## Motivation and Context
The client answers server pings automatically, but the docs leave out where that applies and what the stdio transport
does with the other server-to-client requests.
The client Transports page now lists the automatic ping answer among the things the stdio transport handles,
and a note states that `ping` is the only server-to-client request answered there: a wire-level `elicitation/create`
or `sampling/createMessage` is ignored over stdio, so a server that sends one waits for an answer that never comes,
while the SEP-2322 `input_required` route works on every transport and keeps `on_elicitation` and `on_sampling` handlers
working over stdio. Without this note, the only trace of the limitation is a hung tool call.
The client Ping page now says that over HTTP a ping reaches the client only on a stream that is already open
and that the client never opens one to receive pings, so a server can only ping a client that has a stream open.
Registering `on_server_request("ping")` moves to the end of the section as the advanced option it is, together with
its side effect of opening the GET listening stream on `connect`.
The client overview mentions the automatic answer next to `MCP::Client#ping`,
and the server Ping page's Client Side section points at it.
## How Has This Been Tested?
Documentation only; the linked headings and pages exist.
## Breaking Changes
None.
2.5 KiB
| layout | title | nav_order |
|---|---|---|
| default | Ping | 6 |
Ping
The MCP ping utility
allows either side of the connection to verify that the peer is still responsive.
{: .note }
MCP 2026-07-28 removes
pingfrom the protocol (SEP-2575): requests of the modern lifecycle are single POST exchanges whose connection itself signals liveness.#pingsends the request regardless of the negotiated lifecycle, so on a modern connection a conforming server (the Ruby SDK server included) rejects it with-32601Method not found andServerErroris raised; ping is a handshake-lifecycle utility.
MCP::Client exposes ping to send a ping to the server:
client = MCP::Client.new(transport: transport)
client.ping # => {} on success
#ping raises MCP::Client::ServerError when the server returns a JSON-RPC error.
It raises MCP::Client::ValidationError when the response result is missing or
is not a Hash (matching the spec requirement that result be an object).
Transport-level errors (for example, MCP::Client::Stdio's read_timeout: firing)
propagate as exceptions raised by the transport layer.
Answering Server Pings
On handshake-lifecycle connections a server may ping the client the same way, and the client answers automatically with
the empty result - no handler is needed. Over HTTP a ping reaches the client only on a stream that is already open
(the SSE response of an in-flight POST, or the GET listening stream); the client never opens a stream just to receive pings.
Over stdio, a ping that arrives while a response is awaited is answered inline; between requests it is answered when
the next request starts reading. The answer is best effort: a pong that cannot be written (for example, over a broken pipe) is
dropped rather than failing the request whose response is being read. Independently of pings, consider setting read_timeout:
on MCP::Client::Stdio, since a server that never answers otherwise holds the read until the process exits.
To answer pings yourself, register transport.on_server_request("ping") on MCP::Client::HTTP; it replaces
the automatic answer and, like any handler registered there, opens the standalone GET listening stream on connect,
as described on the Transports page.
Server Side
How servers answer ping requests and ping the client themselves is documented on
the server Ping page.