Re-measured the two committed chain cases under the stricter turn-boundary
scoring from 313a5809: 100% and 33% at RUNS=3, against 33% and 33% before.
That rise is NOT an effect of the change and the doc now says so. The turn
rule only ever rejects matches a flatter reading accepted, so it cannot
raise a score — the two runs simply straddle a 67-point swing on the same
prompt at RUNS=3, where one sample is worth 33 points. Reading it as an
improvement would be exactly the mistake the eval exists to prevent.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ABdTnqyBodw6mHVVkGehqe
Signed-off-by: cliffhall <cliff@futurescale.com>
430 lines
25 KiB
Markdown
430 lines
25 KiB
Markdown
# Writing a skill and its eval cases
|
||
|
||
The **rules** for skill maintenance — the four numbered requirements, the
|
||
invocation-mode policy, the listing budget — are in
|
||
[`AGENTS.md`](../AGENTS.md#maintaining-the-skills). This page is the _how_: what
|
||
makes a description fire, what makes an eval case measure the right thing, and
|
||
the loop for tuning both. It exists because `verify:skills` can prove a skill is
|
||
well-formed but cannot prove it is ever _reachable_, and the tool that measures
|
||
reachability — `npm run skills:eval` — reports a hit rate rather than a verdict.
|
||
|
||
## How the eval actually measures
|
||
|
||
`scripts/skill-eval.mjs` runs every committed case in a **fresh headless
|
||
session** (`claude -p`), `RUNS` times, and scores the fraction of runs in which
|
||
the `Skill` tool fired with the expected name.
|
||
|
||
There are **two kinds of case**, measured against different turn budgets and
|
||
reported in separate columns:
|
||
|
||
| | asserts | budget | column |
|
||
| --- | --- | --- | --- |
|
||
| `"expect": "<skill>"` / `null` | the skill is (or is not) the model's **first move** | 1 turn | first-move |
|
||
| `"chain": ["a", …, "<skill>"]` | loading `a` **leads to** loading this skill | `CHAIN_MAX_TURNS` (14) | hand-off, `CHAIN_THRESHOLD` 0.5 |
|
||
|
||
Almost every case is the first kind, and the four properties below are about
|
||
that kind. The hand-off case has its own section further down.
|
||
|
||
Four properties of that harness drive everything below:
|
||
|
||
- **`--max-turns 1`.** The skill must fire in the model's **first assistant
|
||
turn**. Ordering _within_ that turn does not matter — `collectSkillInvocations`
|
||
scans every `tool_use` block in the event, so a turn that calls `Read` and
|
||
`Skill` together still scores a hit. What loses the sample is needing a tool
|
||
*result* first: read a file, look at what came back, then decide — that
|
||
decision lands in turn two, which never runs. So a prompt that invites the
|
||
model to go look at something before answering is a miss even when its
|
||
eventual answer would have been perfect. This is the single most important
|
||
fact about writing cases.
|
||
- **The session is fresh, but not empty.** `CLAUDE.md` → `AGENTS.md` is loaded
|
||
in full on every turn, so anything the rules file already answers gets
|
||
answered without a skill.
|
||
- **Negative cases are scored against every model-invoked skill in this repo**,
|
||
not just the one whose file they live in. A negative passes only if _none_ of
|
||
ours fired.
|
||
- **Positive cases may only expect their own skill.** `verify:skills` rejects a
|
||
foreign name, because a case that passes when a _different_ skill fires
|
||
reports a measurement of something it does not describe.
|
||
|
||
## Writing a description
|
||
|
||
Lead with the **actions**, then enumerate concrete **situations**:
|
||
|
||
```
|
||
description: <verb phrase saying what this does>. Use when <situation>;
|
||
when <situation>; when <situation>; or when <situation>.
|
||
```
|
||
|
||
This shape is what the measurements keep rewarding. Reshaping `pre-push-gate`
|
||
into it took it from 3/5 to 5/5, and `testing`'s three cases from 25/50/25% to
|
||
100% each. A noun-phrase list of contents ("Where things live, what is in core/,
|
||
and what each directory is for") consistently underperforms it.
|
||
|
||
Three further rules, each learned the expensive way:
|
||
|
||
- **Put the key use case first.** Each listing entry is capped at 1,536
|
||
characters and the whole listing at 4,000; entries are dropped least-invoked
|
||
first when it overflows.
