[Doc] Document the client's ping answers and the stdio request limit

## Motivation and Context

The client answers server pings automatically, but the docs leave out where that applies and what the stdio transport
does with the other server-to-client requests.

The client Transports page now lists the automatic ping answer among the things the stdio transport handles,
and a note states that `ping` is the only server-to-client request answered there: a wire-level `elicitation/create`
or `sampling/createMessage` is ignored over stdio, so a server that sends one waits for an answer that never comes,
while the SEP-2322 `input_required` route works on every transport and keeps `on_elicitation` and `on_sampling` handlers
working over stdio. Without this note, the only trace of the limitation is a hung tool call.

The client Ping page now says that over HTTP a ping reaches the client only on a stream that is already open
and that the client never opens one to receive pings, so a server can only ping a client that has a stream open.
Registering `on_server_request("ping")` moves to the end of the section as the advanced option it is, together with
its side effect of opening the GET listening stream on `connect`.

The client overview mentions the automatic answer next to `MCP::Client#ping`,
and the server Ping page's Client Side section points at it.

## How Has This Been Tested?

Documentation only; the linked headings and pages exist.

## Breaking Changes

None.
This commit is contained in:
Koichi ITO 2026-09-12 00:02:30 +09:00
commit 7e507f2963
4 changed files with 18 additions and 3 deletions

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@ -17,7 +17,8 @@ This class supports:
- Lifecycle negotiation and connection via `MCP::Client#connect`, adopting the modern lifecycle
when the server serves it; see [Lifecycle](/client/lifecycle/)
- Server discovery via the `server/discover` method (`MCP::Client#discover`); see [Explicit Discovery](/client/lifecycle/#explicit-discovery)
- Liveness check via the `ping` method (`MCP::Client#ping`)
- Liveness check via the `ping` method (`MCP::Client#ping`), and automatic answers to server pings;
see [Answering Server Pings](/client/ping/#answering-server-pings)
- Tool listing via the `tools/list` method (`MCP::Client#tools`)
- Tool invocation via the `tools/call` method (`MCP::Client#call_tool`)
- Resource listing via the `resources/list` method (`MCP::Client#resources`)

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@ -32,13 +32,17 @@ propagate as exceptions raised by the transport layer.
## Answering Server Pings
On handshake-lifecycle connections a server may ping the client the same way, and the client answers automatically with
the empty result - no handler is needed. Registering `transport.on_server_request("ping")` on `MCP::Client::HTTP` replaces
the automatic answer.
the empty result - no handler is needed. Over HTTP a ping reaches the client only on a stream that is already open
(the SSE response of an in-flight POST, or the GET listening stream); the client never opens a stream just to receive pings.
Over stdio, a ping that arrives while a response is awaited is answered inline; between requests it is answered when
the next request starts reading. The answer is best effort: a pong that cannot be written (for example, over a broken pipe) is
dropped rather than failing the request whose response is being read. Independently of pings, consider setting `read_timeout:`
on `MCP::Client::Stdio`, since a server that never answers otherwise holds the read until the process exits.
To answer pings yourself, register `transport.on_server_request("ping")` on `MCP::Client::HTTP`; it replaces
the automatic answer and, like any handler registered there, opens the standalone GET listening stream on `connect`,
as described on the [Transports](/client/transports/#server-to-client-requests-elicitation) page.
## Server Side
How servers answer `ping` requests and ping the client themselves is documented on

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@ -59,6 +59,14 @@ The stdio transport automatically handles:
- Spawning the server process with `Open3.popen3`
- MCP protocol initialization handshake (`initialize` request + `notifications/initialized`)
- JSON-RPC 2.0 message framing over newline-delimited JSON
- Answering server `ping` requests; see [Answering Server Pings](/client/ping/#answering-server-pings)
{: .note }
> `ping` is the only server-to-client request answered over stdio. A wire-level `elicitation/create`
> or `sampling/createMessage` is ignored on this transport, so a server that sends one waits for an answer
> that never comes; use Streamable HTTP for those, as described below. The SEP-2322 `input_required` route,
> which is how the modern lifecycle asks for the same input, works on every transport, so `on_elicitation`
> and `on_sampling` handlers still fire over stdio; see [Multi Round-Trip Requests](/client/mrtr/).
## HTTP Transport Layer

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@ -48,3 +48,5 @@ Server-to-client requests are bounded by a timeout on the Streamable HTTP transp
## Client Side
Pinging the server with `MCP::Client#ping` is documented on the client [Ping](/client/ping/) page.
The Ruby client answers the pings sent with `ServerSession#ping` automatically;
see [Answering Server Pings](/client/ping/#answering-server-pings).