropic.com>
* Increase screenshot diff tolerance to 6% for cross-platform rendering
Font rendering differs between macOS and Linux, causing ~5% pixel differences.
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Co-Authored-By: Claude <noreply@anthropic.com>
* Revert pre-commit artifactory check (moved to separate PR #133)
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Co-Authored-By: Claude <noreply@anthropic.com>
* Format threejs server.ts
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Co-Authored-By: Claude <noreply@anthropic.com>
* Update CONTRIBUTING.md to reflect platform-agnostic screenshots
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Co-Authored-By: Claude <noreply@anthropic.com>
* fix(e2e): use factory pattern for MCP servers to support parallel connections
McpServer only supports one transport at a time. When multiple browser
contexts connected in parallel, calling server.connect(transport) for
each session overwrote the previous transport's callbacks, causing
connection corruption and test timeouts.
Changes:
- server-utils.ts: accept factory function instead of single instance
- All 9 example servers: wrap server creation in createServer() function
- playwright.config.ts: re-enable parallel execution (4 workers)
- servers.spec.ts: add toBeEnabled wait for server connection
- Update screenshot baselines for basic-vanillajs and cohort-heatmap
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>