|
||
- **Adding a skill costs the skills already there.** Going from three
|
||
model-invoked skills to nine measurably lowered the trigger rate of the
|
||
existing ones — the ceiling is attention, not characters. So **re-run the full
|
||
suite after any flip or description edit**, never just the changed skill's
|
||
cases.
|
||
- **`paths` is not a free win.** It halved `testing`'s conversational trigger
|
||
rate, and a prompt-only eval can never exercise a path trigger, so shipping it
|
||
means shipping an untestable claim.
|
||
|
||
## Writing an eval case
|
||
|
||
### The first-move rule
|
||
|
||
A case measures the description only if invoking a skill is the model's natural
|
||
**first** move. Ask **"how do I …"**, not **"how does this work"** — the second
|
||
invites a `Read` or a `Grep`, which spends the only turn the harness allows.
|
||
|
||
Measured, one probe each, on this repo:
|
||
|
||
| Prompt | First tool call |
|
||
| ---------------------------------------------------------------------------------------- | --------------- |
|
||
| "How do TUI components get mounted and keypresses driven in this repo's tests?" | `Bash` |
|
||
| "How do I write a test for a TUI component in this repo?" | `Skill` ✅ |
|
||
| "Which part of this repo owns the browser's HTTP transport and the backend it talks to?" | `Bash` |
|
||
| "Does browser-only transport code belong in core or in the web client?" | `Skill` ✅ |
|
||
| "Which parts of the gate only ever run locally and never in CI?" | `Read` |
|
||
| "The gate failed at the lint stage. How do I work out what is wrong?" | `Skill` ✅ |
|
||
|
||
⚠️ Those rows come from an **unrestricted** probe, run before the snippet below
|
||
was aligned with the harness. The eval itself forbids `Bash` (and `Write`,
|
||
`Edit`, `NotebookEdit`), so a scored case cannot actually reach for one — what
|
||
the rows show is the *pull*: given a free choice, these prompts send the model
|
||
to read the repo rather than to load a skill, and under the harness's flags that
|
||
same pull simply produces no `Skill` call at all. Read them as a diagnosis of
|
||
why a prompt scores badly, never as a claim about which tools the eval offers.
|
||
|
||
Shapes that reliably fire:
|
||
|
||
- **"How do I …"** — a procedure, not an explanation.
|
||
- **"Does X belong in A or B?"** — a decision the repo has a convention for.
|
||
- **"\<Stage\> failed. How do I diagnose it?"** — a symptom with a documented cause.
|
||
- **"Which command runs …?"** — when the answer is a repo-specific script.
|
||
- **A bare imperative** — "Triage the new issues.", "Move the card for issue 2189
|
||
to In Review."
|
||
|
||
Shapes that reliably do not:
|
||
|
||
- **"How does X work here?"** / **"Where is X implemented?"** — an invitation to
|
||
read the source, which is the _better_ answer and scores as a miss.
|
||
- **Anything naming a concrete file, symbol, or helper.** Naming the mechanism
|
||
hands the model a grep target and removes the reason to load a procedure.
|
||
|
||
### Do not write a case `AGENTS.md` already answers
|
||
|
||
`AGENTS.md` is resident on every turn, so a prompt it answers is answered
|
||
without the skill and the case reads as a permanent miss. Two that had to be
|
||
retired here:
|
||
|
||
| Retired case | Why it could never pass |
|
||
| ------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------- |
|
||
| "Which package owns the OAuth secret storage backends?" | The directory tree in `AGENTS.md` says `auth/ — OAuth end to end + the per-server SecretStore backends`. Scored 0% across two full runs. |
|
||
| "In `…/Foo.test.tsx` I need to assert on a Mantine transition mid-flight. How?" | `AGENTS.md` names `renderWithMantineTransitions` and states the rule outright. Also named a concrete file — two faults at once. |
|
||
| "What should I run before I push?" | `AGENTS.md` states `npm run local:gate` is the mandatory pre-push command. Scored 40%. |
|
||
|
||
**Partial overlap reads as flakiness, not as a miss.** A case the rules file
|
||
answers _outright_ sits at 0% and is easy to spot. A case it answers _half_ of
|
||
oscillates — and looks like eval noise rather than a defect in the case. Two of
|
||
`local-dev`'s cases behaved exactly this way before being retired:
|
||
|
||
| Case | Scores across runs | The overlap |
|
||
| ---------------------------------------------------------------------------------------------- | ------------------------- | ---------------------------------------------------------------------------------------- |
|
||
| "I added a dependency and the TUI bundle broke at import time. **Where should it have gone?**" | 33 / 67 / 100 / 100 / 60% | Dependency placement is stated in full in `AGENTS.md`; only the diagnosis is the skill's |
