* chore: release 0.4.0
* chore: add new examples to npm publish workflow
Add map-server, shadertoy-server, and transcript-server to the
publish-examples matrix.
* chore: remove tamper-detection.ts (not meant to be submitted)
Follow-up to PR #234. This file was accidentally included.
* revert to srcdoc
Follow-up to PR #234 per domfarolino's review feedback.
* regen
* regen
* feat: add transcript-server example with live speech transcription
- New example: transcript-server with Web Speech API transcription
- Start/stop recording with timer display
- Live transcript with interim results
- Send button to send transcript as ui/message to host
- Copy button to copy full transcript
- Sent messages marked with divider, greyed out
- Experimental ui/update-model-context for live context updates
- Transparent background, respects host theme
- Enable microphone and clipboard in basic-host sandbox iframes
- Add allow="microphone; clipboard-write" to both outer and inner iframes
- Required for Web Speech API, audio capture, and clipboard access
- Add alert popup in basic-host for ui/message from apps
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* style: format transcript-server files
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* test: add e2e test and golden for transcript-server
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* refactor: use @types/dom-speech-recognition instead of hand-rolled types
Removes ~50 lines of manually defined Web Speech API types in favor of
the community-maintained type package.
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* fix: add newlines between transcript chunks when copying to clipboard
* refactor: unify transcript formatting with timestamps
- Add formatEntry() helper that includes [timestamp] prefix
- Add formatEntries() helper that joins entries with newlines
- Use same format for clipboard copy, send message, and model context
- DRY up duplicate code in send button handler
* fix: log model context update failures instead of silently swallowing
* fix: log model context updates for debugging
* refactor: pass permissions through loadSandboxProxy like csp
- Add permissions parameter to loadSandboxProxy in implementation.ts
- Build iframe allow attribute from permissions instead of hardcoding
- Update sandbox.ts to not hardcode allow attribute (set via notification)
- Add microphone + clipboardWrite permissions to transcript-server resource
- Update README to reflect permission configuration via resource _meta.ui
* fix(transcript-server): auto-expand instead of scroll
- Remove min-height: 100vh and overflow-y: auto
- Let content grow naturally with autoResize (default)
- Remove unnecessary scrollTop calls
* test: remove transcript timer mask (no longer dynamic)
* refactor: pass permissions through loadSandboxProxy like csp
* docs: document updateModelContext for transitional speech
* test: update e2e screenshots
* refactor: use app.updateModelContext() instead of raw request
* package-lock.json
* src/generated/schema.json
* test: update e2e screenshots from CI
---------
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* feat(map): add keyboard shortcuts for fullscreen control
- Escape: exit fullscreen when in fullscreen mode
- Ctrl/Cmd+Enter: toggle fullscreen from any mode
* feat(map): persist view state to localStorage
- Save camera position/orientation on moveEnd (debounced 500ms)
- Restore persisted view when no explicit tool input is received
- Key by toolInfo.id (tool invocation ID) - localStorage is per-conversation
- Tool input (explicit bbox) takes precedence over persisted state
* refactor(map): use app.updateModelContext() instead of adhoc request
Provides context about this repository including:
- Common commands for building, testing, and running examples
- SDK entry points and their purposes
- Communication flow between Guest UI, Host, and MCP Server
- Key source files and their responsibilities
- Protocol lifecycle from initialization to teardown
- Type generation workflow
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
* refactor(basic-host): use SDK types for ModelContext and AppMessage
- Import McpUiUpdateModelContextRequest and McpUiMessageRequest from SDK
- Replace custom ModelContext with McpUiUpdateModelContextRequest['params']
- Replace custom AppMessage with McpUiMessageRequest['params']
- Pass full message params instead of extracting text
- Format messages by extracting text from content blocks in display
* feat(basic-host): handle non-text content blocks in display
- Add formatContentBlock helper for text, image, audio, resource types
- Show placeholders like <image: image/png> for non-text content
- Apply to both messages and model context display
* test: update shadertoy screenshot
* test: update screenshots from CI (linux x64)
Update all example servers to use the new recommended metadata format
for associating UI resources with tools. The old `RESOURCE_URI_META_KEY`
constant is deprecated in favor of the nested `_meta.ui.resourceUri`
structure.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Introduces a new MCP App example that renders ShaderToy-compatible GLSL
fragment shaders in real-time using WebGL 2.0 and ShaderToyLite.js.
