* Add Playwright E2E tests with screenshot golden testing - Add E2E tests for all 8 MCP server examples - Screenshot golden images for visual regression testing - CI workflow for running E2E tests - npm scripts: test:e2e, test:e2e:update, test:e2e:ui 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Add default demo code for Three.js example When no code is provided, show a rotating green cube demo. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Add E2E testing documentation to CONTRIBUTING.md 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Update Three.js golden screenshot with 3D cube 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Add explicit permissions to CI workflow Set minimal read-only permissions for security best practices. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Fix test.setTimeout() to be inside describe blocks Playwright requires setTimeout to be called within a test or describe block. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Simplify E2E tests - remove excessive timeouts - Remove explicit setTimeout calls (default 30s is sufficient) - Replace waitForTimeout(5000/6000) with proper waitForAppLoad() - Wait for inner iframe visibility instead of fixed delays - Keep only 500ms stabilization for screenshot animations 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Auto-generate missing snapshots in CI Use updateSnapshots: 'missing' in CI to handle cross-platform screenshot differences (macOS vs Linux). 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Use platform-agnostic golden screenshots - Remove -chromium-darwin suffix from snapshot filenames - Configure snapshotPathTemplate for cross-platform compatibility - Increase tolerance to 5% for rendering differences between platforms 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Refactor tests to use forEach instead of for-of loop May help with Playwright test discovery issues in CI. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Use npm ci and list reporter in CI - Use npm ci for exact package versions - Use --reporter=list instead of html to avoid potential re-evaluation issues - Only upload test-results on failure 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Exclude e2e tests from bun test Run bun test only on src/ directory to avoid running Playwright tests with Bun's test runner. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Fix prettier formatting 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Add interaction tests for basic server apps Test that clicking buttons in the MCP App triggers the corresponding host callbacks: - Send Message → host logs "Message from MCP App" - Send Log → host logs "Log message from MCP App" - Open Link → host logs "Open link request" Tests both React and Vanilla JS implementations. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Mask dynamic content in E2E screenshot tests Add Playwright mask option to handle servers with dynamic/random content: - basic-react/vanillajs: mask server time display - system-monitor: mask CPU chart, memory stats, uptime - cohort-heatmap: mask heatmap grid (random data) - customer-segmentation: mask scatter chart (random data) This addresses PR feedback about handling examples with non-deterministic output. Masking replaces the previous 10% tolerance with proper exclusion of dynamic elements, allowing tighter 1% tolerance for the rest of the UI. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Add wiki-explorer to E2E tests with default URL param - Add default URL "https://en.wikipedia.org/wiki/Model_Context_Protocol" to wiki-explorer-server's get-first-degree-links tool inputSchema - Update basic-host to automatically populate input field with tool defaults extracted from inputSchema.properties - Add wiki-explorer-server to E2E test suite with dynamic masking for the force-directed graph 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Use .default() for threejs tool schema instead of .optional() This exposes the default code and height values in the JSON Schema, allowing basic-host to auto-populate the input field with defaults. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Enable parallel E2E tests with timeouts and canvas masking - Enable fullyParallel with 4 workers locally (2 in CI) - Add 30s timeout per test - Mask threejs canvas for stable screenshots - Update snapshots to reflect default values in input fields 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Add pre-commit check for private registry URLs in package-lock.json Same check as in CI to catch issues before push. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Increase screenshot diff tolerance to 6% for cross-platform rendering Font rendering differs between macOS and Linux, causing ~5% pixel differences. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Revert pre-commit artifactory check (moved to separate PR #133) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Format threejs server.ts 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Update CONTRIBUTING.md to reflect platform-agnostic screenshots 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * fix(e2e): use factory pattern for MCP servers to support parallel connections McpServer only supports one transport at a time. When multiple browser contexts connected in parallel, calling server.connect(transport) for each session overwrote the previous transport's callbacks, causing connection corruption and test timeouts. Changes: - server-utils.ts: accept factory function instead of single instance - All 9 example servers: wrap server creation in createServer() function - playwright.config.ts: re-enable parallel execution (4 workers) - servers.spec.ts: add toBeEnabled wait for server connection - Update screenshot baselines for basic-vanillajs and cohort-heatmap 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
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Contributing to MCP Apps SDK
We welcome contributions to the MCP Apps SDK! This document outlines the process for contributing to the project.