|
||
| "I just pulled and a client's dependencies look out of sync. **What do I need to run?**" | 80 / 80 / 60% | `AGENTS.md` says a single root `npm install` is all you need |
|
||
|
||
⚠️ **A high score does not clear a case of overlap, and this is the eval's real
|
||
blind spot.** The two rules above — outright overlap pins a case near 0%, partial
|
||
overlap makes it oscillate — describe what the *scores* look like once you already
|
||
suspect a case. They are not a detector. Across code review of this PR, three
|
||
committed cases were identified as `AGENTS.md`-answerable by *reading* them, and
|
||
all three were scoring **80–100%** at the time:
|
||
|
||
| Case | Score when flagged |
|
||
| --- | --- |
|
||
| `project-structure`: "Does a new Node-only backend piece for the web client belong in core…?" | 80 → 100% |
|
||
| `project-structure`: "Does a helper that only the CLI and TUI use belong in core…?" | 80% |
|
||
| `issue-create`: "What do I need to do beyond `gh issue create`…?" | 100 / 100 / 100% |
|
||
|
||
The first two were re-aimed; the third was kept, because a case that holds at
|
||
100% across three independent suites is measuring *something* the rules file does
|
||
not supply on its own. But the lesson stands either way: **the eval cannot tell
|
||
you a passing case is well-aimed.** It can only tell you a case is failing. Read
|
||
every new case against `AGENTS.md` by hand before committing it, and do not let a
|
||
green suite substitute for that.
|
||
|
||
Both stabilised at 100% once re-aimed at what only the skill holds — "what do I
|
||
**check**" instead of "where should it have **gone**", and the worktree install
|
||
trap instead of the install command. If a case keeps moving between runs while
|
||
its neighbours hold steady, suspect the case before you suspect the noise.
|
||
|
||
The test to apply before committing a case: **could a reader answer this from
|
||
the rules file alone?** If yes, it measures `AGENTS.md`, not the skill. Aim the
|
||
case at what only the skill body holds — a live ID, a command sequence, a
|
||
recovery recipe, a diagnosis.
|
||
|
||
### When a neighbouring skill fires, the case is wrong
|
||
|
||
A positive case may only expect its own skill, so a prompt that a _different_
|
||
skill legitimately owns can never pass — and rewriting the description to win it
|
||
would be the wrong fix, because it would broaden a skill onto another's ground.
|
||
"How do I get an issue I already filed onto the project board with the right
|
||
fields?" fired `board-ops` 3/3 as an `issue-create` case. `board-ops` is the
|
||
right answer: adding a card and setting its fields is a board operation. The
|
||
case was replaced, not the description.
|
||
|
||
Before blaming a description for a miss, check **which** skill fired. If it is a
|
||
neighbour and the neighbour is right, the case is aimed at the wrong skill.
|
||
|
||
### Negative cases
|
||
|
||
Every **model-invoked** skill's eval file needs at least one `"expect": null`
|
||
case; a skill that fires on everything is a context regression nobody notices by
|
||
hand. (A name-only skill has no eval file to put one in — see the checklist.) Keep them plainly
|
||
unrelated to the repo (arithmetic, trivia, a one-line refactor). All 18 in this
|
||
repo have held at 100% through every reshaping so far — if one starts firing, a
|
||
description has grown too broad.
|
||
|
||
### Chained cases: measuring a hand-off
|
||
|
||
A skill body may point at another skill — `testing` opens by telling the model
|
||
that picking a fixture is `/test-servers` and that it has to load it, and
|
||
because `test-servers` is model-invocable that pointer is live rather than a
|
||
dead end. **Nothing in a first-move case can observe whether that pointer is
|
||
ever taken.** `test-servers` scores 5/5 on its own cases and every one of them
|
||
asks for it by name; a skill only ever reached _through_ another would score a
|
||
clean 100% while the hand-off silently never fired (#2204).
|
||
|
||
A chained case names the ordered skills one run should load:
|
||
|
||
```json
|
||
{
|
||
"prompt": "Write an integration test that exercises tool listing against a real server.",
|
||
"chain": ["testing", "test-servers"]
|
||
}
|
||
```
|
||
|
||
**Write a chained case when the prompt names nothing about the target skill and
|
||
the path to it runs through another skill.** Write an ordinary first-move case
|
||
for everything else — a prompt someone would actually type to reach this skill
|
||
directly is a first-move case even when a hand-off could also get there, and it
|
||
is the cheaper measurement by an order of magnitude.