Features:
- Standard ShaderToy uniforms (`iTime`, `iResolution`, `iMouse`, etc.)
- Multi-pass rendering with buffers A-D for feedback effects
- Shader compilation error overlay
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
PR #184 accidentally removed/reverted educational comments from
`basic-server-react` and `basic-server-vanillajs` that were established
in PR #182. This restores consistency with the other basic-server
examples (Vue, Svelte, Preact, Solid).
Changes:
- Add back the three-comment pattern explaining two-part registration
- Restore full tool description ("as an ISO 8601 string")
- Change vanillajs to return plain text instead of JSON (matching #182)
- Use local `resourceUri` variable instead of top-level constant
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The `mcp-app.ts` UI was calling a `refresh-stats` tool that didn't exist
on the server, causing the example to fail. This was introduced in
PR #131 when the squash merge included the client-side change but lost
the server-side tool registration.
Fixes#200
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* feat: Add CesiumJS map server example
A WebGL-based 3D globe example that demonstrates:
- CesiumJS integration with MCP Apps
- CSP configuration for external tile servers
- worker-src directive usage for tile decoding
Tools:
- geocode: Search places via OpenStreetMap Nominatim
- show-map: Display interactive 3D globe at coordinates
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* comment out app.registerTool call for now
* prettier
* fix error handling in server-utils.ts
* refactor: rename cesium-map-server to map-server
- Rename examples/cesium-map-server to examples/map-server
- Update package name to @modelcontextprotocol/server-map
- Add README.md with documentation
* style: add min-height of 400px to map container
* feat(map-server): add fullscreen support, clean UI, sharp rendering
- Add fullscreen toggle button (only shown if host supports it)
- Use autoResize: false and manually send height of 400px
- Hide Cesium UI controls (home, scene mode picker)
- Remove location label (gets stale quickly)
- Use full device pixel ratio for sharp rendering on high-DPI displays
- Resize Cesium viewer when display mode changes
* feat(map-server): add reverse geocoding (logging only) and rounded corners
- Add camera move end listener for reverse geocoding
- Debounce Nominatim API calls (1.5s) to respect rate limits
- Log location name to console on camera move
- Add nominatim.openstreetmap.org to CSP connectDomains
- Add 8px rounded corners to map container
* fix(map-server): fix pixelated rendering on high-DPI displays
- Set canvas imageRendering to 'auto' (CesiumJS defaults to pixelated)
- Set resolutionScale to window.devicePixelRatio for native resolution
* tweaks
* update model context w/ current location
* fix(map-server): improve rendering quality and add visible extent logging
Rendering fixes:
- Remove incorrect resolutionScale = devicePixelRatio which was doubling
the scaling factor on Retina displays (2x2=4x), causing blurriness
- Disable FXAA anti-aliasing which can cause blurriness on high-DPI displays
- Keep useBrowserRecommendedResolution: false to use native devicePixelRatio
Reverse geocoding improvements:
- Add getVisibleExtent() using camera.computeViewRectangle() to get the
visible bounding box (west, south, east, north)
- Add getScaleDimensions() to calculate visible area in km
- Add calculateNominatimZoom() to map visible extent to appropriate
Nominatim zoom level (3=country to 18=building)
- Log visible extent with dimensions on each camera move
- Pass zoom parameter to Nominatim for context-aware geocoding results
- Update model context with visible area dimensions
* fix(map-server): direct positioning + wait for tiles before showing
Changes:
- Remove zoom granularity logic from reverse geocoding (was not working)
- Keep extent logging in both console and model context
- Replace flyTo animation with instant setView positioning
- Add waitForTilesLoaded() to detect when tiles finish loading
- Keep loading spinner visible until:
1. Tool input positions camera to destination
2. Tiles at destination are fully loaded
- Add 5-second fallback timeout if no tool input received
- Add 10-second timeout for tile loading to prevent infinite wait
* feat(map-server): use viewbox search to find visible places
Replace center-point reverse geocoding with Nominatim viewbox search:
- Add searchPlacesInBox() that queries Nominatim with bounded viewbox
- Uses layer=address&featuretype=settlement to find cities/towns
- Returns up to 5 visible places in the current view
- Update model context with 'Visible places: City1, City2, ...'