Getting Started
- Fork the repository
- Clone your fork:
git clone https://github.com/YOUR-USERNAME/ext-apps.git - Install dependencies:
npm install - Build the project:
npm run build - Run tests:
npm test
Development Process
- Create a new branch for your changes
- Make your changes
- Run
npm run prettierto ensure code style compliance - Run
npm testto verify all tests pass - Submit a pull request
Pull Request Guidelines
- Follow the existing code style
- Include tests for new functionality
- Update documentation as needed
- Keep changes focused and atomic
- Provide a clear description of changes
Running Examples
Start the development environment with hot reloading:
npm run examples:dev
Or build and run examples:
npm run examples:start
Testing
Unit Tests
Run unit tests with Bun:
npm test
E2E Tests
E2E tests use Playwright to verify all example servers work correctly with screenshot comparisons.
# Run all E2E tests
npm run test:e2e
# Run a specific server's tests
npm run test:e2e -- --grep "Budget Allocator"
# Run tests in interactive UI mode
npm run test:e2e:ui
Updating Golden Screenshots
When UI changes are intentional, update the golden screenshots:
# Update all screenshots
npm run test:e2e:update
# Update screenshots for a specific server
npm run test:e2e:update -- --grep "Three.js"
Note: Golden screenshots are platform-agnostic. Tests use canvas masking and tolerance thresholds to handle minor cross-platform rendering differences.
Code of Conduct
This project follows our Code of Conduct. Please review it before contributing.
Reporting Issues
- Use the GitHub issue tracker
- Search existing issues before creating a new one
- Provide clear reproduction steps
Security Issues
Please review our Security Policy for reporting security vulnerabilities.
For Maintainers
Repository Setup
This repository uses npm trusted publishing with OIDC - no secrets required.
Before publishing releases, ensure the following are configured:
-
Trusted publisher on npm: Configure the package to trust this GitHub repository
- Go to https://www.npmjs.com/package/@modelcontextprotocol/ext-apps/access
- Under "Trusted Publishers", click "Add trusted publisher"
- Select "GitHub Actions"
- Repository:
modelcontextprotocol/ext-apps - Workflow filename:
npm-publish.yml - Environment:
Release(optional, for additional protection)
-
Releaseenvironment (optional): Create a protected environment for additional safeguards- Go to Settings > Environments > New environment
- Name it
Release - Add required reviewers or other protection rules as needed
Publishing a Release
Releases are published automatically via GitHub Actions when a GitHub Release is created.
Steps to publish:
-
Update the version in
package.json:# For a regular release npm version patch # or minor, or major # For a beta release npm version prerelease --preid=beta -
Commit the version bump (if not done by
npm version):git add package.json git commit -m "Bump version to X.Y.Z" git push origin main -
Create a GitHub Release:
- Go to Releases
- Click "Draft a new release"
- Create a new tag matching the version (e.g.,
v0.1.0) - Set the target branch (usually
main) - Write release notes describing the changes
- Click "Publish release"
-
Monitor the workflow:
- The npm-publish workflow will trigger automatically
- It runs build and test jobs before publishing
- On success, the package is published to npm with provenance
npm Tags
The workflow automatically determines the npm dist-tag:
| Version Pattern | npm Tag | Install Command |
|---|---|---|
X.Y.Z (from main) |
latest |
npm install @modelcontextprotocol/ext-apps |
X.Y.Z-beta.N |
beta |
npm install @modelcontextprotocol/ext-apps@beta |
X.Y.Z (from release branch) |
release-X.Y |
npm install @modelcontextprotocol/ext-apps@release-X.Y |
Maintenance Releases
To release a patch for an older version:
- Create a release branch from the tag:
git checkout -b release-0.1 v0.1.0 - Cherry-pick or apply fixes
- Bump the patch version
- Create a GitHub Release targeting the release branch
- The package will be published with tag
release-0.1
Testing Pre-releases
Every commit and PR automatically publishes a preview package via pkg-pr-new. Check the PR comments or workflow logs for the install command.
License
By contributing, you agree that your contributions will be licensed under the MIT License.