|
||
|
||
Six rules the shape enforces, each for a reason worth knowing:
|
||
|
||
- **The chain ends with the skill whose file it lives in.** The case exists to
|
||
measure whether _this_ skill is reachable, so the file that must go red when
|
||
the hand-off stops working is the one belonging to the skill that stops being
|
||
reached. Anchoring on the first link would file the `testing → test-servers`
|
||
measurement under `testing`, where a `test-servers` description edit would
|
||
never be seen.
|
||
- **A chained case satisfies neither floor.** It is not one of the five
|
||
positives and it is not the negative. It measures a different thing, so
|
||
letting it stand in would let a skill ship with no measurement of the way
|
||
users actually reach it.
|
||
- **The match is an ordered _subsequence_, not a prefix and not a contiguous
|
||
run.** The model may load something before the chain starts and something
|
||
unrelated in between; neither changes the claim that A led to B. What does not
|
||
score is the reverse order.
|
||
- **Every link after the first must land in a later assistant turn.** Position
|
||
in the stream is not causation: the model can emit several `tool_use` blocks
|
||
in one message, and it has not seen the first skill's body when it does — so
|
||
two `Skill` calls in the same turn are parallel guesses, not a hand-off, and
|
||
a flat index would score them as one (Copilot). This is the difference
|
||
between "B was loaded after A" and "A led to B", and it is the second way a
|
||
chained case can false-pass — the first being a prompt that carries the
|
||
target's own trigger, below. Only the chain's *first* link is unconstrained.
|
||
- **Repeats and unknown links are rejected.** A repeated link cannot be
|
||
observed, and a link naming a skill the model cannot invoke can never fire —
|
||
it would score a permanent 0% that reads as a description problem.
|
||
- **The two numbers never share a column.** A hand-off rate is a second-hop load
|
||
over many turns; a first-move rate is the model's opening move. Summing them
|
||
would produce a figure describing neither, and a handful of hand-off cases
|
||
would quietly move a headline everyone reads as trigger reliability.
|
||
|
||
⚠️ **The prompt must not carry the TARGET skill's own trigger.** This is the
|
||
subtle way a chained case false-passes. `test-servers` claims the situation "a
|
||
change needs a real server to exercise it", so a prompt saying "…against a real
|
||
server" matches it directly: the model can pick `testing` first and then pick
|
||
`test-servers` from the *original prompt*, in that order, and the case scores a
|
||
hit that would survive deleting the pointer from `testing` entirely (Copilot).
|
||
Both committed cases said "against a real/live server" and were rewritten to
|
||
"end to end" for exactly this reason — and the measured rate **fell from 100%
|
||
and 67% to 33% and 33%**, which is the size of the effect this trap hides.
|
||
**Write the prompt so only the loaded first skill can introduce the second**,
|
||
and sanity-check it by asking whether the case would still pass if the pointer
|
||
were removed.
|
||
|
||
⚠️ **A chained case only measures a pointer that exists.** `pr-flow` says
|
||
nothing about test fixtures, so a `["pr-flow", "test-servers"]` case measured 0%
|
||
— correctly, and with no lever to fix it short of broadening a description onto
|
||
another skill's ground. Before writing one, confirm the first link's body
|
||
actually points at the target; otherwise the case is a permanent zero that reads
|
||
as a description problem.
|
||
|
||
⚠️ **A hand-off case is a measurement under the harness's tool policy, not a
|
||
prediction about an unrestricted session.** `--max-turns 1` was doing much of
|
||
the read-only containment on its own; a 14-turn budget removes that, so the deny
|
||
list covers the agentic and network tools too (`Task` in particular, whose
|
||
subagent the flag does not reach). Denying `Bash` also changes the path a run
|
||
can take toward the second skill, since investigating a repo by hand often
|
||
starts there. `Read`/`Glob`/`Grep` remain, which is enough to reach a hand-off.
|
||
|
||
**A hand-off is far less reliable than a first move, and the threshold says so.**
|
||
`CHAIN_THRESHOLD` defaults to **0.5**, not 0.8 — the weakest claim worth
|
||
asserting is that the pointer is taken more often than not — and it is compared
|
||
**strictly**. "More often than not" is `> 0.5`, and an inclusive compare would
|
||
pass 2/4 whenever `RUNS` is even, reporting a result the criterion does not
|
||
license (Copilot). A strict bound of `1.0` is therefore unreachable and the
|
||
harness rejects it up front rather than failing every case.