- Still includes center coordinates and extent dimensions
This provides better context about what's actually visible on the map
rather than just the address at the center point.
* fix(map-server): use CARTO @2x retina tiles for sharp rendering
Root cause: Standard OSM tiles are 256x256 pixels. On Retina displays
(devicePixelRatio=2), these get scaled up 2x, making them look pixelated.
Solution: Switch to CARTO Voyager tiles which provide @2x retina support:
- Detect high-DPI displays using window.devicePixelRatio
- Use 512x512 tiles with @2x suffix on Retina displays
- Use 256x256 tiles on standard displays
- Set tileWidth/tileHeight to match actual tile size
- Use CARTO subdomains (a,b,c,d) for load balancing
- Update CSP to allow CARTO tile domains
CARTO Voyager provides clean OSM-based tiles with free @2x retina support,
no API key required.
* fix(map-server): use OSM tiles and fix reverse geocoding
- Switch back from CARTO to standard OSM tiles (tile.openstreetmap.org)
for better detail and label rendering
- Fix geocoding: use reverse geocode API instead of search API
(search API requires a q= parameter, returns 400 without it)
- Update CSP domains for OSM tile server
* fix(map-server): use *.openstreetmap.org wildcard in CSP
Simplify CSP to use wildcard for both tiles and geocoding:
- connectDomains: *.openstreetmap.org covers tile.* and nominatim.*
- resourceDomains: *.openstreetmap.org for tile images
* feat(map-server): multi-point sampling for visible places
- Sample multiple points in visible extent to discover places
- Adaptive sampling based on extent size:
- < 30km: center only (city zoom)
- 30-100km: center + 2 corners
- > 100km: center + 4 quadrants
- Proper rate limiting for Nominatim (1.1s between requests)
- Shows 'Visible places: City1, City2, ...' in model context
- Fix: move geocode tool registration inside createServer()
* format
* fix(map-server): fix Express listen callback + add e2e tests
- Fix incorrect Express listen() callback signature (err param doesn't exist)
- Add map-server to e2e test suite with SLOW_SERVERS timeout (5s for tiles)
- Improve comment about experimental ui/update-model-context API
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---------
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Previously, if app.listen() failed (e.g., port already in use), the
server would fail silently. This adds proper error handling to log
the error and exit with a non-zero status code.
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* fix: Move CSP to HTTP headers + add worker-src, frameDomains, baseUriDomains, permissions
Security improvements:
- CSP is now set via HTTP headers in serve.ts instead of meta tags
(meta tag CSP can be tampered with by same-origin content)
- CSP passed as query param to sandbox.html for header-based enforcement
New CSP/permissions features (borrowed from PR #158):
- frameDomains: control frame-src directive for nested iframes
- baseUriDomains: control base-uri directive
- permissions: camera, microphone, geolocation via iframe allow attribute
WebGL fix:
- Use document.write() instead of srcdoc for inner iframe content
(srcdoc creates opaque origin that breaks WebGL canvas updates)
- Add worker-src directive with blob: support (critical for WebGL apps
like CesiumJS/Three.js that use workers for tile decoding, terrain
processing, image processing)
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* refactor: Remove permissions support (defer to PR #158)
Keep this PR focused on CSP security fixes only.
Permissions (camera, microphone, geolocation) will be
handled in #158.
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* cleanup McpUiResourceCsp type usage / duplicate defs
* fix: guard against CSP injection in domain parameters
Validate CSP domain entries to reject characters that could:
- Break out of CSP directives (semicolons, newlines)
- Inject CSP keywords like 'unsafe-eval' (quotes)
- Inject multiple sources in one entry (spaces)
This prevents injection attacks where malicious domains could
override the security policy.
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
* fix: ensure lib is built before examples:build
Add preexamples:build hook to automatically run `npm run build` before
`examples:build`. This ensures examples always type-check against the
latest library code, catching breaking changes during development.
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* feat: add version consistency check for examples
Add scripts/check-versions.mjs to verify that example package.json files
reference the correct version of @modelcontextprotocol/ext-apps.
- Allows "../.." (local dev) or "^{root-version}" as valid dependencies
- Runs in CI before npm install to catch mismatches early
- Available locally via `npm run check:versions`
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* chore: regenerate package-lock.json for cross-platform compatibility
---------
Co-authored-by: Claude <noreply@anthropic.com>
* chore: bump version to 0.3.0
Breaking changes:
- `viewport` replaced with `containerDimensions` in host context
New examples:
- video-resource-server
- sheet-music-server
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* fix(video-resource-server): add missing server-utils and fix import path
The video-resource-server was importing from a non-existent
../shared/server-utils.js path. Added the server-utils.ts file
and fixed the import to use ./src/server-utils.js like other examples.
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* chore: update ext-apps version refs to 0.3.0
---------
Co-authored-by: Claude <noreply@anthropic.com>
1. video-resource-server: Add missing server-utils.ts and fix import path
- Was importing from non-existent ../shared/server-utils.js
- Now correctly imports from ./src/server-utils.js
2. basic-host: Be resilient to individual server connection failures
- Use Promise.allSettled instead of Promise.all
- Failed connections are logged as warnings but don't crash the UI
- Only throws if ALL servers fail to connect
3. threejs-server: Add id to canvas for reliable screenshot masking
- Added id="threejs-canvas" to the canvas element
- Updated e2e test masks to use #threejs-canvas and .threejs-container
- Fixes flaky Three.js screenshot comparisons in CI
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* feat: publish example servers to npm
Make example MCP App servers publishable to npm under the
@modelcontextprotocol scope:
- server-basic-react
- server-basic-vanillajs
- server-budget-allocator
- server-cohort-heatmap
- server-customer-segmentation
- server-scenario-modeler
- server-system-monitor
- server-threejs
- server-wiki-explorer
Changes:
- Remove `private: true` from example package.json files
- Add proper npm metadata (description, repository, license, files)
- Update ext-apps dependency from relative to ^0.2.2
- Copy server-utils.ts into each package for standalone use
- Add publish-examples job to npm-publish.yml workflow
The examples will be published automatically when a GitHub release
is created, after the main SDK package is published.
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Co-Authored-By: Claude <noreply@anthropic.com>
* feat: publish examples with pkg-pr-new for PR testing
* feat: export createServer from example servers
* style: format integration-server/server.ts
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* fix: update e2e snapshots for basic-server examples
Update golden screenshots for basic-react and basic-vanillajs after
the tool output was simplified from JSON to plain text in #182.
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Co-Authored-By: Claude <noreply@anthropic.com>
* merge
* refactor: update sheet-music-server and video-resource-server to new publishing pattern
- Move server-utils.ts from src/ to root level
- Add npm publishing metadata (scoped name, repository, license, files)
- Change ext-apps dependency from local to versioned ^0.2.2
- Update server.ts to handle stdio mode inline
* update package-lock
* fix: update package-lock.json for renamed server packages
* feat: add NASA public domain video to video-resource-server
Added 'nasa-earth' option - NASA ISS Earth observations (6.4MB).
Source: archive.org/details/NASA-Ultra-High-Definition (public domain)
* fix: add default videoId for video-resource-server
* fix: use existing bunny-1mb as default video, remove nasa-earth
* refactor: update new framework examples to publishing pattern
Add publishing metadata for:
- @modelcontextprotocol/server-basic-preact
- @modelcontextprotocol/server-basic-solid
- @modelcontextprotocol/server-basic-svelte
- @modelcontextprotocol/server-basic-vue
Changes:
- Move server-utils.ts from src/ to root
- Add npm publishing metadata
- Update ext-apps dep to versioned ^0.2.2
- Add stdio mode support in main()
* fix: add missing @rollup/rollup-win32-arm64-msvc to optionalDependencies
This fixes the Windows ARM64 CI build failure caused by npm's optional
dependency bug. The package.json was missing this platform-specific
rollup binding.
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Olivier Chafik <ochafik@anthropic.com>
Provides a concise 4-step overview of the MCP Apps architecture:
tool call → `ui://` resource → sandboxed iframe → bidirectional
communication via notifications.