|
||
|
||
At 0.8 a hand-off case would be red no matter how strongly the first skill
|
||
pointed at the second, and the column would stop carrying signal. Read a
|
||
hand-off number as a description-strength measurement, not a verdict — and read
|
||
it at `RUNS=5`, since at `RUNS=3` one sample is worth 33 points.
|
||
|
||
**The committed cases have measured 33% / 33% on one `RUNS=3` run and 100% /
|
||
33% on another, and at least one of them being red is the intended state rather
|
||
than an oversight.** `skills:eval` is not a gate (see below), and the number is
|
||
the finding: `testing` points at `test-servers` in its first paragraph and the
|
||
model follows that pointer *sometimes*. Strengthening it is its own change
|
||
against its own issue (#2247); lowering the bar to turn the column green would
|
||
throw away the only signal this feature adds.
|
||
|
||
⚠️ **Do not read a rise between two `RUNS=3` runs as an improvement.** One
|
||
sample is 33 points there, and the two runs above straddle a 67-point swing on
|
||
the same prompt with no change to the pointer. Note in particular that the
|
||
turn-boundary rule added later can only ever *lower* a chained score — it
|
||
rejects matches a flatter reading accepted — so a higher number after it is
|
||
noise by construction, not an effect. `RUNS=5` is the smallest honest setting
|
||
for a hand-off, and the cost is real: each sample is up to 14 turns.
|
||
|
||
⚠️ **Expect a hand-off to cost far more than a first move.** Each sample is up
|
||
to 14 turns rather than one, so a chained case is the most expensive line in the
|
||
suite by a wide margin — the two above take longer between them than all seven
|
||
first-move cases.
|
||
|
||
## The tuning loop
|
||
|
||
**Probe first, then measure.** A full suite run is ~63 cases × `RUNS` sessions
|
||
of metered model calls; a single probe is one. Iterate with probes until a
|
||
prompt fires at all, and only then spend a full run on its rate:
|
||
|
||
```sh
|
||
# One sample, printing which tool actually fired first. The flags are the
|
||
# harness's own (see `runPrompt` in `scripts/skill-eval.mjs`), so a probe and a
|
||
# scored case see the same tool policy — a probe that may call a tool the eval
|
||
# forbids predicts nothing. `printf` rather than zsh's `print -r`, so the
|
||
# snippet also runs under bash.
|
||
printf '%s' "<prompt>" \
|
||
| claude -p --output-format stream-json --verbose --max-turns 1 \
|
||
--tools Read,Glob,Grep,Skill --allowedTools Read,Glob,Grep,Skill \
|
||
--disallowedTools Bash,Write,Edit,NotebookEdit,Task,Agent,SlashCommand,WebFetch,WebSearch,KillShell \
|
||
--strict-mcp-config \
|
||
| jq -r 'select(.message.content?) | .message.content[]?
|
||
| select(.type == "tool_use") | .name' | head -3
|
||
```
|
||
|
||
⚠️ **`--tools` is the restriction; `--allowedTools` only pre-approves.**
|
||
Dropping the first leaves the bound resting on the deny list alone, so a tool a
|
||
user's or a plugin's settings already permit stays reachable for all 14 turns
|
||
(Copilot). Keep both.
|
||
|
||
⚠️ **These flags are a copy of the harness's, so they go stale.** Whenever
|
||
`runPrompt` in `scripts/skill-eval.mjs` changes its tool policy, change this
|
||
snippet in the same edit — a probe that may call a tool the eval forbids
|
||
predicts nothing, which is the whole reason the two are meant to match
|
||
(Copilot). To probe a **hand-off** instead, raise `--max-turns` to
|
||
`CHAIN_MAX_TURNS` and drop the `head -3`:
|
||
|
||
```sh
|
||
printf '%s' "<prompt>" \
|
||
| claude -p --output-format stream-json --verbose --max-turns 14 \
|
||
--tools Read,Glob,Grep,Skill --allowedTools Read,Glob,Grep,Skill \
|
||
--disallowedTools Bash,Write,Edit,NotebookEdit,Task,Agent,SlashCommand,WebFetch,WebSearch,KillShell \
|
||
--strict-mcp-config \
|
||
| jq -r 'select(.message.content?) | .message.content[]?
|
||
| select(.type == "tool_use" and .name == "Skill") | .input.skill'
|
||
```
|
||
|
||
**Probe a marginal case more than once.** A prompt that fires on a single probe
|
||
can still measure 60% over five runs — one sample cannot distinguish "reliable"
|
||
from "coin flip". Three probes is enough to tell a solid replacement from a
|
||
lucky one, and it is still far cheaper than a full suite run.
|
||
|
||
Then the suite:
|
||
|
||
```sh
|
||
npm run skills:eval # every model-invoked skill, RUNS=3
|
||
RUNS=5 CONCURRENCY=6 npm run skills:eval
|
||
npm run skills:eval -- testing # one skill's cases
|
||
npm run skills:eval -- testing test-servers # a set of skills
|
||
CHAIN_THRESHOLD=0.4 CHAIN_MAX_TURNS=20 npm run skills:eval -- test-servers
|
||
```
|
||
|
||
The summary is two lines, never one:
|
||
|
||
```
|
||
7/7 first-move cases at or above 80%.
|
||
1/2 hand-off cases above 50%.
|
||
```
|
||
|
||
Narrowing the run never narrows what a **negative** case is scored against — a
|
||
focused run still fails a negative that fires any model-invoked skill in the
|
||
repo, because "no skill of ours fired" is the property being asserted. An
|
||
unknown name is a hard error rather than an empty run, since a typo would
|
||
otherwise report a green 0/0 that reads exactly like a clean pass.
|
||
|
||
⚠️ **A focused run cannot see displacement.** Adding or reshaping a description
|
||
changes the trigger rate of skills you did not touch, and only the full suite
|
||
observes that. Use the filter to iterate; take the full suite before you push.
|
||
|
||
**Read the noise before reading the result.** At `RUNS=3` one sample is worth 33
|
||
points, and an untouched skill was observed swinging 100 points across two runs
|
||
of the same suite. `RUNS=5` is the smallest setting where a single flake does
|
||
not cross the 0.8 threshold on its own. A one-case move is not evidence; a skill
|
||
whose cases move _together_ is.
|
||
|
||
This is why the eval is **not** in `validate`, `local:gate`, or CI: it spends
|
||
metered calls, it is non-deterministic by construction, and it goes red on a
|
||
rate limit. A case below threshold is a signal to investigate, not a build
|
||
break.
|
||
|
||
## Checklist for a new or edited skill
|
||
|
||
1. Frontmatter opens on line 1 (no BOM, no blank line), YAML is valid, and any
|
||
description containing `:` or `#` is **quoted**. An unquoted colon loads the
|
||
body with an _empty_ description, so `/name` still works while the skill can
|
||
never auto-fire again; an unquoted `#` is worse-behaved, truncating the
|
||
description from that point on so it stays *non-empty* — which is why it went
|
||
unnoticed until `board-ops` lost both its board numbers. `verify:skills` now
|
||
rejects that truncation, so the gate catches it; quote the value rather than
|
||
relying on the check to tell you.
|
||
2. `disable-model-invocation` is declared explicitly; default it to `false`.
|
||
3. Description is action-first, with `Use when …; when …; when …`.
|
||
4. **If the skill is model-invoked**, `evals/evals.json` carries **at least
|
||
five positives and at least one negative** — every positive shaped by the
|
||
first-move rule, none answerable from `AGENTS.md`. A name-only skill
|
||
(`disable-model-invocation: true`, as `release` is) has no eval file at all:
|
||
nothing can measure a trigger that only a human types, so an eval there would
|
||
be unrunnable rather than merely redundant. `verify:skills` enforces the
|
||
floor — fewer than five positives fails the gate. The reason is **breadth,
|
||
not variance**: each prompt is scored on its own `passes / RUNS`, so extra
|
||
prompts do not steady any rate (`RUNS` is the knob for that). Five prompts
|
||
cover five ways someone might arrive at the skill, which is what catches a
|
||
description that fires on one narrow phrasing and nothing else.
|
||
5. **If this skill is meant to be reachable from another skill's body**, that
|
||
hand-off has a `chain` case — a pointer between skills is otherwise measured
|
||
by nothing at all, and a skill reached only that way scores a clean 100% on
|
||
direct cases while the hand-off never fires. It does not count toward the
|
||
floor in 4.
|
||
6. `npm run verify:skills` passes and the listing is under budget.
|
||
7. `RUNS=5 npm run skills:eval` — the **whole** suite — is ≥80% on every
|
||
first-move case, including the skills you did not touch, and the hand-off
|
||
column is read on its own rather than against that number.
|