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Co-Authored-By: Claude <noreply@anthropic.com>
- Reorganize prerequisites to emphasize MCP concepts first
- Add tip linking to official MCP quickstart for newcomers
- Update install command to use published npm package
- Remove zod dependency and `structuredContent` usage
- Use `RESOURCE_MIME_TYPE` constant for consistency
- Add clearer comments explaining tool/resource registration
- Simplify UI to extract time from text content
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Add basic-server-vue example
Demonstrates MCP App SDK usage with Vue 3, providing framework
parity alongside the existing React and vanilla JS examples.
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Add basic-server-svelte example
Demonstrates MCP App SDK usage with Svelte, providing parity
with the existing basic-server-react and basic-server-vue examples.
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Add basic-server-preact example
Demonstrates MCP App SDK usage with Preact, providing another
lightweight framework option alongside the existing React, Vue,
and Svelte examples.
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Add basic-server-solid example
Demonstrates MCP App SDK usage with Solid.js, providing another
reactive framework option alongside the existing React, Vue,
Svelte, and Preact examples.
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* Add framework GitHub links to README
Link each framework name to its official GitHub repo in basic examples
list.
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---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Apply host-provided safe area insets as padding on main containers
across all examples. This ensures content doesn't render under
system UI elements like phone notches.
React apps use `useState` + `onhostcontextchanged` handler with
initial fetch via `getHostContext()` in `useEffect`. Vanilla JS
apps apply padding in the handler and invoke it after `connect()`.
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The spec (apps.mdx) defines toolInfo.id as optional (id?: RequestId),
but the TypeScript types and generated schemas had it as required.
This allows hosts to pass just the tool definition without needing
a request ID, which is useful when the tool name is the primary
information needed by the widget.
Apply host-provided safe area insets as padding on the main container,
and update `tsconfig.json` to use `moduleResolution: "bundler"` for
correct resolution of `McpUiHostContext` type with Vite.
Also adds `tsc --noEmit` to the build script to catch type errors, and
fixes pre-existing type safety issue with `blob` property access by
using proper type narrowing.
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Co-Authored-By: Claude <noreply@anthropic.com>
* fix(app): add source validation to default PostMessageTransport
App.connect() now passes window.parent as both eventTarget and eventSource,
enabling source validation by default. This ensures apps only accept
messages from their parent window, preventing potential cross-app
message spoofing attacks.
Previously, the default transport only specified the target but not the
source for validation, meaning apps would accept messages from ANY window.
* fix(sandbox): add origin validation for host messages
The sandbox proxy now validates that messages from the parent window
come from the expected host origin (derived from document.referrer).
This prevents malicious pages from sending spoofed messages to the sandbox.
Changes:
- Extract EXPECTED_HOST_ORIGIN from document.referrer
- Validate event.origin against expected origin for parent messages
- Use specific origin instead of '*' when sending to parent
- Reject and log messages from unexpected origins
This addresses the TODO comment that was previously in the code.
* validate messages from app come from same origin as sandbox proxy
* fix(basic-host): be resilient to individual server connection failures
Use Promise.allSettled instead of Promise.all when connecting to
servers, so that a single server failure doesn't crash the entire UI.
Failed connections are logged as warnings but the UI continues with
the servers that connected successfully.
Also fixes video-resource-server missing server-utils.ts.
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---------
Co-authored-by: Claude <noreply@anthropic.com>
The server was importing from ../shared/server-utils.js which doesn't exist.
Added the standard server-utils.ts file (matching other examples) and updated
the import path to ./src/server-utils.js.
Demonstrates serving binary content (video) via MCP resources using the
base64 blob pattern:
1. Server fetches video from CDN
2. Returns as base64 blob via `videos://{id}` resource template
3. Widget fetches resource and plays in `<video>` element
Includes multiple video sizes for testing (1MB to 150MB).
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Co-Authored-By: Claude <noreply@anthropic.com>
Demo MCP App showcasing ABC notation rendering and audio playback with:
- Server-side ABC notation validation
- Built-in audio player with play/pause and loop controls
- Sheet music visualization using abcjs library
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>